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[SPL] Woongjin Stars vs SK Telecom T1 R4 - Page 9

Forum Index > StarCraft 2 Tournaments
Post a Reply
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bgx
Profile Joined August 2010
Poland6595 Posts
April 27 2013 08:04 GMT
#161
lazers > no lazers
Stork[gm]
trifecta
Profile Joined April 2010
United States6795 Posts
April 27 2013 08:05 GMT
#162
cue benny hill theme
Die4Ever
Profile Joined August 2010
United States17683 Posts
April 27 2013 08:05 GMT
#163
On April 27 2013 17:04 Heartland wrote:
Show nested quote +
On April 27 2013 17:04 Die4Ever wrote:
is that many archons actually good? they can't even all engage cause their low range lol


It's actually probably pretty bad.

blizzard needs to give archons 9 range to fix it, lol
"Expert" mods4ever.com
MyFirstProbe
Profile Joined April 2011
Netherlands294 Posts
April 27 2013 08:05 GMT
#164
Wow, that PvP was actually pretty fun until it got to the part where it was lasers 'n balls.
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
April 27 2013 08:05 GMT
#165
Interesting game
LeapofFaith
Profile Joined November 2011
United States446 Posts
April 27 2013 08:05 GMT
#166
To think that even a year ago this would have never been imagined
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
April 27 2013 08:05 GMT
#167
SlayerS protoss toying with WJ protoss.
edlover420
Profile Joined December 2012
349 Posts
April 27 2013 08:05 GMT
#168
That was pretty cool.
trifecta
Profile Joined April 2010
United States6795 Posts
April 27 2013 08:06 GMT
#169
Brown's Colossal Balls Composition
dainbramage
Profile Joined August 2011
Australia1442 Posts
Last Edited: 2013-04-27 08:07:15
April 27 2013 08:06 GMT
#170
On April 27 2013 16:59 Die4Ever wrote:
Show nested quote +
On April 27 2013 16:58 dainbramage wrote:
On April 27 2013 16:55 bobdabillda wrote:
why do they never get more air upgrades?

You need +2 before it actually makes a difference, (180/22 = 8.2 = 9 hits still), and usually for similar resources 3 phoenixes is a better investment.

what about armor?

In principle it can be countered by the less expensive +1 attack

In reality energy shields has the same benefit in phoenix wars, same cost, and benefits your ground troops too.
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
April 27 2013 08:06 GMT
#171
the PvP's today have been really weird
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
April 27 2013 08:07 GMT
#172
On April 27 2013 17:05 Die4Ever wrote:
Show nested quote +
On April 27 2013 17:04 Heartland wrote:
On April 27 2013 17:04 Die4Ever wrote:
is that many archons actually good? they can't even all engage cause their low range lol


It's actually probably pretty bad.

blizzard needs to give archons 9 range to fix it, lol

I think the whole idea behind getting so many archons and colossi is that archons start acting like big, damaging forcefields.
Hier
Profile Blog Joined November 2009
2391 Posts
April 27 2013 08:09 GMT
#173
Sigh free... why are you my captain?
"But on a more serious note..." -everyone on this forum at some point.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2013-04-27 08:10:26
April 27 2013 08:09 GMT
#174
am I the only one who thought that became really really boring once they started massing everything? I mean, the start was ok but then they were almost max and running around each other for such a long time. Seeing probe lines decimated by 26 phoenixes just seems so odd lol and I dunno, felt way too easy to get those kills?
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Die4Ever
Profile Joined August 2010
United States17683 Posts
April 27 2013 08:10 GMT
#175
On April 27 2013 17:07 DidYuhim wrote:
Show nested quote +
On April 27 2013 17:05 Die4Ever wrote:
On April 27 2013 17:04 Heartland wrote:
On April 27 2013 17:04 Die4Ever wrote:
is that many archons actually good? they can't even all engage cause their low range lol


It's actually probably pretty bad.

blizzard needs to give archons 9 range to fix it, lol

I think the whole idea behind getting so many archons and colossi is that archons start acting like big, damaging forcefields.

I can see how archons would be good to protect your collossi, but after a certain point I would think some immortals or even stalkers would be better than infinity archons lol
"Expert" mods4ever.com
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
April 27 2013 08:11 GMT
#176
Imagine if colossi were a somewhat interesting unit. How amazing PvPs could be.
The heart's eternal vow
oGsTrueSmug
Profile Joined September 2012
England141 Posts
April 27 2013 08:11 GMT
#177
Gotta admit, I didn't expect Brown to be playing this well in Proleague given his previous results in eSF competition. I guess KeSPA practice regimens really do pay off.
trifecta
Profile Joined April 2010
United States6795 Posts
April 27 2013 08:11 GMT
#178
On April 27 2013 17:11 PVJ wrote:
Imagine if colossi were a somewhat interesting unit. How amazing PvPs could be.


and ZvP and TvP
SibChil
Profile Joined August 2012
Sweden502 Posts
April 27 2013 08:12 GMT
#179
I liked that game...biggest phoenix mirror battle I've seen in Starcraft
Favourite players: Jaedong, DRG, Coca, Snute, Grubby, Keen, Baby | GoGo [A]lliance
Fuell
Profile Joined February 2011
Netherlands3111 Posts
April 27 2013 08:12 GMT
#180
PartinG playing confirmed ^^
fOu/Zenith/NEX/WeRRa/SlayerS
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