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[Code A] Group G Season 1 2014 - Page 33

Forum Index > StarCraft 2 Tournaments
Post a Reply
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PresenceSc2
Profile Joined February 2011
Australia4032 Posts
January 22 2014 11:28 GMT
#641
holy fuck @_@
Stephano//HerO//TaeJa//Squirtle//Bomber
NovaMB
Profile Joined February 2013
Germany9534 Posts
January 22 2014 11:28 GMT
#642
On January 22 2014 20:26 NovaMB wrote:
Poll: Recommend Losers' Match Game 2?

Excellent Game (20)
 
63%

Good Game (8)
 
25%

Meh Game (2)
 
6%

Bad Game (2)
 
6%

32 total votes

Your vote: Recommend Losers' Match Game 2?

(Vote): Excellent Game
(Vote): Good Game
(Vote): Meh Game
(Vote): Bad Game




WigglingSquid
Profile Joined August 2011
5194 Posts
January 22 2014 11:28 GMT
#643
Clutch ending. Did herO attack his own Immortal for a second there?
Fjodorov
Profile Joined December 2011
5007 Posts
January 22 2014 11:28 GMT
#644
On January 22 2014 20:26 samurai80 wrote:
Show nested quote +
On January 22 2014 20:24 Killmouse wrote:
everytime i see a storm, i get sad and feel enraged at the same time huh

I get the same feeling when I see a T steaming, sniping a base and going away with mediboost.


but thats a lot more actions involved and much more resources put at risk
esdf
Profile Joined December 2012
Croatia736 Posts
January 22 2014 11:28 GMT
#645
wtf zest won vs inno? Oo
why do you not believe it? the legend has alived!
sharkie
Profile Blog Joined April 2012
Austria18675 Posts
January 22 2014 11:28 GMT
#646
On January 22 2014 20:27 BlackCompany wrote:
Time to buff Protoss, obviously flying buildings OP


Make the msc a building? :p
saddaromma
Profile Joined April 2013
1129 Posts
January 22 2014 11:28 GMT
#647
bizarre baserace - excellent game -_-
cutler
Profile Joined March 2010
Germany609 Posts
January 22 2014 11:28 GMT
#648
now cheese this toss player
imre
Profile Blog Joined November 2011
France9263 Posts
January 22 2014 11:28 GMT
#649
On January 22 2014 20:28 sharkie wrote:
Show nested quote +
On January 22 2014 20:27 BlackCompany wrote:
Time to buff Protoss, obviously flying buildings OP


Make the msc a building? :p


oracle speed on msc.
Zest fanboy.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
January 22 2014 11:28 GMT
#650
On January 22 2014 20:28 Fjodorov wrote:
Show nested quote +
On January 22 2014 20:26 samurai80 wrote:
On January 22 2014 20:24 Killmouse wrote:
everytime i see a storm, i get sad and feel enraged at the same time huh

I get the same feeling when I see a T steaming, sniping a base and going away with mediboost.


but thats a lot more actions involved and much more resources put at risk

It's still ridiculous how fast marauders kill buildings
Calt
Profile Joined September 2011
Germany1140 Posts
January 22 2014 11:28 GMT
#651
Id really like more terrans in Code S but cant bring myself to cheer against Stork D:
Maru | MMA | Ryung | MKP | NaDa | BoxeR | FOREVER SLAYERS
sudete
Profile Joined December 2012
Singapore3054 Posts
January 22 2014 11:29 GMT
#652
On January 22 2014 20:28 WigglingSquid wrote:
Clutch ending. Did herO attack his own Immortal for a second there?


