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The state of Battle.net 2.0 - Page 7

Forum Index > SC2 General
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ymirheim
Profile Joined April 2010
Sweden300 Posts
Last Edited: 2010-05-22 22:49:36
May 22 2010 22:47 GMT
#121
But on the topic of chats, again maybe they did not have it planned previously but they have gone out and said officially twice now that they ARE making a chat system. I believe they used some subtle gibberish about wanting to make it just right and for it to cover all the issues with an old school chat system.

To me that sounds like diplomatic talk for oops, we were going to axe it but didn't realize just how badly people wanted that in. But either way it means that we are getting another layer of communication and I bet some kind of chat system similar to that of world of warcraft. I wouldn't be suprised though if another explanation for why it has taken a long time is because they are coordinating it with the wow expansion that is due for this winter. I bet you they are trying to integrate the chat systems into the same platform.

So at least when it comes to chat, we should wait until after the beta goes up again after the battlenet overhaul and see what is up. Basically at this point either they have stuff already in the workings or complete that as I said we have not yet seen because it has just not been integrated with the framework, or if they have not, then it is too late in the development cycle to start making the stuff now anyway. So regardless, we can only really wait and see. Its out of our hands now. The ladder system and matchmaking system can still be changed though on short notice. We should keep nagging about this.
The only thing you should feel when you shoot someone... is the recoil
DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
May 22 2010 22:47 GMT
#122
On May 23 2010 07:44 Wolfpox wrote:
Show nested quote +
On May 23 2010 07:21 Dragonsven wrote:
On May 23 2010 07:13 Wolfpox wrote:


What a ridiculous bunch of unappreciative ignorance.


Unappreciative? Last time I checked Blizzard wasn't paying us to play the game. I do not appreciate anything they do. I pay for it. We will all buy this game and we have a right to complain, no - a REQUIREMENT - to complain. Excuse us for wanting the primary interface for playing SC2 to not suck. Or we could all sit quietly on our hands, give Blizzard $60, and thank them for a pile of crap. After all, we wouldn't want to be unappreciative!


I'm surprised you've survived this long in life if you think SC2's "primary interface" is difficult or inconvenient. I managed to do everything I wanted immediately without issues -- seemed like common sense stuff. It all worked pretty good considering it's beta.

You're like a bratty kid who throws a hissyfit and threatens to kill himself every time his parents don't do what he wants. In reality, your bitching means absolutely nothing to anybody except yourself. Do you think Blizzard takes your rage seriously? You're like a clown for god's sake. If you at least acted like a rational human being who can weigh positives and negatives and come to a balanced conclusion, perhaps it would be worth paying attention to your ramblings. Exaggerating and throwing hissyfits only proves that your opinion is invalid.

Also, here's a fun fact: You're still going to buy the game, so it doesn't matter if they listen to you or not, does it? This is especially true if you pre-ordered it! HA ha ha ha. I haven't paid anything for this game yet but Battle.net seems like a decent set up. I prefer the way that Steam runs in the background, but this will do just fine.



do you manage a tournament ?
No
Can you manage a flash tournament easily now ?
if you can, then make a post about making a tournament in 2 hours let's see how well you do.

i will keep saying this.
SCBW and other games like CStrike are alive thanks to a competitive enviroment.
BNET 2.0 is making a huge effort to make that very difficult.

if you don't want to understand that, then i shall leave you drown into ignorance.
In the beginning there was nothing... and then exploded
a_flayer
Profile Blog Joined April 2010
Netherlands2826 Posts
May 22 2010 22:47 GMT
#123
they wanna create something new fancy special type of chat that will do magical things and need time for that!

ugh

and instead of all the crap they threw in with achievements and facebook, how about some stats? win percentage vs race? map win statistics?
When you came along so righteous with a new national hate, so convincing is the ardor of war and of men, it's harder to breathe than to believe you're a friend. The wars at home, the wars abroad, all soaked in blood and lies and fraud.
Masq
Profile Blog Joined March 2009
Canada1792 Posts
May 22 2010 22:49 GMT
#124
Its been said so much already, but not having chat channels is so disappointing. It really limits the solo player in finding others to play with.

