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New Trick for Spawn Larva - Page 15

Forum Index > SC2 General
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Prev 1 13 14 15 All
Grummler
Profile Joined May 2010
Germany743 Posts
September 17 2010 21:07 GMT
#281
On September 08 2010 16:22 luckySe7en wrote:
what about some other system such as:

instead of using a queen to time the spawn larvae, have a zergling do shift+qeue laps around the base, and every 1 minute, it attacks your hatchery. it produces a "your base is under attack". you know that when that happens, it's time to spawn larvae on all your hatcheries. after you do spawn larvae, u tell ur zergling to restart his shift+queu route for the next 1 minute (or however long spawn larvae takes)


What about having a clock near you while playing?
workers, supply, money, workers, supply, money, workers, ...
Allscorpion
Profile Joined April 2010
United Kingdom319 Posts
October 10 2010 20:47 GMT
#282
PLZ someone make a video of someone doing this, it would help a lot!
Day[9] Made me do it
Zamiel
Profile Blog Joined August 2008
United States211 Posts
October 11 2010 02:31 GMT
#283
Excellent idea Beef Noodles, massive props for thinking of this.
"Mech is at the store buying groceries and you attack him at home. You burn his house down. And then he comes home and puts out the fire, and then you burn down the grocery store so he can't buy more groceries."
inahan
Profile Joined October 2010
Croatia15 Posts
October 11 2010 11:11 GMT
#284
fun idea ...
but in most cases is useless ...
too much often u need your queen for defense .. or creep or blocking choke (hellion harass)
...
imagine .. u spend 10 seconds .. clicking all that way points .. and then a reaper jumps in



pew pew
nihoh
Profile Blog Joined May 2010
Australia978 Posts
October 11 2010 11:12 GMT
#285
I rather just spawn larvae after trying this out for 2 hours in a custom game.
Dont look at the finger or you will miss all that heavenly glory.
zbedlam
Profile Joined October 2010
Australia549 Posts
October 11 2010 11:13 GMT
#286
On October 11 2010 20:11 inahan wrote:
fun idea ...
but in most cases is useless ...
too much often u need your queen for defense .. or creep or blocking choke (hellion harass)
...
imagine .. u spend 10 seconds .. clicking all that way points .. and then a reaper jumps in





pretty much this, cool find though
eksert
Profile Joined August 2010
France656 Posts
October 11 2010 11:13 GMT
#287
if dimaga or fruitseller starts using it i'll too, if not i'll not..
bgx
Profile Joined August 2010
Poland6595 Posts
October 18 2010 21:20 GMT
#288
IMHO It is counter-intuitive to SC style, u lose focus doing "auto-things", also the room of error is too big for any serious play and only serious play matter where there is not like comfort-zone when u can queue things up. Not that im completly bashing the idea, but its flaws potentially exceed even few larva spawns in long macro game (assuming u usually dont forget those in first 5-10 min ...)

However i see few timing when you could do that, for example 6pool + queen. Or some micro intensive baneling wars aka ZvZ.

Stork[gm]
SpiDaH
Profile Joined March 2010
France198 Posts
October 18 2010 21:28 GMT
#289
Being a zerg myself, come on I miss some spawn larvae of course in the heat of the action but this trick is pushing it too far. As time is going to pass, the better players are going to have the spawn larvae timer running 24/7 in their everyday life, I feel like my main base's timer and often natural is already getting close to being great, and in any case it's enough, I never lose because of that. It's a "cool" find and it's crafty, ill give you that, but on the long run, it will be timer memory that will count.
Soulxfire
Profile Joined September 2010
Australia52 Posts
October 18 2010 21:38 GMT
#290
Well i always listen for the all too familiar 'pop' of larva in my main, this signals me to start another spawn cycle. i spend most of my time in my base anyway...
Die Terran Die! because Protoss and Zerg are cooler than you.
Nazarid
Profile Joined February 2010
United States445 Posts
October 18 2010 21:51 GMT
#291
very useful idea but Ive seen this before on the blizzard forums, as this may work , it inst reliable assuming you have to use your queen for defense or she gets attacked on her path-ing, you can always hot key the queens and literally spend 3 seconds to inject all your hatcheries thrue the mini map this method is much more effective at cutting down trips to the base for macro.
Randomize the world, and Life shall be given.
Soulish
Profile Joined April 2010
Canada1403 Posts
Last Edited: 2010-10-18 22:05:01
October 18 2010 22:04 GMT
#292
On October 11 2010 05:47 Allscorpion wrote:
PLZ someone make a video of someone doing this, it would help a lot!



you're a pretty little necromancer aren't you.
me all in, he drone drone drone, me win
Croon
Profile Joined September 2010
Sweden20 Posts
October 18 2010 22:08 GMT
#293
@Beef Noodles

*clap, clap, clap*
You're truly the Rube Goldberg of zergs.
Never put anything in your ear, larger than a pirate.
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
October 18 2010 22:40 GMT
#294
Chronology of this Thread:

