• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:57
CEST 09:57
KST 16:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed9Weekly Cups (July 7-13): Classic continues to roll2Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
Team TLMC #5 - Submission extension Who will win EWC 2025? RSL Revival patreon money discussion thread Esports World Cup 2025 - Brackets Revealed The GOAT ranking of GOAT rankings
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Flash Announces (and Retracts) Hiatus From ASL Starcraft in widescreen A cwal.gg Extension - Easily keep track of anyone
Tourneys
Cosmonarchy Pro Showmatches [Megathread] Daily Proleagues CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Stop Killing Games - European Citizens Initiative US Politics Mega-thread Russo-Ukrainian War Thread Summer Games Done Quick 2025! Things Aren’t Peaceful in Palestine
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 475 users

Racial Distribution in Patch 1.0 - Diamond Ladder - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 23 Next All
Oogje
Profile Joined August 2010
Netherlands30 Posts
September 02 2010 10:55 GMT
#221
All I see is zerg definitely not getting played.. Anybody have stats of when roaches only needed 1 supply?
Dont think idra has even upgraded burrow on his boner
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4329 Posts
September 02 2010 10:58 GMT
#222
On September 02 2010 19:48 makopluxx wrote:
Anyone else read this thread title and expect the options to be Asian, Caucasian, African, etc.?

errm no?
https://www.youtube.com/watch?v=e7PvoI6gvQs
Modular1
Profile Joined July 2010
26 Posts
September 02 2010 11:06 GMT
#223
On September 02 2010 17:57 iPlaY.NettleS wrote:
excellent graph , couldn't be clearer
bring on patch 1.1 (and more terran nerf patches)


Unfortunately, this is also going to bring on unnecessary Protoss changes as well. : (
Jameser
Profile Joined July 2010
Sweden951 Posts
September 02 2010 11:18 GMT
#224
On September06 Modular1 wrote:
Show nested quote +
On September 02 2010 17:57 iPlaY.NettleS wrote:
excellent graph , couldn't be clearer
bring on patch 1.1 (and more terran nerf patches)


Unfortunately, this is also going to bring on unnecessary Protoss changes as well. : (

not to mention the changes to terran are not good....

siege tank nerf is a mistake, what they should have done was change the splash damage mechanic back to how it was in the start of beta (splash damage originates from impact site rather than target unit), this change would have the effect of making zerglings and upgraded zealots good against tanks again..

BC change was just wtf out of the blue

zealot change will have to wait and see, possibly leaves protoss volnurable to early pool rush (yet another side effect from blizzards crap&tiny maps causing problems in gameplay)

reaper change just makes people not go reapers, removing depth from gameplay

bunker change was not what was needed, they needed to change salvage not build time...
Handuke
Profile Joined May 2010
Sweden48 Posts
Last Edited: 2010-09-02 11:22:56
September 02 2010 11:21 GMT
#225
Really good graph, it doesn't say everything but even at a glance it's obvious that races are not even. The discussion in this thread disappoints me though, I dunno if TL was better before SC2 but the signal/noise ratio in this thread is depressing. Whenever balance is involved kids get up on their white horses and batter the opposition with blunt reasoning, it's not what you'd expect from strategists.

The hidden factor here is skill. We should assume that skill is evenly distributed between races. This assumption might be false, but without it there's nothing to discuss. We cannot measure skill directly. Points are calculated from wins and losses and are an attempt to measure skill. If skill is equally distributed between races then points should be evenly distributed between races.
Looking at the race distribution in the graph we see that the ratios are skewed at the top. The points are not evenly distributed between races. That means race is a factor that affects player points. Points are earned from winning and lost from losing. This means race is a factor that affects whether players win or lose. That's another way to say racial imbalance.

Our sample is the entire population of diamond players, the probability that the graph is representative of that population is 100%. (And just to clarify: that probability wouldn't be noticeably lower if the sample was 1/10th of the population).

