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AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
April 01 2015 19:23 GMT
#93641
People who don't really care probably did because aliens, spaceships and lasers = scifi.
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
April 01 2015 19:24 GMT
#93642
On April 02 2015 04:22 Slayer91 wrote:
did people really classify star wars as sci fi though


I think if you asked people what they considered Star Wars, sci-fi will be the most common answer you get.
TranslatorBaa!
Frudgey
Profile Joined September 2012
Canada3367 Posts
April 01 2015 19:24 GMT
#93643
Until Cheep made his post, I would have called Star Wars a science fiction.
It is better to die for The Emperor than live for yourself.
Slayer91
Profile Joined February 2006
Ireland23342 Posts
Last Edited: 2015-04-01 19:25:58
April 01 2015 19:25 GMT
#93644
On April 02 2015 02:55 Frudgey wrote:
Show nested quote +
On April 02 2015 02:40 Slayer91 wrote:
really???
Brood war
>>every RTS ever
//I don't think we can discount Command and Conquer games entirely. Sure Blizzard games might have been more successful, but I think Command and Conquer predates Brood War and Warcraft. Dune II is what I would call revolutionary.
War3-->dota-->every moba
//I see your point here, but I think Blizzard just gave the tools to the modders to influence every moba that came after Warcraft 3. I don't think it was Blizzard who did the work here, but the modders.
WoW-->first really huge MMO and became the standard format for one
//I think there were very successful MMO's before WoW. Namely, Runescape. Sure WoW implemented some changes which would inspire MMO's to come, but I don't think they revolutionized the genre.
Diablo still standard format for ARPGS like PoE is now
//Okay you can have this one.
Hearthstone? TCG that you can properly play online since card game format sort of outdated
//I see where you're coming from, but I'm not entirely sure about this one. I feel like all they really did was make trading card games more accessible.

holy shit
the only thing they didnt revolutionize for PC gaming was Shooters since fighters dont exist in pc games really

they definitely didnt invent any of the genres but they sure did revolutionize them

Well first of all we can have different perspectives of what "a sudden, complete or marked change in something" entails. It might just be the case that I think that a "revolution" in gaming pertains to something "bigger" for lack of a better term.


you kind of contradicted yourself here. The modders did the work in war3 but meanwhile dune 2 is revolutionary?
we know dune 2 was a shit game, but it paved the way for BW so either you give blizzard credit for BW or you don't give the dota 2 modders credit

obviously dota was created by modders but facilitated by battle.net and the blizzard map moding which was unreal

On April 02 2015 04:24 Carnivorous Sheep wrote:
Show nested quote +
On April 02 2015 04:22 Slayer91 wrote:
did people really classify star wars as sci fi though


I think if you asked people what they considered Star Wars, sci-fi will be the most common answer you get.


star wars if fucking star wars wtf
its sort of a league of its own
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2015-04-01 19:27:35
April 01 2015 19:27 GMT
#93645
I mean you can answer to questions with tautologies every time teut but I think you'll find people will get incredibly fucking annoyed with you really quickly

I'd have said it's scifi fantasy. You got spaceships and you got magic.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Seuss
Profile Blog Joined May 2010
United States10536 Posts
April 01 2015 19:28 GMT
#93646
Star Wars is a Space Opera.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
April 01 2015 19:29 GMT
#93647
meh not a fan.
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
Slayer91
Profile Joined February 2006
Ireland23342 Posts
Last Edited: 2015-04-01 19:31:21
April 01 2015 19:29 GMT
#93648
On April 02 2015 04:27 Scip wrote:
I mean you can answer to questions with tautologies every time teut but I think you'll find people will get incredibly fucking annoyed with you really quickly


they do that anyway
you are just being salty toward me because you want to watch naruto
i can sense your nikshimi from a mile away
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
April 01 2015 19:31 GMT
#93649
Star Wars did nothing wrong
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Seuss
Profile Blog Joined May 2010
United States10536 Posts
April 01 2015 19:32 GMT
#93650
On April 02 2015 04:29 SHr3DD3r wrote:
meh not a fan.


