• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:34
CET 18:34
KST 02:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
RepMastered™: replay sharing and analyzer site Gypsy to Korea KK Platform will provide 1 million CNY ASL21 General Discussion mca64Launcher - New Version with StarCraft: Remast
Tourneys
[Megathread] Daily Proleagues 2026 Changsha Offline Cup [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1534 users

Day[9].tv Daily - Page 63

Forum Index > SC2 General
Post a Reply
Prev 1 61 62 63 64 65 1118 Next
Qikz
Profile Blog Joined November 2009
United Kingdom12026 Posts
Last Edited: 2010-01-14 13:24:05
January 14 2010 12:03 GMT
#1241
I'm a massive fan of TvT and I wouldn't mind getting into playing it more often. Is there any specific build order you could reccomend as a good one to learn for TvT? I mean I know the general idea of how to play the matchup but I'm not so sure of the builds.

I'm thinking about trying out the 1 fact 1 port opening as it seems quite a nice opening to go. Especially seeing as you can get that early wraith for sight advantage for your tanks.

EDIT: I only really ask in here because I can feel the TvT love oozing from everyone
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Comeh
Profile Blog Joined July 2008
United States18919 Posts
January 14 2010 18:27 GMT
#1242
On January 14 2010 21:03 Qikz wrote:
I'm a massive fan of TvT and I wouldn't mind getting into playing it more often. Is there any specific build order you could reccomend as a good one to learn for TvT? I mean I know the general idea of how to play the matchup but I'm not so sure of the builds.

I'm thinking about trying out the 1 fact 1 port opening as it seems quite a nice opening to go. Especially seeing as you can get that early wraith for sight advantage for your tanks.

EDIT: I only really ask in here because I can feel the TvT love oozing from everyone

Well, as Day[9] says through his casts, the 1 fact 1 port build is a great build order to learn in tvt, and there are little variations you can do depending how quick you want to get your expansion, how aggressive you want to be, when you want cloak/siege, if you want to try to set up an agressive contain, etc. Also one of the most standard builds you can learn in tvt is the 1 fact vulture -> expo opening - its a very solid opening that allows into a great variation of styles of play: from vulture harass/map control through mine placement, to a stronger, bulkier army, or to a vulture (as in really vs flash). Check out liquipedia and some strategy forum postings and play around to find a style that you enjoy playing.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
Last Edited: 2010-01-15 14:17:24
January 14 2010 21:11 GMT
#1243
I would really appreciate if this game could be casted :

. It's July vs FBH on Chupung , and BTW FBH was at something like 10 - game winning streak against zerg in PL with some high caliber zerg opponents like Zero Yarnc and Jaedong under his belt at that time .

I choose this one not just because i'm a massive July fan , but also because i hardly see strategys like that employed nowadays and as an aggressive ZvT player i get tired of doing or seeing 2 hat mutas all the time ...

+ Show Spoiler +
Basically July opened 2 hat lurkers and took a quick third base with his third hatchery something similar to a 2 hatch muta opening with geting a fast third and them powering economy . But instead of powering economy July focused a lot on geting a lot of gas really early , teching fast and using a lot of gas heavy units in the game . Also July switched to mutas right when he secured a good spot on the map with his lurker /ling opening . Nowadays progamers rarely use the 2 hat lurker opening unless it's Calm , and even more rarely do they follow it up with a muta switch to throw off the terran player . His follow up with guardians and the few lurkers he had saved to push together in the natural of FBH was really impressive strategy and execution on July's part .


I think it's a good strategy to use from time to time and if you play in a Bo series . I'm interested in a more detailed analysis of the opening - 2hat lurkers with securing a fast third , when would be a good time to do a muta switch and on what map could it be employed !

It's not a 7 minute game , but it was a fast paced , little cheese-y , strategic and unorthodox game . Also a lot of people on TL seem to be bashing guardian builds , i think guardians are underrated they are really good if mixed with lurkers/hidras or just lings and defilers with some anti - air , when used the right way they are pretty powerful .
kyzers0ze
Profile Blog Joined March 2009
Singapore1073 Posts
January 14 2010 23:58 GMT
#1244
On January 15 2010 06:11 raga4ka wrote:
I would really appreciate if this game could be casted :

http://www.youtube.com/watch?v=tbn3gIulFiY . It's July vs FBH on Chupung , and BTW FBH was at something like 10 - game winning streak against zerg with some high caliber zerg opponents like Zero Yarnc and Jaedong under his belt at that time .

I choose this one not just because i'm a massive July fan , but also because i hardly see strategys like that employed nowadays and as an aggressive ZvT player i get tired of doing or seeing 2 hat mutas all the time ...

+ Show Spoiler +
Basically July opened 2 hat lurkers and took a quick third base with his third hatchery something similar to a 2 hatch muta opening with geting a fast third and them powering economy . But instead of powering economy July focused a lot on geting a lot of gas really early , teching fast and using a lot of gas heavy units in the game . Also July switched to mutas right when he secured a good spot on the map with his lurker /ling opening . Nowadays progamers rarely use the 2 hat lurker opening unless it's Calm , and even more rarely do they follow it up with a muta switch to throw off the terran player . His follow up with guardians and the few lurkers he had saved to push together in the natural of FBH was really impressive strategy and execution on July's part .


