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darksub
Argentina302 Posts
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Kodan
United States51 Posts
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Niten
United States598 Posts
•250mm Strike Cannons can no longer deal damage to hidden targets. Does this sound really .... nonsensical to anyone else? If you can manually target where you know something is cloaked or burrowed, you should be able to hit it... the thing is supposed to be hidden, not invincible when undetected. | ||
Toads
Canada1795 Posts
On July 14 2010 07:51 Kodan wrote: so they revert all those unlisted changes back to normal? But not the other unlisted zerg changes? Wow, awesome. Real awesome! I'll just become a Terran player and stuff Witch unlisted change on zerg are you talking about ? | ||
arb
Noobville17920 Posts
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PokePill
United States1048 Posts
Check your realmlist file, I modified it to EU last week for whatever reason to get the patch to work. Change it back to US and you're golden. | ||
Kodan
United States51 Posts
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machinus
United States288 Posts
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Toads
Canada1795 Posts
On July 14 2010 07:53 Kodan wrote: creep tumor is 30 seconds now, and NP only lasts 12 seconds oh right i forgot about those changes | ||
shlomo
258 Posts
Zerg is looking seriously weak. 12s NP, slower tumors, rally-move=lolnydus and now the timing nerfs reverted on T and P, ouch ouch ouch. I'm going to lol @ all the idiot T's saying Zerg is fine when Idra switches to Terran to actually win tournaments. | ||
iNcontroL
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USA29055 Posts
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PokePill
United States1048 Posts
On July 14 2010 08:00 shlomo wrote: Rofl. Zerg is looking seriously weak. 12s NP, slower tumors, rally-move=lolnydus and now the timing nerfs reverted on T and P, ouch ouch ouch. I'm going to lol @ all the idiot T's saying Zerg is fine when Idra switches to Terran to actually win tournaments. You must have forgot why he switched to Zerg, and why he still plays it. | ||
Jokah
United Kingdom74 Posts
On July 14 2010 07:51 Truenappa wrote: Does this sound really .... nonsensical to anyone else? If you can manually target where you know something is cloaked or burrowed, you should be able to hit it... the thing is supposed to be hidden, not invincible when undetected. As far as I'm aware the problem was that the strike cannons carried on dealing damage to units that were loaded into a drop ship or similar unit. Aslo you cant manually target the ground so your argument on cloaked/burrowed units is invalid. | ||
Housemd
United States1407 Posts
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pencilcase
United States330 Posts
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Lylat
France8572 Posts
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AeonStrife
United States918 Posts
On July 14 2010 08:00 shlomo wrote: Rofl. Zerg is looking seriously weak. 12s NP, slower tumors, rally-move=lolnydus and now the timing nerfs reverted on T and P, ouch ouch ouch. I'm going to lol @ all the idiot T's saying Zerg is fine when Idra switches to Terran to actually win tournaments. Hmmm. It was sad enough that they had NP at 15 seconds. So if I would NP a tank or a Thor, I would only get off like 1-3 shots, perhaps just 1 shot with the tank? 12 seconds is just a killer.... I agree with the rally-move situation with the nydus. Its a major joke to surprise an opponent and not have them attack right when they come out. Reverting the original Rally-attack-move for the just the nydus would be nice. | ||
PhiliBiRD
United States2643 Posts
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Skullflower
United States3779 Posts
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Shaman.us
United States319 Posts
On July 14 2010 08:01 PokePill wrote: You must have forgot why he switched to Zerg, and why he still plays it. You mean because he thought Zerg was the best race, and would get him the most wins, which is why he's considering going back to Terran? | ||
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