Simple! Just add "Made the first 'Can't Recall' comment once Jaehoon is mentioned to this: http://www.teamliquid.net/blogs/viewblog.php?topic_id=386412
[Code A] RO24 Day 2 2012 GSL Season 5 - Page 34
Forum Index > StarCraft 2 Tournaments |
Heartland
Sweden24578 Posts
Simple! Just add "Made the first 'Can't Recall' comment once Jaehoon is mentioned to this: http://www.teamliquid.net/blogs/viewblog.php?topic_id=386412 | ||
eMGmoG
Switzerland244 Posts
On December 13 2012 19:46 Fionn wrote: With the next season being the last WoL season, we'll probably be seeing a bunch of new maps or an entirely new map pool come the first HotS season in March. Ohana is out for next season. Is more known about the mappool for season 1 in 2013? | ||
Assirra
Belgium4169 Posts
Steps of War 2.0 combined with tempests. Protoss can kill your base from their base. | ||
forsooth
United States3648 Posts
On December 13 2012 19:47 DarkLordOlli wrote: No, no, no, no, no. The maps may be entertaining as hell but they do absolutely not indicate skill. Being able to tailor a build or style to a map that functions differently from the usual sort of SC2 map is a skill. | ||
Die4Ever
United States17588 Posts
On December 13 2012 19:47 DarkLordOlli wrote: No, no, no, no, no. The maps may be entertaining as hell but they do absolutely not indicate skill. I wasn't talking specifically about their current maps, just if they make some good maps, I hope GSL can use them too | ||
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KristofferAG
Norway25712 Posts
On December 13 2012 19:47 Looms wrote: BaBy such a boss. I remember his great performance from the Korean Air OSL, highlighted by his triumph over The Tyrant, Jaedong. of course he didn't do that without a little "assistance" ![]() ![]() Hahahaha, oh god. I remember yelling at the screen when I watched that. So sad watching him try to get that Lurker out of there by using his lings... | ||
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opterown
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Australia54784 Posts
too imbalanced. which makes it cool for sniping/mindgames but not for GSL with losers' pick maps. | ||
Looms
United States4624 Posts
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vthree
Hong Kong8039 Posts
On December 13 2012 19:44 Die4Ever wrote: I'm so glad that kespa has started making SC2 maps, I hope GSL can use some of their maps too Yes, Kespa maps are different. However, I would like to see them for a bit more in PL first. Since imbalances aren't as big of an issue in PL format since teams can pick which player to play on certain maps. But racial imbalanced maps would really affect the outcome of individual leagues like GSL. | ||
simmeh
Canada2511 Posts
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FuzzyJAM
Scotland9300 Posts
Yes it does. Maps for individual leagues have to be balanced. Maps for team leagues do not. | ||
Douillos
France3195 Posts
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andaylin
United States10830 Posts
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Insoleet
France1806 Posts
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Tsubbi
Germany7967 Posts
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andaylin
United States10830 Posts
On December 13 2012 19:50 FuzzyJAM wrote: Yes it does. Maps for individual leagues have to be balanced. Maps for team leagues do not. Lol what, so we can have xel naga caverns and steppes of war in team leagues? | ||
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Fionn
United States23455 Posts
I'm not even watching the game. I'm just watching Symbol's growing anger on GOMcam. | ||
Flonomenalz
Nigeria3519 Posts
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Tobblish
Sweden6404 Posts
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glzElectromaster
Japan2474 Posts
The KeSPA maps are kind of weird, sometimes with racial unbalances. That's why you really only see TvT in Arkanoid, etc. In GSL or OSL, that'll just be bad as it can favor one race or disfavor another. It's much better with team leagues when you can choose your players. | ||
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