[IEM] Gamescom - Day 5 - Page 278
Forum Index > StarCraft 2 Tournaments |
Please keep the following things out of this topic: -Caster/Stream/player bashing; -Imbalance/race whine; -LoL vs the world arguments; -'Omfg cant believe people aren't watching SPL finals' comments; -any other assorted offtopic negativism and arguments. Enjoy this free multiday/multigame event that has been provided to you. Share your enthusiasm for the games! Feel free to shoot me a PM or query me on IRC for any questions or comments. Have fun! ~Nyovne [special edit: Any more derailing over the fact that someone made a Germany vs Poland WW2 joke after page 21 will be met with a week ban.] | ||
drcatellino
Canada346 Posts
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kheldorin
Singapore539 Posts
On August 22 2011 04:57 Jaedong4thOSL wrote: Exactly, I always think BW is more imbalanced than SC2. In BW, it usually takes 1 or 2 year to solve a build. And terrans are certainly favored in BW all the time. The difference is that SC2 has much easier control mechanics which magnify the minor imbalance. I believe the solution will definitely come. The more blizzard patch, the more balance whining there will be. I could understand why it would be possible to take a long time to counter 2-base, 3-base strategy with varied transitions. But taking a year to solve a 1-base rush with no variations in transition is just ludicrous. | ||
Radook
Sweden326 Posts
On August 22 2011 05:00 noddy wrote: MC played a lot better than PuMa. Watch the games. Why do you lie? Can agree he played well in game 1 but the rest he wasn't playing better. | ||
magnaflow
Canada1521 Posts
Close thread please, these forums are turning into the Blizzard forums (no offence) | ||
Xaoz
Germany146 Posts
On August 22 2011 05:04 Radook wrote: Why do you lie? Can agree he played well in game 1 but the rest he wasn't playing better. Sorry, but MC played very very well. His BOs, decisions and executions were almost flawless ( not losing a prism with HTs ofc, but that was unlucky because of speed upgrade timing ). MC did indeed play better than Puma. Not saying that Puma sucks. He is still a really good terran and watching his games was just awesome. | ||
Mentymion
Germany259 Posts
On August 22 2011 05:06 magnaflow wrote: Ya know, I really hope DotA2 is a huge hit and takes away some of the garbage we see here. Close thread please, these forums are turning into the Blizzard forums (no offence) Blizzard forums ? They have improved....actually picking the good things there and your blown away how good platinum players are especially their way of thinking....you just have to find them and not going for threads like"Oh zerg so OP now" blabla | ||
Poisonblack
452 Posts
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OPL3SA2
United States378 Posts
Yes, we should instead look at the GSL, where all the races do equally well and are all equally represented... er... hmm. Over half the GSL Code S is terrans. Listen, just because many players pick terran doesn't mean it's imbalanced. If you look at the finals of GSL July, it was ZvZ. I suppose that if it was TvT, it would be more 'proof', but since it's not, you're ignoring it or willing to write it off as if it wasn't even true. | ||
plutonowy
Afghanistan287 Posts
kill all with dark templar Why not? ![]() Anyway - Gratz PUMA! GJ! P.S MC not shaking Puma`s hand after losing make -1 fan here | ||
Mereel
Germany895 Posts
why in the FUCK would you be able to just, you know, do it again a few minutes later and then win?'' true words....it doenst make any sense and everyone knows it who isnt dumb! | ||
HinagikUx
United States178 Posts
On August 22 2011 05:16 plutonowy wrote: Just blink - snipe raven kill all with dark templar Why not? ![]() Anyway - Gratz PUMA! GJ! P.S MC not shaking Puma`s hand after losing make -1 fan here b/c you will lose half your stalkers doing that, then terran scans once = gg | ||
Jaedong4thOSL
United States487 Posts
On August 22 2011 05:16 plutonowy wrote: Just blink - snipe raven kill all with dark templar Why not? ![]() Anyway - Gratz PUMA! GJ! P.S MC not shaking Puma`s hand after losing make -1 fan here I guess at the end, he does not have money for a dark templar. He can't even build a second pylon. | ||
Tanith
United Kingdom108 Posts
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HinagikUx
United States178 Posts
On August 22 2011 05:17 Mereel wrote: ''game one was just silly. why would you not immidiatly lose the game when an attack that you also invest half your workers in fails horribly? why in the FUCK would you be able to just, you know, do it again a few minutes later and then win?'' true words....it doenst make any sense and everyone knows it who isnt dumb! yeah, the mechanic of mules is retarded...doing an ALL IN means that if it dies you should LOSE. | ||
KaiserJohan
Sweden1808 Posts
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GurZtly
Austria148 Posts
On August 22 2011 05:17 Mereel wrote: ''game one was just silly. why would you not immidiatly lose the game when an attack that you also invest half your workers in fails horribly? why in the FUCK would you be able to just, you know, do it again a few minutes later and then win?'' true words....it doenst make any sense and everyone knows it who isnt dumb! I will never forget those games where i killed these fucking enemy bases over and over again and got slaughter by one fucking deathball/whatever zerg does... Yeah i agree 1/1/1 is kind of strange, but it´s not like only terran sometimes wins when they should be freaking dead. | ||
j0ker
275 Posts
