On September 04 2013 03:21 slowbacontron wrote: Will this thread include all of the Ro16? Thanks for thread btw!
I think it will include all the tournament up to finals.
Ok thanks. This tournament deserves more, maybe in a future season...
If I premake OPs for each day I doubt anyone will make the threads. So I decided instead to make it myself and just keep it in one thread so that it's easier for everyone.
btw, that AK vs Jim game , AK used a mysterious Eastern Macro style (6 bases before gas/or even pool) that only Chinese know and only one elder wisdom man fully understand.
On September 09 2013 10:53 xenoZhang wrote: good to see Chinese scene gets some attention
btw, that AK vs Jim game , AK used a mysterious Eastern Macro style (6 bases before gas/or even pool) that only Chinese know and only one elder wisdom man fully understand.
I think it was 4 hatch before pool, then 2 more hatch before gas xD
On September 09 2013 10:53 xenoZhang wrote: good to see Chinese scene gets some attention
btw, that AK vs Jim game , AK used a mysterious Eastern Macro style (6 bases before gas/or even pool) that only Chinese know and only one elder wisdom man fully understand.
I think it was 4 hatch before pool, then 2 more hatch before gas xD
actually, the most authentic one is 5 or 6 bases before pool(which is like…36 or even later pool,and one of those bases can be macro hatch), then go "quick" speed ling/baneling to defense, and if holds, go straight to baserace if opponents all in, other wise, go quick hive for ultra or just go muta ling baserace
On September 09 2013 10:53 xenoZhang wrote: good to see Chinese scene gets some attention
btw, that AK vs Jim game , AK used a mysterious Eastern Macro style (6 bases before gas/or even pool) that only Chinese know and only one elder wisdom man fully understand.
I think it was 4 hatch before pool, then 2 more hatch before gas xD
actually, the most authentic one is 5 or 6 bases before pool(which is like…36 or even later pool,and one of those bases can be macro hatch), then go "quick" speed ling/baneling to defense, and if holds, go straight to baserace if opponents all in, other wise, go quick hive for ultra or just go muta ling baserace
On September 09 2013 10:53 xenoZhang wrote: good to see Chinese scene gets some attention
btw, that AK vs Jim game , AK used a mysterious Eastern Macro style (6 bases before gas/or even pool) that only Chinese know and only one elder wisdom man fully understand.
I think it was 4 hatch before pool, then 2 more hatch before gas xD
actually, the most authentic one is 5 or 6 bases before pool(which is like…36 or even later pool,and one of those bases can be macro hatch), then go "quick" speed ling/baneling to defense, and if holds, go straight to baserace if opponents all in, other wise, go quick hive for ultra or just go muta ling baserace
Chinese metagame is crazy
Which makes it more awesome by default
The most famous Chinese build is the Philosophy Build.
Sen won defending a 1base (?) VR attack, lost to some kind of immortal pressure losing his third base and teching to mutas, and lost the last game to VRs or something.
Then XY won the first game by running into a flock of mutas, and the second game by killing 32 drones with drops.
They call banelings "dog poison" and mutalisks "dragons"
On September 10 2013 22:06 lichter wrote: I tried reading the Chinese game summaries
Sen won defending a 1base (?) VR attack, lost to some kind of immortal pressure losing his third base and teching to mutas, and lost the last game to VRs or something.
Then XY won the first game by running into a flock of mutas, and the second game by killing 32 drones with drops.
They call banelings "dog poison" and mutalisks "dragons"
Also I don't understand what "尿崩" means.
lol bro,that word means "bomb,or spread out,come out heavily"
On September 10 2013 22:06 lichter wrote: I tried reading the Chinese game summaries
Sen won defending a 1base (?) VR attack, lost to some kind of immortal pressure losing his third base and teching to mutas, and lost the last game to VRs or something.
Then XY won the first game by running into a flock of mutas, and the second game by killing 32 drones with drops.
They call banelings "dog poison" and mutalisks "dragons"
Also I don't understand what "尿崩" means.
lol bro,that word means "bomb,or spread out,come out heavily"
I thought it meant "exploding urine" lol
Next matches on Monday, Sep 16 11:00am GMT (GMT+00:00), it's the Round of 8
On September 11 2013 10:54 larse wrote: I have no idea what "尿崩" means. I thought it's "get beaten the crap out". But it seems I am wrong. Google just shows a type of disease.
