• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:18
CEST 16:18
KST 23:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War125.0.17 Patch Notes - October 7, 202620Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Rollback Netcode in Brood War Sagi.gg Launcher Released Fantasy returning? GG Lan Fest Sofia, Bulgaria [this November] ASL22 General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL22] Semifinal B [ASL22] Semifinal A [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9321 users

[GSL] July Code S ro16 Day 1 - Page 122

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 120 121 122 123 124 135 Next
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
July 12 2011 13:01 GMT
#2421
On July 12 2011 21:55 Medrea wrote:
Show nested quote +
On July 12 2011 21:54 Meancookie wrote:
On July 12 2011 21:52 Medrea wrote:
On July 12 2011 21:50 Dfgj wrote:
On July 12 2011 21:49 Medrea wrote:
On July 12 2011 21:47 Daralii wrote:
On July 12 2011 21:45 Medrea wrote:
Overlords should have a separate really destination from units. Thats like the one real clunky thing left in SC2.

Wasn't everyone on TL just complaining that SC2 isn't clunky enough? x_x


Well, I am hella against poor control schemes that take away options from the player. Intentionally making a game control terribly is prob the silliest thing you can do. Control should always be granted, never taken away. Same goes for elements that do things automatically, they take control away.

Having an overlord rally sends them automatically to another place. Currently, you can manually rally them as eggs, or adjust their path once they spawn. Sounds like control to me.


Hmm fair point good sir. Well alright then.

Finding said eggs sounds painful. Though.


say you have 20larva. you select em, make 5 overlords, rally them somewhere else
then you select something random that has nothing to do with hatcheries. you select your hatcheries again, you select your 15 larva remaining and make whatever out of them which you can rally somewhere else

it sounds rather complicated but it's not too bad really :p only in the lategame can it become really annoying


Sounds similar to warping in, it drags your attention to your base.


No. Hotkey hatcheries. S, V,V,V, Right click somewhere else on minimap. Select hatcheries again, S,whatever else you want.
Yargh
Oboeman
Profile Joined January 2011
Canada3980 Posts
July 12 2011 13:01 GMT
#2422
get ling upgrades
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
July 12 2011 13:01 GMT
#2423
On July 12 2011 22:00 L3g3nd_ wrote:
what just got destroyed in the main?


I think it was that one turret that was on fire when Losira attacked the front with mutas, we just didnt see it die beforehand
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Dfgj
Profile Joined May 2008
Singapore5922 Posts
July 12 2011 13:02 GMT
#2424
On July 12 2011 22:00 Failsafe wrote:
Show nested quote +
On July 12 2011 21:59 Medrea wrote:
On July 12 2011 21:57 Ysellian wrote:
On July 12 2011 21:54 Medrea wrote:
On July 12 2011 21:52 Ysellian wrote:
On July 12 2011 21:49 Medrea wrote:
On July 12 2011 21:47 Daralii wrote:
On July 12 2011 21:45 Medrea wrote:
Overlords should have a separate really destination from units. Thats like the one real clunky thing left in SC2.

Wasn't everyone on TL just complaining that SC2 isn't clunky enough? x_x


Well, I am hella against poor control schemes that take away options from the player. Intentionally making a game control terribly is prob the silliest thing you can do. Control should always be granted, never taken away. Same goes for elements that do things automatically, they take control away.


Toss can't warp using the Mini map. .


I always felt like they should be able to given the space is powered obviously.


I feel the same, but if you look at it from a balance point of perspective it makes sense that some controls are left as they are. Not sure how much a separate really point weighs in that factor, but I'm sure Blizzard have considered.


You know that larva statement someone was saying before where you select larva manually and then rally them off to the side while you make other units, is a LOT like warping in and it made me realize that is the APM balancing factor against warping in on screen.