Kurr
Profile Blog Joined April 2010
Canada2338 Posts
May 22 2010 22:52 GMT
#125
I know all of these have been pointed out a million times each but anyway...

I'm not big on competitive playing myself. In WC3, I usually play a bit of ladder and rather play custom games or go in chat channels. So the fact that they messed up clan features and ladder doesn't bother me AS MUCH (although I would often check the top of the ladder in WC3 for fun). I can still watch tournaments and hopefully the lack of LAN won't be the death of that.

But wait, they fucked up custom games as well. Amazing.

I hate being so pessimistic but they completely butchered every aspect on BNet 2.0 despite having a perfectly good model in WC3's version of BNET. I mean, when you butcher BASIC CHAT COMMANDS you have absolutely no excuse.

Hell, even earning icons feels useless now since you pretty much can't display them.

Game developpers really piss me off recently. Even the other game I'm looking forward to (Guild Wars 2) is being completely changed from GW1 to become a game that holds your hand.

I should just go play Diablo 2 and Counter-Strike again. At least they won't fuck up older games (I hope...)
(╯°□°)╯︵ ┻━┻ | ┻━┻ ︵╰(°□°)╯︵ ┻━┻
reddog1999
Profile Joined June 2009
United States143 Posts
May 22 2010 22:54 GMT
#126
I can see it now the person in charge of bnet2.0 is a facebook queen with 10,000+ random ass friends bragging how he is #1 in his gold division ALPHA BRAVO

[Acheivement Awarded 500 Real ID Friends] Reward Mothership ( just as useless )
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-05-22 22:56:48
May 22 2010 22:54 GMT
#127
On May 23 2010 07:26 Drakan wrote:
Show nested quote +
On May 23 2010 07:18 FrozenArbiter wrote:
-a generalized replays database, on which you could find every ladder game from the best divisions.

This is actually something they have planned for their Proleague division. Assuming the pay or prestige is high, I can see it working. If not, I think pros are gonna be reluctant to have ALL their replays public.

Dustin Bowder go back to C&C

While I resent his comment about pulling wings off butterflies (come on, what has that got to do with wanting LAN man ? I've always like Browder but that was just offensive), I really don't think you can blame him for 99% of the battle.net direction.

As far as I understand it, that's a separate team and they don't really interact THAT much.



yeah well, i really hope everything is not his fault and i might have been too agresive (mainly cz i'm not even able to play a single game ejejeje full of errors)

But you pointed out many key features that are lacking and who should we blame then ?
I honestly don't understand who is taking the decisions, in W3 they made a lot of great implementations (i loved the tournament system & clan) and now they are downgrading it a lot.

If they want to do somekind of facebook integration then let us make pages with tournaments INSIDE BNET 2.0 just like facebook events... that would be AWESOME, but without giving away our privacy.


I guess blame the bnet team or maybe Greg Canessa, since I think he's the Bnet 2.0 design lead? He worked on Games For Windows Live too I think. Sigh, huge shocker they look and feel the same.

I should just go play Diablo 2 and Counter-Strike again. At least they won't fuck up older games (I hope...)

For now. I'm sure they'll eventually have a midlife crisis and go back and digitially remaster them a la Star Wars.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Renaissance
Profile Blog Joined January 2009
Canada273 Posts
May 22 2010 22:56 GMT
#128
Poll: Your thoughts on Battle.net 2.0 (years in the making)?

A joke. (1144)
 
86%

Okay. (148)
 
11%

Great. (38)
 
3%

1330 total votes

Your vote: Your thoughts on Battle.net 2.0 (years in the making)?

(Vote): A joke.
(Vote): Okay.
(Vote): Great.

