On September 05 2014 22:11 Vindicare605 wrote:
Woah are you sure you should have Zerg flair?
Woah are you sure you should have Zerg flair?
I play a lot of terran, a bit more zerg then I play terran, and 0 protoss.
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bo1b
Australia12814 Posts
On September 05 2014 22:11 Vindicare605 wrote: Show nested quote + On September 05 2014 22:10 bo1b wrote: On September 05 2014 22:09 mijagi182 wrote: On September 05 2014 22:06 orvinreyes wrote: Better luck next time flash. or just widow mines Widowmines aren't guaranteed wins, try playing with them lol. Woah are you sure you should have Zerg flair? I play a lot of terran, a bit more zerg then I play terran, and 0 protoss. | ||
AWalker9
United Kingdom7229 Posts
On September 05 2014 22:11 GumBa wrote: Show nested quote + On September 05 2014 22:09 AWalker9 wrote: And after today people will go back to underestimating soO again Yeah well those people are dumb anyway They are. It does seem like so many people forget he's made 3 GSL finals back-to-back | ||
RaZorwire
Sweden718 Posts
On September 05 2014 22:09 Gwavajuice wrote: side note : why people don't see how hard it is to get back to back victories with the competition there currently in sc2? don't they see how fantastic it would have been to win IEM Toronto and qualify in GSL round of 8 like 5 days later? and don't they see how exceptionnal of an achievement it is to actually win something in sc2 after being a broodwar veteran for so long (flash won his first OSL in f'ing 2008!!!) ? do they just shout "bonjwa" when flash wins and "ded gaem" when he looses without thinking any further? Sometimes sc2 community just sounds nuts (sorry for all the sensible post in this thread, so so many are plain idiotic that it makes me loose my mind) I understand the dissapointment when a super-hyped and wildly popular player is knocked out earlier than expected, but it is a bit weird to see some people hang their entire interest in the game on a single player. | ||
DJHelium
Sweden13480 Posts
On September 05 2014 22:11 RPR_Tempest wrote: Show nested quote + On September 05 2014 22:09 DJHelium wrote: On September 05 2014 22:08 RPR_Tempest wrote: I am so hyped. DongRaeGu is going to do what no SC2 has been able to do. He is going to TURN BACK TIME and once again become a GSL Champion. He's going to prove that nothing is impossible. Sure, it's not as cool as if Mvp had done it, but this has got to be the second best thing. Mvp did do it. Eh, this is a 2 year gap though. Mvp was still only months away from his prime, and was just being doubted really hard. Hm yeah you're correct, thought it was longer than that! | ||
BlackCompany
Germany8388 Posts
On September 05 2014 22:12 bo1b wrote: Show nested quote + On September 05 2014 22:11 Vindicare605 wrote: On September 05 2014 22:10 bo1b wrote: On September 05 2014 22:09 mijagi182 wrote: On September 05 2014 22:06 orvinreyes wrote: Better luck next time flash. or just widow mines Widowmines aren't guaranteed wins, try playing with them lol. Woah are you sure you should have Zerg flair? I play a lot of terran, a bit more zerg then I play terran, and 0 protoss. Atleast you got some honor left | ||
bo1b
Australia12814 Posts
On September 05 2014 22:12 Reaper9 wrote: Widow mines are often outside the control of the player. Flash likes control (although ironically enough he didn't attempt ANY control tonight ahaha). The reason SCBW is awesome is because EVERY mechanic was in control of the player. Widow mine is too volatile to be considered effective in my book. Innovation and flash have shown that with enough micro you can effectively target widowmines. | ||
trifecta
United States6795 Posts
On September 05 2014 22:12 Reaper9 wrote: Widow mines are often outside the control of the player. Flash likes control (although ironically enough he didn't attempt ANY control tonight ahaha). The reason SCBW is awesome is because EVERY mechanic was in control of the player. Widow mine is too volatile to be considered effective in my book. scarabs and spider mines??? | ||
Morbidius
Brazil3449 Posts
On September 05 2014 22:12 Reaper9 wrote: Widow mines are often outside the control of the player. Flash likes control (although ironically enough he didn't attempt ANY control tonight ahaha). The reason SCBW is awesome is because EVERY mechanic was in control of the player. Widow mine is too volatile to be considered effective in my book. Speaking of which, wtf was that control? Some players in 2011 split better than that. | ||