Blizzard is so fucking smart soemtimes.


eh i wouldn't compare the two. manually selecting then rallying larva at 3+ hatcheries when building overlords in the midst of building other units is a lot more difficult than protoss warp cycles no matter how you look at it

Yeah, but you also have to do it a lot less, and if you maintain a 'safe' rally point where you group and move your units to where they need to be, need not do it at all.
jorge_the_awesome
Profile Joined January 2011
United States463 Posts
July 12 2011 13:02 GMT
#2425
Why did my stream die??? Now GomPlayer can't even play the stream.
"Clothes are stupid"-Tastosis "Every dragoon that has ever been made is dumber than a bowl of hair" -Day[9] "Where are you going to take this skill now?" Stephano- "To the bank!" "Baby stuck under a car and you can't lift it up? What a wimp"-Artosis
clusen
Profile Joined May 2010
Germany8702 Posts
July 12 2011 13:02 GMT
#2426
On July 12 2011 22:00 zerious wrote:
TOP stimming his entire army

He always does it, in all three games so far...
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
July 12 2011 13:02 GMT
#2427
Lings get in the main of TOP, so many lings!
화이탱!! @moonsoshi9
Sanguinarius
Profile Joined January 2010
United States3427 Posts
July 12 2011 13:02 GMT
#2428
Lings in the base, top falling apart
Your strength is just an accident arising from the weakness of others -Heart of Darkness
EnSky
Profile Joined June 2011
Philippines1003 Posts
July 12 2011 13:02 GMT
#2429
If TOP loses this, we'll be left with two T's eliminating each other in Ro8. Probably NaDa vs Bomber. I really hope NaDa reaches the finals!
bo0
Profile Joined April 2011
Belgium550 Posts
July 12 2011 13:02 GMT
#2430
On July 12 2011 22:00 Djagulingu wrote:
Show nested quote +
On July 12 2011 21:54 Meancookie wrote:
On July 12 2011 21:52 Medrea wrote:
On July 12 2011 21:50 Dfgj wrote:
On July 12 2011 21:49 Medrea wrote:
On July 12 2011 21:47 Daralii wrote:
On July 12 2011 21:45 Medrea wrote:
Overlords should have a separate really destination from units. Thats like the one real clunky thing left in SC2.

Wasn't everyone on TL just complaining that SC2 isn't clunky enough? x_x


Well, I am hella against poor control schemes that take away options from the player. Intentionally making a game control terribly is prob the silliest thing you can do. Control should always be granted, never taken away. Same goes for elements that do things automatically, they take control away.

Having an overlord rally sends them automatically to another place. Currently, you can manually rally them as eggs, or adjust their path once they spawn. Sounds like control to me.


Hmm fair point good sir. Well alright then.

Finding said eggs sounds painful. Though.


say you have 20larva. you select em, make 5 overlords, rally them somewhere else
then you select something random that has nothing to do with hatcheries. you select your hatcheries again, you select your 15 larva remaining and make whatever out of them which you can rally somewhere else

it sounds rather complicated but it's not too bad really :p only in the lategame can it become really annoying

Or:
Say you have 20 larvae, you select them, make 5 overlords, ctrl+click on one of the eggs. All eggs are selected. You can individually rally those eggs by shift-deselecting them. Then, you select all your larvae and do whatever you want and rally wherever you want with this, thing is, eggs that will soon become overlords are not selected this time.


I feel so embarassed for not knowing the control-click thing even though I play zerg
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
July 12 2011 13:02 GMT
#2431
Losira expands to the lower left
화이탱!! @moonsoshi9
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
July 12 2011 13:02 GMT
#2432
Yikes, good move by Losira
How devious | http://anartisticanswer.blogspot.com.au/
DystopiaX
Profile Joined October 2010
United States16236 Posts
July 12 2011 13:02 GMT
#2433
I think wolf is kind of wrong here though, if Top hadn't turned around and it turned into a base race I think Losira would have got all the buildings before Top could...idk but it's definitely more risky.
Daralii
Profile Joined March 2010
United States16991 Posts
July 12 2011 13:03 GMT
#2434
TOP needs to turtle up Flash style: fill every hex in every base with turrets.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Medrea
Profile Joined May 2011
10003 Posts
July 12 2011 13:03 GMT
#2435
On July 12 2011 22:01 JinDesu wrote:
Show nested quote +
On July 12 2011 21:55 Medrea wrote:
On July 12 2011 21:54 Meancookie wrote:
On July 12 2011 21:52 Medrea wrote:
On July 12 2011 21:50 Dfgj wrote:
On July 12 2011 21:49 Medrea wrote:
On July 12 2011 21:47 Daralii wrote:
On July 12 2011 21:45 Medrea wrote:
Overlords should have a separate really destination from units. Thats like the one real clunky thing left in SC2.