Live forever or die trying.
zak
Profile Joined April 2010
Korea (South)1009 Posts
May 22 2010 22:57 GMT
#129
On May 23 2010 05:45 FrozenArbiter wrote:
Show nested quote +
Unless they are holding a lot back.

This is something that people have hoping for so long, but I think it's becoming increasingly clear that they just fucked up. Badly.

Really, really, really badly.




kinda embarrassing for blizz....
You know how to gain a victory, but not use it - maharbal
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
May 22 2010 22:57 GMT
#130
There was a thread here before about an interview with Dustin Browder, it was a twitter Q&A shit i believe where Dustin has clearly stated their stance on implementing chat rooms.
+ Show Spoiler +

In contrast to the campaign the new Battle.Net is probably a huge disappointment for a lot of the fans. That’s on the one side because of the fact that features we know from the original Battle.Net won’t be included and on the other side, we have to read news, that even the social networking website facebook will in some way be included. So what can you tell fans who say “Just give us chat channels now and leave it with the other stuff”?


Well, we’re working on the chat channels but the reason they are delayed is that we have something, which we think is much better than what we had in the original games. In the original games the chat channels were used by some of our users but they were largely misused just for spam. It was kind of a mess that they weren’t focused on only one particular topic. While we definitely feel the fans sort of enthusiasm to get them back, we don’t want those chat channels back. We feel like those chat channels were not a huge success for us and we can do them much better. So we will be looking into chat channels down the road that are more focused on specific topics, that are better organized around different social structures. We could certainly just jam the old channels back in but we didn’t feel like those were a huge success for us. But we really want this thing back, just much more interesting than before. So we’re definitely working on it and we definitely hear the users’ complains, but we think we can do better down the road.


which honestly sounds like a bunch of bullshit to me. FrozenArbiter summed up the state of the current Battlenet 2.0 pretty well, i definately understood the scale/difficulty of designing a whole new system that will support ALL future blizzard games, and i have to say its rather unfortunate that SC2 has to be the first "guinea pig" for this platform. but the problem is not the infrastructure itself, well for patch 13 it has, but still for functionality/interface/design part it has been abyssmal

SC2 is an awesome game, it would be a shame if it has to suffer the current state of Battlenet come release, i doubt that they can fix everything in time come release.
Spawkuring
Profile Joined July 2008
United States755 Posts
May 22 2010 23:02 GMT
#131
Let's just officially call it "Battle.net 0.5" now. It's an insult to the old Battle.net to act like this one is an improvement in any way.

Give me WC3 Bnet anyday. Or better yet, just give me something the community can cook up, since now I'm 100% positive that the community can make something much better than this.
HyDRa
Profile Joined May 2003
Sweden70 Posts
May 22 2010 23:02 GMT
#132

That's one of the little things that bothers me, too. I can't sort match history by date, so I end up with this discombobulated list of games played in random points. The replay list is like that, too. I just have like 40 replays all named Twilight Fortress etc. etc. and it's ridiculous having to find which one is the one I just played.

Just push the "Date" label above your replays and your replays get sorted by date, not too hard...
Mot Sherwoodskogen!
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
May 22 2010 23:03 GMT
#133
On May 23 2010 07:29 Rotodyne wrote:
My biggest problems with the new battle.net:

-no chat channels
-the league system is absolutely retarded

Still, I like the new battle.net infinitely more than the old one. For me, the matchmaking makes up for anything else that they fucked up.