if the 1/1/1 all-in was overpowered terrans never would have went away from it in the first place and it would have been nerfed MONTHS ago. its resurgence is simply a function of the metagame. protoss used super aggressive builds for a long time, leading to terrans favoring relatively conservative bio expansion builds. this in turn lead to very greedy protoss expansion builds that they realized they could defend with enough sentries and proper forcefields. well, 1/1/1 counters those(sort of) and now it seems the entire protoss race has forgotten how to stop it. ill grant that it is a very, very strong 1 base attack and is probably tough to stop on some maps with certain spawns, but the notion that a build that has been used since beta, and hasn't really been buffed since, is just now broken is absurd. koreans work out builds 10 hours a day and this would have been the only tvp gsl build around by january of this year. as for the series game 1 mc had in the bag and got greedy. he stopped the all in cold and was ahead about 30 supply. at this point he chose to instantly expand again when puma was almost certainly going to re-all in here. teching to colossus before expansion would have been an easy win. he also engaged the 2nd push very poorly and right before charge finished. game 2 was unfortunate for mc as he was outplaying puma most of the game, but had a pretty awful late game overall. the big battle he lost was the stand out moment, but the things leading into it and directly after played a big role as well. for one, mc maxed out almost purely on gateway. puma had an upgrade advantage and double digit medivacs, it should be no shock that he beat an army that was primarily zealot stalker. while not as extreme, supply count can be deceiving in this case just as it would if a zerg maxed roach against terran. they wouldnt expect to win the battle and a toss maxing stalker zealot with a sprinkle of hts shouldnt either. mc was around 2k/1k for a good amount of time before the big engagement. colossus at that stage of the game shouldnt be considered a sneaky switch but simply standard. terrans can handle colossus decently when given time, but it becomes an extremely difficult task when they are trying to pump out vikings to deal with 2 robo colossi. not sure why there is whining about bio beating gateway. bio thrashes gateway and always has. to compensate, protoss has 2 lethal forms of aoe. being on 5 base and using only 1 of them is a mistake. as for the battle itself, mc derped away his templarprism and clumped the ones that didnt get a plane ticket. 2 emps negated all but a few storms. puma was fairly sloppy with his clumping as well, but simply had too much bio and 2 many medivacs and won handily. mc then ran zealots 1 at a time up a ramp into pumas concave of bio and made the gg timing a good bit faster. considering his bank before hand, mc actually would have been able to afford losing that battle if he had added more production and chose the safer and better 4th location, but he didnt and lost quickly. game 3 was too odd to give much analysis other than mc could have won with a blink raven snipe early or a blink barracks snipe late, and inexplicably forgot to get a probe out before puma attacked his southern base. was a pretty fun game regardless. | ||
Alaz
108 Posts
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Jinivus
747 Posts
On August 22 2011 05:23 j0ker wrote: my god the whining in this thread is ridiculous if the 1/1/1 all-in was overpowered terrans never would have went away from it in the first place and it would have been nerfed MONTHS ago. its resurgence is simply a function of the metagame. protoss used super aggressive builds for a long time, leading to terrans favoring relatively conservative bio expansion builds. this in turn lead to very greedy protoss expansion builds that they realized they could defend with enough sentries and proper forcefields. well, 1/1/1 counters those(sort of) and now it seems the entire protoss race has forgotten how to stop it. ill grant that it is a very, very strong 1 base attack and is probably tough to stop on some maps with certain spawns, but the notion that a build that has been used since beta, and hasn't really been buffed since, is just now broken is absurd. koreans work out builds 10 hours a day and this would have been the only tvp gsl build around by january of this year. as for the series game 1 mc had in the bag and got greedy. he stopped the all in cold and was ahead about 30 supply. at this point he chose to instantly expand again when puma was almost certainly going to re-all in here. teching to colossus before expansion would have been an easy win. he also engaged the 2nd push very poorly and right before charge finished. game 2 was unfortunate for mc as he was outplaying puma most of the game, but had a pretty awful late game overall. the big battle he lost was the stand out moment, but the things leading into it and directly after played a big role as well. for one, mc maxed out almost purely on gateway. puma had an upgrade advantage and double digit medivacs, it should be no shock that he beat an army that was primarily zealot stalker. while not as extreme, supply count can be deceiving in this case just as it would if a zerg maxed roach against terran. they wouldnt expect to win the battle and a toss maxing stalker zealot with a sprinkle of hts shouldnt either. mc was around 2k/1k for a good amount of time before the big engagement. colossus at that stage of the game shouldnt be considered a sneaky switch but simply standard. terrans can handle colossus decently when given time, but it becomes an extremely difficult task when they are trying to pump out vikings to deal with 2 robo colossi. not sure why there is whining about bio beating gateway. bio thrashes gateway and always has. to compensate, protoss has 2 lethal forms of aoe. being on 5 base and using only 1 of them is a mistake. as for the battle itself, mc derped away his templarprism and clumped the ones that didnt get a plane ticket. 2 emps negated all but a few storms. puma was fairly sloppy with his clumping as well, but simply had too much bio and 2 many medivacs and won handily. mc then ran zealots 1 at a time up a ramp into pumas concave of bio and made the gg timing a good bit faster. considering his bank before hand, mc actually would have been able to afford losing that battle if he had added more production and chose the safer and better 4th location, but he didnt and lost quickly. game 3 was too odd to give much analysis other than mc could have won with a blink raven snipe early or a blink barracks snipe late, and inexplicably forgot to get a probe out before puma attacked his southern base. was a pretty fun game regardless. It resurged because protoss was nerfed. They are no longer capable of dealing with it in an offensive manner or a defensive one. The different variations and nerfs to protoss obviously had an effect. Saying it would be nerfed if it was overpowered months ago is silly because it's a different game. | ||
iMp.will.
Bulgaria441 Posts
bizzare,aint it? | ||
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