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Straight outta Johto18973 Posts
On March 20 2015 06:28 Frudgey wrote: Hey MoonBear what is Liquid Legends stance on users bribing moderators to do things for them? Is it ban worthy? Encouraged? Has stuff like that even happened before? That's... quite an unusual question? I mean, I'm not sure exactly why you'd need to bribe someone on staff lol. If you need us to do things like re-enable editing of a thread OP, or if there's a news thread that deserves to be on the front page then you can just message someone and we're happy to help out. If there are bad posts that need to be mod actioned, you can just report it. All mods get a notification that appears when they log in about any reports that haven't been dealt with.
+ Show Spoiler +Btw I accept Visa, Mastercard, cheque, hard cold cash in unassuming brown paper bags, and suitcases full of gold bars.
On March 20 2015 06:33 wei2coolman wrote: Depends on the bribe. I'm pretty sure you can bribe moonbear with cute pokemon gifs. I can neither confirm nor deny this rumour.
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On March 20 2015 04:05 PrinceXizor wrote:Show nested quote +On March 20 2015 03:57 Eppa! wrote: A buffer system is just a cop out to make lazy play possible. Fighting games are always an advanced RPS game. Parry lets you do more clutch plays and hard reads. That's an oversimplification. buffering also allows for otherwise impossible actions. buffering a throw tech and a crouch block simultaneously gives a defenders advantage that wouldn't exist otherwise. being able to cover two of four options rather than only one lets you sacrifice your defense in certain area (such as to the air game) to reset a bad situation in the ground game. Buffering allows somewhat lazy play as a side effect, but the good it does is far more important to the development of the game. allowing parrying instead of buffering creates the opposite problem, with no buffering but only parrying you could cover every option by backing up and parrying, with the only option to get past the parry being a grab which would cause some serious problems without homogenizing the cast. claiming that buffering is a pure negative ignores so much. a 2 frame buffering window wouldn't make the game easier unless you could hit 2 frame windows but not 1 frame windows, for example. and 2 frame windows wouldn't be considered lazy. Suggesting anything that makes inputs simpler in any way makes the game lazy or easy is weird to me. IS negative edge lazy to you? Is this a troll post? Obviously buffering creats new strategies. Options that that reduce or sacrifice riskier defensive options only reduces the depth of a players game play. A string is always better skills wise in fighting games than a true combo and setting up a string from a soft read should be better than setting up a combo from semi hard read. The defender out of neutral game should always be in disadvantages position. Backing up and only parrying sacrifices stage control with no reason for the opponent to attack. A 1 frame buffering helps a lot in 1 frame move sure its not lazy but the difference between 2 and 3 frames its goes from semi reliable to reliable. It also reduces variance making a choice between risky and safer removed from the game. Its casualstone where its a matter of probability but a matter of if you can execute it so its worth it.
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LOL px the master at getting accused of being a troll
nobody thinks he's smart enough to pull it off unless he's so smart he's perfect at disguising it at all times
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Straight outta Johto18973 Posts
Oh on a side note some startup company was giving away £25 gift cards near my office today. Apparently it's some company that delivers meal ingredients and recipes to your home? If you want the code I'm happy to give these away since I don't find it useful at all.
EDIT: It only works in the UK
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On March 20 2015 06:51 MoonBear wrote: Oh on a side note some startup company was giving away £25 gift cards near my office today. Apparently it's some company that delivers meal ingredients and recipes to your home? If you want the code I'm happy to give these away since I don't find it useful at all.
EDIT: It only works in the UK There was a company like that in the US already. Think of it like Loot Crate, except with fresh food ingredients and instruction manual on how to prepare the ingredients.
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I don't know how to respond to that post Eppa. You begin by accusing me of trolling and then proceed to agree with me and disagree at random with no actual content to the post except your absolutisms that are very obviously false, so really i'm done. lol can't talk about a topic when you are drawing a line in the sand and covering your ears. not worth it. you really don't seem to have much more than your stance that parrying is good buffering is bad. so let's leave it at that.
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Eh you are only single person that I know that knows what a buffering system is that thinks its good.
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So, Red/Yangers, thoughts on this?
* In ranked matches, the average MMR of each team is now shown during hero selection, and the top MMR on each team is shown next to that player’s hero portrait.
Personally, I don't care since I've played 11 RMM games, but meh, I guess it helps out the top 1% of players so that they know they are 2k higher than their teams.
Trench will be terrible, but it's the trench and players are shit anyway.
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United States47024 Posts
As if I needed another reason to not play ranked.
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United States23745 Posts
Anyone have any good documentaries they would recommend? I just watched The Jinx and put me in a mood to watch some more.
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On March 20 2015 07:23 onlywonderboy wrote: Anyone have any good documentaries they would recommend? I just watched The Jinx and put me in a mood to watch some more. jiro dreams of sushi.
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ikr? RMM is cancer, playing solo is cancer, playing with 2-3 is cancer.
Are you watching Dotapit? MyI.gog1 was cliffed for 3 minutes, still highest networth on his team and 3rd overall, vs HR.
#justjuggthings
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On March 20 2015 07:15 Eppa! wrote: Eh you are only single person that I know that knows what a buffering system is that thinks its good. It depends, i mean buffering is what makes melee not crap at the same time you know? buffering allows wave dashing and L cancelling to exist because of the way the game is coded.
There are benefits as long as the tech exists. There are also fighting games with pseudo buffering nowadays. that buffer certain commands but not others that offer the best of both worlds.
On March 20 2015 07:24 wei2coolman wrote:Show nested quote +On March 20 2015 07:23 onlywonderboy wrote: Anyone have any good documentaries they would recommend? I just watched The Jinx and put me in a mood to watch some more. jiro dreams of sushi.
That is seriously the best documentary. It motivates me soo much.
EDIT: im gonna rewatch it tonight ^_^
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United States47024 Posts
On March 20 2015 07:26 PrinceXizor wrote: melee not crap Who are you and what have you done with PX?
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Baa?21247 Posts
Man I still haven't watched Jiro dreams of sushi. I should at some point. And go eat sushi.
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United States23745 Posts
On March 20 2015 07:24 wei2coolman wrote:Show nested quote +On March 20 2015 07:23 onlywonderboy wrote: Anyone have any good documentaries they would recommend? I just watched The Jinx and put me in a mood to watch some more. jiro dreams of sushi. It's been in my Netflix queue for forever.
I decided to watch I Hate Christian Laettner, seems appropriate with all the NCAA talk.
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On March 20 2015 07:30 TheYango wrote:Who are you and what have you done with PX? I hate it, but even i've admitted before that its not a crap game. melee without wavedashing or L cancelling with be horrific though, easily worse than brawl with its random tripping imo.
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11589 Posts
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11589 Posts
On March 20 2015 07:33 PrinceXizor wrote:Show nested quote +On March 20 2015 07:30 TheYango wrote:On March 20 2015 07:26 PrinceXizor wrote: melee not crap Who are you and what have you done with PX? I hate it, but even i've admitted before that its not a crap game. melee without wavedashing or L cancelling with be horrific though, easily worse than brawl with its random tripping imo. LOL
okay, bud
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