Look at WC3 Has automated matchmaking, chat channels, no league system, automated tournaments, etc.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Renaissance
Profile Blog Joined January 2009
Canada273 Posts
May 22 2010 23:03 GMT
#134
The poll speaks for itself.
Live forever or die trying.
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
May 22 2010 23:06 GMT
#135
dont understand all the bickering, u just gotta love the achievments. . . . . .
The only virgins in kpop left are the fans
BillyMole
Profile Joined March 2010
United States118 Posts
May 22 2010 23:07 GMT
#136
On May 23 2010 07:00 FrozenArbiter wrote:
+ Show Spoiler +

On May 23 2010 06:20 ymirheim wrote:
Show nested quote +
On May 23 2010 06:14 Renaissance wrote:
On May 23 2010 06:11 MadZ wrote:
it really annoys me to see all this whinning about sc2 BETA. because it is BETA ffs blizzard can change everything about the game at any time. of course i would like to see some changes and thats why i leave CONSTUCTIVE feedback on blizzards forums instead of just go to tl.net and whine because whinning and saying that dustin browder is an idiot isnt gonna get you anywhere!! wait for the game to come out and see what it is like there. if it is s*** then go play broodwar that is still an awesome game and if sc2 turns out to be awesome you can play that..

It may be the beta but the release date is in two months. Everyone has the right to complain at this point. There are some things that Blizzard has totally missed, and even with countless threads on their forums they have yet to do it. Blizzard needs to start listening to users more.

No one has the right to complain at this point. Why don't people get it, the client running on your computer, the functionality and features available to you, the functionality of the battlenet infrastructure that is currently running is NOT the prototype running at blizzard headquarters.

This is a beta, blizzard is not using it for our pleasure or benefit they are using it because they need our help in identifying bugs and balance issues. They know what things they need this help with and they are only going to provide you with whatever functionality they actually want to get tested. Don't anyone see how ridiculous all of this is? Do you really think that the obvious stuff missing from the beta right now is missing because they are refusing to listen to fan demands?

This is a beta, this is not the game, this is whatever part of the game that blizzard needs you to test for them at any given time. The singleplayer campaign is not in the game, in fact not a shred of it is. Are people freaking out about blizzard skipping a singleplayer campaign for this game? Ofcourse not because common sense tells you that there is a campaign, it has probably been finished for some time now. It is not in the beta because blizzard does not want or need us to test it.

People make the mistake of thinking that the beta process is some kind of iterative design where the features of the game are slowly added as they get completed until the beta turns into the retail version when everything is done. That is not how a beta works. They don't add stuff to it when it gets completed, they add selected functionality.

This would make sense, if it wasn't for one very simple thing: Blizzard has said that most of the things we are asking for will not be in the game for release.

I don't care what version Blizzard are running in their HQ, hell that version probably even has LAN, that's not something we'll ever get.

Let's look at a list of features we have asked for, and see which ones blizzard have said will be in for relase. I'm not gonna look for sources of these, at least not tonight as I've gotta eat and go to bed.

I'll start out with an obvious one:

LAN
Will not be in the game. It seems that they have even given up on the idea of having a LAN-through-bnet where you would have to authenticate your game before playing on LAN. Their reasons for this have been stupid excuses along the lines of people who want LAN being evil fly-wing-pulling bastards*:, but I guess it's probably piracy related.

* Ok I guess I'm gonna have to source this one, since otherwise nobody will believe me:

-How do you think that the removal of LAN play will affect the game's popularity, especially in tournament situations where you can't have 50 people on one DSL connection, or less-developed areas where broadband is restricted?

The question really is, for us... I feel like broadband is available in a lot of places. Most of our users are already able to connect via broadband, and if you don't have broadband your online gaming experience is probably suffering on its own already. We're trying to create a stronger internet community, to encourage people to play on the internet, which is how it's meant to be played: With achievements, with the matchmaker, with your friends - you can see them if you're logged on wherever you are in the world.

We've found that certainly for us, StarCraft is a vastly superior experience when playing against someone of equal skill as you, and that might not be your friends. It's much, much more fun when you're being matchmade against someone with your skill level, and believe me, that's something we've been working on perfecting in StarCraft II. In the beta, we're still ironing out all the kinks but you almost always feel like you should be matched against somebody of your skill level, who can play at the level you can play at. In StarCraft, if you're playing someone who is better or worse than you, it really loses some of its teeth.

