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[Show] Weapon of Choice - 7:00 PM EDT - Page 5

Forum Index > SC2 General
2146 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 106 107 108 Next
MinoMino
Profile Blog Joined April 2010
Norway1103 Posts
April 18 2010 19:41 GMT
#81
Great show! The pilot was definitely a success, and I also appreciate the chance to win a beta key. Looking forward to next time!
Blah.
Eury
Profile Joined December 2008
Sweden1126 Posts
April 18 2010 19:41 GMT
#82
On April 19 2010 04:40 djWHEAT wrote:
PILOT EPISODE:

http://www.ustream.tv/recorded/6279504


Don't forget to add it to the OP!
Pushover
Profile Joined October 2003
Netherlands34 Posts
April 18 2010 19:42 GMT
#83
I enjoyed watching the first show guys! Nice job.~
I like the "Chill 101/Chill's Challenge" a lot as well, hope there are some players out there that are actually going to try it.

Keep it up!
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
April 18 2010 19:43 GMT
#84
great pilot, didn't like much the scout-man bashing (also didn't djwheat mixed it up with scouts - toss unit? or perhaps i didn't understand corectly), partly because when I concentrated on scouting, it helped me improve A LOT, especially in early stage of a game. And if you are protoss, it isn't that hard to build an observer and send it to your opponent's base, is it?
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
scottyyy
Profile Blog Joined April 2010
United Kingdom796 Posts
April 18 2010 19:43 GMT
#85
On April 19 2010 04:40 djWHEAT wrote:
PILOT EPISODE:

http://www.ustream.tv/recorded/6279504


Thanks :D
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
April 18 2010 19:45 GMT
#86
Great show. I like the professionalism and the way Wheat makes it non-awkard even when people ask stupid questions etc..
This show could definitely be a big hit.

One thing if you're looking for feedback. It wasn't very "visually" interesting.
You could've maybe thrown some pictures in there or something or perhaps shown the replay of the week you mentioned.
Don't hate the player - Hate the game
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
April 18 2010 19:47 GMT
#87
On April 19 2010 04:45 Klive5ive wrote:
when people ask stupid questions etc..


Hope you're not talking about my question lol
Follow me: www.twitter.com/zlasher
ChaosSmurf
Profile Blog Joined July 2009
United Kingdom175 Posts
April 18 2010 19:49 GMT
#88
That was really good guys. Couple of thoughts:

Time - You should make it longer. I dunno if that's possible at all but considering you got 1000 viewers on a pilot, even if 1% call in that's 10 people. Assume you're gonna go up from there - and the audience is there, just look at D9 - and yeah, you're gonna have the content. If you guys don't have the time, that's fair enough.

Additionally, I'd really not recommend putting it much later, just for the EU crowd. It finished at 8:30 for UK peeps and later for anyone else in Europe, so if you push it much later (particularly on a Sunday) you're gonna get some drop off - particularly if you're considering putting it after LO3.

Calling In - Good idea, well executed without any technical problems, I just wanted to know: when are we supposed to do it? Do we just leave it ringing on Skype or should we time it?

Anyway, that was really impressive. Well done. Chill's 101 thing is a good idea, maybe you should do it at the start so people can ring in and ask about it?
Amazn
Profile Joined March 2010
United States83 Posts
April 18 2010 19:49 GMT
#89
I really enjoyed the cast! Can tell you obviously have experience casting and it shows. Can't wait to tune in next time.
Let fear be your compass.
Sapraedon
Profile Joined January 2010
United Kingdom142 Posts
April 18 2010 19:49 GMT
#90
I just dropped into the show on a whim and have to say, it was very well designed and produced. The content was pretty good and since I have been too busy to keep up with SC2 news/trends as it comes in, it was extra helpful.

