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On September 08 2010 16:22 luckySe7en wrote: what about some other system such as:
instead of using a queen to time the spawn larvae, have a zergling do shift+qeue laps around the base, and every 1 minute, it attacks your hatchery. it produces a "your base is under attack". you know that when that happens, it's time to spawn larvae on all your hatcheries. after you do spawn larvae, u tell ur zergling to restart his shift+queu route for the next 1 minute (or however long spawn larvae takes)
What about having a clock near you while playing?
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PLZ someone make a video of someone doing this, it would help a lot!
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Excellent idea Beef Noodles, massive props for thinking of this.
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fun idea ... but in most cases is useless ... too much often u need your queen for defense .. or creep or blocking choke (hellion harass) ... imagine .. u spend 10 seconds .. clicking all that way points .. and then a reaper jumps in 
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I rather just spawn larvae after trying this out for 2 hours in a custom game.
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On October 11 2010 20:11 inahan wrote:fun idea ... but in most cases is useless ... too much often u need your queen for defense .. or creep or blocking choke (hellion harass) ... imagine .. u spend 10 seconds .. clicking all that way points .. and then a reaper jumps in 
pretty much this, cool find though
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if dimaga or fruitseller starts using it i'll too, if not i'll not..
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IMHO It is counter-intuitive to SC style, u lose focus doing "auto-things", also the room of error is too big for any serious play and only serious play matter where there is not like comfort-zone when u can queue things up. Not that im completly bashing the idea, but its flaws potentially exceed even few larva spawns in long macro game (assuming u usually dont forget those in first 5-10 min ...)
However i see few timing when you could do that, for example 6pool + queen. Or some micro intensive baneling wars aka ZvZ.
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Being a zerg myself, come on I miss some spawn larvae of course in the heat of the action but this trick is pushing it too far. As time is going to pass, the better players are going to have the spawn larvae timer running 24/7 in their everyday life, I feel like my main base's timer and often natural is already getting close to being great, and in any case it's enough, I never lose because of that. It's a "cool" find and it's crafty, ill give you that, but on the long run, it will be timer memory that will count.
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Well i always listen for the all too familiar 'pop' of larva in my main, this signals me to start another spawn cycle. i spend most of my time in my base anyway...
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very useful idea but Ive seen this before on the blizzard forums, as this may work , it inst reliable assuming you have to use your queen for defense or she gets attacked on her path-ing, you can always hot key the queens and literally spend 3 seconds to inject all your hatcheries thrue the mini map this method is much more effective at cutting down trips to the base for macro.
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On October 11 2010 05:47 Allscorpion wrote: PLZ someone make a video of someone doing this, it would help a lot!
you're a pretty little necromancer aren't you.
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@Beef Noodles
*clap, clap, clap* You're truly the Rube Goldberg of zergs.
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Chronology of this Thread:
1) I thought this trick would be great early game, but a VERY hard trick to do 2) through discussion, I realize the trick is easier to do then I thought, but it would only really be useful in the late game at some/one of your hatches 3) Basically everyone comes to that consensus 4) Thread is RANDOMLY bumped 5) A bunch of "people" only read OP and bring up points that have already substantially covered
Note: "people" is in quotes to make clear that the word may be replaced with "dumb asses, fools, halfwits, dunces, dolts, ignoramuses, cretins, morons, imbeciles, simpletons, dopes, ninnies, nincompoops, chumps, dimwits, dumbos, dummies, dum-dums, loons, dorks, saps, jackasses, blockheades, jugheads, boneheads, knuckleheads, fatheads, numbskulls, numbnutsi, doofuses, clods, dunderheads, ditzes, lummoxes, dipsticks, thickheads, meatheads, meatballs, woodenheads, airheads, pinheads, lamebrains, peabrains, birdbrains, jerks, nerds, donkeies, nitwits, twits, boobs, twerps, schmucks, bozos, turkeys, chowderheads, dingbats... or Terran players"
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an interesting idea, but ill stick with checking it every 30 game secs i think, bit too much setup involved, and im already quite used to control group queen shift + v minimap hatcheries for anyone starting zerg id mention this though
edit:
On September 18 2010 06:07 Grummler wrote:Show nested quote +On September 08 2010 16:22 luckySe7en wrote: what about some other system such as:
instead of using a queen to time the spawn larvae, have a zergling do shift+qeue laps around the base, and every 1 minute, it attacks your hatchery. it produces a "your base is under attack". you know that when that happens, it's time to spawn larvae on all your hatcheries. after you do spawn larvae, u tell ur zergling to restart his shift+queu route for the next 1 minute (or however long spawn larvae takes) What about having a clock near you while playing?
distracts you from the game, use the ingame clock
edit 2:
On October 19 2010 07:40 Beef Noodles wrote: Chronology of this Thread:
1) I thought this trick would be great early game, but a VERY hard trick to do 2) through discussion, I realize the trick is easier to do then I thought, but it would only really be useful in the late game at some/one of your hatches 3) Basically everyone comes to that consensus 4) Thread is RANDOMLY bumped 5) A bunch of "people" only read OP and bring up points that have already substantially covered
Note: "people" is in quotes to make clear that the word may be replaced with "dumb asses, fools, halfwits, dunces, dolts, ignoramuses, cretins, morons, imbeciles, simpletons, dopes, ninnies, nincompoops, chumps, dimwits, dumbos, dummies, dum-dums, loons, dorks, saps, jackasses, blockheades, jugheads, boneheads, knuckleheads, fatheads, numbskulls, numbnutsi, doofuses, clods, dunderheads, ditzes, lummoxes, dipsticks, thickheads, meatheads, meatballs, woodenheads, airheads, pinheads, lamebrains, peabrains, birdbrains, jerks, nerds, donkeies, nitwits, twits, boobs, twerps, schmucks, bozos, turkeys, chowderheads, dingbats... or Terran players"
oops looks like im one of those it musta been buried quite some time if i missed it 
also my method probably works better lategame if that was the consensus :/
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On October 19 2010 07:40 Beef Noodles wrote: Chronology of this Thread:
1) I thought this trick would be great early game, but a VERY hard trick to do 2) through discussion, I realize the trick is easier to do then I thought, but it would only really be useful in the late game at some/one of your hatches 3) Basically everyone comes to that consensus 4) Thread is RANDOMLY bumped 5) A bunch of "people" only read OP and bring up points that have already substantially covered
Note: "people" is in quotes to make clear that the word may be replaced with "dumb asses, fools, halfwits, dunces, dolts, ignoramuses, cretins, morons, imbeciles, simpletons, dopes, ninnies, nincompoops, chumps, dimwits, dumbos, dummies, dum-dums, loons, dorks, saps, jackasses, blockheades, jugheads, boneheads, knuckleheads, fatheads, numbskulls, numbnutsi, doofuses, clods, dunderheads, ditzes, lummoxes, dipsticks, thickheads, meatheads, meatballs, woodenheads, airheads, pinheads, lamebrains, peabrains, birdbrains, jerks, nerds, donkeies, nitwits, twits, boobs, twerps, schmucks, bozos, turkeys, chowderheads, dingbats... or Terran players"
hahahaha yeah i saw this and i was like "wtf, who bumped this"
and then i realised... Terran players.
jk
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It seems like a lot of the people earlier in the thread aren't aware you can inject via minimap, although I would think everyone would know that already.
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