Sure, there'll always be someone who likes beating up on noobs, who likes pulling wings off butterflies, but that's not a fun experience. But by building a huge Battle.net community and bringing it together, we want to get them to play together. That was our goal from the beginning: to have everybody all on the same server, playing as one huge community.

I certainly hear the concerns about it, but it's something we're going to try and see how it goes, first.


Dustin Browder on pulling the wings off butterflies and how it relates to wanting LAN in the game

Clan features
Not at release. Wc3 had them, they were appreciated. SC2 won't have them for release, but hopefully later. Hopefully.

Online replays
Not for release. They "hope to add them later", which is code for "never" seeing as how WC3 has gone its entire life without the feature being added, despite SC having had it since 2001 or thereabouts.

Chat channels
Not for release. I don't know why they can't just hack up something extremely simple as a temporary solution - just let me create a persistant chat which people can freely enter or leave, please!! Bnet is completely desolate without these... Clan channels really made battle.net feel like a community; you'd have your home channel and then you'd go to other channels and meet new people.

It was fun, it's too bad they - by the looks of things - never experienced that, or they'd see the importance of having these, even in their most rudimentary of forms. And I'm not being sarcastic or snide here (unlike a lot of the majority of this post), if all you were exposed to was the "clan x17" type channels, I can understand why you don't see a great need for them to return.

Chat commands
We have /r. That's it. They haven't even commented on this as far as I'm aware.

Customizable hotkeys
"Not for release". Wc3 had this, what's so hard about it? The chinese hacked up a basic hotkey editor (I mean, at the time I think it was basically editing a text file, but they gave it an interface and shit) like.... 3 days after beta was out?

Ladder rankings
I don't know what they've said about this except that they are aware people want to see their rankings. When I first heard about the division system, man, I was excited. I pictured a competitive setting where you'd advance from division to division, with play offs, with tournaments, with everything you can imagine.

Instead we get this "everyone is a winner" bullshit. Yeah, make all the divisions equal, that's fucking awesome. Yeah, make it so that you can't compare your rankings between divisons, that's just great. Oh and while you are at it, why not make it so you can't view anything except YOUR divison. Oh and hey, having divisions go by number is just far too scary when someone gets put in division 500, let's give them random names.

This isn't the fundamental support needed to create a competitive enviornment (which, incidentally, a ladder is), it's KINDERGARTEN. If you are old enough to play SC2, you are old enough to realize that there are people out there who are better than you, and if the shock of discovering this is too much for you, well, you were going to find out sooner or later, at least this way you are unlikely to get physically hurt in the process.

Custom game lobby
Yeah, I'd like one that doesn't suck, please? Hopefully this is some seriously placeholder shit cause right now it's pretty barren. Let's see:
- No way of telling who the host is? Check
- No way of telling ping? Check
- No way of searching? Check
- No way of setting a game name? Check

I just cannot imagine that they are planning on leaving it this way, so for now, I'll let this one slide. I think it's just a really basic version to allow us to use the custom game feature at a very bare-bones level.

Oh and these are somewhat related to custom games, but not the lobby:
- Unable to create password protected games (blizzard, let me tell you, having to invite 6 streamers and their co-casters by typing in their names, is not fun - give me password protected games and let people join by themselves - please).
- Unable to switch map once you've created a game. Really, can't the map selection process be part of the pre-game lobby? I don't get it.

Cross server playability
There is none. There won't be any for release. They don't even have latency as an excuse anymore - I played on US today without battleping, after the TCP to UDP switch, and it's completely smooth. No lag, next to no latency differences from playing on EU.

---------

Let's move on to some less basic things, but that I'd still have hoped would be in a the sequel to their - quite frankly - amazing battle.net platform. Actually, let me stop for a moment first and explain why I think Battle.net was amazing.

