• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:35
CEST 17:35
KST 00:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week8[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4Firefly given lifetime ban by ESIC following match-fixing investigation17
StarCraft 2
General
Heaven's Balance Suggestions (roast me) Magnus Carlsen and Fabi review Clem's chess game. Who will win EWC 2025? Why doesnt SC2 scene costream tournaments RSL Season 1 - Final Week
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame
Brood War
General
BW General Discussion Corsair Pursuit Micro? BGH Auto Balance -> http://bghmmr.eu/ Pro gamer house photos Flash Announces (and Retracts) Hiatus From ASL
Tourneys
[Megathread] Daily Proleagues [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET The Casual Games of the Week Thread BWCL Season 63 Announcement
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 758 users

Terran tech lab/reactor positioning - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 All
lololol
Profile Joined February 2006
5198 Posts
July 01 2010 21:58 GMT
#61
On July 01 2010 12:12 DM20 wrote:
Show nested quote +
On July 01 2010 12:04 monitor wrote:
On July 01 2010 10:21 DM20 wrote:
There will always be positional imbalances.


This would make one less wouldn't it?

I do think Blizzard should allow you to choose left or right for the add-on, because spawn positions shouldn't kill a TvT wall off on Lost Temple or Metalopolis.

Terran players shouldn't cross their fingers hoping to spawn 1 o'clock position on Blistering Sands.


Unless every building becomes a square there will be maps with spawns that are less than optimal.


WTF are you talking about? Every building is a square.
I'll call Nada.
Lemure
Profile Joined March 2010
189 Posts
July 01 2010 22:10 GMT
#62
On July 02 2010 05:20 chax wrote:
I think learning where to place things is part of the game. I like the one side. I also like just pressing the hot key and not having to click where I want to place it like in BW

It can still be the same, an example would be holding down a button like shift to allow you to choose where the addon will be placed. Without holding shift the addon will build in the current default position.
monitor
Profile Blog Joined June 2010
United States2404 Posts
Last Edited: 2010-07-02 01:51:20
July 02 2010 01:50 GMT
#63
+ Show Spoiler +

Hide nested quote -
Scrap station has a HUUUGE choke in front of the base that takes 3 supply depots to block.. yet no one complains about that.. at least in this thread!


Do you know what this thread is about? Maybe go back and read.


I hadn't though of Zerg Larva being positionally imbalanced! I think the larva should move as close as they can to the rally point, but still be next to the hatchery. This way, correctly rallied drones wouldn't take 0.5 seconds longer to get mining.


Only problem is with this, is you may want your drones to spawn on the top so they are closer to your minerals and your attacking units to spawn on the bottom so they can reinforce your units defending a push sooner (also, so spawning combat units don't interfere with drones mining), how do you balance that? Zerg larva are lose-lose positionally speaking.


I mean, once you make a unit form that larva, it will move towards its own rally point.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Swede
Profile Joined June 2010
New Zealand853 Posts
July 02 2010 05:47 GMT
#64
On July 01 2010 22:34 STS17 wrote:
The problem with this is that if you “fix” the inconvenience this creates for Terran then you have to “fix” the Zerg larva spawn issue as well, which is significantly more complex. You can’t do one without the other because it isn’t “fair.”

As far as the problem for Terran, if you need to spawn in a certain location for your build to work then you need a new build. Sure some spawning locations are easier than others but I have never been in a game where I lost because my wall wasn’t completed fast enough, just speed up the production of your second supply depot or use a damn SCV and marine while you wait for the minerals.

Anyone who says “but STS17, if you think you can just throw down the second supply like nothing then you don’t understand how RTSs and economy works” should know that I play Terran and do this every day when I spawn at a less than ideal location. Also, if your build “needs” to save those extra couple seconds to get the tech lab out quicker than you are probably cheesing or going allin which isn’t going to get you very far. If it is to complete your wall off faster to prevent something like a 6 pool or early gateway pressure I can assure you (from experience) that using the second supply depot can and will complete your wall in time.

Yes, it is annoying when you build a rax/fax wall and can’t get your add on but that wall is only temporary and can be done with supply depot/bunker instead of the factory if you really need that add on quickly.


I don't think this is the biggest problem with having the add-on spawn on the right. A recent post was made demonstrating some good ways of walling off your natural on Blistering Sands in order to fast expand safely. On one side of the map the wall in worked beautifully, but on the other side certain things had to be repositioned to complete the wall-in, but it was not as strong. And I don't just mean a little bit weaker. It was significant enough that in certain situations it could break your wall-in when in the same situation on the other side it wouldn't have.

This is a problem because there is nothing the player can do to create an equally strong wall-in in certain positions on a map. Bases should be equal opportunity to eliminate as many non-skill related variables as possible.

As well as that, I don't see there being any real problems created by making this change. If you can fix an imbalance (positional or otherwise) without creating other problems then you should do it. There is literally no reason not to.

The larvae problem is interesting... But I think whatever differences it does make to the balance of a game are negligible at best. It would be interesting to see some research on though. The problem with the add-on thing is that it is only negligible in some situations, whereas in others (rare as they may be) it can be the difference between winning and losing a confrontation or even the game.
Lennon
Profile Joined February 2010
United Kingdom2275 Posts
July 02 2010 08:22 GMT
#65
It doesn't bother me so much.

Actually, the only time when it bothers me is when I'm trying to wall off my ramp and mess up and I can't move the add-on
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
July 02 2010 09:07 GMT
#66
i think its fine the way it is, adapting to how it is now is just fine. part of the game
mnc dover
Profile Blog Joined July 2008
United States93 Posts
July 03 2010 15:34 GMT
#67
On July 02 2010 03:48 Roniii wrote:
Show nested quote +
On July 02 2010 00:23 mnc dover wrote:
The tech lab and reactors are both usb devices. All Terran structures have a single usb port on one side only. Hope that clears things up.


can i get a hub or wtf? is this 98?


You can but it's a 200/200 (160 seconds) upgrade at the Engineering Bay. Hardly worth the cost or time invest, much like this discussion. ;-)
www.mondaynightcrew.com
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Next event in 18h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mcanning 308
Rex 54
StarCraft: Brood War
Flash 3996
Jaedong 2913
Barracks 2768
BeSt 1002
Mini 912
EffOrt 800
Soma 522
Larva 496
Stork 429
firebathero 361
[ Show more ]
Snow 309
Free 178
Hyun 112
Mind 106
Rush 96
Backho 82
Sharp 66
sorry 52
ToSsGirL 52
TY 51
sas.Sziky 47
soO 40
zelot 38
Shinee 36
scan(afreeca) 23
Movie 21
Terrorterran 16
SilentControl 15
Shine 14
Yoon 14
sSak 8
ivOry 5
Dota 2
syndereN670
XcaliburYe364
420jenkins342
League of Legends
Dendi1305
Counter-Strike
ScreaM1696
markeloff214
allub136
Other Games
singsing2973
hiko1460
FrodaN564
crisheroes564
Liquid`VortiX191
KnowMe110
Trikslyr35
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 17
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• poizon28 39
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV568
League of Legends
• Nemesis5914
• TFBlade610
Other Games
• Shiphtur156
Upcoming Events
Esports World Cup
18h 25m
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
1d 18h
Esports World Cup
2 days
Esports World Cup
3 days
CranKy Ducklings
4 days
BSL20 Non-Korean Champi…
4 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
5 days
BSL20 Non-Korean Champi…
5 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
CC Div. A S7
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.