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2012 G-Star HOTS Invitational - GOMTV event - Page 28

Forum Index > StarCraft 2 Tournaments
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ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
November 09 2012 06:02 GMT
#541
JD going for a swarm host contain i think. Thats some FFFAAAST locust upgrading
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 09 2012 06:03 GMT
#542
Lol mass recall 3 feet
Necro)Phagist(
Profile Blog Joined October 2010
Canada6644 Posts
November 09 2012 06:03 GMT
#543
On November 09 2012 14:54 fuzzylogic44 wrote:
Show nested quote +
On November 09 2012 14:52 blade55555 wrote:
On November 09 2012 14:49 fuzzylogic44 wrote:
On November 09 2012 14:47 sitromit wrote:
Swarm Host without a doubt looks like the weakest new unit. I just see them die without doing anything.


If you park in front of your opponents base with them and stick roaches or hydras on them to guard, they are actually really hard to deal with especially as protoss


As protoss storm is going to be a great counter to them. Storm can almost 1 shot them unless I am mistaken so I imagine that'll be a better counter then going colossi.

But even then once toss gets 4+ colossi with a good stalker/sentry support they can negate swarmhosts with good FF usage and then kill them with the colossi and detectors (they now have multiple ways to detect unless again I am mistaken). With proper support as toss stalker/sentry/colossi with a couple observers is a great counter ^^.


The problem is when they show up and you have 0 or 1 colossus and range isn't done or something. But that could jsut be because I'm bad I guess.

Not just when they arrive before range or any good number of collosi. But Good zergs who have gotten used to using swarm hosts pair them with lings/roaches to support and overseers/corrupters(Or sometimes queens/infesters) to snipe observers. Keeping swarm hosts at a good distance means you have to suicide your collosi in to try and snipe them off then you just get over run with lings.

So far the best way I've had dealing with them is a couple of tempest and constantly pumping observers from Robo (Corrupters snipe them really quickly so you need to make lots lol) to slowly pick at the numbers/ constantly force zerg to re position and hopefully catch them that way.
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
-_-
Profile Blog Joined November 2003
United States7081 Posts
November 09 2012 06:04 GMT
#544
Quick thought:

Terrans NEED to able to target widow mines. Otherwise it's just LUCK whether a big hit is scored. Just let the T set a rally point with a dot at the end meaning "boom zone." Having those widow mines hit gas drones was bothersome.
Hokay
Profile Joined May 2007
United States738 Posts
November 09 2012 06:04 GMT
#545
Mushroom tanks are so cute.
AbuntuGuntu
Profile Joined August 2011
United States1972 Posts
November 09 2012 06:04 GMT
#546
Shortest recall ever.
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
November 09 2012 06:04 GMT
#547
Ohhh smart MC, JD really sacrificed a lot of anti air for such fast hosts.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 09 2012 06:04 GMT
#548
See this is only 4 SHs without any support and they were pretty annoying
andaylin
Profile Joined August 2010
United States10830 Posts
November 09 2012 06:05 GMT
#549
that was fun
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
November 09 2012 06:05 GMT
#550
RECALL 2 FEET AWAY YEAH
sitromit
Profile Joined June 2011
7051 Posts
November 09 2012 06:05 GMT
#551
Swarm Hosts are just sad, better for JD to just go Infestor.
andaylin
Profile Joined August 2010
United States10830 Posts
November 09 2012 06:06 GMT
#552
so fungal still renders protoss air useless
"Hard work beats talent when talent fails to work hard." - Kevin Durant
sitromit
Profile Joined June 2011
7051 Posts
November 09 2012 06:06 GMT
#553
On November 09 2012 15:04 fuzzylogic44 wrote:
See this is only 4 SHs without any support and they were pretty annoying


They killed 2 Pylons... :/
Anesthetic
Profile Joined April 2012
United States225 Posts
November 09 2012 06:06 GMT
#554
On November 09 2012 15:05 sitromit wrote:
Swarm Hosts are just sad, better for JD to just go Infestor.


2 base swarm host isn't really good. If you cant support them properly with hydra/roach or nydus/spines/queens its not really effective.
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 09 2012 06:06 GMT
#555
On November 09 2012 15:05 sitromit wrote:
Swarm Hosts are just sad, better for JD to just go Infestor.


4 of them with no support, and they still did some damage. Imagine 10 with a pile of roaches or hydras on top of them
Ianoren
Profile Joined May 2011
United States9 Posts
November 09 2012 06:06 GMT
#556
you have to be fast with the oracle, can't just leave them as sitting ducks
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
November 09 2012 06:07 GMT
#557
On November 09 2012 15:06 sitromit wrote:
Show nested quote +
On November 09 2012 15:04 fuzzylogic44 wrote:
See this is only 4 SHs without any support and they were pretty annoying


They killed 2 Pylons... :/


and 2 zealots and 2 cannons and a stalker and a sentry
Necro)Phagist(
Profile Blog Joined October 2010
Canada6644 Posts
November 09 2012 06:08 GMT
#558
Question... can you use a viper to pull a mothership core that is recalling away from the army before the recall so that only the mother ship core ends up getting recalled?
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Warpath
Profile Joined April 2010
Canada1242 Posts
November 09 2012 06:08 GMT
#559
Looks like recall ignores fungals. hmm
andaylin
Profile Joined August 2010
United States10830 Posts
November 09 2012 06:09 GMT
#560
lol jaedong.
"Hard work beats talent when talent fails to work hard." - Kevin Durant
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