[ShoutCraft] Sandisk Invitational II - Day 3 - Page 21
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Topin
Peru10045 Posts
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ddayzy
259 Posts
On November 16 2015 01:07 Elentos wrote: And...? Even if Lilbow responded perfectly to every all-in, would that have made the games good? Doubtful. Yes it would. I don't understand why people consider games that are not 20min+ bad. I love the intensitity in early game aggression which is why I'm loving LotV so much. The decision making and micro needed for those low eco aggressiv games are immense and much more entertaining to watch then turteling for 30+min and fight one-two fights and game over. | ||
Topdoller
United Kingdom3860 Posts
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keglu
Poland485 Posts
On November 16 2015 00:10 HellHound wrote: Show me a hots tvz where the zerg army isn't bigger if the terran hasn't done game ending damage Im confused. Is it not standard bio TvZ where both sides stay at around equal supply(and that with Zerg having usually more workers) It's not PvZ. | ||
Elentos
55466 Posts
On November 16 2015 02:11 ddayzy wrote: Yes it would. I don't understand why people consider games that are not 20min+ bad. And I don't understand why people overinterpret comments on the internet. Oh well. I never said that, but there's a difference between short and intense games and short games where one player is obviously ded. Case in point, game 5. It was 4 minutes long but there was no intensity because TY was obviously gonna lose. | ||
KingofdaHipHop
United States25602 Posts
On November 16 2015 03:17 keglu wrote: Im confused. Is it not standard bio TvZ where both sides stay at around equal supply(and that with Zerg having usually more workers) It's not PvZ. Zero army scales up more quickly because the units are weaker but cheaper. Once the game goes on long enough Terran had an army supply advantage. | ||
keglu
Poland485 Posts
On November 16 2015 03:51 KingofdaHipHop wrote: Zero army scales up more quickly because the units are weaker but cheaper. Once the game goes on long enough Terran had an army supply advantage. Hellions and marines which are core in early TvZ are cheapest units in the game (per supply) | ||
DSK
England1110 Posts
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jalstar
United States8198 Posts
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smOOthMayDie
United States997 Posts
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BathTubNZ
New Zealand2556 Posts
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ZAiNs
United Kingdom6525 Posts
On November 16 2015 02:43 Topdoller wrote: LoTV is definitely more exciting than HoTS, due to the action happening faster although i have a feeling once Blizz swings the nerf bat on a few units, it turn out just like HoTS in the end, dull flat and boring units with a stale meta I think it's quite clear the dev team want extremely powerful units that can allow for large comebacks. | ||
Martinni
Canada169 Posts
On November 16 2015 09:46 smOOthMayDie wrote: can we get replays?? +1 would be nice to have the replays! | ||
ClanWars
United States330 Posts
For the umpteenth time, we are not releasing replays. It is absolutely not worth disadvantaging progamers for the few people who actually want to download them. | ||
ClanWars
United States330 Posts
ByuN - $460 Solar - $250 TY - $160 Bomber - $130 267 total votes | ||
Ansibled
United Kingdom9872 Posts
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Elentos
55466 Posts
On November 17 2015 01:44 ClanWars wrote: Community bonus pool day 3 results ByuN - $460 Solar - $250 TY - $160 Bomber - $130 267 total votes RIP Passion | ||
DeathSoror
United States122 Posts
On November 17 2015 01:43 ClanWars wrote: For the umpteenth time, we are not releasing replays. It is absolutely not worth disadvantaging progamers for the few people who actually want to download them. Totally respect the pros not wanting to release their replays, but I will respectfully disagree that "few people" download them. Spawning Tool has really solid analytics about people looking at the data extracted from the replays as well as downloading the replays directly. In anyways, thanks for the hard work and quick effort to run this tournament: it's great to see such high quality content and games happening so quickly in LotV! | ||
ClanWars
United States330 Posts
On November 17 2015 09:09 DeathSoror wrote: Totally respect the pros not wanting to release their replays, but I will respectfully disagree that "few people" download them. Spawning Tool has really solid analytics about people looking at the data extracted from the replays as well as downloading the replays directly. In anyways, thanks for the hard work and quick effort to run this tournament: it's great to see such high quality content and games happening so quickly in LotV! I have my own metrics as to how many people download SHOUTcraft replays and the answer is nowhere near enough justifying making the pros uncomfortable. | ||
Varest
Austria44 Posts
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