I'm not kidding: http://en.wikipedia.org/wiki/Space_opera
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
April 01 2015 19:32 GMT
#93651
I mean ultimately trying to draw clear genre and subgenre divisions is an exercise in futility. But if you're just tracing influence then Star Wars is definitely does't derive from what is broadly considered science fiction, and relies more on a mishmash of fantasy/western/adventure stories that are all broadly part of the same monomyth. There's obviously huge overlap and crossover and definitions change over time, but Star Wars isn't really what most critics would consider "sci fi" in the critical sense of the word.
TranslatorBaa!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2015-04-01 19:35:09
April 01 2015 19:33 GMT
#93652
On April 02 2015 04:17 red_ wrote:
Show nested quote +
On April 02 2015 03:56 Numy wrote:

WoW did basically populrize/create the "themepark" MMO. That may be their biggest achievement. It's still largely within a single genre and not the industry as a whole. Subscription stuff was around before WoW and will be around after wow. Nothing really changed in that regard.

On April 02 2015 03:50 red_ wrote:
If you don't think WoW revolutionized MMOs then there's no further discussion possible, since that is far and beyond the most obvious example.

Edit: I could easily just say "well 2001: A Space Odyssey really is what broke ground on cinematic visual effects, so George Lucas didn't really revolutionize anything, just improved upon it."


What would that have to do with CGI? Maybe another analogy please.


I narrowed down your post to this part, to show how you're minimizing WoW's impact on all of gaming. It'd be like saying that CoD:Modern Warfare wasn't revolutionary because it was 'just a new take on FPS,' when it completely changed the face of console gaming, with a little handoff from the Halo games that came before it(like WoW from EQ). Something doesn't have to be 100% original to be revolutionary(thus my 2001:A Space Odyssey analogy with regards to Star Wars visual effects).


While I agree with most of your points, you don't really say what impact WoW had on all of gaming. Mind elaborating how the landscape of gaming was different post wow compared to pre wow?

On April 02 2015 04:32 Carnivorous Sheep wrote:
I mean ultimately trying to draw clear genre and subgenre divisions is an exercise in futility. But if you're just tracing influence then Star Wars is definitely does't derive from what is broadly considered science fiction, and relies more on a mishmash of fantasy/western/adventure stories that are all broadly part of the same monomyth. There's obviously huge overlap and crossover and definitions change over time, but Star Wars isn't really what most critics would consider "sci fi" in the critical sense of the word.


I think the problem is the general use of the term "sci fi" has changed from what it traditionally meant. Now days people just use it for basically anything that's "future tech" regardless of if it actually fits into the mold of what "sci fi" is. They use sci fi for things that are really just fantasy set with "future tech".
Sunaj
Profile Joined November 2009
Canada2041 Posts
April 01 2015 19:34 GMT
#93653
On April 02 2015 04:24 Frudgey wrote:
Until Cheep made his post, I would have called Star Wars a science fiction.

Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
Last Edited: 2015-04-01 19:38:09
April 01 2015 19:36 GMT
#93654
Yeah, exactly, it just goes to my point about definitions changing over time. There's certainly nothing wrong with calling Star Wars sci-fi to mean "future-y space-y" stuff, which is why I specific it's only not scifi in the critical sense of the word, which relates to influence/impact which I think is how Star Wars entered into the conversation in the first place.

The whole point of genre labels is to give a broad framework for identifying and analyzing common tropes/plots/elements/etc. anyways, as long as everyone involved is clear on what general definitions are being employed any label is as good as any other really.
TranslatorBaa!
Frudgey
Profile Joined September 2012
Canada3367 Posts
April 01 2015 19:40 GMT
#93655
On April 02 2015 04:25 Slayer91 wrote:
Show nested quote +
On April 02 2015 02:55 Frudgey wrote:
On April 02 2015 02:40 Slayer91 wrote:
really???
Brood war
>>every RTS ever
//I don't think we can discount Command and Conquer games entirely. Sure Blizzard games might have been more successful, but I think Command and Conquer predates Brood War and Warcraft. Dune II is what I would call revolutionary.
War3-->dota-->every moba
//I see your point here, but I think Blizzard just gave the tools to the modders to influence every moba that came after Warcraft 3. I don't think it was Blizzard who did the work here, but the modders.
WoW-->first really huge MMO and became the standard format for one
//I think there were very successful MMO's before WoW. Namely, Runescape. Sure WoW implemented some changes which would inspire MMO's to come, but I don't think they revolutionized the genre.
Diablo still standard format for ARPGS like PoE is now
//Okay you can have this one.
Hearthstone? TCG that you can properly play online since card game format sort of outdated
//I see where you're coming from, but I'm not entirely sure about this one. I feel like all they really did was make trading card games more accessible.

