• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:08
CET 12:08
KST 20:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Anyone remember me from 2000s Bnet EAST server?
Tourneys
[Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 874 users

quick blink stalkers vs mass hydra

Forum Index > SC2 General
Post a Reply
Surrealz
Profile Blog Joined May 2010
United States449 Posts
May 19 2010 09:04 GMT
#1
Not gonna post a replay cause its very simple, but when a zerg very quickly expands, and you don't harass early with zealots and simply rush Blink Stalkers (like tozar), how does one win this matchup? I've watched tozar's stream/replays, and he really never takes on the hydras without a mass of DTs and other stuff. Problem is that a zerg with 1 expo and rushing hydras has a crapload of zerglings and hydras, and gateway units simply cannot keep up. I'd love to keep using this fast blink tech build (its really fun/versatile), but it seems I can't beat mass hydras without a Colossi/Sentries/Thermal Lance upgrade. What kind of transition do you guys reccomend against such a build? I tried to harass with my stalkers, ended up taking down a queen and a few workers, but for the most part 20+ hydras is gonna beat 8-12ish stalkers, lol. If I go DT, I can do some serious damage, but he will eventually fall back to his spinecrawlers, make overseers, and then come back. This can buy me a couple of minutes of time, but its not like I will be able to tech all the way to collosus in this time. I'm really stumped here.

As soon as he gets roughly 20-30 hydras he WILL push, and I WILL die without time to switch all the way up to collosi.

If a replay is completely needed let me know, I can provide many of them of me getting my ass kicked in bronze/silver as blink stalkers/DT vs Hydra.
1a2a3a
Surrealz
Profile Blog Joined May 2010
United States449 Posts
Last Edited: 2010-05-19 09:06:56
May 19 2010 09:06 GMT
#2
http://www.sc2rc.com/index.php/replay/show/5845

threw up a replay. I macro'd pretty terribly, but even if I had 2-3 more stalkers I still would have gotten owned. Blink push toward his mineral line was pretty awful. Got owned by lings and paid for it big time.
1a2a3a
NovaTheFeared
Profile Blog Joined October 2004
United States7229 Posts
May 19 2010 09:07 GMT
#3
If you're going on a blink tech path anyway, why not templar archives as a way to counter hydra?
日本語が分かりますか
Drakonis
Profile Joined October 2009
Canada97 Posts
Last Edited: 2010-05-19 09:10:14
May 19 2010 09:09 GMT
#4
Well of course 20+ hydras is going to destroy 8-12 stalkers, they are roughly the same in cost, and there are twice as many hydras as stalkers. You say that gateway units cannot keep up, but I would argue that warpgates combined with chronoboost should to a fairly decent job at keeping up with the zergs macro. A replay would be helpful, and would allow us to see exactly what the situation is in order to assess the problem correctly.

I was slow at typing, and did not see the replay.. watching now
Surrealz
Profile Blog Joined May 2010
United States449 Posts
Last Edited: 2010-05-19 09:30:05
May 19 2010 09:26 GMT
#5
The problem is that if you let the zerg FE he will out produce ANY protoss, chrono or not. His expansion goes up early and I don't have the units to harass because of his lings and my lack of zealots. By the time I start cranking out Stalkers to a respectable level (3-4 gates) he is doubling that, EVERY time. btw the guy in my replay is platinum and I am bronze, rofl. But still, any advice is greatly appreciated, thanks.

