• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:30
CET 09:30
KST 17:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros9[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win52025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four DreamHack Open 2013 revealed
Tourneys
Kirktown Chat Brawl #9 $50 8:30PM EST 2025 RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
Map pack for 3v3/4v4/FFA games BW General Discussion Ladder Map Matchup Stats SnOw's ASL S20 Finals Review [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Path of Exile Dawn of War IV Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Career Paths and Skills for …
TrAiDoS
KPDH "Golden" as Squid Game…
Peanutsc
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1132 users

Patch 8 Discussion - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 50 51 52 Next
motbob
Profile Blog Joined July 2008
United States12546 Posts
April 07 2010 17:50 GMT
#61
On April 08 2010 02:48 lolaloc wrote:
The guys at SC2Forum.org has a different changelog: http://www.starcraft2forum.org/forums/showthread.php?p=335951

Show nested quote +
StarCraft II Beta – Patch 8 (version 0.9.1.14341B)

The latest patch notes can always be found at http://forums.battle.net/thread.html...49316&sid=5000

Balance Changes


* TERRAN

o Marauder

+ The vespene gas cost has been increased from 25 to 50.
+ The damage has been changed from 10+10 armoured to 8+12 armoured.

o Hellion

+ The damage has been changed from 8+6 light to 8+10 light
+ Infernal Preigniter now increases +light damage +6 instead of +10

o Siege Tank

+ The vespene gas cost has been decreased from 125 to 100

o Bunker

+ The hit points have been increased from 400 to 500

o Medivac

+ Fixed an issue that sometimes caused it to cease healing friendly infantry

o Raven

+ Hunter Seeker Missile now causes a red graphic on it's target unit

o Thor

+ Slightly reduced collision size to improve unit pathing.


* PROTOSS

o Warp Prism

+ Shields increased from 40 to 50.

o Sentry

+ Force Field energy cost increased from 50 to 75.
+ Hallucination energy cost decreased from 100 to 75.

o Pheonix

+ Build time decreased from 45 seconds to 30 seconds.

o Immortal

+ Damage decreased from 20+30 armoured to 15+25 armoured.

o Carrier

+ Interceptor range decreased from 8 to 7.

o Twilight Archon
+ Attack range increased from 2 to 3.

* ZERG

o Zergling
+ Build time increased from 24 to 28.

o Roach
+ The vespene gas cost has been increased from 25 to 50.
+ Base armour value has been decreased from 2 to 1.

o Queen
+ Transfusion amount healed has been increased from 125 to 200.

o Infestor
+ Infested Terrans duration increased from 20 to 30.
+ Infested Terrans spawned increased from 1 to 3.
+ Infested Terrans energy cost increased from 25 to 50.

o Ultralisk
+ Slightly reduced collision size to improve pathing

Bug Fixes
* Fixed an issue in which players would desync when building mutliple Nexus at once.
* Fixed an issue that caused enemy colours to swich during the game
* Fixed a bug that temporarily locked the interface in the event of mutliple shift commands
* Fixed an exploit where Zerglings could climb cliffs on certain maps

These are clearly fake. See: it's instead of its, other grammatical mistakes.
ModeratorGood content always wins.
DwmC_Foefen
Profile Blog Joined March 2007
Belgium2186 Posts
April 07 2010 17:51 GMT
#62
Does anyone know when they are going to release 3v3 and 4v4 maps?

Nice patch btw
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2010-04-07 17:51:44
April 07 2010 17:51 GMT
#63
I actually like the changes from the sc2forum.org a lot more. I hope those are the real ones (but probably not).
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2010-04-07 17:52:08
April 07 2010 17:51 GMT
#64
blizzard is ON THE BALL! Don't know about the Void Ray, but everything else looks good.

like how they tweaked mech build times instead of messing with costs/stats. I think this was the real issue since it's hard to get tons of factories with tech labs.
Pervect
Profile Joined June 2007
1280 Posts
April 07 2010 17:51 GMT
#65
Yeah - I don't see these notes anywhere on battle.net or get them when launching SC2 yet.
Pervect
Profile Joined June 2007
1280 Posts
April 07 2010 17:51 GMT
#66
The SC2 Forum ones are fake, they've been floating around for a few days I'm pretty sure.
Floophead_III
Profile Joined September 2009
United States1832 Posts
Last Edited: 2010-04-07 17:53:09
April 07 2010 17:51 GMT
#67
Whoa. I take back what I said. If the SC2forum change log is correct I like that one a lot more. That fixes so many issues.

edit: aw, fakin me out. I was all happy to see the unholy trinity get crushed =/
Half man, half bear, half pig.
theqat
Profile Blog Joined March 2008
United States2856 Posts
April 07 2010 17:52 GMT
#68
On April 08 2010 02:50 motbob wrote:
Show nested quote +
On April 08 2010 02:48 lolaloc wrote:
The guys at SC2Forum.org has a different changelog: http://www.starcraft2forum.org/forums/showthread.php?p=335951

