In-game sensitivity - Page 6
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papaz
Sweden4149 Posts
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unAimed
Germany33 Posts
On August 20 2010 00:41 papaz wrote: Say that you want to increase in game sensitivity, how could blizz make the cursor go faster without skipping pixels, that is what windows sens does? They cant - they would have to increase the dpi of your mouse. | ||
Cofo
United States1388 Posts
On August 19 2010 05:14 sycknesS wrote: Agreed, Mac also seems to have a lag when you use a USB mouse (I've tried it with a mx518). Anyone know how to make your mouse crisp/no accel for Mac? I found a program called "Mouse Acceleration" that seems to take off mouse accel, but the mouse still seems very laggy in game. Also, the lift-off distance seems to be increased on Macs (that is - when I pick up my mouse, it still tracks the movement, where lifting the same height on my PC wouldn't). I use USB overdrive. It's free for the trial (only difference is a 10 second countdown on boot-up) and it works perfectly. The only catch is that when you turn acceleration all the way down, it also turns sensitivity all the way down. When you crank the speed up to an acceptable level for your everyday computer use, it somehow compounds with the sensitivity in SC2, making it insanely high. To fix it, I just had to put my SC2 in-game sensitivity to 0%. The result turns out to be a perfect, accelerationless sensitivity for me, but you might be kinda screwed if you prefer something less sensitive. | ||
papaz
Sweden4149 Posts
On August 20 2010 00:43 unAimed wrote: They cant - they would have to increase the dpi of your mouse. But why does the OP then say that blizz should implement directinput or raw input when the real and only solution to in game sensitivity is getting better dpi mouse? how does quake and other games go about this, that is increase or decrease mouse cursor speed without losing precision? | ||
Mopman
United Kingdom2 Posts
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unAimed
Germany33 Posts
On August 20 2010 00:51 papaz wrote: But why does the OP then say that blizz should implement directinput or raw input when the real and only solution to in game sensitivity is getting better dpi mouse? how does quake and other games go about this, that is increase or decrease mouse cursor speed without losing precision? well - lets use an example you have a 1000 dpi mouse -> this means your mouse is able to recognize a inch/1000th -> if you want to move faster then 1000 pixel per inch (lets say 2000) the mouse cannot handle it anymore technically -> your movement hast to be interpolated -> for every "dot/pixel" recognized by the mouse your cursor has to move 2 pixels -> therefor you "skip" pixels This is a technical limitation and can't be circumvented directly. The only solution i can think of is mouse acceleration - at low movement speed you get true 1:1 and at faster speeds you skip pixels. But you will not be able to go faster then 1000dpi on true 1:1 edit: and the OP is talking about going around windows settings by directinput | ||
Meob
United States1 Post
so just to clarify, (I apologize for being redundant) according to the OP and the links in the thread, it's better to to have low dpi (<800 because 800 is too sensitive) with the windows slider at 6/11, than it is to drop down the windows slider and use the full 2000dpi or w/e of your mouse? if that's the case, then what the hell is the point of all these mice with the crazy 3000, 4000, 5000 dpi?? | ||
papaz
Sweden4149 Posts
On August 20 2010 01:40 unAimed wrote: well - lets use an example you have a 1000 dpi mouse -> this means your mouse is able to recognize a inch/1000th -> if you want to move faster then 1000 pixel per inch (lets say 2000) the mouse cannot handle it anymore technically -> your movement hast to be interpolated -> for every "dot/pixel" recognized by the mouse your cursor has to move 2 pixels -> therefor you "skip" pixels This is a technical limitation and can't be circumvented directly. The only solution i can think of is mouse acceleration - at low movement speed you get true 1:1 and at faster speeds you skip pixels. But you will not be able to go faster then 1000dpi on true 1:1 edit: and the OP is talking about going around windows settings by directinput thanks for the clarification! | ||
hellokitty[hk]
United States1309 Posts
You can't ignore pro-gaming I used default, whew ~haiku~ | ||
stafu
Australia1196 Posts
This is a bit sad as I've always used 400 DPI Microsoft mice for their lack of mouse correction/angle-snapping and perfect sensors, but unless I want to play SC2 at 640x480, or 800x600, it's not really feasible. By the way, this is the reason progamers can get away with using a mini optical with 400 dpi — BW is limited to 640x480, so moving from one side of the screen to the other takes just over an inch. That said, the mini optical sensor is still absolute trash (I have two of them and they don't come anywhere near as good as 1.1/3.0). Currently using my G1 which has pretty bad correction. Razer Abyssus looks like quite a good option as it's small, no tacky thumb buttons, has more than enough DPI (actually a bit of a fault), and no mouse correction. edit: P.S. You can still get pixel-skipping in FPS, just to avoid any confusion, but it tends to be at much higher sensitivities even on 400 DPI mice that people don't generally use in my short tests. | ||
Socke
Germany451 Posts
i got mouse on max at windows and 100% in sc2, but it still feels a bit tooslow.. it was fast enough in bw without going to max speedsettings in windows -_-; got no problem with skipping too many pixels or anything though | ||
Solis_Fonte
63 Posts
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atrain117
United States54 Posts
5600 dots of pure unad- OH SHIT WHERES MY CURSOR!!!! I keep it at 1200-2000 Dpi @1400 right now | ||
Deiken
Canada1 Post
I play fine with it but was wondering if there might be any negative effects from using such a high sensitivity. | ||
escruting
Spain229 Posts
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x7i
United Kingdom122 Posts
On August 20 2010 02:39 stafu wrote: @ papaz/unAimed, Yeah I've come to realise that in an RTS where you just have a cursor, you can't really increase sensitivity without losing precision given the fact your DPI dictates how much you have to move your mouse to move from one side of the screen to the other, dependent on your resolution. In contrast to Quake and other FPS of course where you're actually turning about an axis (and generally use lower resolutions anyway). Sorry for the misunderstanding in the OP papaz. This is a bit sad as I've always used 400 DPI Microsoft mice for their lack of mouse correction/angle-snapping and perfect sensors, but unless I want to play SC2 at 640x480, or 800x600, it's not really feasible. By the way, this is the reason progamers can get away with using a mini optical with 400 dpi — BW is limited to 640x480, so moving from one side of the screen to the other takes just over an inch. That said, the mini optical sensor is still absolute trash (I have two of them and they don't come anywhere near as good as 1.1/3.0). Currently using my G1 which has pretty bad correction. Razer Abyssus looks like quite a good option as it's small, no tacky thumb buttons, has more than enough DPI (actually a bit of a fault), and no mouse correction. edit: P.S. You can still get pixel-skipping in FPS, just to avoid any confusion, but it tends to be at much higher sensitivities even on 400 DPI mice that people don't generally use in my short tests. ay, abyssus is absolutely fantastic mouse, dpi and pooling is adjustable wo drivers so not sure whats your grief there - if you dont have Shiny and Great Many Buttons syndrome there is no better choice | ||
Sanguinarius
United States3427 Posts
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stafu
Australia1196 Posts
On September 03 2010 19:50 escruting wrote: What's worst, max windows sens or max sc2 sens? i have max sc2 sens and 8/11 on windows at 1920x1080 res. They are the same and both bad. If you have 100% in SC2, when you load SC2 it will set your Windows sens to 11/11. Best is to leave Windows at 6/11, SC2 at 50%, and use mouse DPI to higher your sensitivity (it's the only true way without losing 1:1 pixel precision). This is why 400 DPI mice will not cut it for SC2, but 800 should be enough. | ||
251
United States1401 Posts
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stafu
Australia1196 Posts
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