instead of using a queen to time the spawn larvae, have a zergling do shift+qeue laps around the base, and every 1 minute, it attacks your hatchery. it produces a "your base is under attack". you know that when that happens, it's time to spawn larvae on all your hatcheries. after you do spawn larvae, u tell ur zergling to restart his shift+queu route for the next 1 minute (or however long spawn larvae takes)
New Trick for Spawn Larva - Page 14
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luckySe7en
148 Posts
instead of using a queen to time the spawn larvae, have a zergling do shift+qeue laps around the base, and every 1 minute, it attacks your hatchery. it produces a "your base is under attack". you know that when that happens, it's time to spawn larvae on all your hatcheries. after you do spawn larvae, u tell ur zergling to restart his shift+queu route for the next 1 minute (or however long spawn larvae takes) | ||
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Melancholia
United States717 Posts
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Dirich
Italy101 Posts
Sadly I do not remember where I read and up to now I have not been able to reproduce the trick. Anyone else knows about this? | ||
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Kamisei
Netherlands6 Posts
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Melancholia
United States717 Posts
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vizniz
United States120 Posts
On September 08 2010 20:27 Dirich wrote: I heard about a technique where you put all your queens in 1 control group and then do something (the problem is I don't exactly remember, it has to do with shift clicking in the middle of your screen) and all your queens inject at the same time, without you having to switch visual. Sadly I do not remember where I read and up to now I have not been able to reproduce the trick. Anyone else knows about this? 1. Select queen control group of lets say 3 queens (one at each base). 2. Press backspace. (This centers the camera over one of your bases). 3. Hold shift (left hand, right shift) and press v. 4. Click the first hatchery, press backspace. 5. Repeat 4 as necessary. Since backspace centers the camera on your next hatchery, you don't need to move the mouse again. You can backspace+click really quickly, and since you've held shift when you pressed v, it will select the closest queen to use. As to the OP, I like it. Not entirely sure how useful it is, but it's nice to see this innovation. I'll try it sometime. | ||
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T0fuuu
Australia2275 Posts
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synapse
China13814 Posts
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Roggay
Switzerland6320 Posts
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teko
Canada1197 Posts
On September 09 2010 06:35 Roggay wrote: Cute trick but imo it is better to just check the queen's energy or the cycles on the hatch, you don't lose 7-10 sec at all doing so and it can be pretty acurate with proper apm/multitasking. You also need that first creep tumor pretty fast, ruining the cycle (maybe not if you could time it but well). The point is to do this when you have the spare time, it will save your time in the future. Even if you only have the time to queue for 1-2 cycles it still helps. You don't really need to do the full thing all the time (spend 10 seconds). | ||
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EppE
United States221 Posts
On September 09 2010 06:35 Roggay wrote: Cute trick but imo it is better to just check the queen's energy or the cycles on the hatch, you don't lose 7-10 sec at all doing so and it can be pretty acurate with proper apm/multitasking. You also need that first creep tumor pretty fast, ruining the cycle (maybe not if you could time it but well). Did you read past the OP? There are dozens of replys expanding on the idea and it's viability. They pretty much debunked the moronic ZOMG BE BETTRZ AT MACRO awhile ago. Which is more or less how I took your post. | ||
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Phanekim
United States777 Posts
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Zocat
Germany2229 Posts
is the youtube link. I personally dont think it's usable in a real game, because my queens have to do other stuff. Is a technique I try to use in larger macro games (though I almost always forget to do it, because I cannot deal with the pressure correctly). | ||
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winternova
48 Posts
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JrK
United States283 Posts
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Ballistixz
United States1269 Posts
so i dont see how this can possibly work out as the game progresses. sure it might work for the first 10 mins, but after that its best to just go off memory and just remember to spawn larva when needed. because either way, it doesnt matter if you use this trick or not, you STILL have to remember to do it. | ||
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Misanthrope
United States924 Posts
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winternova
48 Posts
yea, but does the queen stop during patrol and inject larva? at which point the one patrol command with shift+v should be tested. Edit: Plus the queen would defend in the event of an early rush. | ||
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HunterStarcraft
Canada249 Posts
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winternova
48 Posts
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