[GSTL] STQ vs FXO Pennant Race Group B Match 4 - Page 39
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LimitSEA
Australia9580 Posts
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Braric
Canada184 Posts
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opterown
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Australia54784 Posts
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Fragile51
Netherlands15767 Posts
On July 07 2012 17:04 julianto wrote: Husky is what I consider a gateway drug. I watched his videos before learning about teamliquid. Only the more hardcore fans filter through. I got into sc2 because of HDstarcraft, and then found out about husky because of HDH. 2 years later i've watched every MLG, IPL and GSL/GSTL there was :p | ||
aznball123
2759 Posts
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Braric
Canada184 Posts
On July 07 2012 17:02 AC3 wrote: Is Tear's build (basically http://www.teamliquid.net/forum/viewmessage.php?topic_id=273465) still viable?? I thought that at higher level's this was less and less effective when your opponent scouts and knows its coming. Did Squirtle just get greedy? It gets hard countered by the Naniwa/Sase 2 gate opening with the quick 3 Stalkers and zealot. | ||
Juliette
United States6003 Posts
On July 07 2012 17:02 Juliette wrote: 3:00 squirtle adds a second gas, but tear's warpgate is very much ahead. lots of chrono saved up. the probe is able to scout it though, and tear's scouting probe was faking a pylon. 4:00 tear's stalker kills a scouting probe, squirtle chronos out stalkers, and 3 extra gates are made for tear. a poke up squirtle's natural ramp happens real quick, but theres already a proxy pylon at the 4th base. 5:00 warpgate is done, tear warps in, makes a pylon, and attacks. FF goes off, but tear has high ground vision and is forced to pull probes. Tear wraps into the high ground, kills the stalkers and squirlte has to pull probes. 6:00 probes force the units down the ramp, bute tehre's still 2 pylons and a zealot/stalker are warped in to take care of the units. 7:00 FFs are still alive, so squirtle has a small unit advantage but less workers. Tear is forced away, squirlte holds the push, but he's down 6 probes, with 13 having died during the attack. 8:00 Tear adds a robotics, and stays defensive atop his ramp. Squirtle brings his small army to attack and immediately expands, Tear, who has less of an army, sits up his ramp. Squirtle adds a twilight council, a warp prism for Tear first. 9:00 Tear has 2 sentries, 4 stalkers, while Squirtle has 5 stalkers, 1 sentry on top of the ramp. The warp prism loads stalkers and flanks squirtle's units! FFs go off to trap the stalkers but a sentry goes down, all of squirtle's units are dead! 11:00 Squirtle sees the warp prism confirming that there's no blink. His blink is almost done, while the TC for Tear finishes up. Tear moves up the third of Squirtle, puts a pylon under the main, and sacrifices his nexus 12:00 Squirtle has blink and goes down the ramp quickly to delay his nexus dying, but ultimately lets it die. Tear's blink and an immortal are coming out, warp prism is idle 13:00 Tear finds a pylon blocking his natural and kills it. The WP is still on the top part of Squirtle's main, and some zeaelots warp in to harass the mineral line | ||
ElephantBaby
United States1365 Posts
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andaylin
United States10830 Posts
On July 07 2012 17:05 Fragile51 wrote: I got into sc2 because of HDstarcraft, and then found out about husky because of HDH. 2 years later i've watched every MLG, IPL and GSL/GSTL there was :p Me too lol. The same can be said for many I think. | ||
ElephantBaby
United States1365 Posts
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Fragile51
Netherlands15767 Posts
On July 07 2012 17:05 Braric wrote: To all the people defending Husky I never said he hasn't done anything for the community, in fact I actually think Husky is probably the most hard working out of all the casters. However I dislike the fact that the community for the most part cares more about casters and personalities over actual raw talent, this might be attributed to the fact that most spectators don't even play the game but I myself being an avid player gets frustrated to see this happen. (This conversation doesn't belong in this thread ill end it here) Personalities are always going to pull in more viewers then raw skill. It's never gonna change, and its not exclusive to the sc2 community. Also, holy shit Tear is so sick | ||
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Seeker
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Where dat snitch at?36919 Posts
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aznball123
2759 Posts
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the`postman
United States1643 Posts
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Shellshock
United States97274 Posts
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mambar
United States841 Posts
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Fragile51
Netherlands15767 Posts
On July 07 2012 17:06 ElephantBaby wrote: Man, why isn't tear expanding? Don't like it. Why expand when you can kill him? Standard PvP mang :p | ||
Gemini00
United States397 Posts
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Juliette
United States6003 Posts
On July 07 2012 17:06 Juliette wrote: 8:00 Tear adds a robotics, and stays defensive atop his ramp. Squirtle brings his small army to attack and immediately expands, Tear, who has less of an army, sits up his ramp. Squirtle adds a twilight council, a warp prism for Tear first. 9:00 Tear has 2 sentries, 4 stalkers, while Squirtle has 5 stalkers, 1 sentry on top of the ramp. The warp prism loads stalkers and flanks squirtle's units! FFs go off to trap the stalkers but a sentry goes down, all of squirtle's units are dead! 11:00 Squirtle sees the warp prism confirming that there's no blink. His blink is almost done, while the TC for Tear finishes up. Tear moves up the third of Squirtle, puts a pylon under the main, and sacrifices his nexus 12:00 Squirtle has blink and goes down the ramp quickly to delay his nexus dying, but ultimately lets it die. Tear's blink and an immortal are coming out, warp prism is idle 13:00 Tear finds a pylon blocking his natural and kills it. The WP is still on the top part of Squirtle's main, and some zeaelots warp in to harass the mineral line 14:00 Tear adds on stalkers and immortals, loses his warp prism. Squirtle reexpands, catches some stalkers out of position with blink, and moves across the ramp to attack. Nexus finishes, Tear on 1 base. 15:00 Tear attacking from the third base area, and adds dark shrin. Good FFs zone stalkers, and givesr Squirtle a favorable concave! Tear expands 16:00 4 stalkers have blinked into the main to do damage, while Tear attacks the natural! Immortals kill stalkers extremely well, and Squirtle's army is all but gone 17:00 Immortal that just popped is sniped instantly. Squirtle GGs. | ||
HolyArrow
United States7116 Posts
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