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Easy 1v4 outmatched achievement on 1.2.2 - Page 2

Forum Index > StarCraft 2 HotS
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GreatFall
Profile Blog Joined January 2010
United States1061 Posts
September 28 2010 20:50 GMT
#21
On September 29 2010 05:46 QuoC wrote:
so I think they removed this bug. God damnit. It won't let me change the computer difficulty from very easy.. or I'm doing something wrong


Do exactly this.

Make sure you go first to multiplayer
Create game
pick burning tides
change game setting to 'custom'
move yourself down to say 'team 2'
add 4 computers all to 'team 1' make sure they are all on same exact team
adjust their skill difficulty (insane) make sure they are all on same exact difficulty
start game.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
QuoC
Profile Blog Joined August 2008
United States724 Posts
September 28 2010 21:46 GMT
#22
they always seem to be like 300 ahead of me, i wouldn't say this requires NO skill because I don't play toss and it's pretty tight timing for expanding, finding the minerals, and making sure each expo has 21 probes..

do you guys change the handicap on the computers? does it count? X_x i tried 1v3 insane with 100% handicap for all of em..
Dario "TLO" Wünsch -- Favorite SC2 Player
QuoC
Profile Blog Joined August 2008
United States724 Posts
September 28 2010 21:46 GMT
#23
On September 29 2010 06:46 QuoC wrote:
they always seem to be like 300 ahead of me, i wouldn't say this requires NO skill because I don't play toss and it's pretty tight timing for expanding, finding the minerals, and making sure each expo has 21 probes..

do you guys change the handicap on the computers? does it count? X_x (edit) ive BEEN trying multiple times 1v3 insane with 100% handicap for all of em..

Dario "TLO" Wünsch -- Favorite SC2 Player
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
September 28 2010 21:49 GMT
#24
On September 29 2010 06:46 QuoC wrote:
they always seem to be like 300 ahead of me, i wouldn't say this requires NO skill because I don't play toss and it's pretty tight timing for expanding, finding the minerals, and making sure each expo has 21 probes..

do you guys change the handicap on the computers? does it count? X_x i tried 1v3 insane with 100% handicap for all of em..


Hmm, try making them very hard instead since there is no actual achievement for 1v3 insane (only for 1v2 insane. Also, try to be as lean and mean as you can 21 probes each base, chrono boost, send one probe out to get the mineral bonuses. Hope you do it!
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
Phenrei
Profile Joined July 2010
United States162 Posts
September 28 2010 22:48 GMT
#25
On September 29 2010 06:49 GreatFall wrote:+ Show Spoiler +

On September 29 2010 06:46 QuoC wrote:
they always seem to be like 300 ahead of me, i wouldn't say this requires NO skill because I don't play toss and it's pretty tight timing for expanding, finding the minerals, and making sure each expo has 21 probes..

do you guys change the handicap on the computers? does it count? X_x i tried 1v3 insane with 100% handicap for all of em..


Hmm, try making them very hard instead since there is no actual achievement for 1v3 insane (only for 1v2 insane. Also, try to be as lean and mean as you can 21 probes each base, chrono boost, send one probe out to get the mineral bonuses. Hope you do it!


When using this for the 3v3 insane spread achs (z/t/p v z/t/p, one game, two achs), I didn't notice the insane AIs getting their usual bonus (7 per trip instead of 5) on the counter, but the only real advantage you get trying 1v2 is that both AIs will train units and then just sit there and do nothing with them, allowing you to focus on pure probes and expand once or twice to win. Oddly enough the best option would be PvTT, as both the terrans were last by a mile on income, even with mules around.
xinxy
Profile Joined April 2010
Canada116 Posts
September 28 2010 22:54 GMT
#26
is there a 1v4 Insane AI achievement even? I've never seen it.
Evil will always triumph because good is dumb.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
September 28 2010 22:56 GMT
#27
On September 29 2010 07:54 xinxy wrote:
is there a 1v4 Insane AI achievement even? I've never seen it.


Nope, no achievement the video is 1v4 insane to show how easy the strategy is.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
September 28 2010 22:57 GMT
#28
On September 29 2010 07:48 Phenrei wrote:
Show nested quote +
On September 29 2010 06:49 GreatFall wrote:+ Show Spoiler +

On September 29 2010 06:46 QuoC wrote:
they always seem to be like 300 ahead of me, i wouldn't say this requires NO skill because I don't play toss and it's pretty tight timing for expanding, finding the minerals, and making sure each expo has 21 probes..

do you guys change the handicap on the computers? does it count? X_x i tried 1v3 insane with 100% handicap for all of em..


Hmm, try making them very hard instead since there is no actual achievement for 1v3 insane (only for 1v2 insane. Also, try to be as lean and mean as you can 21 probes each base, chrono boost, send one probe out to get the mineral bonuses. Hope you do it!


When using this for the 3v3 insane spread achs (z/t/p v z/t/p, one game, two achs), I didn't notice the insane AIs getting their usual bonus (7 per trip instead of 5) on the counter, but the only real advantage you get trying 1v2 is that both AIs will train units and then just sit there and do nothing with them, allowing you to focus on pure probes and expand once or twice to win. Oddly enough the best option would be PvTT, as both the terrans were last by a mile on income, even with mules around.


Ah, you are using this for your 3v3 achievements? Good plan.. I'll investigate.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
September 28 2010 22:59 GMT
#29
On September 29 2010 03:18 MangoTango wrote:
I guess this is a good way to get all the 1v1 comp achievements too.