Vindicare605
United States16011 Posts
On September 05 2014 22:13 Morbidius wrote: Show nested quote + On September 05 2014 22:12 Reaper9 wrote: Widow mines are often outside the control of the player. Flash likes control (although ironically enough he didn't attempt ANY control tonight ahaha). The reason SCBW is awesome is because EVERY mechanic was in control of the player. Widow mine is too volatile to be considered effective in my book. Speaking of which, wtf was that control? Some players in 2011 split better than that. I'm remembering a certain King of Marines. One may have heard of him. | ||
AWalker9
United Kingdom7229 Posts
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viperattack999
Canada32 Posts
Gratz DRG. | ||
Reaper9
United States1724 Posts
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royalroadweed
United States8300 Posts
On September 05 2014 22:13 trifecta wrote: Show nested quote + On September 05 2014 22:12 Reaper9 wrote: Widow mines are often outside the control of the player. Flash likes control (although ironically enough he didn't attempt ANY control tonight ahaha). The reason SCBW is awesome is because EVERY mechanic was in control of the player. Widow mine is too volatile to be considered effective in my book. scarabs and spider mines??? Spidermines weren't random. | ||
Seeker
Where dat snitch at?36905 Posts
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Phredxor
New Zealand15076 Posts
On September 05 2014 22:14 Vindicare605 wrote: Show nested quote + On September 05 2014 22:13 Morbidius wrote: On September 05 2014 22:12 Reaper9 wrote: Widow mines are often outside the control of the player. Flash likes control (although ironically enough he didn't attempt ANY control tonight ahaha). The reason SCBW is awesome is because EVERY mechanic was in control of the player. Widow mine is too volatile to be considered effective in my book. Speaking of which, wtf was that control? Some players in 2011 split better than that. I'm remembering a certain King of Marines. One may have heard of him. That MVP Terran? | ||
bo1b
Australia12814 Posts
On September 05 2014 22:14 Seeker wrote: We all know exactly what happened. The pressure Flash feels whenever he performs in the GSL has not gone away yet. Not to mention winning IEM Toronto means people's expectations of him went up by like 100x. He was also jetlagged and his wrist was playing up again. | ||
Reaper9
United States1724 Posts
On September 05 2014 22:13 trifecta wrote: Show nested quote + On September 05 2014 22:12 Reaper9 wrote: Widow mines are often outside the control of the player. Flash likes control (although ironically enough he didn't attempt ANY control tonight ahaha). The reason SCBW is awesome is because EVERY mechanic was in control of the player. Widow mine is too volatile to be considered effective in my book. scarabs and spider mines??? ...I'll show myself out XD | ||
bo1b
Australia12814 Posts
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Vindicare605
United States16011 Posts
On September 05 2014 22:15 Phredxor wrote: Show nested quote + On September 05 2014 22:14 Vindicare605 wrote: On September 05 2014 22:13 Morbidius wrote: On September 05 2014 22:12 Reaper9 wrote: Widow mines are often outside the control of the player. Flash likes control (although ironically enough he didn't attempt ANY control tonight ahaha). The reason SCBW is awesome is because EVERY mechanic was in control of the player. Widow mine is too volatile to be considered effective in my book. Speaking of which, wtf was that control? Some players in 2011 split better than that. I'm remembering a certain King of Marines. One may have heard of him. That MVP Terran? | ||
orvinreyes
577 Posts
On September 05 2014 22:12 Reaper9 wrote: Widow mines are often outside the control of the player. Flash likes control (although ironically enough he didn't attempt ANY control tonight ahaha). The reason SCBW is awesome is because EVERY mechanic was in control of the player. Widow mine is too volatile to be considered effective in my book. Spider mines were hit or miss as well. They were cheaper though | ||
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