A lot of people look at the old SC1 battle.net and deride it as aesthetically unpleasing, or a buggy piece of shit (black list bug, which wasn't really a bug but a "feature" to stop people from trying to spam join game - I miss the bnet days before this was implemented). Or they think of the annoying chain animations present in all of WC3s bnet interface... And yeah, there were problems with Battle.net but it had a couple of things going for it: it was very, very simple and very, very functional.

WaaaghTV/HLTV
http://en.wikipedia.org/wiki/Half-Life_TV
http://www.waaaghtv.com/en/news/

WaaaghTV has been around since 2003, and there was even an SC version made not too long ago. Basically, it lets you view live games, from within the game, as if they were a replay. It's a completely lag free way of streaming games, with a built in slight delay, and supports a virtually infinite number of users (as far as I understand it), with next to no bandwidth costs.

This is, again - as far as I understand it, I've not been a huge part of the WC3 community nor the CS one - the premier way of streaming tournament games except for the very biggest ones.

I can understand why this wasn't added - especially given how many essential features were left out, but it still makes me sad that it hasn't even been talked about, not so much as a "maybe in the future". Well, maybe they just want to surprise us with it when they are able to put work into it, it's not totally impossible.

Tournaments
WC3 had automated tournaments right from the start, I'm not sure what they've said about them for SC2. I had always assumed they would be in there, now I dunno

On May 23 2010 06:52 HalfAmazing wrote:
Battle.net 2.0 is literally worse than WarCraft III's battle.net in every imaginable way. Not a troll, not hyperbole, not exagerrating in the slightest. It is worse. In every possible way. It is more cumbersome, less efficient, less transparent, more isolated, less secure (privacy concerns) and lacking in very basic functionality. If somehow you guys think that because it's a BETA it has a right to be this bad, you are delusional. This is really fucking close to the final product, and NOBODY likes it.

I'd go as far as to say that battle.net 2.0 being as crappy as it is, will actually spike an increase in piracy. Any kind of hacker-designed multiplayer service presented as an alternative to bnet 2.0 is going to provide a more enjoyable multiplayer experience.

You are wrong. There is one advantage of Bnet 2.0 over WC3s Bnet.

There are no chain anmations

More seriously tho, I completely agree, and I'll openly say that while I will buy the game, and any expansion that is made, unless things start improving, I'll be jumping at the first privately run ladder I see.


This is a very concise review of everything that is missing from Bnet 2.0 in it's current incarnation.

Now, I've seen a number of responses to this thread basically saying "it's beta, they're holding things back, it'll be fine on release." First off, I think that's pretty naive, and most of the basic functionality that is missing, they have said that they are not going to include it on release. Obviously these omissions are frightening, but let's go beyond that for a second, and look at the "it's a beta" excuse.

Betas are not held in a vacuum, and haven't been for years. They now serve two purposes: testing your game, and building hype. You cannot eliminate either of these aspects, but it appears that Blizzard is trying very very hard to ignore the second aspect. Now, I'm not saying that they cannot make any mistakes, that would be silly. But the approach you take to a Beta will impact the response far more than any mistakes you make.

Let's look at HoN's beta for a moment. I would say that is a pretty good example of a well-run beta. They've made loads of mistakes along the way, but S2's communication has been consistently good, and they've done a very good job making sure they conduct the beta without pissing too many people off. End result? Sure, some people hate HoN, but they would have hated the game anyway. The rest came out of the beta with a good impression of a company that they've heard nothing about, and a good expectation that S2 would do right by them and make HoN as good a game as they can.

What is everyone's impression thus far from this beta? I can only give you mine, I'm not a mind reader. I've been a Blizzard fan since Warcraft 1. I've played everything they've released since then, and for sixteen years I've had great confidence in them as a company. This beta has severely, severely eroded my faith in Blizzard, and despite how long I've been waiting for Starcraft 2, this is also the first time I've seriously considered not buying a Blizzard game. I know I will, let's not make any bones about it, but I've actually considered it seriously this time.