1) I thought this trick would be great early game, but a VERY hard trick to do
2) through discussion, I realize the trick is easier to do then I thought, but it would only really be useful in the late game at some/one of your hatches
3) Basically everyone comes to that consensus
4) Thread is RANDOMLY bumped
5) A bunch of "people" only read OP and bring up points that have already substantially covered

Note: "people" is in quotes to make clear that the word may be replaced with "dumb asses, fools, halfwits, dunces, dolts, ignoramuses, cretins, morons, imbeciles, simpletons, dopes, ninnies, nincompoops, chumps, dimwits, dumbos, dummies, dum-dums, loons, dorks, saps, jackasses, blockheades, jugheads, boneheads, knuckleheads, fatheads, numbskulls, numbnutsi, doofuses, clods, dunderheads, ditzes, lummoxes, dipsticks, thickheads, meatheads, meatballs, woodenheads, airheads, pinheads, lamebrains, peabrains, birdbrains, jerks, nerds, donkeies, nitwits, twits, boobs, twerps, schmucks, bozos, turkeys, chowderheads, dingbats... or Terran players"
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
Last Edited: 2010-10-18 23:47:29
October 18 2010 23:44 GMT
#295
an interesting idea, but ill stick with checking it every 30 game secs i think, bit too much setup involved, and im already quite used to control group queen shift + v minimap hatcheries
for anyone starting zerg id mention this though

edit:

On September 18 2010 06:07 Grummler wrote:
Show nested quote +
On September 08 2010 16:22 luckySe7en wrote:
what about some other system such as:

instead of using a queen to time the spawn larvae, have a zergling do shift+qeue laps around the base, and every 1 minute, it attacks your hatchery. it produces a "your base is under attack". you know that when that happens, it's time to spawn larvae on all your hatcheries. after you do spawn larvae, u tell ur zergling to restart his shift+queu route for the next 1 minute (or however long spawn larvae takes)


What about having a clock near you while playing?


distracts you from the game, use the ingame clock

edit 2:

On October 19 2010 07:40 Beef Noodles wrote:
Chronology of this Thread:

1) I thought this trick would be great early game, but a VERY hard trick to do
2) through discussion, I realize the trick is easier to do then I thought, but it would only really be useful in the late game at some/one of your hatches
3) Basically everyone comes to that consensus
4) Thread is RANDOMLY bumped
5) A bunch of "people" only read OP and bring up points that have already substantially covered

Note: "people" is in quotes to make clear that the word may be replaced with "dumb asses, fools, halfwits, dunces, dolts, ignoramuses, cretins, morons, imbeciles, simpletons, dopes, ninnies, nincompoops, chumps, dimwits, dumbos, dummies, dum-dums, loons, dorks, saps, jackasses, blockheades, jugheads, boneheads, knuckleheads, fatheads, numbskulls, numbnutsi, doofuses, clods, dunderheads, ditzes, lummoxes, dipsticks, thickheads, meatheads, meatballs, woodenheads, airheads, pinheads, lamebrains, peabrains, birdbrains, jerks, nerds, donkeies, nitwits, twits, boobs, twerps, schmucks, bozos, turkeys, chowderheads, dingbats... or Terran players"


oops looks like im one of those
it musta been buried quite some time if i missed it

also my method probably works better lategame if that was the consensus :/
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
October 19 2010 00:04 GMT
#296
On October 19 2010 07:40 Beef Noodles wrote:
Chronology of this Thread:

1) I thought this trick would be great early game, but a VERY hard trick to do
2) through discussion, I realize the trick is easier to do then I thought, but it would only really be useful in the late game at some/one of your hatches
3) Basically everyone comes to that consensus
4) Thread is RANDOMLY bumped
5) A bunch of "people" only read OP and bring up points that have already substantially covered

Note: "people" is in quotes to make clear that the word may be replaced with "dumb asses, fools, halfwits, dunces, dolts, ignoramuses, cretins, morons, imbeciles, simpletons, dopes, ninnies, nincompoops, chumps, dimwits, dumbos, dummies, dum-dums, loons, dorks, saps, jackasses, blockheades, jugheads, boneheads, knuckleheads, fatheads, numbskulls, numbnutsi, doofuses, clods, dunderheads, ditzes, lummoxes, dipsticks, thickheads, meatheads, meatballs, woodenheads, airheads, pinheads, lamebrains, peabrains, birdbrains, jerks, nerds, donkeies, nitwits, twits, boobs, twerps, schmucks, bozos, turkeys, chowderheads, dingbats... or Terran players"


hahahaha yeah i saw this and i was like "wtf, who bumped this"

and then i realised... Terran players.

jk
FrostOtter
Profile Joined September 2010
United States537 Posts
October 19 2010 01:06 GMT
#297
It seems like a lot of the people earlier in the thread aren't aware you can inject via minimap, although I would think everyone would know that already.
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