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GSL August Code A qualifiers - Page 115

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 113 114 115 116 117 356 Next
AsnSensation
Profile Joined April 2011
Germany24009 Posts
August 02 2011 10:49 GMT
#2281
On August 02 2011 19:46 Teoyaomqui wrote:
Show nested quote +
On August 02 2011 19:44 bbQ4Aiur wrote:
On August 02 2011 19:43 Binabik wrote:
wtf why would you ever engage like this -_-

no matter how u engage, 90% of the time u lose to this build..

If this build had a 90% win rate we would see it all the time in the GSL, and since we don't, it's obviously not that good.


lol it's a TvP build? show me some recent gsl matches in gsl/mlg where it was not used

a little tip: watch the up&down vods, especially the tassadar matches
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
August 02 2011 10:49 GMT
#2282
On August 02 2011 19:48 Sabu113 wrote:
Show nested quote +
On August 02 2011 19:45 Jakkerr wrote:
On August 02 2011 19:45 GreyKnight wrote:
On August 02 2011 19:44 MaderA wrote:
So if you 1 gate expand, you're dead? Well that's stupid.


well it's supposed to be a risky build. it's like whining when you hatch first and lose to a 4gate.


That's pretty wrong.
A 4-gate is supereasy to scout.
That build is only scoutable when it's allready too late.


I wouldn't blame scouting as why he lost. He had gotten a good sense that this was likely to be the build incoming. He got his immortals and zealot count going early. His problem I think was that he mismanaged the main engagement. The early forced siege was brilliant if he properly reinforced behind it. He needed to have split some of that zel immie force so that the marine meatshield wasn't so meaty and the tanks could be taken down quickly so that the marines wouldn't do so hot against the zels. I Think.


I agree that Creator's control was far from optimal.
But there were still 25? marines and 3-4 banshees left.
Optimal control wouldn't have killed those ever.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
August 02 2011 10:49 GMT
#2283
TvP early game is so broken right now
Revolutionist fan
Seditary
Profile Joined March 2011
Australia7033 Posts
Last Edited: 2011-08-02 10:50:12
August 02 2011 10:49 GMT
#2284
On August 02 2011 19:48 BlueSpace wrote:
Show nested quote +
On August 02 2011 19:46 FinnGamer wrote:
On August 02 2011 19:45 Giku wrote:
Say I am in Korea right now, would I be able to buy a KR copy of SC2 and try to qualify?

You need a Social Security ID for a Korean account

Although I would guess if you specifically come there for the qualifiers you might be able to work something out with GomTV to provide you with an account for the day.


If you're a foreigner you just sign up when they ask on the website and turn up.

They'll sort the rest out.
Love is more fun than hate.
Poopi
Profile Blog Joined November 2010
France12935 Posts
August 02 2011 10:49 GMT
#2285
On August 02 2011 19:47 Hopelessnoob wrote:
Show nested quote +
On August 02 2011 19:45 Meta wrote:
I remember Huk held that allin with a 2 gate expand, I think, vs MMA, on metalopolis close by air in the last up-and-down matches.

Take that wolf!

LOL...Huk's control is really good. He held a 3 rax (all-in?) with 1 gate expo... Huk is really good...

1gate expo becomes 3gate expo against 3rax
WriterMaru
Elurie
Profile Blog Joined May 2011
4716 Posts
August 02 2011 10:49 GMT
#2286
Oh, John finally has MKP's sister's phone number!
Teael
Profile Joined February 2011
United States724 Posts
August 02 2011 10:49 GMT
#2287
THEBEST with the mind games

1Rax FEing lololololol
bbQ4Aiur
Profile Joined March 2011
Hong Kong2752 Posts
August 02 2011 10:50 GMT
#2288
On August 02 2011 19:47 Hopelessnoob wrote:
Show nested quote +
On August 02 2011 19:45 Meta wrote:
I remember Huk held that allin with a 2 gate expand, I think, vs MMA, on metalopolis close by air in the last up-and-down matches.

Take that wolf!

LOL...Huk's control is really good. He held a 3 rax (all-in?) with 1 gate expo... Huk is really good...

every time we see a protoss lose to this build on air, people always mention the Huk game... i mean, seriously, mma messed up thats why he lost...
Elem
Profile Joined April 2011
Sweden4717 Posts
August 02 2011 10:50 GMT
#2289
TheBest expanding?! Oh wow!
#freeshauni
mderg
Profile Joined April 2011
Germany1740 Posts
August 02 2011 10:50 GMT
#2290
Maybe he´s Planetary Fortress rushing...
Gautz
Profile Joined May 2010
192 Posts
August 02 2011 10:50 GMT
#2291
On August 02 2011 19:46 BFD wrote:
Show nested quote +
On August 02 2011 19:44 Gautz wrote:
this build is way too strong, u cant scout it and if u prepare blindly and it isnt coming, u r sooo far behind t.t


False.

(1gate if possible) expand + stargate + robo, you've still got nice tech to hold whatever else could happen. Plus, the phoenixes give you enough map control to see when the push is coming and you can engage them in a place they don't want to engage. Slow them down, have them waste a PDD, it's honstly easy to hold.

I wish this would stop already. Remember when 2rax was unstoppable? Remember when 6gate was unstoppable? Remember when two base roach all-ins and baneling busts were unstoppable?



wtf dude my statement got a few conditions and u just ignore em, so 1gate expanding is a highly risky build that is punishable by so many other things; nobody does 1gate expanding on this map because bio pressure could straight kill u

Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
August 02 2011 10:50 GMT
#2292
Why would people be surprised about thebest doing a 1rax fe, he did it several times in the Super Tournament. I'd expect a 2 ghost timing push from him.
Madera
Profile Joined July 2011
Sweden2672 Posts
August 02 2011 10:50 GMT
#2293
On August 02 2011 19:49 Elurie wrote:
Oh, John finally has MKP's sister's phone number!

