2v2 Ting Cup 5000$ Kappa StarLeague - Page 15
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pretender58
Germany713 Posts
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Boucot
France15997 Posts
I must say, 2v2 is great ! | ||
pretender58
Germany713 Posts
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KingofdaHipHop
United States25602 Posts
hope for more 2v2 tournaments, that was fun | ||
Hoofit
United Kingdom128 Posts
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larrysc2
United States5 Posts
On March 31 2015 06:42 c0ldfusion wrote: That's not optimal though. You shouldn't ever be on 100 probes. One of the biggest advantages air mech has over zerg terran is the ability to expand faster while controlling the map with pheonix hellion. In the first game vs kanin/hanfy, I should have sacced probes. However, in the second game, I never actually got to max supply. I was pumping phnx void off of 8 stargates, which requires a powerful economy. If we continually force engagements, which can be done with air, then the probe lead is only an advantage. In 1v1, it makes sense to cut probes in pvp around 60 for example, because of defenders advantage. However, the 2v2 maps are so big, and air is so mobile, that forcing fights while the supplies are below 160 is easily done. Additionally, if I transition into carrier, I need the mineral bank for interceptors, as rebuilding interceptors for 12 carriers three times over chews through my bank very fast. The standard protoss deathball gains value significantly as it approaches max, but mass pheonix gains very little value once you reach 30 pheonix. Because of this, when Im going pheonix I am actively trying to force fights wherever I can. While 100 probes is quite a lot, I would not rule it out as a viable option. | ||
DarkPlasmaBall
United States43971 Posts
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The_Templar
your Country52797 Posts
On March 31 2015 12:47 DarkPlasmaBall wrote: Where can I find the bracket/ tournament results? ![]() http://wiki.teamliquid.net/starcraft2/2v2_Ting_Cup has all the information I think. On March 31 2015 12:07 larrysc2 wrote: One of the biggest advantages air mech has over zerg terran is the ability to expand faster while controlling the map with pheonix hellion. In the first game vs kanin/hanfy, I should have sacced probes. However, in the second game, I never actually got to max supply. I was pumping phnx void off of 8 stargates, which requires a powerful economy. If we continually force engagements, which can be done with air, then the probe lead is only an advantage. In 1v1, it makes sense to cut probes in pvp around 60 for example, because of defenders advantage. However, the 2v2 maps are so big, and air is so mobile, that forcing fights while the supplies are below 160 is easily done. Additionally, if I transition into carrier, I need the mineral bank for interceptors, as rebuilding interceptors for 12 carriers three times over chews through my bank very fast. The standard protoss deathball gains value significantly as it approaches max, but mass pheonix gains very little value once you reach 30 pheonix. Because of this, when Im going pheonix I am actively trying to force fights wherever I can. While 100 probes is quite a lot, I would not rule it out as a viable option. <3 | ||
DarkPlasmaBall
United States43971 Posts
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Circumstance
United States11403 Posts
On March 31 2015 12:07 larrysc2 wrote: One of the biggest advantages air mech has over zerg terran is the ability to expand faster while controlling the map with pheonix hellion. In the first game vs kanin/hanfy, I should have sacced probes. However, in the second game, I never actually got to max supply. I was pumping phnx void off of 8 stargates, which requires a powerful economy. If we continually force engagements, which can be done with air, then the probe lead is only an advantage. In 1v1, it makes sense to cut probes in pvp around 60 for example, because of defenders advantage. However, the 2v2 maps are so big, and air is so mobile, that forcing fights while the supplies are below 160 is easily done. Additionally, if I transition into carrier, I need the mineral bank for interceptors, as rebuilding interceptors for 12 carriers three times over chews through my bank very fast. The standard protoss deathball gains value significantly as it approaches max, but mass pheonix gains very little value once you reach 30 pheonix. Because of this, when Im going pheonix I am actively trying to force fights wherever I can. While 100 probes is quite a lot, I would not rule it out as a viable option. Now we're hearing high-level 2v2 strategy from a tournament finalist. That seals it - this tournament had everything. Pleasure to have watched you play, Larry, and congratulations on your excellent results. | ||
Cascade
Australia5405 Posts
![]() On that note, does Larry stream? | ||
y0su
Finland7871 Posts
On March 31 2015 14:54 Cascade wrote: Looking forward to watch the vods! ![]() On that note, does Larry stream? i too am looking forward to watching vods. had to sleep after semis. also hoping to get some of my old 2v2 teammates back with vods. | ||
Cascade
Australia5405 Posts
On March 31 2015 16:32 y0su wrote: i too am looking forward to watching vods. had to sleep after semis. also hoping to get some of my old 2v2 teammates back with vods. 2on2 ting cup saving E-SPORTS! | ||
BaneRiders
Sweden3630 Posts
On March 31 2015 09:04 Hoofit wrote: Highly entertaining 2v2 tournament, thanks nathanias and ting. What he said! I loved watching this and I can't wait for more craziness like this to happen in the future! I missed the final and bronze match though, it got too late for me. Need better casting times for us poor tired Europeans. ![]() | ||
oGoZenob
France1503 Posts
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ActionJesse
Canada10 Posts
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joshie0808
Canada1023 Posts
On March 31 2015 12:07 larrysc2 wrote: One of the biggest advantages air mech has over zerg terran is the ability to expand faster while controlling the map with pheonix hellion. In the first game vs kanin/hanfy, I should have sacced probes. However, in the second game, I never actually got to max supply. I was pumping phnx void off of 8 stargates, which requires a powerful economy. If we continually force engagements, which can be done with air, then the probe lead is only an advantage. In 1v1, it makes sense to cut probes in pvp around 60 for example, because of defenders advantage. However, the 2v2 maps are so big, and air is so mobile, that forcing fights while the supplies are below 160 is easily done. Additionally, if I transition into carrier, I need the mineral bank for interceptors, as rebuilding interceptors for 12 carriers three times over chews through my bank very fast. The standard protoss deathball gains value significantly as it approaches max, but mass pheonix gains very little value once you reach 30 pheonix. Because of this, when Im going pheonix I am actively trying to force fights wherever I can. While 100 probes is quite a lot, I would not rule it out as a viable option. Thanks for the insight as well as the good games Larry! Also ty to Nathanias and Ting for this awesome tournament, hope this is the start of something great (lots of 2v2 tournaments) | ||
oGoZenob
France1503 Posts
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pretender58
Germany713 Posts
On April 01 2015 02:16 oGoZenob wrote: i missed the finals, is there a vod somewhere ? http://www.twitch.tv/nathanias/v/3967939 | ||
Rehio
United States1718 Posts
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