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[GSL] 2012 Jan Code S RO32 D2 - Page 76

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 74 75 76 77 78 194 Next
Theeakoz
Profile Joined July 2011
United States1114 Posts
January 10 2012 10:17 GMT
#1501
LOL tastelss dont say that man lol
Please change the luck dependancy of spawning locations on rotationally symmetric maps.
Silentness
Profile Blog Joined August 2009
United States2821 Posts
Last Edited: 2012-01-10 10:18:36
January 10 2012 10:17 GMT
#1502
On January 10 2012 19:13 Logros wrote:
This all-in is the worst thing that ever happened in TvP.


This all-in killed my late game knowledge of TvP. I swear... I have done so many 1-1-1s that I forgot how to properly play a late game TvP on ladder

I blame GSL and Puma, but he said he is trying to show his fans more macro oriented games.

Hopefully MC wins game 2 and 3.
GL HF... YOLO..lololollol.
Nabes
Profile Joined November 2010
Canada1800 Posts
January 10 2012 10:17 GMT
#1503
i swear i'm hearing the X-Men song
Sc2Null
Profile Joined April 2011
United States3754 Posts
January 10 2012 10:17 GMT
#1504
1-1-1 is the korean 4-gate for terran XD..back in the old days of wg rushes vs zerg
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
Parcelleus
Profile Joined January 2011
Australia1662 Posts
January 10 2012 10:17 GMT
#1505
Right, so Terran is allowed to expand AND push, but Protoss is NOT allowed.

Well done David Kim, NOT.

Maybe in 5 years this game will resemble an interesting balanced RTS game.

User was temp banned for this post.
*burp*
Leetley
Profile Joined October 2010
1796 Posts
Last Edited: 2012-01-10 10:18:10
January 10 2012 10:17 GMT
#1506
On January 10 2012 19:15 Pwnographics wrote:
Show nested quote +
On January 10 2012 19:15 Leetley wrote:
I am shocked that MC didn't prepare for 1-1-1.


He did, he still couldn't stop it after losing 11 probes to helions.

Meh, he still did a fast expand. Probably could've defended it without the probe disaster. Maybe no.
happyness
Profile Joined June 2010
United States2400 Posts
January 10 2012 10:17 GMT
#1507
It's not crossfire that's the main culprit. It's hellions. Such a stupid unit, blizzard what were you thinking?

User was temp banned for this post.
CaptainCharisma
Profile Joined February 2011
New Zealand808 Posts
January 10 2012 10:18 GMT
#1508
The map can favour 1-1-1 or it can not, but whatever strat you use to follow up 3 hellions killing 12 probes is gonna look strong.
EG.DeMuslim --- EG.ThorZain --- TSL.Polt --- LGIMMvp --- Mill.fOrGG --- EG.Stephano --- EGiNcontroL --- EG.IdrA --- MarineKing.Prime --- SlayerS_MMA --- Liquid'Hero
Swink
Profile Joined July 2010
Australia26 Posts
January 10 2012 10:18 GMT
#1509
mmm i had a feeling MC's jet lag may wreck him
Corrosive
Profile Joined August 2010
Canada3741 Posts
January 10 2012 10:18 GMT
#1510
On January 10 2012 19:17 OrangeSoda wrote:
i swear i'm hearing the X-Men song

Maruprime.
Nocteo
Profile Joined December 2010
Belgium799 Posts
January 10 2012 10:18 GMT
#1511
On January 10 2012 19:17 XRaDiiX wrote:
Ok simple question.

Why did MC try to run probes away when he could have surrounded/blocked the 3 hellions + with like 3-4probes and the 1 stalker in the middle of the mineral line.

I do that all the time as Zerg if there is too many hellions.You don't want to line your workers up by running them away. If you surround the hellions with Attack move to block their path you'll lose alot less workers. especially if its only 3 hellions


Yea that is so true.
megapants
Profile Blog Joined December 2009
United States1314 Posts
January 10 2012 10:18 GMT
#1512
minchuuuuul
pdd
Profile Blog Joined November 2010
Australia9933 Posts
January 10 2012 10:18 GMT
#1513
On January 10 2012 19:16 RPR_Tempest wrote:
Show nested quote +
On January 10 2012 19:16 pdd wrote:
I guess it'll be me who comes out with the customary "Why is Crossfire still in the map pool?"

Uh, no. Like 5 people said that before you tonight.

Damn those ninjas! Get an opinion for God's sake!
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Sc2Null
Profile Joined April 2011
United States3754 Posts
January 10 2012 10:18 GMT
#1514
On January 10 2012 19:17 Parcelleus wrote:
Right, so Terran is allowed to expand AND push, but Protoss is NOT allowed.

Well done David Kim, NOT.

Maybe in 5 years this game will resemble an interesting balanced RTS game.


since your watching..your finding gsl interesting
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2012-01-10 10:18:52
January 10 2012 10:18 GMT
#1515
Nexus first from MC. 1-rax gasless expo for Supernova.
Liquipedia"Expert"
bittman
Profile Joined February 2011
Australia8759 Posts
January 10 2012 10:18 GMT
#1516
I know Data had a daughter for an episode, but evil brother?
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
r4pture
Profile Joined May 2011
United States397 Posts
January 10 2012 10:18 GMT
#1517
I actually screamed "LOOOOOOORE" at the screen for that.
http://teamfortress.tv - For your TF2 streaming and discussion needs!
ThaSlayer
Profile Joined March 2011
707 Posts
January 10 2012 10:19 GMT
#1518
On January 10 2012 19:17 happyness wrote:
It's not crossfire that's the main culprit. It's hellions. Such a stupid unit, blizzard what were you thinking?

Yeah lets start a balance argument.
discobaas
Profile Joined December 2011
225 Posts
Last Edited: 2012-01-10 10:20:00
January 10 2012 10:19 GMT
#1519
On January 10 2012 19:15 Nocteo wrote:
Show nested quote +
On January 10 2012 19:14 Lann555 wrote:
On January 10 2012 19:13 MorroW wrote:
to go from tvz to tvp is always downhill in entertainment lol


Lol, yeah, it's such a clunky matchup


Indeed, early game is so terran favoured but the later it gets the more toss favoured it gets.

actually just mostly the 1/1/1 is T favored, everything else can get smashed by protoss 1base

hope he does it again
you're wrong
Imbu
Profile Blog Joined May 2009
United States903 Posts
January 10 2012 10:19 GMT
#1520
On January 10 2012 19:17 XRaDiiX wrote:
Ok simple question.

Why did MC try to run probes away when he could have surrounded/blocked the 3 hellions + with like 3-4probes and the 1 stalker in the middle of the mineral line.

I do that all the time as Zerg if there is too many hellions.You don't want to line your workers up by running them away. If you surround the hellions with Attack move to block their path you'll lose alot less workers. especially if its only 3 hellions


Not 100% sure, but I think it comes from the damage that Stalkers do to Hellions. Hellions being light and Stalkers only doing bonus damage to Armored, it feels like it takes a crazy number of hits to actually kill anything.
@DreamingBird
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