From many of the posts, here and on other forums, I know I am not alone in feeling this way. What does this mean? Whether or not they've gotten the testing done they've wanted, Blizzard has failed horribly at the second aspect of a modern beta. They have utterly failed to generate positive feelings about the game, and have, in fact, trashed many people's long-standing confidence in them. Worst of all, it's not because they haven't produced a quality game, because they have. The bad blood they have generated is because they've refused to produce a quality networking system. Not failed to. REFUSED to.

As Jinro outlined, I no longer have any confidence that they are holding any content or features back for release. I believe that on July 27th, we will be stuck with this terrible excuse for Bnet, where even though you are online all the time, you are isolated, alone, and nearly incapable of interacting with anyone that you're not willing to share your personal information with. Worst of all, Blizzard reps will be out on the streets touting Bnet 2.0 as a breakthrough, extolling the virtues of Facebook integration, and assuring people that it's a good thing that they are no longer allowed to interact with anyone they don't know IRL.
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
May 22 2010 23:07 GMT
#137
On May 23 2010 08:03 FrozenArbiter wrote:
Show nested quote +
On May 23 2010 07:29 Rotodyne wrote:
My biggest problems with the new battle.net:

-no chat channels
-the league system is absolutely retarded

Still, I like the new battle.net infinitely more than the old one. For me, the matchmaking makes up for anything else that they fucked up.

Look at WC3 Has automated matchmaking, chat channels, no league system, automated tournaments, etc.


True, I wasn't thinking about tournies or any of that good stuff because I never played WC3. I don't see how they've had this much time and havn't done anything good. :/ You're right, they fucked up really bad, assuming this is the version they are releasing.

Maybe they can throw something together during the beta break -_-
I can only play starcraft when I am shit canned. IPXZERG is a god.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
May 22 2010 23:08 GMT
#138
Has anyone actually felt connected to a larger community when they logged into battle.net? Sure, I can chat privately with friends, but only one at a time. Or I could, if i could actually make a friend, which I cant cuz I cant get to know anyone because I cant talk to them in the first place.

A poll, cuz polls are fun.
Poll: Which Would You Rather Have

Warcraft 3 Battle.net (645)
 
76%

SC1 Battle.net (116)
 
14%

Battle.net 2.0 (93)
 
11%

854 total votes

Your vote: Which Would You Rather Have

(Vote): Battle.net 2.0
(Vote): SC1 Battle.net
(Vote): Warcraft 3 Battle.net


"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
PROJECTILE
Profile Joined April 2010
United States226 Posts
Last Edited: 2010-05-22 23:10:57
May 22 2010 23:08 GMT
#139
I know they didn't like chatroom spam, but they seem to completely ignore the ability (like in irc) for a bunch of people to be able to congregate to certain chat channels as something beneficial for the game. I remember spending a lot of time on nohunters and clan x17 back on USEast, and there's just no options for stuff like that in sc2 without using third party programs like mirc; i'm forced to use an IM-style chat with people I generally already know.

I'm kind of rambling here, but I concur with feeling "disconnected" when I'm not in a game. I don't feel like there's any community outside a few of the people you already know and are on your friend's list. I mean, what if I want to train a certain matchup with a player of a certain ability? How am I easily supposed to be able to do that without being able to join a popular chat channel? There's ways to do it, but they are all clunky and take research and time to discover them. I feel channels like clan x17, amidst all the stupid crap that went on there, really were helpful to a lot of players.

edit: and the no LAN thing is the kind of thing you see when companies become too large and too much about the money. It's really unfortunate. There's going to be tons of piracy regardless, to screw over tons of people to stop more potential pirates (which frankly, with any sort of deterrence, make up a very small number of potential buyers) is really ridiculous.
LiquidDeth
Profile Joined May 2010
United States18 Posts
Last Edited: 2010-05-22 23:09:18
May 22 2010 23:08 GMT
#140
What ever happened to simply typing /stats <name> , /w <name> etc. All very simple and unless I am missing something, necessary.
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