I tried reading the recaps and it's way above my level haha too many weird terms
On September 11 2013 10:54 larse wrote: I have no idea what "尿崩" means. I thought it's "get beaten the crap out". But it seems I am wrong. Google just shows a type of disease.
I tried reading the recaps and it's way above my level haha too many weird terms
On September 10 2013 22:06 lichter wrote: I tried reading the Chinese game summaries
Sen won defending a 1base (?) VR attack, lost to some kind of immortal pressure losing his third base and teching to mutas, and lost the last game to VRs or something.
Then XY won the first game by running into a flock of mutas, and the second game by killing 32 drones with drops.
They call banelings "dog poison" and mutalisks "dragons"
Also I don't understand what "尿崩" means.
lol bro,that word means "bomb,or spread out,come out heavily"
I thought it meant "exploding urine" lol
Next matches on Monday, Sep 16 11:00am GMT (GMT+00:00), it's the Round of 8
Jim time <3 WTF lol Jim proxy gates DouDou (Terran) 0.O wtf brah xD DouDou killed 6 workers and has made his 3rd CC yet he is 12 supply behind Jim who is on 2 base :S Oh wow DouDou going mech vs Jim!!!! Wow thats why you dont play mech. DouDou got himself pretty much ahead of Jim, Jim even slacked on upgrades on the main fight, but he still stomped the mech army, not losing a single Immortal OH MY NUKES!! XD Nuked the 4th of Jim whilst hitting the 3rd, 3rd dies, 4th worked getting killed by the ghost in stealth xD Main engagement just owning jim army, he was way to clumped. DouDou 1-0 :O
On September 16 2013 20:33 Cracy wrote: Usually not here at this time... Good game
Indeed, even though Jim lost 3, always great to see Mech win, and vs Protoss zomg even better xD
I have no idea. They were showing replay of what i thought was game 2 of Jim vs DouDou. Then 1minute into game broadcaster exits replay and then Top vs Zerg guy comes on 0.O
Wow, this bronze series going on at the moment: Game 1 TOP vs Courage - Courage 10pools and free win vs a nexus first fast expand. Game 2 TOP tries to 4gate, horribly fails and gets scouted, loses his army and is currently trying to expand >.< wow courage playing this badly. Has 4 bases but has miss rallied his workers at the 4th to a drone. Taking to long and allowing protoss take a 3rd and get immortals out, but eventually steam rolls the protoss with 200 roach army xD and good snipes on Immortals
Game 1 replay: Jim proxy gates DouDou (Terran) 0.O wtf (it did nothing as DouDou blocked his ramp with 1rax 2SD) DouDou killed 6 workers and has made his 3rd CC yet he is 12 supply behind Jim who is on 2 base :S Oh wow DouDou going mech vs Jim!!!! Wow .DouDou got himself ahead of Jim on upgrades and army size, but he still stomped the mech army, not losing a single Immortal (6) OH MY NUKES!! XD Nuked the 4th of Jim whilst hitting the 3rd, 3rd dies, 4th workers getting killed by the ghost in stealth xD Main engagement just owning jim army, he was way to clumped and the 3-3 mech just ate him alive
Game 2: Fast expands by both players, Jim going 1gate Dark Shrine and Robo - DouDou going standard opening of stim and +1 attack DouDou went across the map with 8marines couldn't get any damage and runs away from the nexus cannon. Warp Prism DTs is the way Jim is going. 7 Workers killed from the DT haras of Jim, he is following it up with another 4 gates and colli. 3 colli push with chargelots crush DouDou who just didn't have any sort of decent army to engage.
Game 3: Reaper expand for DouDou whilst Jim opens 1stalker 1zealot MSC pressure into expand Pressure from Jim causing DouDou problems, killing workers and all of the units from DouDou 24 Workers of Jim with oracles on there way and 2nd base up, vs 19SCVs of DouDou with his expansion just finishing. 1rax and 1factory is his tech. Oracle is doing alot of damage from Jim killing more SCVs Wait a 2 hellion run by into Jims base goes unscouted and kills 10 probes! 15SCVs and 10Probes have died. Jim pushing across the map with 1 immortal 4stalkers and MSC sets up pylon adds in 2sentry waits for the 2nd immortal and moves in! Looks like this one is over, timewarp goes down and the bunker is instant destroyed. DouDou taps out!
