[Show] Weapon of Choice - 7:00 PM EDT - Page 5
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MinoMino
Norway1103 Posts
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Eury
Sweden1126 Posts
Don't forget to add it to the OP! | ||
Pushover
Netherlands34 Posts
I like the "Chill 101/Chill's Challenge" a lot as well, hope there are some players out there that are actually going to try it. ![]() Keep it up! | ||
ondik
Czech Republic2908 Posts
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scottyyy
United Kingdom796 Posts
Thanks :D | ||
Klive5ive
United Kingdom6056 Posts
This show could definitely be a big hit. One thing if you're looking for feedback. It wasn't very "visually" interesting. You could've maybe thrown some pictures in there or something or perhaps shown the replay of the week you mentioned. | ||
Zlasher
United States9129 Posts
On April 19 2010 04:45 Klive5ive wrote: when people ask stupid questions etc.. Hope you're not talking about my question ![]() | ||
ChaosSmurf
United Kingdom175 Posts
Time - You should make it longer. I dunno if that's possible at all but considering you got 1000 viewers on a pilot, even if 1% call in that's 10 people. Assume you're gonna go up from there - and the audience is there, just look at D9 - and yeah, you're gonna have the content. If you guys don't have the time, that's fair enough. Additionally, I'd really not recommend putting it much later, just for the EU crowd. It finished at 8:30 for UK peeps and later for anyone else in Europe, so if you push it much later (particularly on a Sunday) you're gonna get some drop off - particularly if you're considering putting it after LO3. Calling In - Good idea, well executed without any technical problems, I just wanted to know: when are we supposed to do it? Do we just leave it ringing on Skype or should we time it? Anyway, that was really impressive. Well done. Chill's 101 thing is a good idea, maybe you should do it at the start so people can ring in and ask about it? | ||
Amazn
United States83 Posts
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Sapraedon
United Kingdom142 Posts
I hope to see this show to continue and document the evolution of the game. | ||
Chicken_Wings
12 Posts
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philippo
Sweden97 Posts
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Mannerheim
766 Posts
On April 19 2010 04:43 ondik wrote: great pilot, didn't like much the scout-man bashing (also didn't djwheat mixed it up with scouts - toss unit? or perhaps i didn't understand corectly), partly because when I concentrated on scouting, it helped me improve A LOT, especially in early stage of a game. And if you are protoss, it isn't that hard to build an observer and send it to your opponent's base, is it? It's because the focus of the challenge is macro. If the challenge was "scout, macro and micro" then it really wouldn't have a point, would it? | ||
TelecoM
United States10645 Posts
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StalinRusH
United States734 Posts
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EGLzGaMeR
United States1867 Posts
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Daudr
Sweden275 Posts
On April 19 2010 04:41 Mannerheim wrote: Yeah this is more community-oriented and "talk show"ish than Day9 daily, so they can definitely coexist comfortably. Definitely. It felt really proffessionally done also, really enjoyed watching the pilot. Will be tuning in for future episodes for sure! | ||
Badjas
Netherlands2038 Posts
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hoborg
United States430 Posts
I like that this is a radio-style show and the video isn't necessary, so I can just listen while I do some other work. | ||
Klive5ive
United Kingdom6056 Posts
On April 19 2010 04:55 Mannerheim wrote: It's because the focus of the challenge is macro. If the challenge was "scout, macro and micro" then it really wouldn't have a point, would it? Yeah exactly. Chill was in no way saying that scouting isn't essential he is simply trying to break the game up for new players and he's 100% right. I have friends who are really bad and they focus all there attention on "what did he build", "how can I counter that", "what unit mix should I make" when 10 minutes into the game they only have 20 workers. The BEST advice you can give these people is just what Chill said. Forget scouting, forget even what race he is just make LOTS of units as quickly as possible. Keep buildings depots/pylons in time, keep building workers, make sure you have enough production buildings. If you can just keep your minerals below 500 that is enough to get out of Copper almost regardless of WHAT you actually make. | ||
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