I hope to see this show to continue and document the evolution of the game.
Chicken_Wings
Profile Joined March 2010
12 Posts
April 18 2010 19:53 GMT
#91
I think there just needs to be well known people and speakers from different divisions to have more perspectives in discussing the issue.
philippo
Profile Joined March 2010
Sweden97 Posts
April 18 2010 19:54 GMT
#92
Umm, you only tweeted one tweet for all three races, not one of each. But then again I'm a twitter noob like Chill so maybe you can somehow change to one specific race in your retweet? Aah I dunno...
http://sv.justin.tv/sc2philippo
Mannerheim
Profile Joined April 2007
766 Posts
April 18 2010 19:55 GMT
#93
On April 19 2010 04:43 ondik wrote:
great pilot, didn't like much the scout-man bashing (also didn't djwheat mixed it up with scouts - toss unit? or perhaps i didn't understand corectly), partly because when I concentrated on scouting, it helped me improve A LOT, especially in early stage of a game. And if you are protoss, it isn't that hard to build an observer and send it to your opponent's base, is it?


It's because the focus of the challenge is macro. If the challenge was "scout, macro and micro" then it really wouldn't have a point, would it?
TelecoM
Profile Blog Joined January 2010
United States10794 Posts
April 18 2010 19:56 GMT
#94
sounds awesome
AKA: TelecoM[WHITE] Protoss fighting
StalinRusH
Profile Blog Joined April 2007
United States734 Posts
April 18 2010 19:58 GMT
#95
i win a beta key? thanks its much appreciated
A Combination Of Tuberculosis And A Tomahawk To The Head:: Nothing Bonds Drunken Idiots Like Sexual Innuendos ::
EGLzGaMeR
Profile Blog Joined February 2007
United States1867 Posts
April 18 2010 19:59 GMT
#96
Nice show~ I really enjoyed it
Daudr
Profile Joined November 2009
Sweden275 Posts
April 18 2010 20:01 GMT
#97
On April 19 2010 04:41 Mannerheim wrote:
Show nested quote +
On April 19 2010 04:37 FSP.Siggy wrote:
Awesome show! It's nice to have some SC2 content that doesn't need quite as much attention as Day9 or other commentaries; this can be run in the background and still be effective.

I'm looking forward to the next episode, whenever that turns out to be!


Yeah this is more community-oriented and "talk show"ish than Day9 daily, so they can definitely coexist comfortably.


Definitely. It felt really proffessionally done also, really enjoyed watching the pilot.

Will be tuning in for future episodes for sure!
☜(゚ヮ゚☜)
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
April 18 2010 20:05 GMT
#98
Always nice listening to your shows djWheat, thank you
I <3 the internet, I <3 you
hoborg
Profile Blog Joined December 2009
United States430 Posts
April 18 2010 20:08 GMT
#99
WoC was great, I'll be sure to catch it each weekend!

I like that this is a radio-style show and the video isn't necessary, so I can just listen while I do some other work.
blbl | CJ and ACE fighting!
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
Last Edited: 2010-04-18 20:21:18
April 18 2010 20:10 GMT
#100
On April 19 2010 04:55 Mannerheim wrote:
Show nested quote +
On April 19 2010 04:43 ondik wrote:
great pilot, didn't like much the scout-man bashing (also didn't djwheat mixed it up with scouts - toss unit? or perhaps i didn't understand corectly), partly because when I concentrated on scouting, it helped me improve A LOT, especially in early stage of a game. And if you are protoss, it isn't that hard to build an observer and send it to your opponent's base, is it?


It's because the focus of the challenge is macro. If the challenge was "scout, macro and micro" then it really wouldn't have a point, would it?

Yeah exactly. Chill was in no way saying that scouting isn't essential he is simply trying to break the game up for new players and he's 100% right.

I have friends who are really bad and they focus all there attention on "what did he build", "how can I counter that", "what unit mix should I make" when 10 minutes into the game they only have 20 workers.

The BEST advice you can give these people is just what Chill said. Forget scouting, forget even what race he is just make LOTS of units as quickly as possible. Keep buildings depots/pylons in time, keep building workers, make sure you have enough production buildings.

If you can just keep your minerals below 500 that is enough to get out of Copper almost regardless of WHAT you actually make.
Don't hate the player - Hate the game
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