StarCraft II Beta – Patch 8 (version 0.9.1.14341B)

The latest patch notes can always be found at http://forums.battle.net/thread.html...49316&sid=5000

Balance Changes


* TERRAN

o Marauder

+ The vespene gas cost has been increased from 25 to 50.
+ The damage has been changed from 10+10 armoured to 8+12 armoured.

o Hellion

+ The damage has been changed from 8+6 light to 8+10 light
+ Infernal Preigniter now increases +light damage +6 instead of +10

o Siege Tank

+ The vespene gas cost has been decreased from 125 to 100

o Bunker

+ The hit points have been increased from 400 to 500

o Medivac

+ Fixed an issue that sometimes caused it to cease healing friendly infantry

o Raven

+ Hunter Seeker Missile now causes a red graphic on it's target unit

o Thor

+ Slightly reduced collision size to improve unit pathing.


* PROTOSS

o Warp Prism

+ Shields increased from 40 to 50.

o Sentry

+ Force Field energy cost increased from 50 to 75.
+ Hallucination energy cost decreased from 100 to 75.

o Pheonix

+ Build time decreased from 45 seconds to 30 seconds.

o Immortal

+ Damage decreased from 20+30 armoured to 15+25 armoured.

o Carrier

+ Interceptor range decreased from 8 to 7.

o Twilight Archon
+ Attack range increased from 2 to 3.

* ZERG

o Zergling
+ Build time increased from 24 to 28.

o Roach
+ The vespene gas cost has been increased from 25 to 50.
+ Base armour value has been decreased from 2 to 1.

o Queen
+ Transfusion amount healed has been increased from 125 to 200.

o Infestor
+ Infested Terrans duration increased from 20 to 30.
+ Infested Terrans spawned increased from 1 to 3.
+ Infested Terrans energy cost increased from 25 to 50.

o Ultralisk
+ Slightly reduced collision size to improve pathing

Bug Fixes
* Fixed an issue in which players would desync when building mutliple Nexus at once.
* Fixed an issue that caused enemy colours to swich during the game
* Fixed a bug that temporarily locked the interface in the event of mutliple shift commands
* Fixed an exploit where Zerglings could climb cliffs on certain maps

These are clearly fake. See: it's instead of its, other grammatical mistakes.

Yeah, they also refer to Archons as Twilight Archons, which haven't been in the game for a while. I don't think Blizzard formats the SC2 notes with this +/- system either, though I may be wrong
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
April 07 2010 17:52 GMT
#69
Ye, wtf what is real changelog. Plus OP's link is dif to what he copy pasted.
Puosu
Profile Blog Joined April 2007
6990 Posts
April 07 2010 17:52 GMT
#70
On April 08 2010 02:50 motbob wrote:
Show nested quote +
On April 08 2010 02:48 lolaloc wrote:
The guys at SC2Forum.org has a different changelog: http://www.starcraft2forum.org/forums/showthread.php?p=335951

StarCraft II Beta – Patch 8 (version 0.9.1.14341B)

The latest patch notes can always be found at http://forums.battle.net/thread.html...49316&sid=5000

Balance Changes


* TERRAN

o Marauder

+ The vespene gas cost has been increased from 25 to 50.
+ The damage has been changed from 10+10 armoured to 8+12 armoured.

o Hellion

+ The damage has been changed from 8+6 light to 8+10 light
+ Infernal Preigniter now increases +light damage +6 instead of +10

o Siege Tank

+ The vespene gas cost has been decreased from 125 to 100

o Bunker

+ The hit points have been increased from 400 to 500

o Medivac

+ Fixed an issue that sometimes caused it to cease healing friendly infantry

o Raven

+ Hunter Seeker Missile now causes a red graphic on it's target unit

o Thor

+ Slightly reduced collision size to improve unit pathing.


* PROTOSS

o Warp Prism

+ Shields increased from 40 to 50.

o Sentry

+ Force Field energy cost increased from 50 to 75.
+ Hallucination energy cost decreased from 100 to 75.

o Pheonix

+ Build time decreased from 45 seconds to 30 seconds.

o Immortal

+ Damage decreased from 20+30 armoured to 15+25 armoured.

o Carrier

+ Interceptor range decreased from 8 to 7.

o Twilight Archon
+ Attack range increased from 2 to 3.

* ZERG

o Zergling
+ Build time increased from 24 to 28.

o Roach
+ The vespene gas cost has been increased from 25 to 50.
+ Base armour value has been decreased from 2 to 1.

o Queen
+ Transfusion amount healed has been increased from 125 to 200.

o Infestor
+ Infested Terrans duration increased from 20 to 30.
+ Infested Terrans spawned increased from 1 to 3.
+ Infested Terrans energy cost increased from 25 to 50.

o Ultralisk
+ Slightly reduced collision size to improve pathing

Bug Fixes
* Fixed an issue in which players would desync when building mutliple Nexus at once.
* Fixed an issue that caused enemy colours to swich during the game
* Fixed a bug that temporarily locked the interface in the event of mutliple shift commands
* Fixed an exploit where Zerglings could climb cliffs on certain maps

These are clearly fake. See: it's instead of its, other grammatical mistakes.