On September 17 2013 14:38 slowbacontron wrote: Hey lichter, your Ro8 results in the OP conflict with Liquipedia's. They seem to be missing the Newkirk map.
On September 17 2013 14:38 slowbacontron wrote: Hey lichter, your Ro8 results in the OP conflict with Liquipedia's. They seem to be missing the Newkirk map.
So I dunno what's true since I had a meeting last night T_T
I just watched NSL casting replays of those games since I was expecting new ones. Unfortunately I wasn't paying good attention, but I think I saw Jim win 2-0. So maybe TL is wrong.
I watched xD DouDou won mech vs Jim on map 1 Newkirk Precinct TE Jim won map 2 Star Station Jim won map 3 which isn't on the liquipedia page, its Red City ? i think, big map with 4 corner spawn points. Hmmm
Courage vs TOP was 2-0 Courage 10 pool on Star Station and then he finished when TOP went for a 4gate on Red City map i think it was XD
Yeah it's red city, had a look at the map was defiantly red city due to that silly high ramp just outside naturals XD
The stream was really confusing as well, showing a Jim vs Doudou replay of the mech game, then TOP courage series and after that the Jim vs DouDou series, including the mech game that was played before.
Toodming is actually favored against XY on Aligulac, which surprises me. I think that's just because we've been more exposed to XY's play in WCS AM. Toodming's also apparently 8-3 vs XY historically.
Jim opens up fast 3 base, very aggressive, vs 3 base from TooDming. But TooDming has gone pure ling opener harrasing as much as possible. Baneling nest now....oh my looks like a potential all in here. Jim holding so far. Jim pushes back the mass ling slow bane 3 hatch push. Pure GW defense from Jim. 3 Bases still up for Jim Jim takes a 20supply lead (80vs60) but lost his 3rd, shouldn't be a problem though. 3rd back up now for Jim and a last hoorah from TooDming. TooDming realizes Jims economy is too good and taps out.
FFE for Jim and 15hatch for TooDming. Not a FFE! Forge first and cannon rush to the natural of TooDming! TooDming cancels his hatch after scouting it and abandons his plans. As soon as the hatch is cancelled Jim throws down his nexus. TooDming takes a risky 2nd and 3rd base! Expands to the north of his base (he spawned @ 6oclock) and then takes the centre base on star station! TooDming is droning up and producing queens to try and get his creep spread going to try and join his bases up. Jim is teching his way up to robotics. Producing Immortals now and stopped producing Probes, looks like a possible Soul Train. Indeed it is, as Jim pushes out and pylon blocks his natural and heads across the map with 2 immortals and GW units, with a MSC incoming. Jim tried to hit the 3rd in the middle of the map with his force, but TooDming have just the right number of units to defend, a mixture of Roaches and Lings. Jims soul train is not as good as others....40 supply lead for TooDming and back to producing probes for Jim 4th Hatchery up and hydralisk incoming. Jim going for one last effort with his Immortal and GW units push, TooDming holds pretty well, he did good that game. Jim not so well.
FFE vs 3 base hatch, nothing hapening in the opening 8minutes...Jim is going Stargate this time and has a robo going down too. Phoenixs being made. TooDming has been droning whilst getting +1melee +1armor researched aswell as roach speed. Phoenixs head off into combat. 1immortal and colli tech being made now for Jim. Jim pushes out for his 3rd and whilst he does a handful of lings run by into his main. Pick off 1 pylon. TooDming head across the map with +1 +1 lings and handful of roaches. Jim looks a bit bare....Just barely enough units from Jim to hold all 3 bases and just lose army. Mass ling run by to his 3rd and sniped it! Jim looking in trouble now, 20 supply just disappeared, and Jim is forced to GG no army left and 3rd dead.
TooDming spawns top left, whilst Jim spawns top right...interesting positions! Gateway opening from Jim, Hatch first for TooDming. Gatewat expand it is, 2 gas up for Jim but only 2 probes in each. Pool down for Toodming and a 3rd hatch follows. 8 Sentry Stalkers + MSC push out from Jim here to TooDming, who responds with SPINES.... and tries to get Roaches out. Roaches out now and Jim got Supply blocked at 92. Looks like TooDming should comfortably hold here. And he does so, looks like Jim miss read his opponent AGAIN. GG from Jim