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[Code S]Ro32 Group F WCS KR GSL Season 3 2013 - Page 43

Forum Index > StarCraft 2 Tournaments
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Stop balance whining. Do we seriously need a mod note for this? Disappointing.
TheDougler
Profile Joined April 2010
Canada8309 Posts
September 06 2013 11:04 GMT
#841
On September 06 2013 20:03 FeyFey wrote:
Wow DRG impressed me there. Sad part is the loser of this Bo3 will be so exhausted he won't make it out anymore.


I'm gonna have to say you're wrong. These two are both getting out.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
September 06 2013 11:04 GMT
#842
On September 06 2013 20:04 Godwrath wrote:
Show nested quote +
On September 06 2013 20:03 Sea_aeS wrote:
i rly feel DRG was having much better fights. Too bad he didnt scout this expo.

It doesn't matter that you are trading a bit more efficiently of your opponent if his econ is better than yours.


Yep. Econ and upgrades.

"my shaft scares me too" - strenx 2014
dcemuser
Profile Joined August 2010
United States3248 Posts
September 06 2013 11:04 GMT
#843
Innovation still #1 TvZ it looks like.

It's his other matchups (esp TvT) that make him questionable for a "best player" claim.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
September 06 2013 11:04 GMT
#844
I just don't understand how the mule is defendable in situations like that, down 30+ scvs for however long it was, just float an oc down to a new expansion and suddenly you have double the income of your opponent.
Doko
Profile Joined May 2010
Argentina1737 Posts
September 06 2013 11:04 GMT
#845
How long was DRG long distance mining that other base? that was stupid...
TheDwf
Profile Joined November 2011
France19747 Posts
September 06 2013 11:04 GMT
#846
On September 06 2013 20:03 Reasonable wrote:
One day zergs will learn to keep overlords over every single expansion on the map. It takes about 3 seconds to do for a player with 200 apm

Or a single burrowed ling, it would have ruined Bogus' day.
duct_TAPE
Profile Joined May 2011
492 Posts
September 06 2013 11:04 GMT
#847
On September 06 2013 20:03 Killmouse wrote:
zerg playing so stubborn, why not expand.......


Cause you actually can't at that point, you need every ounce of minerals for making ling baneling, try playing zvt
"WHAT!? but I thought there was only one way in Canada!" "Yeah, and y'all went the wrong direction on it"
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
September 06 2013 11:04 GMT
#848
great game awesome try by drg
Moderatorlickypiddy
Incognoto
Profile Blog Joined May 2010
France10239 Posts
September 06 2013 11:05 GMT
#849
On September 06 2013 20:02 VmY wrote:
Show nested quote +
On September 06 2013 20:01 TheDwf wrote:
On September 06 2013 20:00 ducken wrote:
innovation just won gg parade push wins again

There was like no parade this game but OK!


You know that a zerg can't lose a ZvT without some solid balance complaining!

To bad DRG didn't scout that base, if he could deny that he probably could have won.


If he had scouted the game would have been even, not a guarenteed win.

This map is OK for current ZvT due to large spaces which allow mutalisks to work well and allow zergs to get a lot of bases relatively safely, unlike other maps like belshir or something.

ZvT still probably in T's favor but i haven't seen enough games recently to be 100% sure of that
maru lover forever
ACrow
Profile Joined October 2011
Germany6583 Posts
September 06 2013 11:05 GMT
#850
Not spending his gas bank and more importantly taking not enough bases is what broke DRG's back in the long run. Difficult to do of course, but there were a few points in time when he fended off Inno's push when he should've snuck in an extra base or two.
Get off my lawn, young punks
Big-t
Profile Joined January 2011
Austria1350 Posts
September 06 2013 11:05 GMT
#851
Well Zerg T2 < 4M. I don´t know why pro still don´t know it. DRG hadn´t much freedom to transition out though, I guess he knows.
monchi | IdrA | Flash
Big J
Profile Joined March 2011
Austria16289 Posts
September 06 2013 11:05 GMT
#852
DongRaeGu vs GuMiho
Game 2
Map: Derelicted Watcher
0:00
DongRaeGu starting in the bottom left
INnoVation starting in the top right
PerSe
Profile Joined June 2013
United Kingdom550 Posts
September 06 2013 11:05 GMT
#853
To be fair cross spawn on whirlwind is the best position a zerg can get
Fjodorov
Profile Joined December 2011
5007 Posts
September 06 2013 11:05 GMT
#854
Can DRG but up a fight like that again or did the air go out of him so to speak.
Twisting
Profile Joined October 2011
Netherlands49 Posts
September 06 2013 11:05 GMT
#855
Kinda sad that TvZ went from the best mu to the worst mu. ZvP looks way more fun these days
"Play hard, Go pro"
herMan
Profile Joined November 2010
Japan2057 Posts
September 06 2013 11:05 GMT
#856
DRG can really make cost efficient trades against mines. I think that was the only reason he held off bogus at the north base for so long.
DJHelium
Profile Joined December 2010
Sweden13480 Posts
September 06 2013 11:05 GMT
#857
On September 06 2013 20:04 TheDwf wrote:
Show nested quote +
On September 06 2013 20:03 Reasonable wrote:
One day zergs will learn to keep overlords over every single expansion on the map. It takes about 3 seconds to do for a player with 200 apm

Or a single burrowed ling, it would have ruined Bogus' day.


Or just a ling, doesn't even have to be burrowed.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2013-09-06 11:06:18
September 06 2013 11:05 GMT
#858
On September 06 2013 20:03 Reasonable wrote:
One day zergs will learn to keep overlords over every single expansion on the map. It takes about 3 seconds to do for a player with 200 apm

Lol, like DRG had 3 seconds to spare at the end. 3 seconds is fucking long :D
Bam Lee
Profile Joined June 2012
2336 Posts
September 06 2013 11:05 GMT
#859
On September 06 2013 20:03 Killmouse wrote:
zerg playing so stubborn, why not expand.......


DRG had a hard time fighting him off. He was never really above 300 minerals cause he was constantly pumping army to not give innovation a chance to overrun him
It is easy to say expand when you are watching from the observers point of view but you have to see it with DRG's eyes. He doesnt know whether he has a lead or not just like that
double1185
Profile Joined May 2010
Vietnam211 Posts
September 06 2013 11:05 GMT
#860
how frustrating can it be any more than that? this game is fuckingly stupid, if z go down on supply by 20 he completely dead, if terran low than 30, nevermind im just turtle w/ mine and everything will be fine.

User was warned for this post
Starcraft FTW
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