holy shit
the only thing they didnt revolutionize for PC gaming was Shooters since fighters dont exist in pc games really

they definitely didnt invent any of the genres but they sure did revolutionize them

Well first of all we can have different perspectives of what "a sudden, complete or marked change in something" entails. It might just be the case that I think that a "revolution" in gaming pertains to something "bigger" for lack of a better term.


you kind of contradicted yourself here. The modders did the work in war3 but meanwhile dune 2 is revolutionary?
we know dune 2 was a shit game, but it paved the way for BW so either you give blizzard credit for BW or you don't give the dota 2 modders credit

obviously dota was created by modders but facilitated by battle.net and the blizzard map moding which was unreal


I see your point. Basically what I said is that "Oh Blizzard didn't create MOBAs they only gave the community the tools to do so", but then I go around and say "Oh Dune 2 was revolutionary" when you are saying that basically the same thing happened.

I think what I wanted to get across was that when Dune 2 came out, it was essentially the first RTS. You have a team of people who created a game, which was the first RTS. Yes they paved the way for others, and in a sense they only gave others the tools to do so, while they didn't contribute anything themselves. However, I believe that they did contribute something to the RTS - namely, they created the first one!

Where for Warcraft 3, Warcraft 3 was not a MOBA. Instead, people outside of the Warcraft 3 production team used their map editor to create the first MOBA. Granted, it wouldn't have been possible to for them to do so if Blizzard never made the map editor. In a way, Blizzard did help create the first MOBA. However, I maintain that they only gave the tools - the community created the first MOBA. Dune 2 didn't just give the tools - I also think that they created the first RTS. And at the time no one had seen anything like it! But compared to today's standards, yeah Dune 2 didn't age well!

I don't know if my distinction makes sense, or even if I made my point clear. And I concede that my point is possibly contradictory, as I don't know if that distinction that I attempted to make is even significant enough. Hope I cleared up the point that I was trying to make though.
It is better to die for The Emperor than live for yourself.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
Last Edited: 2015-04-01 19:47:13
April 01 2015 19:45 GMT
#93656
On April 02 2015 04:40 Frudgey wrote:
Show nested quote +
On April 02 2015 04:25 Slayer91 wrote:
On April 02 2015 02:55 Frudgey wrote:
On April 02 2015 02:40 Slayer91 wrote:
really???
Brood war
>>every RTS ever
//I don't think we can discount Command and Conquer games entirely. Sure Blizzard games might have been more successful, but I think Command and Conquer predates Brood War and Warcraft. Dune II is what I would call revolutionary.
War3-->dota-->every moba
//I see your point here, but I think Blizzard just gave the tools to the modders to influence every moba that came after Warcraft 3. I don't think it was Blizzard who did the work here, but the modders.
WoW-->first really huge MMO and became the standard format for one
//I think there were very successful MMO's before WoW. Namely, Runescape. Sure WoW implemented some changes which would inspire MMO's to come, but I don't think they revolutionized the genre.
Diablo still standard format for ARPGS like PoE is now
//Okay you can have this one.
Hearthstone? TCG that you can properly play online since card game format sort of outdated
//I see where you're coming from, but I'm not entirely sure about this one. I feel like all they really did was make trading card games more accessible.

holy shit
the only thing they didnt revolutionize for PC gaming was Shooters since fighters dont exist in pc games really

they definitely didnt invent any of the genres but they sure did revolutionize them

Well first of all we can have different perspectives of what "a sudden, complete or marked change in something" entails. It might just be the case that I think that a "revolution" in gaming pertains to something "bigger" for lack of a better term.


you kind of contradicted yourself here. The modders did the work in war3 but meanwhile dune 2 is revolutionary?
we know dune 2 was a shit game, but it paved the way for BW so either you give blizzard credit for BW or you don't give the dota 2 modders credit

obviously dota was created by modders but facilitated by battle.net and the blizzard map moding which was unreal


I see your point. Basically what I said is that "Oh Blizzard didn't create MOBAs they only gave the community the tools to do so", but then I go around and say "Oh Dune 2 was revolutionary" when you are saying that basically the same thing happened.

I think what I wanted to get across was that when Dune 2 came out, it was essentially the first RTS. You have a team of people who created a game, which was the first RTS. Yes they paved the way for others, and in a sense they only gave others the tools to do so, while they didn't contribute anything themselves. However, I believe that they did contribute something to the RTS - namely, they created the first one!

