Ís it just me or are the casters greatly improving everytime. Very nice that they let the other person finish their sentences unlike other Castercombos casting atm.
On May 30 2013 19:16 MooLen wrote: Ís it just me or are the casters greatly improving everytime. Very nice that they let the other person finish their sentences unlike other Castercombos casting atm.
Sure they're getting more used to each other but the content of their commentary hasn't improved much at all. SNM has me facepalming 4 or 5 times a game.
On May 30 2013 19:17 eGoRama wrote: How can you let 1/2 of your army attack one hatchery while the other half is fighting with the zerg army. Army awereness - 0
On May 30 2013 19:16 MooLen wrote: Ís it just me or are the casters greatly improving everytime. Very nice that they let the other person finish their sentences unlike other Castercombos casting atm.
On May 30 2013 19:16 MooLen wrote: Ís it just me or are the casters greatly improving everytime. Very nice that they let the other person finish their sentences unlike other Castercombos casting atm.
Sure they're getting more used to each other but the content of their commentary hasn't improved much at all. SNM has me facepalming 4 or 5 times a game.
haha so true but in comparison to their first casts the content improved greatly. I mean in the beginning they where so aweful that i muted the stream and im not a guy that has high expectations forwards casters.
On May 30 2013 19:17 eGoRama wrote: How can you let 1/2 of your army attack one hatchery while the other half is fighting with the zerg army. Army awereness - 0
Its called "Buying time". Strategy awareness = 0.
Nah I dont agree, the fight could be executed better if all the Archons and Zealots were on the ramp not at the hatchery
On May 30 2013 19:16 MooLen wrote: Ís it just me or are the casters greatly improving everytime. Very nice that they let the other person finish their sentences unlike other Castercombos casting atm.
Sure they're getting more used to each other but the content of their commentary hasn't improved much at all. SNM has me facepalming 4 or 5 times a game.
haha so true but in comparison to their first casts the content improved greatly. I mean in the beginning they where so aweful that i muted the stream and im not a guy that has high expectations forwards casters.
Yeah to be fair I don't mute as much these days either.
On May 30 2013 19:16 MooLen wrote: Ís it just me or are the casters greatly improving everytime. Very nice that they let the other person finish their sentences unlike other Castercombos casting atm.
Sure they're getting more used to each other but the content of their commentary hasn't improved much at all. SNM has me facepalming 4 or 5 times a game.
Agreed. I think Whiplash is pretty decent. I think he'd be a good caster if he just got some time with another caster other than SNM.
SNM has a lot to work on. He seems so concerned with being perceived as right and knowledgeable that he forgets to just stop sometimes, and instead charges into commentary on things when he has no idea what he's talking about, or he gets so excited that he doesn't give himself time to think and so he just starts making stuff up.
I don't know which it is, but he needs to slow down.
This all said, they're still way better than they were when they first started. Whiplash has improved a lot; SNM has improved a bit, too, he just needs to make sure he knows what he's talking about before he starts talking.
On May 30 2013 19:16 MooLen wrote: Ís it just me or are the casters greatly improving everytime. Very nice that they let the other person finish their sentences unlike other Castercombos casting atm.
Sure they're getting more used to each other but the content of their commentary hasn't improved much at all. SNM has me facepalming 4 or 5 times a game.
Agreed. I think Whiplash is pretty decent. I think he'd be a good caster if he just got some time with another caster other than SNM.
SNM has a lot to work on. He seems so concerned with being perceived as right and knowledgeable that he forgets to just stop sometimes, and instead charges into commentary on things when he has no idea what he's talking about, or he gets so excited that he doesn't give himself time to think and so he just starts making stuff up.
I don't know which it is, but he needs to slow down.
This all said, they're still way better than they were when they first started. Whiplash has improved a lot; SNM has improved a bit, too, he just needs to make sure he knows what he's talking about before he starts talking.
There is also one thing where those two guys are better than every other casting team in my opinion: when one player gets a huge, game-deciding lead, most casters say that the game is already over and the other player has no chance at coming back. Or they keep casting as if the game was even. I don't like either.
SNM+Whiplash however analyze the positions both players are in and talk about possible comeback-scenarios, even if those are very unlikely. I think that's the best way of handling a game where one player has a huge lead but the other one doesn't want to give up yet.
Overall I think they are decent, I don't mute them. And they are still improving
On May 30 2013 20:13 Zerg.Zilla wrote: ...and SK expects to win against INnovation?Please...
Innovation lost to TurN, so that means he'll totall lose the GSL finals.
