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[Code S]Ro32 Group F WCS KR GSL Season 3 2013 - Page 39

Forum Index > StarCraft 2 Tournaments
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Prev 1 37 38 39 40 41 97 Next
Stop balance whining. Do we seriously need a mod note for this? Disappointing.
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
September 06 2013 11:00 GMT
#761
On September 06 2013 20:00 Severian wrote:
Innovation has been 30 workers down for ages but it doesn't matter lol


It doesn't matter when you call down like 6-8 MULEs on a fresh new base that your opponent doesn't know about.
"my shaft scares me too" - strenx 2014
Swiv
Profile Joined October 2011
Germany3674 Posts
Last Edited: 2013-09-06 11:01:38
September 06 2013 11:01 GMT
#762
no chance against mules and flying ccs in this kind of situation
[_] Terran [_] Zerg [_] Protoss [X] Random ------- Fantasy - hyvaa - sOs
Asterion
Profile Joined December 2012
Germany193 Posts
September 06 2013 11:01 GMT
#763
DRG long distance mining with 30 drones... Just put a hatch there
Keeemy
Profile Joined November 2012
Finland7855 Posts
September 06 2013 11:01 GMT
#764
Fuck looks like the game is over...
Hello
ZenithM
Profile Joined February 2011
France15952 Posts
September 06 2013 11:01 GMT
#765
:'(
Big J
Profile Joined March 2011
Austria16289 Posts
September 06 2013 11:01 GMT
#766
On September 06 2013 19:59 Big J wrote:
Show nested quote +
On September 06 2013 19:59 Big J wrote:
On September 06 2013 19:57 Big J wrote:
On September 06 2013 19:56 Big J wrote:
On September 06 2013 19:54 Big J wrote:
On September 06 2013 19:53 Big J wrote:
On September 06 2013 19:51 Big J wrote:
On September 06 2013 19:50 Big J wrote:
On September 06 2013 19:49 Big J wrote:
On September 06 2013 19:47 Big J wrote:
[quote]
DRG holds his 4th,
160 to 120 supply for DRG

19:30-21:00
Mutas harass INnovations new 4th base
huge burrowed baneling hit
Infestation pit for DRG
drop gets shut down

22:00
A ling/bling counter busts the depot wall at the third but gets shut down by bio/mine
INnoVation pushes the 4th
190 vs 190 supply

DRG holds again while counterattacking the 3rd
killing some medivacs on the retrat
25supply lead for DRG

25:00
Hive started, INnoVation trying to attack the 5th, which isn't mining
Another zergling counter at the 3rd
DRG pushes INnoVation back again

27:00
INnoVation taking a 5th and builds a Planetary, very close to DRGs 5th
174 to 166 supply for INnoVation
Both playes with massive gasbanks

30:00
mutalisk harass between the third and the main base, killing some addons
182 vs 172 supply for DRG
INnoVation moving out to attack the 5th, setting up a huge minefield

32:00
Ultralisk Cavern and +3 armor for ground and air for DRG on the way
Skirmishing at DRGs 5th
Still not broken

34:00
140 to 110 supply for DRG after pushing INnoVation back, but INnoVation is back already

DRG holds again
135 to 105 supply
still just 4M vs ling/bling/mutalisk
INnoVation taking a 6th, that DRG hasn't scouted

The hidden 6th kicking in
INnoVation with the supply lead; DRG longdistance minging
Mutas nearly killing the 5th, but can't
170 vs145 supply for INnoVation
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
September 06 2013 11:01 GMT
#767
Innovation has it now. The extra base just wins it for him. DRG's got no economy and he's behind in upgrades.
Long live the King of Wings
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
September 06 2013 11:01 GMT
#768
i dont understand why DRG doesn't expand, if he bothered to take expansions earlier he probably would have won :3
@QxGDarkCell ._.
TheDwf
Profile Joined November 2011
France19747 Posts
September 06 2013 11:01 GMT
#769
On September 06 2013 20:00 ducken wrote:
innovation just won gg parade push wins again

There was like no parade this game but OK!
herMan
Profile Joined November 2010
Japan2057 Posts
September 06 2013 11:01 GMT
#770
Well it was great while it lasted. Can't wait for game number two!
BlackCompany
Profile Joined August 2012
Germany8388 Posts
September 06 2013 11:01 GMT
#771
On September 06 2013 20:00 ducken wrote:
innovation just won gg parade push wins again


This was completly the opposite of the "parade push"
If you want to balance whine you might want to take a game where it "may" be justified atleast
DusTerr
Profile Blog Joined January 2011
2520 Posts
September 06 2013 11:01 GMT
#772
drg starting to waiver... Innovation starting to really roll
looken
Profile Joined September 2011
727 Posts
September 06 2013 11:02 GMT
#773
hmmm well ok DRG doesnt make a huge mistake, but as the casters said, its just not enough :D
"Jingle Bells, Tasteless smells" Artosis 17.12.15
Thrillz
Profile Joined May 2012
4313 Posts
September 06 2013 11:02 GMT
#774
Seems both of them are too centralized on the one big fight...
Severian
Profile Joined September 2010
Australia2052 Posts
September 06 2013 11:02 GMT
#775
On September 06 2013 20:00 MasterOfPuppets wrote:
Show nested quote +
On September 06 2013 20:00 Severian wrote:
Innovation has been 30 workers down for ages but it doesn't matter lol


It doesn't matter when you call down like 6-8 MULEs on a fresh new base that your opponent doesn't know about.

He's been keeping up for way longer than he's had that base.
Fjodorov
Profile Joined December 2011
5007 Posts
September 06 2013 11:02 GMT
#776
What a performance by both players. Best game ive seen in a long time
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
September 06 2013 11:02 GMT
#777
What do you do when you lose a game like this? "I played one of the best games ever and it still wasn't enough."
Arevall
Profile Joined February 2010
Sweden1133 Posts
September 06 2013 11:02 GMT
#778
Slowly crumble under pressure.
sharkie
Profile Blog Joined April 2012
Austria18657 Posts
September 06 2013 11:02 GMT
#779
Innovation is a TvZ god.

Perfect in TvZ
Deleted User 137586
Profile Joined January 2011
7859 Posts
September 06 2013 11:02 GMT
#780
Such a good game! DRG just couldn't multi-task quite hard enough, and fell behind in bases and scouting after the 30 minute mark.
Cry 'havoc' and let slip the dogs of war
Prev 1 37 38 39 40 41 97 Next
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