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Bo11 TvT Strelok vs GoOdy! - Page 17

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 15 16 17 All
Special Endrey
Profile Joined June 2010
Germany1929 Posts
September 16 2011 20:42 GMT
#321
currently uploading the VODs still takes a bit:


now for the replays:

here we go [url blocked]
This signature is ruining eSports - -Twitter: @SpecialEndrey
Zombo Joe
Profile Joined May 2010
Canada850 Posts
September 16 2011 21:12 GMT
#322
More Bo11s GoOdy vs X matches!
I am Terranfying.
Special Endrey
Profile Joined June 2010
Germany1929 Posts
September 16 2011 22:03 GMT
#323
added the VODs
This signature is ruining eSports - -Twitter: @SpecialEndrey
captainwaffles
Profile Blog Joined February 2009
United States1050 Posts
September 16 2011 23:49 GMT
#324
Thank you very much Endrey, great show match :D
https://x.com/CaptainWaffless
Eschaton
Profile Joined May 2010
United States1245 Posts
September 17 2011 01:18 GMT
#325
Bo11 Tvt? So this is another 24 hour streaming marathon?
bsrealm
Profile Joined February 2011
United States29 Posts
September 17 2011 03:24 GMT
#326
Special Endrey I was looking forward to your commentary; it was kinda cool (I saw the 1st VoD). But that website seems super spotty. I can watch 1080p+ consistently on Twitch.tv, but on regame.tv, the VoDs stutter and it doesnt even seem to have a feature to buffer up?

Sticking to the reps for now.
I am a wise, old man
StarMoon
Profile Joined April 2011
Canada682 Posts
September 17 2011 09:00 GMT
#327
On September 17 2011 12:24 bsrealm wrote:
Special Endrey I was looking forward to your commentary; it was kinda cool (I saw the 1st VoD). But that website seems super spotty. I can watch 1080p+ consistently on Twitch.tv, but on regame.tv, the VoDs stutter and it doesnt even seem to have a feature to buffer up?

Sticking to the reps for now.



All of the VoDs worked 100% fine for me with no problems.


Games were interesting if not exactly Code-S. IMO the better player definitely won.

Also, your miss-pronunciations in English were distracting on occasion but otherwise commentary was fine. You did however miss some key points of action as you were just watching someone's base and commenting on supply counts.

Overall a decent watch and I commend your initiative and thank you for bringing us this fun series.

Looking forward to the next one, the race-switching one.

Some ideas for you for future showmatches:

+ Show Spoiler +
1) BoX series between players of your choice, with each player having the ability to ban a unit from their opponent (can't ban marines, lings or zealots (and maybe stalkers too) cause otherwise waaay too easy to cheese). The bans can (maybe must?) change each game and must be given at the same time, independently to you; you then inform both players in lobby. Have a standardized, pre-set map pool so players can strategically ban units knowing the map and match-up (and oh don't allow random or race-switching, as that won't work here).

2) A blind-team game; here's how it works:

You select two captains, preferably players with both playing and leading experience. The captains then can form a team of ANY 10 players they know, who they can get to agree to play. The teams have no clue about team compositions until a player is called, the captains submitting a list to you before the event. First map is pre-announced by you and is something really standard, however subsequent maps are chosen by the loser and can be ANY map that's ever been in the ladder pool or used by a major tournament (make a list of which tournaments you feel qualify).

The match is played-out in a series of Bo3s, winner's league style, and at the end both team's full roosters are revealed.

3) A BoX series with players of your choice where each player uses the handicap function to bet on his ability to win; the first to 150 points (can change this number) wins. A match is worth 25pts by default, but with an additional 10pts per -10% handicap. The handicaps are told to you before the match, and only changed in the lobby when you instruct the players to. Loses do not result in lost points, but your opponent does gain points so its still very negative for you. Try to get players who will play around with this and not just go 90/100% the whole series. Pre-set map pool but with loser picks which map.
flyersa
Profile Joined September 2010
Germany141 Posts
September 17 2011 09:10 GMT
#328
@bsrealm

if you go directly to www.regame.tv/specialendrey you can also download the vods (no login required) so you can keep them local or watch them while downloading.
CEO of reGame.tv and co-founder of Berlin eSports e.V.
mechavoc
Profile Joined December 2010
United States664 Posts
September 17 2011 13:40 GMT
#329
On September 17 2011 04:20 n00b3rt wrote:
Also, I'm writing this to say that Endrey is doing a lot of the community and he deserves even more recognition and respect. Props for what you're doing and especially for what you did today, I was rofl-ing even before the games started ;} Perfect idea


Endrey is a great caster!
mechavoc
Profile Joined December 2010
United States664 Posts
September 17 2011 13:55 GMT
#330
On September 17 2011 18:00 StarMoon wrote:
Show nested quote +
On September 17 2011 12:24 bsrealm wrote:
Special Endrey I was looking forward to your commentary; it was kinda cool (I saw the 1st VoD). But that website seems super spotty. I can watch 1080p+ consistently on Twitch.tv, but on regame.tv, the VoDs stutter and it doesnt even seem to have a feature to buffer up?

Sticking to the reps for now.



All of the VoDs worked 100% fine for me with no problems.


Games were interesting if not exactly Code-S. IMO the better player definitely won.

Also, your miss-pronunciations in English were distracting on occasion but otherwise commentary was fine. You did however miss some key points of action as you were just watching someone's base and commenting on supply counts.