I'm pretty sure that's what I saw. It might have made a big difference if he did...
Year of MaxPax
Destructicon
Profile Blog Joined September 2011
4713 Posts
January 22 2014 11:29 GMT
#653
On January 22 2014 20:28 esdf wrote:
wtf zest won vs inno? Oo


What is surprising about that?
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
BlackCompany
Profile Joined August 2012
Germany8388 Posts
January 22 2014 11:29 GMT
#654
On January 22 2014 20:28 sharkie wrote:
Show nested quote +
On January 22 2014 20:27 BlackCompany wrote:
Time to buff Protoss, obviously flying buildings OP


Make the msc a building? :p


Brilliant idea!
Fjodorov
Profile Joined December 2011
5007 Posts
January 22 2014 11:29 GMT
#655
It was stressful to watch the end of that game. Im sweating here...
Aeromi
Profile Blog Joined August 2012
France14461 Posts
January 22 2014 11:29 GMT
#656
Yeonsu, to blink or not to blink ?
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
imre
Profile Blog Joined November 2011
France9263 Posts
January 22 2014 11:29 GMT
#657
the 3best blink maps of the map pool in 1 bo3 :p
Zest fanboy.
SpunXtain20
Profile Joined January 2014
Australia554 Posts
January 22 2014 11:29 GMT
#658
On January 22 2014 20:25 Qwerty85 wrote:
Show nested quote +
On January 22 2014 20:24 SpunXtain20 wrote:
On January 22 2014 20:21 Qwerty85 wrote:
On January 22 2014 20:18 SpunXtain20 wrote:
On January 22 2014 20:15 Fjodorov wrote:
On January 22 2014 20:13 SpunXtain20 wrote:
Innovation is playing vs protoss wrong...

You can't expect to win a straight up army war vs protoss. It just doesn't happen - once they get their tier 3, their splash damage is just too high.

You need to out-maneuvre them, harass them like crazy and edge out a lead before you fight. You can't rush head-on cause they'll always have nexus cannon advantage at home and splash damage will melt your bio. Need to pick away at the economy, tech buildings if you can, and slowly edge it out.

Trying to go MMM straight up vs templar armies just ain't going to work.


Medivacs are already so late cuz of blink pressure. And blink also makes drops very risky. Add to that HT and feedback, canons in mineral line, and it doesnt leave much room for drops and multi attacks


Honestly Innovation was late to realise when the aggression was over. He could have pushed those blink stalkers out a lot earlier and taken a much earlier third base and got his medivacs etc. up earlier I think. There was only 10-12 stalkers; granted they had blink but once he had 4 bunkers full of units he probably could have just pushed out maybe with a few SCVs if he didn't feel comfortable and secured his base. He needed to scout when the Protoss was transitioning earlier.


You are looking the game from everyone's view. Innovation can't possibly have all the necessary information to make such decision.


Well that's Starcraft.


No it is bad early game state of TvP.. When terran had bunch of options zerg couldn't scout and they were dying or getting behind in the game, terran was nerfed periodically for whole 2011 basically.. Now it is ok because protoss players lost some games in Proleague and ladder looks good when you remove skill in ladder system that has MMR decay and it is impossible to remove skill from race.


Not sure why you're bringing WoL into the conversation when what you're essentially upset about is the MSC which is a HotS units. I agree Protoss is hard to beat as Terran but they're not invincible and in the top tier of the game where these guys play its very possible to win
*Hugs all* | I came here to drink milk and kick asses, and I've just finished my milk.
BlackCompany
Profile Joined August 2012
Germany8388 Posts
January 22 2014 11:30 GMT
#659
Oh we play Yeonsu? Better 14 CC
JoeCool
Profile Joined January 2012
Germany2520 Posts
January 22 2014 11:30 GMT
#660
On January 22 2014 20:27 ZenithM wrote:
Show nested quote +
On January 22 2014 20:26 JoeCool wrote:
On January 22 2014 20:22 ZenithM wrote:
On January 22 2014 20:21 JoeCool wrote:
How about stretching the stormduration from 4sec to 6sec....

Don't touch the DPS though. Just make it last longer.


Of course. It´s just that I feel that there should be a little more time to manoeuver your units out of storms + beeing able to save at least some scvs. Right now you got like 2sec before losing everything to storms.

I wanted to make a joke about just straight-up buffing storm :'(



Ah now I get it^^
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