Haha!
NaldoR
Profile Joined November 2010
Singapore2198 Posts
August 02 2011 10:50 GMT
#2294
On August 02 2011 19:49 Poopi wrote:
Show nested quote +
On August 02 2011 19:47 Hopelessnoob wrote:
On August 02 2011 19:45 Meta wrote:
I remember Huk held that allin with a 2 gate expand, I think, vs MMA, on metalopolis close by air in the last up-and-down matches.

Take that wolf!

LOL...Huk's control is really good. He held a 3 rax (all-in?) with 1 gate expo... Huk is really good...

1gate expo becomes 3gate expo against 3rax

well... but it is still not easy to hold with lesser units...
i am really bad... and i can barely hold with a 3 gate expand... so well i am impressed...
Belha
Profile Joined December 2010
Italy2850 Posts
August 02 2011 10:51 GMT
#2295
On August 02 2011 19:46 BFD wrote:
Show nested quote +
On August 02 2011 19:44 Gautz wrote:
this build is way too strong, u cant scout it and if u prepare blindly and it isnt coming, u r sooo far behind t.t


False.

(1gate if possible) expand + stargate + robo, you've still got nice tech to hold whatever else could happen. Plus, the phoenixes give you enough map control to see when the push is coming and you can engage them in a place they don't want to engage. Slow them down, have them waste a PDD, it's honstly easy to hold.

I wish this would stop already. Remember when 2rax was unstoppable? Remember when 6gate was unstoppable? Remember when two base roach all-ins and baneling busts were unstoppable?

You're wrong. This build is out there since early release, now has been perfected. It does not beat P players, it rolls over them, ever the best P's in the world lose aganist this build, even when is scouted like 3 mins before it hits, even if u take a fast expo. Why the push is op in small/medium maps? Because similar level T player completely rolls over his opponent, is not even close, with the P player having scouted it. As P, you need more skill than your opponent to stop the push, and that is not balanced.
Chicken gank op
xza
Profile Joined November 2010
Singapore1600 Posts
August 02 2011 10:51 GMT
#2296
On August 02 2011 19:51 Belha wrote:
Show nested quote +
On August 02 2011 19:46 BFD wrote:
On August 02 2011 19:44 Gautz wrote:
this build is way too strong, u cant scout it and if u prepare blindly and it isnt coming, u r sooo far behind t.t


False.

(1gate if possible) expand + stargate + robo, you've still got nice tech to hold whatever else could happen. Plus, the phoenixes give you enough map control to see when the push is coming and you can engage them in a place they don't want to engage. Slow them down, have them waste a PDD, it's honstly easy to hold.

I wish this would stop already. Remember when 2rax was unstoppable? Remember when 6gate was unstoppable? Remember when two base roach all-ins and baneling busts were unstoppable?

You're wrong. This build is out there since early release, now has been perfected. It does not beat P players, it rolls over them, ever the best P's in the world lose aganist this build, even when is scouted like 3 mins before it hits, even if u take a fast expo. Why the push is op in small/medium maps? Because similar level T player completely rolls over his opponent, is not even close, with the P player having scouted it. As P, you need more skill than your opponent to stop the push, and that is not balanced.


really? i heard the same thing months ago about 4gate in ZvP
"What a terrible final. This is why BO3s are horrible. Seriously MKP vs Moon in a final and having it BO3 is like having Mila Kunis naked in your bed and all she'll give you is a HJ with her PJs on. Pffffffffffffffftt." -greatZERG
Metaltoss
Profile Joined April 2011
France781 Posts
August 02 2011 10:52 GMT
#2297
On August 02 2011 19:51 Belha wrote:
Show nested quote +
On August 02 2011 19:46 BFD wrote:
On August 02 2011 19:44 Gautz wrote:
this build is way too strong, u cant scout it and if u prepare blindly and it isnt coming, u r sooo far behind t.t


False.

(1gate if possible) expand + stargate + robo, you've still got nice tech to hold whatever else could happen. Plus, the phoenixes give you enough map control to see when the push is coming and you can engage them in a place they don't want to engage. Slow them down, have them waste a PDD, it's honstly easy to hold.

I wish this would stop already. Remember when 2rax was unstoppable? Remember when 6gate was unstoppable? Remember when two base roach all-ins and baneling busts were unstoppable?

You're wrong. This build is out there since early release, now has been perfected. It does not beat P players, it rolls over them, ever the best P's in the world lose aganist this build, even when is scouted like 3 mins before it hits, even if u take a fast expo. Why the push is op in small/medium maps? Because similar level T player completely rolls over his opponent, is not even close, with the P player having scouted it. As P, you need more skill than your opponent to stop the push, and that is not balanced.


As a T player you need more skill than your opponent to hold a 6gate push. That's the nature of the game. Yes, this push is particularly strong, but I don't see any P trying anything new to hold it off.

Stargate is an answer that isn't explored often enough.
Looms
Profile Joined May 2010
United States4624 Posts
August 02 2011 10:52 GMT
#2298
FXO should send TheBest to next MLG.
NaldoR
Profile Joined November 2010
Singapore2198 Posts
August 02 2011 10:53 GMT
#2299
WoW!!! i thought that the best was going into a 2 base all-in but he is not doing that yet...
Ramble
Profile Joined May 2010
Sweden877 Posts
Last Edited: 2011-08-02 10:53:39
August 02 2011 10:53 GMT
#2300
Immortal and quick +1/+1 against ghost timing attack. Does not look too good for creator.
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