[GSL] Code A Season 1 2016 - Day 9 - Page 11
Forum Index > StarCraft 2 Tournaments |
Cricketer12
United States13966 Posts
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gingerfluffmuff
Austria4570 Posts
On February 05 2016 19:29 Mozdk wrote: People and progamers are totally forgetting how the game played out O.o just the norm | ||
Penev
28451 Posts
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Marth
Germany146 Posts
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Schelim
Austria11528 Posts
On February 05 2016 19:31 Marth wrote: Tastosis don't know Carbot? Booo they definitely do. probably just a brainfart. | ||
Heartland
Sweden24579 Posts
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Koivusto
Finland542 Posts
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Cricketer12
United States13966 Posts
On February 05 2016 19:32 Heartland wrote: interesting base layout choices for DRG Same logic as hush on prior terrace? Doesnt really make sense though ![]() | ||
Heartland
Sweden24579 Posts
prior terrace : P But I dunno what that was, I sort of phased out during that game | ||
seemsgood
5527 Posts
Korean struggle with that composition.Some one pointed out in here because DKim didn't even explain why zerg struggle vs protoss in korea LOL... | ||
gingerfluffmuff
Austria4570 Posts
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Cricketer12
United States13966 Posts
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Heartland
Sweden24579 Posts
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Cricketer12
United States13966 Posts
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Heartland
Sweden24579 Posts
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Nerchio
Poland2633 Posts
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Cricketer12
United States13966 Posts
On February 05 2016 19:35 Heartland wrote: I like the single Phoenix Hush makes to clear out OLs Much like single viking, but i kinda like it better here | ||
Heartland
Sweden24579 Posts
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Salteador Neo
Andorra5591 Posts
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seemsgood
5527 Posts
On February 05 2016 19:35 Heartland wrote: God it's disgusting how fast Zerg can get out Lurkers You can even rush brood lord, infestor with 2 base LOL. | ||
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