Golden Age of Gaming - Page 6
Forum Index > SC2 General |
Denarius Jay
42 Posts
| ||
Fyrewolf
United States1533 Posts
On July 28 2010 02:03 Eloderung wrote: Not even IdrA has enough APM (Ants Per Minute) to defeat Sim Ant, a game released during the climax of the Golden Age of Gaming. Current day games simply cannot compare to the complexity and depth of games released in the early 90s. Major Props to you good sir, because Sim Ant is one of the greatest games ever made. Ever. Came on a 3 1/2 Floppy Disk, and was more challenging to beat than the original Starcraft. Edit: Also, everyone should check out DarkMatter_'s post on page 2. Very well done. All of them. +100 respect points Oh, and for those people talking about how games just seemed better and bring up SimCIty 2000. Seriously? The guy that made it, has only made complete bombshells since (except the sims). Those people saying that games only seemed better and using SimCity 2000 as an example, fail. Just like Spore did, since it, just like the majority of games today, just aren't even close to being as good as older, well-designed games. They used to have to design a game well because of limited technology and resources. Innovation was the name of the game. That's why we had Ninjas with Yo-Yo's, Plumbers who eat Flowers and Mushrooms, and Robot Ninja Cats in our games. Now that they aren't as limited, some developers feel they no longer have to design something as well as they used to, if they can spice it up with fancy graphics and particle effects and marketing campaigns. Graphical Production has taken over from Innovation as the new name of the game, which is unfortunate. Blizzard themselves would say GAMEPLAY FIRST, which unfortunately, is no longer the stigma for most developers. They go for graphics first, making the game look awesome regardless of how it plays. Sim. Ant. RULES! | ||
thesighter
United States347 Posts
Many "genres" of games got their start in the 90s, or were heavily popularized during that time. Examples: fighting game (street fighter), first person shooter (doom), survival horror (resident evil), RPG (too many to list), etc. Most importantly, the RTS genre got its start during the 90s (Dune 2, Warcraft, Starcraft, C&C). The two thing that I miss the most from the 90s are arcades (fighting games, light gun shooters) and graphical adventure games. | ||
| ||