@nova- HT tech takes a rather incredible economy to support it, and alot of time. You can trust that any decent zerg is going to rush in with his 25+ hydras knowing that all I have is a crapload of blink stalkers and maybe a few DTs. Teching to DTs works, but it delays the inevitable. Unless I get a DT into his base, I am screwed, and most of them line their ramp with spinecrawlers (as that guy did). I feel as though using DTs is just a gimmick anyways, it ignores the issue of my blink stalkers being terribad vs hydras and tries to get an instant win with a stealth unit that rapes their bases/expos.
1a2a3a
Drakonis
Profile Joined October 2009
Canada97 Posts
May 19 2010 09:26 GMT
#6
Okay first thing i noticed, was at about 8minutes in, your minerals were at 800+ and gas at 500+.
You had 3 warp gates up and running, but were not continuing to produce units.
Also, you clearly saw that your opponent had a ling heavy composition, and should have added a few zealots in with your stalkers to serve as a meat shield.
Around 10 minutes in, you blinked into the opponents main to harass the queen, and with a bit of a blink mis-micro you allowed all of your stalkers to get surrounded by lings and die. Yes you killed the queen, but it wasn't worth losing all of your stalkers. Still at this point, you have WAY too many minerals and gas. Around 11 minutes in, after losing your whole army, you added a robo bay and 3 more gateways.. and still hadn't even saturated your expo (there were NO probes mining at it). You should have opted to try to replenish your army, instead of adding 4 more production buildings to make up for the lack of macro. The 450 minerals spent on those gateways would have been better spent on a few more stalkers. Also, you warped 3 stalkers at your proxy pylon, and just left them there unattended, where they were easily overrun by zergs army.
Your 6 gateways and 1 robo bay went to waste as you did not have the income to support the production. In the final battle where zerg overran you, you were very delayed in getting the forcefields up to block the choke, and more zealots would have been ideal to stop those lings.
Delarchon
Profile Joined April 2010
Finland132 Posts
May 19 2010 09:33 GMT
#7
Could have put the zealot to the tower to gain vision and be able to blink up to the cliff behind the expo instead of fighting the lings. Then the big thing really is that you are not using your resources and gateways while attacking.
What kind of sorcery is this?
Surrealz
Profile Blog Joined May 2010
United States449 Posts
May 19 2010 09:34 GMT
#8
While everything you said was valid and completely true in helping my chances, lets say that I didn't do that stupid push into his base, and kept macro'ing the whole time. I still would have had about the same amount of stalkers as hydras and he STILL would have overrun my army. Am I foolish to say this or do you think that I could have repelled his army had I had better macro and not been retarded and sending my 6ish stalkers on that zergling suicide mission?

Although I do see more zealots making a huge difference, I'll have to try that next time...
1a2a3a
Drakonis
Profile Joined October 2009
Canada97 Posts
May 19 2010 09:42 GMT
#9
The stalkers in the mineral line is good, but if you're going to do that, you have to make sure to use the Blink ability that you spent the time and resources on to get those Stalkers back to safety. The hard counter to Stalkers is of course Speedlings, and in seeing that, you should have definitely added zealots to protect them. If you hadn't lost all your stalkers, and had kept up with your macro i think you would have had more than a decent chance to stop his push. Use the forcefields to funnel zergs army through your choke, and guardian shield to provide +2 armor against those pesky hydralisks. Zealots would have murdered what few lings he had in that composition, and then would have served as a meatshield against the hydras as well. 6 gateways was a little too much for one base, even though you had an expo that you were in the process of saturating, especially since you had just recently added a robo bay as well. Just try to constantly use what production buildings you currently have in order to keep up with the macro, instead of adding more production buildings to make up for the lack of macro.
Chaosvuistje
Profile Joined April 2010
Netherlands2581 Posts
May 19 2010 10:01 GMT
#10
Gold level zerg here, take my advice as you wish.

I have a lot of trouble against mass stalkers, because after they get a critical mass, a zergling surround won't deal enough damage quick enough to kill the stalkers off. The only thing that does work then is mass hydra.

Blink stalkers ALWAYS outrun hydra's, and when you upgrade the armour of stalkers they become a very deadly foe against zerg midgame forces.

With mass hydra I actually have more trouble against high templar than collosi. Because when you get collosi the obvious counter would be corruptors. Against high templar there is no obvious counter when its tucked in neatly between your stalkers.

Even when psy storm doesn't kill the hydra' s, it softens them up good enough for your stalkers to finish them off easily. Once you have more stalkers than his hydra's just harras him with blinking stalkers, because even though zerg can reinforce quickly, hydra's are still quite costly.

The obvious counter to high templar/ stalker would be Ultralisks, however with some focus firing the stalkers should be able to beat the ultra's.


Things you shouldn't do with stalkers:
-Let them get surrounded, just back them up against a wall.
-Attack with small forces of them, a surround is easier on 10 stalkers than on 20 for example.
-Focus on static defence too much, stalkers can just blink past them and not having to worry about spinecrawlers for some time, as rerooting takes a long time and makes the crawlers vunerable to quick snipes.
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
May 19 2010 10:35 GMT
#11
Stalkers fare pretty well against roaches (especially with blink). However, they suck badly against zerglings and hydras. One hydra kills one stalker and on top of that hydras have a greater range with their upgrade...
torfteufel
Profile Joined April 2010
Germany86 Posts
May 19 2010 10:42 GMT
#12
if youre not the macro god and will end up with excess minerals and gas once you go into midgame (similar to me :D ) and focus on army positioning and stuff. why not use those excess ressources early on? once you have some spare minerals, through down a stargate, it basically does cost nothing as you will not use those ressources anyway.
in other words: build a friggin mothership man, and back them up with a gigantic ground force (stalkers/zealots)! they are awesome in medium/lower level play. first of all, nobody expects them. second they cloak your entire army plus buildings if you need to defend a gigantic push. thirdly they do decent damage and have a crazy amount of hp and are impossible to take out with hydras unless you suffer a heartattack while playing because the mothership looks so epic. and yeah, that vortex is ridiculous, honestly.
and heres the most important reason to get them: they are a lot of fun :D
so every once in a while when you get frustrated, go for some mothership action. even if you lose the game, you had a ton of fun
"You're not wrong Walter. You're just an asshole!" El Duderino
Izzachar
Profile Joined February 2010
Sweden285 Posts
May 19 2010 11:11 GMT
#13
I don't get it. You basicly say you wanna win vs hydra with stalkers only. Thats like saying that a Zerg player wants to win with roaches against mass banshee ok maybe not as extreme but almost as stupid. You gotta adapt?