Wasn't everyone on TL just complaining that SC2 isn't clunky enough? x_x


Well, I am hella against poor control schemes that take away options from the player. Intentionally making a game control terribly is prob the silliest thing you can do. Control should always be granted, never taken away. Same goes for elements that do things automatically, they take control away.

Having an overlord rally sends them automatically to another place. Currently, you can manually rally them as eggs, or adjust their path once they spawn. Sounds like control to me.


Hmm fair point good sir. Well alright then.

Finding said eggs sounds painful. Though.


say you have 20larva. you select em, make 5 overlords, rally them somewhere else
then you select something random that has nothing to do with hatcheries. you select your hatcheries again, you select your 15 larva remaining and make whatever out of them which you can rally somewhere else

it sounds rather complicated but it's not too bad really :p only in the lategame can it become really annoying


Sounds similar to warping in, it drags your attention to your base.


No. Hotkey hatcheries. S, V,V,V, Right click somewhere else on minimap. Select hatcheries again, S,whatever else you want.


Oh right. So basically there is never a good excuse to really OL's into the enemy. Right on then. Im learning today!
twitch.tv/medrea
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-07-12 13:04:13
July 12 2011 13:03 GMT
#2436
If Losira is going to base trade he should take out the orbitals asap, no scans for burrowed banes = <3

oh nvm, TOP tried to defend and got crushed.

Well done Los, should have got it done in 2 but 3 will do.
MrCon
Profile Blog Joined August 2010
France29748 Posts
July 12 2011 13:03 GMT
#2437
Need thors !
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
Last Edited: 2011-07-12 13:04:11
July 12 2011 13:03 GMT
#2438
Lings all over TOP's main and natural with the mutas, TOP goes for the base trade
banelings just kill so many marines at his main, GG LOSIRA WINS!
화이탱!! @moonsoshi9
Maskedsatyr
Profile Joined September 2010
Singapore1245 Posts
July 12 2011 13:04 GMT
#2439
Boom!
"Don't believe in you who believes in me, don't believe in me who believes in you, believe in you...who believes in yourself!"
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
July 12 2011 13:04 GMT
#2440
OH MY GOD THOSE BANES..

Sorry Top
Yargh
Prev 1 120 121 122 123 124 135 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 310
StarCraft: Brood War
Britney 36881
Calm 5955
Bisu 2557
Rain 1562
Jaedong 1053
Horang2 722
BeSt 570
FanTaSy 448
Soma 425
Rush 393
[ Show more ]
Larva 340
Stork 298
Light 290
Snow 192
Zeus 191
ZerO 187
Mind 151
Barracks 105
910 103
Free 101
Killer 89
Hyun 49
Mong 48
Shinee 46
Sea.KH 46
sorry 45
ToSsGirL 37
Pusan 26
Aegong 19
Hm[arnc] 18
Terrorterran 17
Rock 16
Sexy 13
Trap 11
Sacsri 10
Noble 9
Dota 2
Gorgc7124
XaKoH 413
Counter-Strike
fl0m3154
Heroes of the Storm
crisheroes343
Other Games
gofns36235
singsing2267
B2W.Neo945
olofmeister794
hiko418
Lowko331
Mlord314
Hui .189
DeMusliM163
Livibee159
djWHEAT110
RotterdaM98
Mew2King65
Trikslyr53
QueenE51
ZerO(Twitch)13
Organizations
StarCraft: Brood War
lovetv 10
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3776
• Jankos2440
• TFBlade543
Upcoming Events
OSC
8h 42m
Big Brain Bouts
19h 42m
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
AI Arena Tournament
1d 2h
BSL: Ladder Tournament
1d 4h
Sparkling Tuna Cup
1d 19h
Patches Events
2 days
BSL Open Qualifier
2 days
BSL Open Qualifier
2 days
WardiTV Weekly
3 days
PiGosaur Cup
4 days
[ Show More ]
The PondCast
5 days
Online Event
6 days
Liquipedia Results

Completed

Proleague 2026-10-08
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.