The LiquidLegends Lounge - Page 348
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Dandel Ion
Austria17960 Posts
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Purge
Canada372 Posts
On August 10 2015 19:03 TheEmulator wrote: I bet you are the better Purge though ![]() From what Ive seen of his stream, Im far more fun to be around ![]() | ||
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Eppa!
Sweden4641 Posts
On August 10 2015 13:34 killerdog wrote: I believe the rumour was he went drinking with 2gd, and they started shotting whisky, then he woke up in the drunk tank next morning. IIRC he threw up in a club? It's pretty standard to be thrown out of places when to drunk idk police is rare but it happens. | ||
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TheEmulator
28104 Posts
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jcarlsoniv
United States27922 Posts
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AsmodeusXI
United States15536 Posts
I no longer lack that memory. | ||
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Gahlo
United States35174 Posts
On August 10 2015 22:21 AsmodeusXI wrote: I forgot what getting a mega-sunburn was like. I no longer lack that memory. I miss sunburn. I got straight to sun poisoning now. | ||
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jcarlsoniv
United States27922 Posts
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Gahlo
United States35174 Posts
On August 10 2015 22:32 jcarlsoniv wrote: After getting the worst sunburn of my life last year, I will never not wear sunscreen again. I don't need anything too intense - generally fine with something like 30 SPF. But after playing in the Memorial Day frisbee tournament under the cloudless sky for ~6 hours, I was torched for 3 weeks. That's not a mistake I'll make again. Clouds sucker a ton of people. Cloudy days are actually worse if the sun is strong. | ||
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jcarlsoniv
United States27922 Posts
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AsmodeusXI
United States15536 Posts
I thought it would stay cloudy. I thought I wouldn't be out for as long as I was. I thought I'd be safe from the sun like I normally am (for a pale white person). I was wrong. Also, heat exhaustion is intense. I say this because I am mostly an indoor human, so I'm sure some of you "real people" know this already, but damn. | ||
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Seuss
United States10536 Posts
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Requizen
United States33802 Posts
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Requizen
United States33802 Posts
+ Show Spoiler + ![]() Ah, hm. I dunno. If you can hit face twice, it's basically 0 mana 4 face damage, I guess? Seems kinda awkward, but also kinda good if you can get the Coins for combo stuff. Rogue's not my thing so I'm sure other people have beter opinions. | ||
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Alaric
France45622 Posts
On the other hand most of the time when my opponent doesn't drop something on turn 2 it's either because he has a weapon or he's a mage/druid sitting on frostbolt/wrath, so without stealth he's not all that good. I dunno, the effect is nice on paper, but base on my own experience with early drops you shouldn't expect to hit face more than once (and even then against aggro it may be detrimental). | ||
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TheYango
United States47024 Posts
On August 10 2015 23:55 Alaric wrote: On the other hand most of the time when my opponent doesn't drop something on turn 2 it's either because he has a weapon or he's a mage/druid sitting on frostbolt/wrath, so without stealth he's not all that good. I dunno, the effect is nice on paper, but base on my own experience with early drops you shouldn't expect to hit face more than once (and even then against aggro it may be detrimental). A 2-drop being good enough to draw removal isn't a drawback. | ||
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Dandel Ion
Austria17960 Posts
mb rogue will be a somewhat manly class after this expansion tho, who knows On August 10 2015 23:58 TheYango wrote: A 2-drop being good enough to draw removal isn't a drawback. again, in current rogue decks that really isn't relevant since there isn't much else to keep that removal away from | ||
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AsmodeusXI
United States15536 Posts
On August 10 2015 23:45 Requizen wrote: New Rogue card: + Show Spoiler + ![]() Ah, hm. I dunno. If you can hit face twice, it's basically 0 mana 4 face damage, I guess? Seems kinda awkward, but also kinda good if you can get the Coins for combo stuff. Rogue's not my thing so I'm sure other people have beter opinions. Combo and mana generator, but only if it can survive a turn and hit face. In my experience, that's a pretty large if, especially for a card that's recognizably snowbally. | ||
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WaveofShadow
Canada31495 Posts
On August 10 2015 23:55 Alaric wrote: The Coin is typically what you'd need to allow a combo, and I can see it being good for tempo too, that is, making tempo stronger when you've got stuff (say you have the coin, you keep SI:7 in starting hand as usual, coin burglar out, your opponent plays his 2-drop, you go face and use the coin to drop the agent and remove the enemy threat with the combo). On the other hand most of the time when my opponent doesn't drop something on turn 2 it's either because he has a weapon or he's a mage/druid sitting on frostbolt/wrath, so without stealth he's not all that good. I dunno, the effect is nice on paper, but base on my own experience with early drops you shouldn't expect to hit face more than once (and even then against aggro it may be detrimental). Blizz is impressing me a little with where they're willing to go with new mechanics. This one I hope to see again---it exists in MTG currently as 'renown' but it isn't very good and the choice to deal damage to the player isn't up to the attacking player most of the time, making the mechanic far more interesting and potentially deep (at least as deep as HS goes) in HS. | ||
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TheYango
United States47024 Posts
On August 10 2015 23:59 Dandel Ion wrote: again, in current rogue decks that really isn't relevant since there isn't much else to keep that removal away from Sure, but 2-drops that die to removal aren't fundamentally invalidated by that fact, given that nearly every 2-drop dies to removal, and in most cases forcing more powerful removal spells for early threats is still reasonable. Not being good in current deck archetypes is an entirely different argument. On August 11 2015 00:01 WaveofShadow wrote: Blizz is impressing me a little with where they're willing to go with new mechanics. This one I hope to see again---it exists in MTG currently as 'renown' but it isn't very good and the choice to deal damage to the player isn't up to the attacking player most of the time, making the mechanic far more interesting and potentially deep (at least as deep as HS goes) in HS. Ehh, this isn't really Renown Wave. It's really just Thieving Magpie except it only gives you Coins rather than drawing cards. The distinct part of Renown is the "only activates once" part, which lets them put different kinds of state-based effects that would be untenable or mechanically unwieldy otherwise. | ||
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