Blizzard cares about balance in their games. They do take their time though, I suppose it's the downside of their quality focused stance to development. Even though the game is still young and tactics are evolving I'd love to see somewhat faster patching. Some of their announced changes for 1.1 are not huge but they would improve the current situation. For SC2 as an e-sport imbalance is a big threat, there's big money and even careers on the line. Making faster smaller changes would show the world that Blizzard is on the ball about balancing SC2. That said I'm still confident that Blizzard will make SC2 an even better game as time goes by, it just feels slow at times.
IPS.Mardow.
Profile Joined November 2009
Germany713 Posts
Last Edited: 2010-09-02 11:58:01
September 02 2010 11:56 GMT
#226
Terrans are just the better players! Why cant you understand it??
-______________-


Srsly, everyone knows T's imba, esp. vs Z. Everyone who denies it, plays terran himself or is stupid -,-
carwashguy
Profile Joined June 2009
United States175 Posts
September 02 2010 11:56 GMT
#227
This graph doesn't, by itself, mean that Terran is better than the rest. It means Terran is simply more popular among the top. To actually judge racial parity, you'd need to do something like this: keep a win/loss record of all 1000+ diamond players' games and what race they played on each game, then find the total win ratio for Terran, Protoss, and Zerg among all of those games. This will tell you how well those races fair among the top--not how popular they are.
5unrise
Profile Joined May 2009
New Zealand646 Posts
September 02 2010 11:59 GMT
#228
On September 02 2010 20:56 carwashguy wrote:
This graph doesn't, by itself, mean that Terran is better than the rest. It means Terran is simply more popular among the top. To actually judge racial parity, you'd need to do something like this: keep a win/loss record of all 1000+ diamond players' games and what race they played on each game, then find the total win ratio for Terran, Protoss, and Zerg among all of those games. This will tell you how well those races fair among the top--not how popular they are.


It sure doesn't mean that way, in the sense that it makes certain that notion, but it does a fair bit to suggest so. It strongly supports the hypothesis that it is easier to get to the top by playing terran, and harder when you play zerg. Again, it doesn't prove in a definite sense that conclusion, but it supports it.
5unrise
Profile Joined May 2009
New Zealand646 Posts
September 02 2010 12:06 GMT
#229
On September 02 2010 20:56 IPS.Mardow. wrote:
Terrans are just the better players! Why cant you understand it??
-______________-


Srsly, everyone knows T's imba, esp. vs Z. Everyone who denies it, plays terran himself or is stupid -,-


Yeah, well-said. I really don't have a problem with people playing terran, what I have a problem with is people who play Terran who blatantly denies any imbalance, and tries their best to explain away any statistics and evidence that suggests so.
Pekkz
Profile Joined June 2009
Norway1505 Posts
September 02 2010 12:13 GMT
#230
Another point is, since there is few zergs on top, who plays alot more ZvT then the terrans play TvZ, then shouldnt the zergs have more practice and be better in that matchup?

imbecile
Profile Joined October 2009
563 Posts
September 02 2010 12:17 GMT
#231
The biggest problem I have with the sc2ranks.com stats is, that they lack a global overall average.

That global average represents the race popularity for each race. In different regions it represents the popularity in the regions.

But when split by league/points, it doesn't represent popularity in the leagues. Because you end up in different leagues by winning or losing, not just by picking your race.

The most interesting numbers regarding balance are, how the race distribution diverges from the overall average in the different leagues.

Now we can say, there a re less terrans than average in the lower ranks, and more terrans than average in the upper ranks. This has nothing to do with popularity. Because in a balanced game, every league would have abot the same distribution as the overall average. In an imbalanced game the different winning percentages for the races skew the numbers. And in exactly the way that can be observed: higher percentage of that race in the uper ranks, lower percentage of that race in the lower ranks.
Daxten
Profile Joined October 2009
Germany127 Posts
Last Edited: 2010-09-02 12:44:42
September 02 2010 12:40 GMT
#232
How much player are 1400+? or even 1500+? This only means that there are more high skilled terrans then other races. Graphs like this say nothing about balance

I accept that Terran needs some Balance changes, but please dont take this as a free ticket to qq when you are losing. The imbalance is very small on the skill level of most of the players here around, and most of the time when you lose to terra, it will be some mistake u made.
5unrise
Profile Joined May 2009
New Zealand646 Posts
September 02 2010 12:47 GMT
#233
On September 02 2010 21:40 Daxten wrote:
How much player are 1400+? or even 1500+? This only means that there are more high skilled terrans then other races. Graphs like this say nothing about balance

I accept that Terran needs some Balance changes, but please dont take this as a free ticket to qq when you are losing. The imbalance is very small and on the skill level of most of the players here around, and most of the time you lose to terra it will be some mistake u made


It can also mean it is easier to get to the top with terran, and hard with zerg. It can also mean players are switching to terran because it is simply easier to win with. imbalance is very small and only at the top? Sorry but you are quite wrong in that regard. ZvT is a lot harder than TvZ, for reasons I shall not name for fear of sidetracking this thread, but that is fact and is recognisable from middle platinum onward.