Innovation lost to sOs, who lost to soulkey, who lost to jangbi. That means JangBi is the best player in the world right now, atleast for the next 20 minutes, right ZergZilla?
On May 30 2013 20:13 Zerg.Zilla wrote: ...and SK expects to win against INnovation?Please...
Innovation lost to TurN, so that means he'll totall lose the GSL finals.
Innovation lost to sOs, who lost to soulkey, who lost to jangbi. That means JangBi is the best player in the world right now, atleast for the next 20 minutes, right ZergZilla?
I think he was trolling.
JangBi so good~ I'm happy ! And now 1v1 between my two fav toss players o/
On May 30 2013 20:13 Zerg.Zilla wrote: ...and SK expects to win against INnovation?Please...
Innovation lost to TurN, so that means he'll totall lose the GSL finals.
Innovation lost to sOs, who lost to soulkey, who lost to jangbi. That means JangBi is the best player in the world right now, atleast for the next 20 minutes, right ZergZilla?
I'm just so happy Jangbi is finally good at SC2, I haven't had much chance to watch him and I think the last time I saw him was when he lost in the last OSL to someone just running past his sentry on his ramp and killing all his probes :p
Did Soulkey rebuild his greater spire right after it was sniped, or did he just wait until it was too late?
From my (admittedly ignorant) point of view, it looked like what won JangBi the game was his ability to repeatedly run around the spine wall, dodge the locusts and snipe hatcheries, while controlling his deathball well enough to get some good storms off on the corruptors, and punish Soulkey's vipers often enough to keep the number of units lost to abducts to a minimum.
Soulkey needed to build an overkill of corruptors because he couldn't risk losing the air battle to storms + void rays, but by the end of the air battle he had 350 minerals, 550 gas and a busted economy.
To be fair, blizzard need to nerf the boring ball that Z has been doing since HoTS, its just too boring to watch, not to say that its quite hard to engage as P, its just too good
i dont feel that INDIVUALLY each unit its OP, but as a whole its just too good, SK lost there just by making a big mistake (maxing corruptos with no eco left)
On May 30 2013 20:41 Gladiator6 wrote: I think sOs will reverse this one though, Jangbi must be so tired right now.
It's still only been 3 games, and the last one was short enough to make up for Soulkey, Bo5/7's take longer, let alone MLG formats. Fatigue is hardly gonna be an issue for guys who practice 10 hours a day.
On May 30 2013 20:41 Gladiator6 wrote: I think sOs will reverse this one though, Jangbi must be so tired right now.
It's still only been 3 games, and the last one was short enough to make up for Soulkey. Fatigue is hardly gonna be an issue for guys who practice 10 hours a day.
But I doubt he plays 100% like he did vs SK in his practice 10 hours a day.
On May 30 2013 20:41 Gladiator6 wrote: I think sOs will reverse this one though, Jangbi must be so tired right now.
It's still only been 3 games, and the last one was short enough to make up for Soulkey. Fatigue is hardly gonna be an issue for guys who practice 10 hours a day.
But I doubt he plays 100% like he did vs SK in his practice 10 hours a day.
Sure, obviously it's more intense but he's not playing 10 hours of televised matches... you're talking about playing 3 games and being "so tired" as a progamer.
On May 30 2013 21:22 Taosu wrote: Where are the terrans lol?
In KT, STX and Team 8.
The only three worth mentioning are Flash, Innovation and Ty.
Fantasy still exists you know T_T
Yep, isn't he Code S now also?
Yeah, he's in Code S, and I'm a fan of his. It's just that he's not close to the level of the other three (especially Flash and Innovation).
You're not much of a fan. Fantasy's been better than Baby in every proleague round except the current one and is currently in Code S. I'd say he's pretty close and I'm not even a fan of his.
If he got storm versus the voidrays he could probably win, but lack of scouting the voidrays in time cost him the game. He attacked with minimal AA versus sOs 8-10 voidray/colossus/zealot/immortal army, then it snowballed.
A referee logged into Free's account during the game which caused the disconnect. His hotkeys got messed up because of that, so he thought he had made Immortals but they never came and he lost.
On May 30 2013 22:42 Clefairy wrote: A referee logged into Free's account during the game which caused the disconnect. His hotkeys got messed up because of that, so he thought he had made Immortals but they never came and he lost.
They did an interview with free. free's hotkeys got changed into sOs's hotkeys because the referee logged in the wrong account for the player who was practicing for the next game.
They did an interview with free. free's hotkeys got changed into sOs's hotkeys because the referee logged in the wrong account for the player who was practicing for the next game.
Wow that is bad. Shouldn't that have resulted in a regame? Didn't free realize it was a different hotkey setup?