On September 26 2014 19:45 GumBa wrote:
I still think Inno is the better player
I still think Inno is the better player
by far today atleast.
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Elroi
Sweden5595 Posts
On September 26 2014 19:45 GumBa wrote: I still think Inno is the better player by far today atleast. | ||
JoeCool
Germany2520 Posts
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The_Templar
your Country52797 Posts
On September 26 2014 19:57 The_Templar wrote: 2:00 Barracks first for INnoVation. Cure going CC first. INnoVation not getting a gas. 3:00 Faster refinery for INnoVation INnoVation expanding. Gas for INnoVation. Cure finishing a barracks. INnoVation building a second refinery. 4:00 INnoVation parking marines in his main. Cure getting a bunker and a factory. Cure suicides an SCV to see the marine count and cancels the bunker. 5:00 Starport for both players, Cure's is ahead. Engineering bay and widow mine for Cure. Two hellions for INnoVation. 6:00 Medivac for Cure. Third refinery on the way for Cure. Cure getting a third CC. INnoVation getting a raven. Medivac loading up for Cure, with a widow mine. INnoVation sees the drop coming with a marine. 7:00 ![]() ![]() INnoVation easily deflects the drop. Cure backs off. Cure getting a tank. INnoVation getting a viking. Armory for INnoVation. Third CC finishing for both players. INnoVation adding two factories. 8:00 ![]() ![]() +1 mech weapons for Cure. Cure getting +1/1 for his bio. Hellions are patrolling for INnoVation. Cure halts tank production momentarily. INnoVation confirms that Cure is going bio. Both players secure their third. 9:00 ![]() ![]() INnoVation going for a hellbat drop but Cure sees it. Cure is moving marines to the natural but INnoVation backs off. 10:00 ![]() ![]() Hellbats work on INnoVation's rocks. Cure tries a drop on INnoVation's natural but there are hellions and a turret in position. +1/1 finishes for Cure. | ||
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Shellshock
United States97276 Posts
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TheDwf
France19747 Posts
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Incognoto
France10239 Posts
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GumBa
United Kingdom31935 Posts
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Thrillz
4313 Posts
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Incognoto
France10239 Posts
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The_Templar
your Country52797 Posts
On September 26 2014 20:01 The_Templar wrote: Show nested quote + On September 26 2014 19:57 The_Templar wrote: On September 26 2014 19:54 The_Templar wrote: Map: Nimbus ![]() ![]() 2:00 Barracks first for INnoVation. Cure going CC first. INnoVation not getting a gas. 3:00 Faster refinery for INnoVation INnoVation expanding. Gas for INnoVation. Cure finishing a barracks. INnoVation building a second refinery. 4:00 INnoVation parking marines in his main. Cure getting a bunker and a factory. Cure suicides an SCV to see the marine count and cancels the bunker. 5:00 Starport for both players, Cure's is ahead. Engineering bay and widow mine for Cure. Two hellions for INnoVation. 6:00 Medivac for Cure. Third refinery on the way for Cure. Cure getting a third CC. INnoVation getting a raven. Medivac loading up for Cure, with a widow mine. INnoVation sees the drop coming with a marine. 7:00 ![]() ![]() INnoVation easily deflects the drop. Cure backs off. Cure getting a tank. INnoVation getting a viking. Armory for INnoVation. Third CC finishing for both players. INnoVation adding two factories. 8:00 ![]() ![]() +1 mech weapons for Cure. Cure getting +1/1 for his bio. Hellions are patrolling for INnoVation. Cure halts tank production momentarily. INnoVation confirms that Cure is going bio. Both players secure their third. 9:00 ![]() ![]() INnoVation going for a hellbat drop but Cure sees it. Cure is moving marines to the natural but INnoVation backs off. 10:00 ![]() ![]() Hellbats work on INnoVation's rocks. Cure tries a drop on INnoVation's natural but there are hellions and a turret in position. +1/1 finishes for Cure. 11:00 ![]() ![]() +2 mech weapons for INnoVation. Both players on 72 workers. Cure moving out. Widow mine is outside the natural of INnoVation. 12:00 ![]() ![]() INnoVation producing three tanks at a time. Cure holding the high ground above INnoVation's third. INnoVation has 6 medivacs with hellcats. Cure taking the east route. Cure picks off a scouting barracks, scans INnoVation's army, and retreats. 13:00 ![]() ![]() Cure getting a fourth base. INnoVation drops the bio force of Cure but can't get his army up onto the high ground effectively enough and retreats. +2/2 about to finish for Cure. 15:00 ![]() ![]() INnoVation getting two more CCs and +3 mech attack. INnoVation throws hellbats into the tank line but manages to kill a lot of them. INnoVation is ahead 15-5 in tanks but doesn't have a lot of hellbats. Cure runs into the third and forces a cancel on a building CC. Cure backs off with this force. | ||
Yello
Germany7411 Posts
On September 26 2014 20:02 Incognoto wrote: How good is mech in TvT? Depends a lot on the map. Worse than Bio on a map like Catallena. Better on a map like Foxtrot Labs (Inno lost because he was too far behind from the early game). I'd say it's quite even and up to the player's preference on a map like Nimbus | ||
herMan
Japan2053 Posts
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Finland7855 Posts
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Australia10252 Posts
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DJHelium
Sweden13480 Posts
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France19747 Posts
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Germany2520 Posts
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United States470 Posts
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raga4ka
Bulgaria5679 Posts
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United States25602 Posts
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