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[VOD] TLAF Map Contest TL Open - Page 7

Forum Index > StarCraft 2 Tournaments
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Prev 1 5 6 7 8 9 18 Next All
Kimla
Profile Joined November 2010
Sweden400 Posts
December 10 2011 19:08 GMT
#121
did haypro win?
no gg no skill
VoirDire
Profile Joined February 2009
Sweden1923 Posts
December 10 2011 19:08 GMT
#122
On December 11 2011 04:06 [17]Purple wrote:
The untouchable highground on Burning Altar seem unnecessary to be honest, the position is just asking for tanks to be dropped and sieged.

It's probably added for terran compensation, as the map is so open.
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
December 10 2011 19:08 GMT
#123
On December 11 2011 04:05 Chaosvuistje wrote:
Destiny losing to something that can be prevented by putting a sporecrawler near that ledge.

Ah well, noblesse did an amazing job harassing!


How would a sporecrawler help ? Would it magically one shot medivac or say mean things to tanks ?^^
Noocta
Profile Joined June 2010
France12578 Posts
December 10 2011 19:08 GMT
#124
On December 11 2011 04:06 [17]Purple wrote:
The untouchable highground on Burning Altar seem unnecessary to be honest, the position is just asking for tanks to be dropped and sieged.


It was pretty funny to see Noblesse making the drop, and then his camera immediatly switched back to that spot.
You could almost feel the idea light up in his head. xd
" I'm not gonna fight you. I'm gonna kick your ass ! "
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
December 10 2011 19:08 GMT
#125
On December 11 2011 04:08 Kimla wrote:
did haypro win?


Lost his mutas then when trying to take out the muta cloud of his enemy got caught by stray mutas + enemies's fungals
skatbone
Profile Joined August 2010
United States1005 Posts
Last Edited: 2011-12-10 19:09:42
December 10 2011 19:09 GMT
#126
On December 11 2011 04:05 JethroMoney wrote:
That map was a joke.. Siege ledges above the third have no place in modern maps IMO.


Yea, I'm also uncomfortable with the distance between the third and the ramp on Burning Altar where the terran sieged his main army. I've seen two games on this map where most of the action has centered on those ramps. I think it would be a more entertaining fight if it was slightly farther from the natural. The Terran can siege the expo from the top of the ramp allowing him an overall good position to engage the army and a good position to damage the economy.
Mercurial#1193
Silver777
Profile Joined March 2010
United States347 Posts
December 10 2011 19:10 GMT
#127
On December 11 2011 04:08 VoirDire wrote:
Show nested quote +
On December 11 2011 04:06 [17]Purple wrote:
The untouchable highground on Burning Altar seem unnecessary to be honest, the position is just asking for tanks to be dropped and sieged.

It's probably added for terran compensation, as the map is so open.


How does that make any sense? Let me design a poor map for terran, then add something to help terran specifically and hinder all other races...I doubt the map maker was thinking that.
chrisv10
Profile Joined October 2010
Denmark65 Posts
December 10 2011 19:11 GMT
#128
Check vs. Noblesse on: http://www.own3d.tv/MvPNoblesse
VoirDire
Profile Joined February 2009
Sweden1923 Posts
December 10 2011 19:12 GMT
#129
On December 11 2011 04:10 Silver777 wrote:
Show nested quote +
On December 11 2011 04:08 VoirDire wrote:
On December 11 2011 04:06 [17]Purple wrote:
The untouchable highground on Burning Altar seem unnecessary to be honest, the position is just asking for tanks to be dropped and sieged.

It's probably added for terran compensation, as the map is so open.


How does that make any sense? Let me design a poor map for terran, then add something to help terran specifically and hinder all other races...I doubt the map maker was thinking that.

It makes sense to me.
Leviance
Profile Joined November 2009
Germany4079 Posts
December 10 2011 19:13 GMT
#130
I'm sad to see TLO has gone out in his second game
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
MrCon
Profile Blog Joined August 2010
France29748 Posts
December 10 2011 19:13 GMT
#131
Guineapig vs Vibe
http://www.teamliquid.net/video/streams/MVPGuineapig
There is also the Vibe stream for his pov.
Wherewolf
Profile Joined December 2010
United States353 Posts
December 10 2011 19:14 GMT
#132
I'd recommend sending feedback to the mapmakers if you have criticism.
Here's Burning Altar's map thread.
JohnMatrix
Profile Joined April 2011
France1358 Posts
December 10 2011 19:15 GMT
#133
no one is streaming alive vs nerchio ?
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
December 10 2011 19:15 GMT
#134
Banjo not looking in a good position
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
December 10 2011 19:16 GMT
#135
The tank being sieged on the ledge above that base seemed like something that would have been pretty easily preventable with an overlord around for vision to just toss a couple of infested Terrans up there from a burrowed infestor (both of which were available before it happened). For muta play obviously it's pretty much a non-issue.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
December 10 2011 19:17 GMT
#136
Noooooooo not haypro
TheDougler
Profile Joined April 2010
Canada8309 Posts
December 10 2011 19:17 GMT
#137
Haypro
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
Elem
Profile Joined April 2011
Sweden4717 Posts
December 10 2011 19:17 GMT
#138
TT Banjo out.

I blame Drazerk, dunno why but I sure as hell am!
#freeshauni
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
December 10 2011 19:18 GMT
#139
On December 11 2011 04:17 Elem wrote:
TT Banjo out.

I blame Drazerk, dunno why but I sure as hell am!


Hydrox911
Profile Joined October 2010
United Kingdom261 Posts
December 10 2011 19:20 GMT
#140
How will this tourney avoid some players stream cheating? Seems pretty easy for players to do with the amount of streams.
No, Your Quote.
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