The LiquidLegends Lounge - Page 349
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Scip
Czech Republic11293 Posts
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Seuss
United States10536 Posts
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mordek
United States12705 Posts
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TheYango
United States47024 Posts
On August 11 2015 00:12 Scip wrote: meh, the burglar is almost interesting. There are some ways to make it give the coin back if you play it T2 (like if you have backstab) or if the enemy just doesn't have early drops, but there are also quite a few scenarios when it doesn't get any value even on T2 and unlike a lot of other 2 drops that are played a lot (knife juggler, haunted creeper, mad scientist, shielded minibot) it's got virtually no value later on in the game. Overall my prediction is that the card doesn't have enough value to be played in midrange/oil rogue and it doesn't have enough tempo to be played in face rogue. Could be wrong though. This is the far more relevant drawback in my mind than "dies to removal turn 2". | ||
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Eppa!
Sweden4641 Posts
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Requizen
United States33802 Posts
On August 11 2015 00:16 TheYango wrote: This is the far more relevant drawback in my mind than "dies to removal turn 2". This is the reason I hate using Zombie Chow. Turn 1, great body that can remove pretty much anything early game. Turn 4+, why would I ever use this card? | ||
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mordek
United States12705 Posts
On August 11 2015 00:22 Requizen wrote: This is the reason I hate using Zombie Chow. Turn 1, great body that can remove pretty much anything early game. Turn 4+, why would I ever use this card? Auchenai Soulpriest of course! | ||
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Seuss
United States10536 Posts
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WaveofShadow
Canada31495 Posts
On August 11 2015 00:02 TheYango wrote: Sure, but 2-drops that die to removal aren't fundamentally invalidated by that fact, given that nearly every 2-drop dies to removal, and in most cases forcing more powerful removal spells for early threats is still reasonable. Not being good in current deck archetypes is an entirely different argument. Ehh, this isn't really Renown Wave. It's really just Thieving Magpie except it only gives you Coins rather than drawing cards. The distinct part of Renown is the "only activates once" part, which lets them put different kinds of state-based effects that would be untenable or mechanically unwieldy otherwise. Sorry it's more like the 'loot" mechanic which was never given an official keyword. I just associate it more with renown because it's what I'm more exposed to. More experienced players would have compared that to loot quicker. Edit nvm I'm dumb it's not loot either. It's just an effect a few cards have had (Jhessian thief being the one in magic origins ) | ||
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TheYango
United States47024 Posts
On August 11 2015 00:22 Requizen wrote: This is the reason I hate using Zombie Chow. Turn 1, great body that can remove pretty much anything early game. Turn 4+, why would I ever use this card? You use it because having a dead draw against the decks it's good against doesn't matter if you survived to turn 4+ in the first place. On August 11 2015 00:28 WaveofShadow wrote: Sorry it's more like the 'loot" mechanic which was never given an official keyword. I just associate it more with renown because it's what I'm more exposed to. More experienced players would have compared that to loot quicker. Well, no, it's not loot either, lol. "Looting" is "draw X cards, then discard X cards", named after Merfolk Looter. | ||
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WaveofShadow
Canada31495 Posts
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jcarlsoniv
United States27922 Posts
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TheYango
United States47024 Posts
Typical soniv, tbh. | ||
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mordek
United States12705 Posts
On August 11 2015 00:32 WaveofShadow wrote: Yeah I corrected myself again. I pretend to know tons about MTG now but I still make tons of mistakes like that. Don't quit posting though Happy to see you on here.You may have been thinking of Jeskai elder which has the "Magpie" effect but looted instead of only draw. | ||
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jcarlsoniv
United States27922 Posts
On August 11 2015 00:36 TheYango wrote: lol the DotA hype instantly died the moment TI ended and you discovered RL Typical soniv, tbh. 100% game ADD It's been a while since I've gotten so sucked into a game like I have with Rocket League, and I've only played for a night. But part of it is that RL games are super quick and hype and I feel like I'm contributing. | ||
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WaveofShadow
Canada31495 Posts
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jcarlsoniv
United States27922 Posts
On August 11 2015 00:42 WaveofShadow wrote: What makes that game fun exactly? I've seen people playing it and it just doesn't seem interesting to me. In fact it seems like it would be really frustrating to get the ball to go where you want. The controls are very simple. Despite that, there's still a bit of a learning curve with the physics and self/ball control, but once you start to grasp the basics, you start being able to do some pretty cool things. The game clock is only 5 minutes, but so much happens in that time. It's very fast paced, but still great casual fun when you're playing with friends. I was laughing for 4-5 hours straight last night. You can fly with your rocket, drive on walls, crash through people and blow up their cars, bump people out of the way, make crazy saves... Its elegance is in its simplicity. | ||
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Sunaj
Canada2041 Posts
On August 11 2015 00:35 jcarlsoniv wrote: Very good chance I'll be streaming Rocket League tonight I will be there Sonivbro. + Show Spoiler + unless I'm not, but I hope to be On August 11 2015 00:42 WaveofShadow wrote: What makes that game fun exactly? I've seen people playing it and it just doesn't seem interesting to me. In fact it seems like it would be really frustrating to get the ball to go where you want. Watching it, to me, it's soccer with exploding, jumping, stunting cars, how is that not awesome ![]() | ||
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Crusnik
United States5378 Posts
I think I'm too tired to play dota today, but so FFXIV instead, unless I feel up for it later on after I eat and relax for a few hours in my own chair, because fuck red eye flights. Granted, Las Vegas didn't disappoint, first thing I saw when I disembarked were slot machines and a gaming lounge, so yeah | ||
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onlywonderboy
United States23745 Posts
On August 11 2015 00:49 jcarlsoniv wrote: The controls are very simple. Despite that, there's still a bit of a learning curve with the physics and self/ball control, but once you start to grasp the basics, you start being able to do some pretty cool things. The game clock is only 5 minutes, but so much happens in that time. It's very fast paced, but still great casual fun when you're playing with friends. I was laughing for 4-5 hours straight last night. You can fly with your rocket, drive on walls, crash through people and blow up their cars, bump people out of the way, make crazy saves... Its elegance is in its simplicity. Do we have enough people to do some inhouses? I'd be down for some games. Also premade ranked 3v3s is coming later this month. | ||
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Happy to see you on here.