I think it's a good strategy to use from time to time and if you play in a Bo series . I'm interested in a more detailed analysis of the opening - 2hat lurkers with securing a fast third , when would be a good time to do a muta switch and on what map could it be employed !

It's not a 7 minute game , but it was a fast paced , little cheese-y , strategic and unorthodox game . Also a lot of people on TL seem to be bashing guardian builds , i think guardians are underrated they are really good if mixed with lurkers/hidras or just lings and defilers with some anti - air , when used the right way they are pretty powerful .


Seconded. I would like to see july games too
8==========))
Noah
Profile Joined June 2008
Norway164 Posts
Last Edited: 2010-01-15 21:38:22
January 15 2010 07:56 GMT
#1245
Haha I just randomly paused your last OD video because someone was talking to me and when I was about to start it up again I saw this:

[image loading]


I just had to share this.

Edit: I also feel like saying that I greatly appreciate your dailys and casting in general.

Is there any way that you could make a dual cast together with your brother at some point? Have you done this before? If so, where can I find it?
KwarK
Profile Blog Joined July 2006
United States43752 Posts
January 15 2010 08:22 GMT
#1246
On January 14 2010 13:53 Day[9] wrote:
Show nested quote +
On January 14 2010 09:25 CowGoMoo wrote:
@Daily # 45

Corsairs deal explosive damage. It takes about 11 hits to kill a scourge not 6.
5 with +1 or 6 are still the 'magic' #s of corsairs though.


I knew 5 / 6 was the magic number, but I ALWAYS thought that 6 corsairs killed a scourge in one hit. Fuck i hate being wrong

You're both wrong. 5 is the magic number if properly stacked or 4 with micro (pulling the front one away). That's without +1. That's assuming they're at maximum range and coming from one side.
ModeratorThe angels have the phone box
R4ptur3d
Profile Blog Joined November 2009
Canada206 Posts
January 15 2010 08:35 GMT
#1247
I LOVE YOU LONG TIME DAY9<33333333
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
January 16 2010 09:42 GMT
#1248
I really really want you to do game 2 of jeadong vs kal
+ Show Spoiler +

kals build was really, really awesome and despite the fact he didnt win with it, it was amazing see him abuse the counter of his, i guess kinda fake 3 gate goon/reaver build. Getting +1 air instead of goon range and his quick +1 ground to get a zealot/templar/sair army that rapes the lings he knew jaedong would mass in counter to his early goons and the muta/scourge combo he knew jaedong would go for in response to his (what the 3 gate goon usually transitions into) reaver+shuttle, was fkn awesome :D
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
meeple
Profile Blog Joined April 2009
Canada10211 Posts
January 16 2010 09:45 GMT
#1249
On January 16 2010 18:42 Ftrunkz wrote:
I really really want you to do game 2 of jeadong vs kal
+ Show Spoiler +

kals build was really, really awesome and despite the fact he didnt win with it, it was amazing see him abuse the counter of his, i guess kinda fake 3 gate goon/reaver build. Getting +1 air instead of goon range and his quick +1 ground to get a zealot/templar/sair army that rapes the lings he knew jaedong would mass in counter to his early goons and the muta/scourge combo he knew jaedong would go for in response to his (what the 3 gate goon usually transitions into) reaver+shuttle, was fkn awesome :D


I second this... actually most of those games was like a tutorial on "What to do right in ZvP" so I wouldn't mind any the other ones either. But this one is particularly recommended.
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
January 16 2010 09:49 GMT
#1250
On January 15 2010 17:22 KwarK wrote:
Show nested quote +
On January 14 2010 13:53 Day[9] wrote:
On January 14 2010 09:25 CowGoMoo wrote:
@Daily # 45

Corsairs deal explosive damage. It takes about 11 hits to kill a scourge not 6.
5 with +1 or 6 are still the 'magic' #s of corsairs though.


I knew 5 / 6 was the magic number, but I ALWAYS thought that 6 corsairs killed a scourge in one hit. Fuck i hate being wrong

You're both wrong. 5 is the magic number if properly stacked or 4 with micro (pulling the front one away). That's without +1. That's assuming they're at maximum range and coming from one side.

with +1, corsairs do 3 dmg to scourge

scourge have 25 hp
3x5 = 15...
15x2 = 30 = dead scourge

without +1 corsairs do 2.5 dmg to scourge (I have no idea how the game actually works this out, I'll assume its random or that it varies (ie: 3 then 2 then 3 then 2 etc), or that the game does actually include 'half' hitpoints on units but doesnt show the player... (ie after a 25hp scourge gets hit by a sair without +1, it may say 23hp, but the game may still register that it has 22.5, i dono). Either way im 90% sure it doesnt just round the 2.5 up to three completely or else +1 air weapons would be almost completely pointless as it would only increase corsairs dmg vs... like... overlords and guardians and shit.)
2.5x5 = 12.5
... 12.5x2 = 25.