Guy has quite the imagination though pulling these from his ass assuming its false:

Bug Fixes
* Fixed an issue in which players would desync when building mutliple Nexus at once.
* Fixed an issue that caused enemy colours to swich during the game
* Fixed a bug that temporarily locked the interface in the event of mutliple shift commands
* Fixed an exploit where Zerglings could climb cliffs on certain maps

link0
Profile Joined March 2010
United States1071 Posts
April 07 2010 17:52 GMT
#71
Void rays were buffed, not nerfed. Read more carefully guys. It's intitial damage is now 250% of it's old damage. It's powered up damage is also higher. Lastly, having only 2 power levels makes it far easier to hold the higher charge due to the mechanics of the target switching system.

I'd have liked to see tanks cost -25gas +25mins instead of a -5 s build time.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
cowpies
Profile Joined April 2010
United States43 Posts
April 07 2010 17:52 GMT
#72
Gotta be fake
Mecha71
Profile Joined March 2010
United States59 Posts
April 07 2010 17:52 GMT
#73
the patch 8 notes on http://www.starcraft2.com/launcher/patch-notes.htm seem to have been taken down already. Maybe it was an early unfinished release?
MasterZilla
Profile Blog Joined November 2003
Sweden234 Posts
April 07 2010 17:53 GMT
#74
On April 08 2010 02:48 Puosu wrote:
Show nested quote +
On April 08 2010 02:45 MasterZilla wrote:
Oh, poor void rays..

Damage nerf, cost increase AND armor nerf? Mine died pretty easily as it was

Read again jesus christ, they increased the damage and made it more of a glass-cannon unit.


Alright fine, the fully charged level is 1 damage higher now against armored.
For Aiur! - If you reach for the stars and miss, you still might end up walking among the clouds.
On_Slaught
Profile Joined August 2008
United States12190 Posts
April 07 2010 17:53 GMT
#75
On April 08 2010 02:51 Pervect wrote:
The SC2 Forum ones are fake, they've been floating around for a few days I'm pretty sure.


Shame if true because whichever nerd thought those up did a better job than those being paid at blizzard imo.
theqat
Profile Blog Joined March 2008
United States2856 Posts
April 07 2010 17:53 GMT
#76
On April 08 2010 02:52 Mecha71 wrote:
the patch 8 notes on http://www.starcraft2.com/launcher/patch-notes.htm seem to have been taken down already. Maybe it was an early unfinished release?


Well I doubt it was unfinished, but they may have put them up before they intended to. There is definitely a patch coming based on the Breaking News notice when you open SC2
suxN
Profile Blog Joined March 2004
Finland1167 Posts
April 07 2010 17:54 GMT
#77
i even tried a proxy and cleared cache but always saw patch 7 updates
I dont want to be totally out :3
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
April 07 2010 17:54 GMT
#78
And server is still up...
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
April 07 2010 17:54 GMT
#79
What the hell is going on? which patchnotes are th real ones?

it's a conspiracy! ^^'
https://soundcloud.com/thesamplethief
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
April 07 2010 17:54 GMT
#80
Hmmmm....

In my opinion the problem with hydras was their insane damage output, not their health. I liked them better when they were 8 +4 vs armored or however it was. Nerfing their health seems silly to me.

Terran changes seem awesome. Roach nerf is interesting. Hope it solves the problem.

Void ray change seems strange to me, but then again I rarely use them, so what do I know.
I admire your commitment to being *very* oily
Prev 1 2 3 4 5 6 50 51 52 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
NotJumperer 18
Dota 2
NeuroSwarm132
League of Legends
JimRising 751
Counter-Strike
Stewie2K2048
PGG 224
Other Games
Hui .150
Dewaltoss26
Organizations
Counter-Strike
PGL898
Other Games
gamesdonequick751
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1799
• Stunt592
Upcoming Events
Epic.LAN
3h 30m
BSL Team A[vengers]
5h 30m
Dewalt vs ZeLoT
UltrA vs ZeLoT
SC4ALL
5h 30m
SC4ALL
5h 30m
BSL 21
10h 30m
BSL Team A[vengers]
1d 5h
Cross vs Sobenz
Sziky vs IcaruS
SC4ALL
1d 6h
SC4ALL
1d 6h
BSL 21
1d 10h
Replay Cast
2 days
[ Show More ]
Wardi Open
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
The PondCast
5 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
CranK Gathers Season 2: SC II Pro Teams
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
SC4ALL: Brood War
SC4ALL: StarCraft II
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.