Where for Warcraft 3, Warcraft 3 was not a MOBA. Instead, people outside of the Warcraft 3 production team used their map editor to create the first MOBA. Granted, it wouldn't have been possible to for them to do so if Blizzard never made the map editor. In a way, Blizzard did help create the first MOBA. However, I maintain that they only gave the tools - the community created the first MOBA. Dune 2 didn't just give the tools - I also think that they created the first RTS. And at the time no one had seen anything like it! But compared to today's standards, yeah Dune 2 didn't age well!

I don't know if my distinction makes sense, or even if I made my point clear. And I concede that my point is possibly contradictory, as I don't know if that distinction that I attempted to make is even significant enough. Hope I cleared up the point that I was trying to make though.


I think the distinction makes perfect sense. Though if we're nitpicking, Aeon of Strife, a SC/SCBW mod, was the first popular MOBA/ARTS as we know it today and preceded DotA. There were a bunch of similar games floating around BNet back then as well, though AoS is generally credited as the first MOBA since it was the first one to get major traction.

On April 02 2015 04:46 Numy wrote:
Kickstarter would be a pretty recent thing that "revolutionized" gaming.

Show nested quote +
On April 02 2015 04:36 Carnivorous Sheep wrote:
Yeah, exactly, it just goes to my point about definitions changing over time. There's certainly nothing wrong with calling Star Wars sci-fi to mean "future-y space-y" stuff, which is why I specific it's only not scifi in the critical sense of the word, which relates to influence/impact which I think is how Star Wars entered into the conversation in the first place.

The whole point of genre labels is to give a broad framework for identifying and analyzing common tropes/plots/elements/etc. anyways, as long as everyone involved is clear on what general definitions are being employed any label is as good as any other really.


That makes sense. My problem is that when you call these shows sci-fi it isn't really that descriptive since the only thing they borrow from sci-fi is the future/spacey stuff where as they borrow heavily from fantasy so it makes more sense to call them fantasy genre or some kind of future/spacey subgenre of fantasy.


I like nitpicking on this sort of stuff so I like to "correct" people when they say Star Wars is sci-fi do ho ho.
TranslatorBaa!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2015-04-01 19:46:29
April 01 2015 19:46 GMT
#93657
Kickstarter would be a pretty recent thing that "revolutionized" gaming.

On April 02 2015 04:36 Carnivorous Sheep wrote:
Yeah, exactly, it just goes to my point about definitions changing over time. There's certainly nothing wrong with calling Star Wars sci-fi to mean "future-y space-y" stuff, which is why I specific it's only not scifi in the critical sense of the word, which relates to influence/impact which I think is how Star Wars entered into the conversation in the first place.

The whole point of genre labels is to give a broad framework for identifying and analyzing common tropes/plots/elements/etc. anyways, as long as everyone involved is clear on what general definitions are being employed any label is as good as any other really.


That makes sense. My problem is that when you call these shows sci-fi it isn't really that descriptive since the only thing they borrow from sci-fi is the future/spacey stuff where as they borrow heavily from fantasy so it makes more sense to call them fantasy genre or some kind of future/spacey subgenre of fantasy. Is there such a descriptor?
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
April 01 2015 19:48 GMT
#93658
On April 02 2015 04:46 Numy wrote:
Kickstarter would be a pretty recent thing that "revolutionized" gaming.


Hm, I'm not sure on that point. Sure Kickstarter launched a lot of small titles but it's still a very very fringe platform and never really launched any hardhitting blockbusters. The traditional studio/publishing model still dominates the industry. Crowdfunding remains niche, hardly revolutionary.
TranslatorBaa!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2015-04-01 19:53:07
April 01 2015 19:51 GMT
#93659
Well it opened up the avenue for alternate methods of funding which we see now more with stuff like early access and greenlight to an extent. While traditional model is still the predominate one it still helped lead the path for these other methods. It also fits in with Red's earlier point that something doesn't have to be 100% revolutionary to be revolutionary. I'm not quite sure if that is true or not but I think Kickstarter is a good example of that concept in terms of gaming as a whole.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
April 01 2015 19:58 GMT
#93660
Yea but the crowdfunding rebellion didn't overthrow the aristocratic publisher class, and the petit bourgeois studios continue to oppress the proletariat indies, backed by the venture capitalist pigs. No revolution.

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