I just realized the achievements are for 250 wins, which would take 60 hours to do. I'm not doing this shit for 60 hours just to get cheesemints. Goddamn Blizzard, who is going to win 250 games against AI?
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Lucky Strike
Profile Joined July 2010
Canada34 Posts
September 28 2010 23:23 GMT
#30
I can confirm 1v4 works as well. For the 4th AI who shares either the north or south with you (depending on where you are), the game counts its minerals as your team's so it's actually easier to beat than 1v3.
IdrA has left the game.
awu25
Profile Joined April 2010
United States2003 Posts
September 29 2010 04:10 GMT
#31
On September 29 2010 07:59 MangoTango wrote:
Show nested quote +
On September 29 2010 03:18 MangoTango wrote:
I guess this is a good way to get all the 1v1 comp achievements too.


I just realized the achievements are for 250 wins, which would take 60 hours to do. I'm not doing this shit for 60 hours just to get cheesemints. Goddamn Blizzard, who is going to win 250 games against AI?

let's make all achievements easy and quick to get
would that be fair?
ShauNotDeaD
Profile Joined May 2010
United States9 Posts
September 29 2010 05:34 GMT
#32
Not sure I should admit it publicly but I can attest that it works even after patch 1.1.1, and I found it's easier as terran. Didn't try toss but watched the video.

10 supply, 12 rax, 15 orbital, and then you can build CC's in base around 16 and 20 or so (not sure on those numbers).

When CC's finish, load em up with 5 SCVs and fly them to nearby expos (don't have to worry about lava and maynerding), and make them orbitals asap as well.

I only used one mule in my main, and saved the rest for expos so my main wouldn't mine out.

I beat 2 Insane AI by about 7-8k minerals, and I beat 3 Insane AI by 2k minerals.

Fighting!
Gudeldar
Profile Joined August 2010
United States1200 Posts
September 29 2010 05:39 GMT
#33
On September 29 2010 08:23 Lucky Strike wrote:
I can confirm 1v4 works as well. For the 4th AI who shares either the north or south with you (depending on where you are), the game counts its minerals as your team's so it's actually easier to beat than 1v3.



I tried this and I didn't get the achievement for it. Did I do something wrong?
DoomsVille
Profile Joined August 2010
Canada4885 Posts
September 29 2010 07:43 GMT
#34
Worked like a charm.

Now if only there was some super easy way to do 4v4 achievements.
Alaric
Profile Joined November 2009
France45622 Posts
September 29 2010 09:30 GMT
#35
On September 29 2010 13:10 awu25 wrote:
Show nested quote +
On September 29 2010 07:59 MangoTango wrote:
On September 29 2010 03:18 MangoTango wrote:
I guess this is a good way to get all the 1v1 comp achievements too.


I just realized the achievements are for 250 wins, which would take 60 hours to do. I'm not doing this shit for 60 hours just to get cheesemints. Goddamn Blizzard, who is going to win 250 games against AI?

let's make all achievements easy and quick to get
would that be fair?


Or, uh, let's make them fun to get. Fighting an AI this number of times is quite tedious.
Cant take LMS hipsters serious.
awu25
Profile Joined April 2010
United States2003 Posts
September 29 2010 19:01 GMT
#36
On September 29 2010 18:30 Alaric wrote:
Show nested quote +
On September 29 2010 13:10 awu25 wrote:
On September 29 2010 07:59 MangoTango wrote:
On September 29 2010 03:18 MangoTango wrote:
I guess this is a good way to get all the 1v1 comp achievements too.


I just realized the achievements are for 250 wins, which would take 60 hours to do. I'm not doing this shit for 60 hours just to get cheesemints. Goddamn Blizzard, who is going to win 250 games against AI?

let's make all achievements easy and quick to get
would that be fair?


Or, uh, let's make them fun to get. Fighting an AI this number of times is quite tedious.

you clearly have never seen any of the WoW achievements (mainly grinding rep ones)
achievements are optional, if you don't like doing them, you don't have to
Jarhead
Profile Joined September 2009
United States53 Posts
September 29 2010 19:16 GMT
#37
Uh oh, achievements are down. Could Blizzard have caught wind of this?
leetchaos
Profile Blog Joined November 2008
United States395 Posts
September 29 2010 19:33 GMT
#38
Even easier way to win 1vs7 insane.

> Make a map with an island and play Terran
> Float to island and mass turrets
> Make BC's and clean up the AI's
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
September 29 2010 19:42 GMT
#39
On September 29 2010 13:10 awu25 wrote:
Show nested quote +
On September 29 2010 07:59 MangoTango wrote:
On September 29 2010 03:18 MangoTango wrote:
I guess this is a good way to get all the 1v1 comp achievements too.


I just realized the achievements are for 250 wins, which would take 60 hours to do. I'm not doing this shit for 60 hours just to get cheesemints. Goddamn Blizzard, who is going to win 250 games against AI?

let's make all achievements easy and quick to get
would that be fair?


More like, make it so you don't have to win 800 FFAs to get all the achievements. Who in the fuck is going to play 3200 FFAs, assuming you win 1/4?
"One fish, two fish, red fish, BLUE TANK!" - Artosis
EZjijy
Profile Blog Joined February 2010
United States1039 Posts
September 29 2010 20:14 GMT
#40
Wow...lol It worked perfectly. Saves me a lot of time.
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