[GSL] Code A Season 1 2016 - Day 2 - Page 23
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deacon.frost
Czech Republic12125 Posts
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Alchemik
Poland7124 Posts
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Musicus
Germany23570 Posts
On January 13 2016 21:53 Elentos wrote: Afreeca seems to be having way better production value for GSL than GOM last year. Makes sense people go check it out. And it turns out people like more than 360p . | ||
Inflicted
Australia18228 Posts
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argonautdice
Canada2704 Posts
On January 13 2016 21:53 Alchemik wrote: lol that lib was retarded gumi libtard? | ||
Charoisaur
Germany15828 Posts
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graNite
Germany4434 Posts
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Musicus
Germany23570 Posts
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Sif_
Brazil3106 Posts
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Makro
France16890 Posts
On January 13 2016 21:55 Musicus wrote: Those flames around the map make this even more intense :D. it makes the game more alive | ||
Charoisaur
Germany15828 Posts
On January 13 2016 21:55 graNite wrote: there is a real problem with the ravager... any defensive unit can be taken out with the bile (mine tank liberator) and all other units just get overrun by roaches at this stage banshees counter them. just have to scout it | ||
Musicus
Germany23570 Posts
so that's what sc2 needed all along, and we were trying to change the economy... | ||
The_Templar
your Country52797 Posts
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HellHound
Bulgaria5962 Posts
On January 13 2016 21:55 graNite wrote: there is a real problem with the ravager... any defensive unit can be taken out with the bile (mine tank liberator) and all other units just get overrun by roaches at this stage A unit that get attack early. That is a problem. | ||
Elentos
55456 Posts
Also RIP GuMiho. | ||
graNite
Germany4434 Posts
On January 13 2016 21:56 Charoisaur wrote: banshees counter them. just have to scout it banshee plays also get overrun by roaches... | ||
Swisslink
2949 Posts
On January 13 2016 21:55 graNite wrote: there is a real problem with the ravager... any defensive unit can be taken out with the bile (mine tank liberator) and all other units just get overrun by roaches at this stage One could also argue that 5 marines and nothing else (not even a bunker) might not be the best way to deal with this kind of push. | ||
Charoisaur
Germany15828 Posts
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deacon.frost
Czech Republic12125 Posts
On January 13 2016 21:56 Musicus wrote: so that's what sc2 needed all along, and we were trying to change the economy... As always, everything is more alive with flames. Gives 40 HP to every car, 60 HP to every bike! edit: I mean horse power, not hit points | ||
Zetter
Germany629 Posts
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