[GSTL] S2 R1 Group A Losers' Match - Page 41
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tomatriedes
New Zealand5356 Posts
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Logros
Netherlands9913 Posts
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Ruscour
5233 Posts
Y'know how it's hard to remember an inject every 40 seconds when lots of stuff is going on? Imagine it's 15. And if you don't hit it at the exact time, you just die. Not just that, but that inject every 40 seconds is literally all the macro you have to do, and if you don't hit the inject in the small specific location of the hatchery it doesn't work. It's not ludicrously difficult such that only progamers can do it, but it's not baby's first abusive all-in either. | ||
iamthedave
England2814 Posts
On May 31 2012 18:56 Kotschmonaut wrote: hes not talking about balance he talks about shitty designed units / abilities. btw we once again saw why no1 uses nydus. even unspotted, its still useless. surely needs a rework in hots They were mentioning 'different kinds' of Nydus worm. So something may be in the works on that front. But yeah, as it's designed now Nydus rarely works. Combination of slow as hell unload + the units you're unloading are weaker than everything that'll be trying to kill them. Oh yeah and the Nydus worm itself can be easily killed by probes. | ||
Wroshe
Netherlands1051 Posts
On May 31 2012 18:58 Fionn wrote: Usually when down 2-0 in a Bo9, the next game isn't a must-win... But yeah, this is must-win. Either way TL is now pretty much screwed assuming they can snipe TaeJa without losing too many people. They'll just save Jjakji for HerO and that will likely not go well for us. ![]() | ||
Qikz
United Kingdom12022 Posts
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SupLilSon
Malaysia4123 Posts
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gengka
Malaysia461 Posts
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ceaRshaf
Romania4926 Posts
On May 31 2012 18:59 Ercster wrote: What's with the shit luck so far for TL? It's called skill, and they don't have it for GSTL. | ||
BlindKill
Australia1508 Posts
I'm actually serious dude. This build is so full of shit a 200 gas investment might be worth it. | ||
Tobblish
Sweden6404 Posts
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setmeal
162 Posts
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synaptik
Canada644 Posts
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Tarotis
Germany1931 Posts
On May 31 2012 19:00 tomatriedes wrote: If that strategy is as imba as everyone claims, I'm sure we would see pros using it a lot more. I'm pretty sure burrow move roaches could deal with it pretty well. Yup, because there is no observer involved in this build ![]() | ||
Jono7272
United Kingdom6330 Posts
Haha, that definitely sounded like an Idra quote. | ||
LeoLeo
Sweden456 Posts
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Malaz
Germany1257 Posts
On May 31 2012 18:59 chipmonklord17 wrote: 6-10 roaches would not have come close to holding all those stalkers unless TLO immediately knew to target the sentries immediately. That would be the only way I could realistically see 6-10 roaches working, if he eliminates the FFs (baring the first, the first FF WILL go up. No matter what you do the first goes up) And you can't really snipe the sentries because the toss can just put them in the warp prism until he needs another FF. | ||
Tobblish
Sweden6404 Posts
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Thugtronik
New Zealand452 Posts
On May 31 2012 18:57 C-ZG wrote: It might sounds strange to you but I'm interested in playstyle and gameplay, not the race of the player. my point is that if you compare it to traditional sports it's exactly the same. whenever i watch a local sports team play on an international level with home commentators they are clearly biased. go learn korean and listen to the korean stream if it bothers you that much | ||
Koshi
Belgium38797 Posts
On May 31 2012 18:59 kenkou wrote: I know it may have been a bit late for TLO that game, but if you scout that build, couldn't you build a nydus in the back of your main and one in your natural/third to connect the bases? High cost without certainty it is the allin and not some sentry pressure. I guess you need 5 roaches on top of your ramp. So the sentries can't unload. | ||
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