4 without +1
2.5 x 4 = 10
x2 = 20...

lets say you have 4 but 'micro' to pull one back, therefor that one doesnt get to shoot...
2.5 x 3 x 3 = 22.5

so 5, with or without the +1, is the 'magic' number for a group of corsairs to 2 hit (which the easily have enough time to do before getting hit) scourge?
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
January 16 2010 09:56 GMT
#1251
The game registers fractional damage. It would show something like 2 (and store the extra 0.5 damage) and then 3 for the next hit.

6 corsairs is the magical number w/o +1 attack because Zerg units automatically regenerate 1HP after the first hit.
once, not long ago, there was a moon here
ghrur
Profile Blog Joined May 2009
United States3786 Posts
Last Edited: 2010-01-16 16:52:52
January 16 2010 16:52 GMT
#1252
Nvm, bad post.
darkness overpowering
Jlab
Profile Blog Joined December 2009
United States217 Posts
January 16 2010 17:05 GMT
#1253
U HAVE top do Jaedong vs Flash!!!
CowGoMoo
Profile Joined December 2006
United States428 Posts
January 16 2010 19:53 GMT
#1254
On January 16 2010 18:56 d3_crescentia wrote:
The game registers fractional damage. It would show something like 2 (and store the extra 0.5 damage) and then 3 for the next hit.

6 corsairs is the magical number w/o +1 attack because Zerg units automatically regenerate 1HP after the first hit.

Unless your as pro as Kwark and keep your Corsairs perma stacked with your uber gosu micro or by getting a probe trapped in you base so they always attack at the exact same time negating the Zerg regen.
crate
Profile Blog Joined May 2009
United States2474 Posts
January 16 2010 23:12 GMT
#1255
On January 17 2010 04:53 CowGoMoo wrote:
Unless your as pro as Kwark and keep your Corsairs perma stacked with your uber gosu micro or by getting a probe trapped in you base so they always attack at the exact same time negating the Zerg regen.

Not even relevant unless you have at least 10 sairs (without +1; 9 with +1) anyway. I suppose if you got all 10 of your sairs to attack at exactly the same game time you could kill a scourge in one volley, but in practice I don't think that will ever happen.

With 6 sairs you always get 1 hp regen since you need 2 volleys to kill the scourge.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
The_Protagonist_
Profile Joined May 2007
United States40 Posts
January 18 2010 06:53 GMT
#1256
is anyone else having trouble watching with firefox?
everytime i go on day's livestream firefox crashes!!!! i disabled some plugins that let me go on the livestream but then it says i need adobe flash player....wtf?!
anybody help? i love day's cast but firefox wont let me watch anymore
All eyes on me
KwarK
Profile Blog Joined July 2006
United States43752 Posts
January 18 2010 06:59 GMT
#1257
I haven't done the sums. I just know I use 4 sairs for dealing with stray scourge when nothing is going on and 5 sairs for general attack moving into overlords. It seems to work.
ModeratorThe angels have the phone box
blade55555
Profile Blog Joined March 2009
United States17423 Posts
January 18 2010 07:13 GMT
#1258
Hey Day when are you going to do the replays again?
When I think of something else, something will go here
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
January 19 2010 01:47 GMT
#1259
wondering what is for #50 T_____________________T

maybe something TSL related?

although he already did some casting
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
January 19 2010 02:25 GMT
#1260
#50 got to be Flash vs. Movie OSL final...

maybe... bisu vs. savior MSL final...

Any more epic games?
Prev 1 61 62 63 64 65 1118 Next
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
17:00
#110
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RotterdaM743
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 743
LamboSC2 217
IndyStarCraft 146
ProTech121
UpATreeSC 92
Codebar 18
StarCraft: Brood War
Britney 27181
Sea 3119
EffOrt 985
Mini 727
ggaemo 274
firebathero 198
Light 175
hero 78
Mind 57
Aegong 30
[ Show more ]
Shine 28
GoRush 16
IntoTheRainbow 16
yabsab 12
Dota 2
Gorgc8507
Counter-Strike
fl0m4353
byalli439
Heroes of the Storm
Khaldor163
MindelVK10
Other Games
singsing1705
B2W.Neo963
Grubby956
Beastyqt619
crisheroes207
Hui .142
ArmadaUGS136
mouzStarbuck131
QueenE82
C9.Mang072
DeMusliM68
Trikslyr58
Organizations
Other Games
gamesdonequick1183
StarCraft 2
ComeBackTV 481
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 54
• musti20045 22
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV468
League of Legends
• Nemesis3994
Other Games
• imaqtpie517
• Shiphtur177
Upcoming Events
RSL Revival
16h 26m
Cure vs Zoun
herO vs Rogue
Platinum Heroes Events
21h 26m
BSL
1d 2h
RSL Revival
1d 16h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
1d 18h
BSL
2 days
Replay Cast
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
OSC
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.