Overall a decent watch and I commend your initiative and thank you for bringing us this fun series.

Looking forward to the next one, the race-switching one.

Some ideas for you for future showmatches:

+ Show Spoiler +
1) BoX series between players of your choice, with each player having the ability to ban a unit from their opponent (can't ban marines, lings or zealots (and maybe stalkers too) cause otherwise waaay too easy to cheese). The bans can (maybe must?) change each game and must be given at the same time, independently to you; you then inform both players in lobby. Have a standardized, pre-set map pool so players can strategically ban units knowing the map and match-up (and oh don't allow random or race-switching, as that won't work here).

2) A blind-team game; here's how it works:

You select two captains, preferably players with both playing and leading experience. The captains then can form a team of ANY 10 players they know, who they can get to agree to play. The teams have no clue about team compositions until a player is called, the captains submitting a list to you before the event. First map is pre-announced by you and is something really standard, however subsequent maps are chosen by the loser and can be ANY map that's ever been in the ladder pool or used by a major tournament (make a list of which tournaments you feel qualify).

The match is played-out in a series of Bo3s, winner's league style, and at the end both team's full roosters are revealed.

3) A BoX series with players of your choice where each player uses the handicap function to bet on his ability to win; the first to 150 points (can change this number) wins. A match is worth 25pts by default, but with an additional 10pts per -10% handicap. The handicaps are told to you before the match, and only changed in the lobby when you instruct the players to. Loses do not result in lost points, but your opponent does gain points so its still very negative for you. Try to get players who will play around with this and not just go 90/100% the whole series. Pre-set map pool but with loser picks which map.


I would like to see a best of the matchup series. IT would need to be an extended series with 9 games atleast where loser picked the matchup.

For example a T player faces a Z.
They go T vs Z first match Z losses and says next match will be Z vs Z ...
Would be fun to see I think.
sjschmidt93
Profile Joined April 2010
United States2518 Posts
September 17 2011 14:04 GMT
#331
Results?
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
havox_
Profile Joined October 2010
Germany442 Posts
September 17 2011 14:10 GMT
#332
here you go:
+ Show Spoiler +
On September 17 2011 04:37 Mythito wrote:
yes it was 6:2 for strelok. 3 hours total. i had to watch mostly from GoOdy's PoV cuz endrey's stream was kinda laggy for me.. anyone else had that problem?
amazingoopah
Profile Joined January 2010
United States1925 Posts
September 17 2011 16:52 GMT
#333
next showmatch... bo15 vs Idra.... probably will be done in 30 minutes
Special Endrey
Profile Joined June 2010
Germany1929 Posts
Last Edited: 2011-09-17 17:09:55
September 17 2011 17:09 GMT
#334
On September 17 2011 18:00 StarMoon wrote:
Show nested quote +
On September 17 2011 12:24 bsrealm wrote:
Special Endrey I was looking forward to your commentary; it was kinda cool (I saw the 1st VoD). But that website seems super spotty. I can watch 1080p+ consistently on Twitch.tv, but on regame.tv, the VoDs stutter and it doesnt even seem to have a feature to buffer up?

Sticking to the reps for now.



All of the VoDs worked 100% fine for me with no problems.


Games were interesting if not exactly Code-S. IMO the better player definitely won.

Also, your miss-pronunciations in English were distracting on occasion but otherwise commentary was fine. You did however miss some key points of action as you were just watching someone's base and commenting on supply counts.

Overall a decent watch and I commend your initiative and thank you for bringing us this fun series.

Looking forward to the next one, the race-switching one.

Some ideas for you for future showmatches:

+ Show Spoiler +
1) BoX series between players of your choice, with each player having the ability to ban a unit from their opponent (can't ban marines, lings or zealots (and maybe stalkers too) cause otherwise waaay too easy to cheese). The bans can (maybe must?) change each game and must be given at the same time, independently to you; you then inform both players in lobby. Have a standardized, pre-set map pool so players can strategically ban units knowing the map and match-up (and oh don't allow random or race-switching, as that won't work here).

2) A blind-team game; here's how it works:

You select two captains, preferably players with both playing and leading experience. The captains then can form a team of ANY 10 players they know, who they can get to agree to play. The teams have no clue about team compositions until a player is called, the captains submitting a list to you before the event. First map is pre-announced by you and is something really standard, however subsequent maps are chosen by the loser and can be ANY map that's ever been in the ladder pool or used by a major tournament (make a list of which tournaments you feel qualify).

The match is played-out in a series of Bo3s, winner's league style, and at the end both team's full roosters are revealed.

3) A BoX series with players of your choice where each player uses the handicap function to bet on his ability to win; the first to 150 points (can change this number) wins. A match is worth 25pts by default, but with an additional 10pts per -10% handicap. The handicaps are told to you before the match, and only changed in the lobby when you instruct the players to. Loses do not result in lost points, but your opponent does gain points so its still very negative for you. Try to get players who will play around with this and not just go 90/100% the whole series. Pre-set map pool but with loser picks which map.




thanks for the input - unfortunately my casting was not top notch this evening. can only get better though still you should have heard me like 10 months ago

i was already putting a lot of thought into other showmatch concepts recently but its surprisingly difficult to set up a showmatch with new variables AND having it fair at the same time.

still i got some ideas - more about that in the next days to come
This signature is ruining eSports - -Twitter: @SpecialEndrey
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