*Sorry I know this is not the place to discuss this in depth but it is the sort of terran attitude that contributes nothing to a statistical discussion
DarkSeerTurbo
Profile Joined May 2010
United States105 Posts
September 02 2010 13:07 GMT
#234
very sad statistics. i hope there is more balance to make the distribution more equal. a competitive game like Starcraft should not see such lopsided pickings.
hdkhang
Profile Joined August 2010
Australia183 Posts
September 02 2010 13:16 GMT
#235
On September 02 2010 09:07 imbecile wrote:
1. If you win a lot, you are removed from the lower rankings and promoted to the higher rankings.
2. To be in the highest rankings, you must consistently win a lot.
3. In the highest ranking tiers, there are more terrans than all other three races combined
4. The percentages also differ greatly from all other ranking tiers and from the overall average in favor of terran.

So those tiered percentages not only represent a current state, but a development, a history.

There are only 2 explanations for the discrepancies:

a) the best players like playing terran a lot more than all other players
b) Playing terran gives you consistently more wins compared to the other races, especially at the highest level.
And it seems to be consensus, that everyone below 1000 points is more or less a casual player.

And it also should be noted that if the lower ranks have balanced winning percentages per race, it doesn't mean that much. Because those that benefit from imbalances quickly disappear from the lower ranks. The process of promotion and demotion enforces balanced outcomes in the lower ranks. The discrepancies are passed upwards, until there is no upwards anymore where it can be passed to, and there they start to accumulate.


Your username is very very misleading :p . I've been saying something along these lines for some time now and still people refuse to understand it.

Balance for the sake of fair gameplay is not even my biggest concern regarding this game, I'm actually more concerned with insufficient skill caps, lack of innovative play due to poor race design, map hackers and GOMtv charging too much!
ReplayArk
Profile Joined August 2010
Germany23 Posts
Last Edited: 2010-09-02 13:40:34
September 02 2010 13:22 GMT
#236
I actually took the time to take a look at the sc2ranks link you posted and it prooves you either made a mistake while making the graphic or you manipulated the information.

@West or you simple forgot that the time I posted it there was another racial distribution that is now. You also got the CSV with the data at the time I took the values from sc2ranks.com If you compare it with another time and look at the differences you are doing what I suggested in my post, still if you do the math your pic looks quite the same as my values are.

Furthermore I want to highlight again, if you measure things at different times you could get different results, since something could increase, for example the distribution of really large NBA player's is way different than fourthy years ago.

You forgot to include total number of players for each sample.

@Jarl No, I don't know why I should include it to each sample. The data is in the post, if you want to further add the total numbers of players for each sample (which is partly written above the point intervall) you are free to do so, the CSV data is available and I like it if people check my results. But if you think something is missing you are free to make graphics better and findings more solid.
Goxinatic
Profile Blog Joined February 2010
41 Posts
September 02 2010 13:23 GMT
#237
On September 02 2010 13:14 petzergling wrote:
people in this thread absolutely infuriate me, the terran imbalance bullshit is seriously to a point where i cant believe it. im not saying anything regarding balance of the game, but for fuck sake just stop fucking whining, maybe if P and Z players learned how to play the fucking game instead of spending their entire fucking day writing garbage on teamliquid they would get somewhere. lets look at a few very basic facts that require absolutely no data to be proven

#1 the first game released is from the terran campaign
#2 every fucking post in every god damn starcraft 2 forum says something about OMFG TERRAN IMBALANCED WAT 2 do OMNFG.

these 2 factors alone are going to encourage a ton more people playing terran. more people playing a race is going to lead to a greater development in strategies, leading to a more developed race

lets look at some very basic statistics for all of the illiterate 12 year old retards who dont understand how to interpret anything that doesnt tell them UR A GOOD PLAYER U JUST LOST CUS THE GAME IS IMBALANCED

number of players at a given level of play does not correlate with balance. AT ALL. lets say fayth made a post in sc2 strategy saying he would give 1000$ to every player who earned 1500 rating as zerg. boy these graphs would look alot different wouldnt they. does that mean that zerg is all of a sudden overpowered and stronger then terran? no.

the dumbest thing by far in this thread is the 1600 and 1500 rating level graph, by far. anyone whos done anything in statistics (or has half a brain) knows that a sample size of 19 (YES THERE ARE 19 PLAYERS ABOVE 1500) is not an adequate sample size to judge something as complex as game balance. IM A MORON, WHY IS THIS PETZERGLING? each 1 person on the graph represents over 5% of the total population. lets say a T player with 1501 rating plays a Z player with 1499 rating and the Z player wins (LOL CANT HAPPEN TERRAN OP) this brings an adjustment to our graph of over 10% relative data. considering people at this level play upwards of 10 games a day. proof that this sample size is retarded? here i just re calculated the numbers courtesy of sc2ranks.com and put them on a graph

[image loading]

OMFG PROTOSS UPSWING NOW PROTOSS IS IMBALANCED.

no the race of players in the top 1500 fluctuates this much on a daily(hourly?) basis

k im done see you idiots in disneyland

User was temp banned for this post.