Why not simply get the most appropriate counter which is HTs or colossus. This forces Zerg to get either corrupters, mutas or infestors or tech make more roaches or tech for BL. Stalkers and a few sentries put hurt to both corrupters and mutas so that work well with your wanted opening.
Surrealz
Profile Blog Joined May 2010
United States449 Posts
May 19 2010 11:46 GMT
#14
Izzachar, I think you may have misread what I said, when STARTING with blink stalkers I was asking how to shift well into a build in a soon enough time to counter hydra. The decision to go Core>Stalkers comes before the shift to hydra, so there will be times that you have to transition in a stalker vs hydra game early to mid game.

drakonis, some very good points there. Would you say level 1 armor is better than weapons vs zerg? Also what should my timing regarding forge be (in general) vs non rush games as blinkstalkers?

Thanks all for the input
1a2a3a
Sansucal
Profile Joined October 2007
Germany259 Posts
Last Edited: 2010-05-19 12:21:05
May 19 2010 12:07 GMT
#15
On May 19 2010 19:35 ggrrg wrote:
Stalkers fare pretty well against roaches (especially with blink). However, they suck badly against zerglings and hydras.


its true against hydras, however against zerglings stalker with decent micro can do pretty well. But if you go mass stalker, you'll have to do damage to the zerg before he has hydras or you'll just get owned by the zerg hydras, if you have only gateway units.
Tozar
Profile Blog Joined March 2007
United States245 Posts
May 21 2010 10:26 GMT
#16
If I see roach/hydra or ling/hydra I can sometimes keep pushing with Stalkers and bring DTs in for the kill (or delay/weaken a counter), but if your opponent teched straight to Hydralisk with little investment in T1 units, you should start a robotics for Collosi asap. If you are already heavily invested in warpgates another alternative is researching zealot charge and mixing a couple sentries in for guardian shield in with your stalkers. I rarely use high templar, but I think they would fare well against hydra/ling and corruptors (not so much vs hydra/roach).

It is simply isn't effective to try and micro only blink stalkers against hydra. Hydras are cost effective and can take out stalkers very quickly with range and focus firing.
Please log in or register to reply.
Live Events Refresh
Next event in 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 234
DivinesiaTV 50
StarCraft: Brood War
Sea 17300
Aegong 1944
Horang2 1711
BeSt 535
Hyun 505
Bisu 420
Stork 351
actioN 259
Soma 242
Shuttle 238
[ Show more ]
Last 131
Rush 98
hero 97
Larva 67
ToSsGirL 60
PianO 57
Pusan 48
Barracks 48
Shinee 48
Snow 46
Killer 46
Yoon 39
sorry 37
Mind 35
Sacsri 31
soO 25
zelot 25
firebathero 25
ggaemo 23
NaDa 23
HiyA 17
JYJ 15
yabsab 12
Movie 12
GoRush 12
scan(afreeca) 10
JulyZerg 7
SilentControl 6
Dota 2
XcaliburYe1039
League of Legends
JimRising 406
C9.Mang0317
rGuardiaN66
Counter-Strike
summit1g8207
x6flipin569
zeus154
edward55
Super Smash Bros
Mew2King187
Other Games
B2W.Neo720
mouzStarbuck93
crisheroes89
BRAT_OK 19
Organizations
Other Games
gamesdonequick493
StarCraft: Brood War
lovetv 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 77
• LUISG 54
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV1674
• Noizen24
League of Legends
• Jankos2337
• HappyZerGling97
Upcoming Events
WardiTV Invitational
53m
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
21h 53m
WardiTV Invitational
1d
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
4 days
Wardi Open
5 days
Liquipedia Results

Completed

Proleague 2025-12-22
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.