Heh, it's pretty clear you're a losing Terran player frustrated because nerfs will make you lose more. Everyone knows there are some balance issues with Terran.
Poobah
Profile Joined February 2010
England91 Posts
September 02 2010 13:31 GMT
#238
On September 02 2010 14:33 WeSt wrote:
This graph is ridiculous I mean... there are like 20 players in the world above 1500 points AND out of those 20 there are 9 protosses, 7 terrans, 3 zergs and 1 random.

I actually took the time to take a look at the sc2ranks link you posted and it prooves you either made a mistake while making the graphic or you manipulated the information.

here I show u picz:

[image loading]


I'm afraid that the much linked Race Distribution Graph which you can see on SC2Ranks is not up to date. That's where you're getting your "lol only 7 terrans" from. If you actually look at the raw data on the main page you will see the following:

10 Protoss above 1500 (3 above 1600)
11 Terran above 1500 (2 above 1600)
4 Zerg above 1500 (1 above 1600)
+1 Random in the form of David Kim also above 1500.

It is however rather easy to drop even 100 points with a few losses, when at these high ranks you lose a lot of points for losing and win very few for winning. It would probably better to amalgamate everyone above 1400 or even everyone above 1300.
This above all: to thine own self be true
hmunkey
Profile Joined August 2010
United Kingdom1973 Posts
Last Edited: 2010-09-02 13:34:10
September 02 2010 13:33 GMT
#239
I don't ever post but all the nonsense here is frustrating me. For one, the top point brackets DO NOT HAVE SAMPLE SIZES. Once again, they are not samples - they are actual data on the entire population. You can't complain about a small sample if the population itself is the exact same size. How is this a difficult concept at all to grasp?

Obviously there wont be a lot of 1600+ players. That's the point.
Viruuus
Profile Joined February 2010
Germany451 Posts
Last Edited: 2010-09-02 13:43:21
September 02 2010 13:42 GMT
#240
I can not believe how stupid many people are in this thread, claiming the sample size is not big enough.
First, as has been stated many many times, it is no sample, it IS THE ACTUAL population.
Second (i learned this from playing poker): If you are to play a game of flipping coins, and you are allowed to flip the coin once before the game starts, and it is heads, would you rather chose heads for the duration of the game or tails? Given no other information, the obvious answer would be heads, since even though the sample is (very) small in this case, the best prediction you can make is use that information instead of stupidly claiming it is obsolete and it doesnt matter what side you chose.
Lee Jae Dong fighting!!!
Prev 1 10 11 12 13 14 23 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 221
mcanning 115
StarCraft: Brood War
Zeus 1172
yabsab 8
PianO 0
sSak 0
Dota 2
ODPixel527
XaKoH 374
XcaliburYe171
canceldota85
League of Legends
JimRising 619
Counter-Strike
Stewie2K1437
shoxiejesuss464
Super Smash Bros
Mew2King115
Other Games
summit1g11911
SortOf120
Trikslyr39
Organizations
Other Games
gamesdonequick3494
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH393
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2115
League of Legends
• Rush2078
• Lourlo1334
Upcoming Events
Replay Cast
2h 4m
WardiTV European League
8h 4m
ShoWTimE vs sebesdes
Percival vs NightPhoenix
Shameless vs Nicoract
Krystianer vs Scarlett
ByuN vs uThermal
Harstem vs HeRoMaRinE
PiGosaur Monday
16h 4m
uThermal 2v2 Circuit
1d 8h
Replay Cast
1d 16h
The PondCast
2 days
WardiTV European League
2 days
Replay Cast
2 days
Epic.LAN
3 days
CranKy Ducklings
4 days
[ Show More ]
Epic.LAN
4 days
CSO Contender
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
5 days
Online Event
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Liquipedia Results

Completed

2025 ACS Season 2: Qualifier
RSL Revival: Season 1
Murky Cup #2

Ongoing

JPL Season 2
BSL 2v2 Season 3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.