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On July 12 2011 21:55 Medrea wrote:Show nested quote +On July 12 2011 21:54 Meancookie wrote:On July 12 2011 21:52 Medrea wrote:On July 12 2011 21:50 Dfgj wrote:On July 12 2011 21:49 Medrea wrote:On July 12 2011 21:47 Daralii wrote:On July 12 2011 21:45 Medrea wrote: Overlords should have a separate really destination from units. Thats like the one real clunky thing left in SC2. Wasn't everyone on TL just complaining that SC2 isn't clunky enough? x_x Well, I am hella against poor control schemes that take away options from the player. Intentionally making a game control terribly is prob the silliest thing you can do. Control should always be granted, never taken away. Same goes for elements that do things automatically, they take control away. Having an overlord rally sends them automatically to another place. Currently, you can manually rally them as eggs, or adjust their path once they spawn. Sounds like control to me. Hmm fair point good sir. Well alright then. Finding said eggs sounds painful. Though. say you have 20larva. you select em, make 5 overlords, rally them somewhere else then you select something random that has nothing to do with hatcheries. you select your hatcheries again, you select your 15 larva remaining and make whatever out of them which you can rally somewhere else it sounds rather complicated but it's not too bad really :p only in the lategame can it become really annoying Sounds similar to warping in, it drags your attention to your base.
No. Hotkey hatcheries. S, V,V,V, Right click somewhere else on minimap. Select hatcheries again, S,whatever else you want.
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United Kingdom10823 Posts
On July 12 2011 22:00 L3g3nd_ wrote: what just got destroyed in the main?
I think it was that one turret that was on fire when Losira attacked the front with mutas, we just didnt see it die beforehand
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On July 12 2011 22:00 Failsafe wrote:Show nested quote +On July 12 2011 21:59 Medrea wrote:On July 12 2011 21:57 Ysellian wrote:On July 12 2011 21:54 Medrea wrote:On July 12 2011 21:52 Ysellian wrote:On July 12 2011 21:49 Medrea wrote:On July 12 2011 21:47 Daralii wrote:On July 12 2011 21:45 Medrea wrote: Overlords should have a separate really destination from units. Thats like the one real clunky thing left in SC2. Wasn't everyone on TL just complaining that SC2 isn't clunky enough? x_x Well, I am hella against poor control schemes that take away options from the player. Intentionally making a game control terribly is prob the silliest thing you can do. Control should always be granted, never taken away. Same goes for elements that do things automatically, they take control away. Toss can't warp using the Mini map. . I always felt like they should be able to given the space is powered obviously. I feel the same, but if you look at it from a balance point of perspective it makes sense that some controls are left as they are. Not sure how much a separate really point weighs in that factor, but I'm sure Blizzard have considered. You know that larva statement someone was saying before where you select larva manually and then rally them off to the side while you make other units, is a LOT like warping in and it made me realize that is the APM balancing factor against warping in on screen. Blizzard is so fucking smart soemtimes. eh i wouldn't compare the two. manually selecting then rallying larva at 3+ hatcheries when building overlords in the midst of building other units is a lot more difficult than protoss warp cycles no matter how you look at it Yeah, but you also have to do it a lot less, and if you maintain a 'safe' rally point where you group and move your units to where they need to be, need not do it at all.
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Why did my stream die??? Now GomPlayer can't even play the stream.
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On July 12 2011 22:00 zerious wrote: TOP stimming his entire army He always does it, in all three games so far...
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Lings get in the main of TOP, so many lings!
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Lings in the base, top falling apart
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If TOP loses this, we'll be left with two T's eliminating each other in Ro8. Probably NaDa vs Bomber. I really hope NaDa reaches the finals!
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On July 12 2011 22:00 Djagulingu wrote:Show nested quote +On July 12 2011 21:54 Meancookie wrote:On July 12 2011 21:52 Medrea wrote:On July 12 2011 21:50 Dfgj wrote:On July 12 2011 21:49 Medrea wrote:On July 12 2011 21:47 Daralii wrote:On July 12 2011 21:45 Medrea wrote: Overlords should have a separate really destination from units. Thats like the one real clunky thing left in SC2. Wasn't everyone on TL just complaining that SC2 isn't clunky enough? x_x Well, I am hella against poor control schemes that take away options from the player. Intentionally making a game control terribly is prob the silliest thing you can do. Control should always be granted, never taken away. Same goes for elements that do things automatically, they take control away. Having an overlord rally sends them automatically to another place. Currently, you can manually rally them as eggs, or adjust their path once they spawn. Sounds like control to me. Hmm fair point good sir. Well alright then. Finding said eggs sounds painful. Though. say you have 20larva. you select em, make 5 overlords, rally them somewhere else then you select something random that has nothing to do with hatcheries. you select your hatcheries again, you select your 15 larva remaining and make whatever out of them which you can rally somewhere else it sounds rather complicated but it's not too bad really :p only in the lategame can it become really annoying Or: Say you have 20 larvae, you select them, make 5 overlords, ctrl+click on one of the eggs. All eggs are selected. You can individually rally those eggs by shift-deselecting them. Then, you select all your larvae and do whatever you want and rally wherever you want with this, thing is, eggs that will soon become overlords are not selected this time.
I feel so embarassed for not knowing the control-click thing even though I play zerg 
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Losira expands to the lower left
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Yikes, good move by Losira
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I think wolf is kind of wrong here though, if Top hadn't turned around and it turned into a base race I think Losira would have got all the buildings before Top could...idk but it's definitely more risky.
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TOP needs to turtle up Flash style: fill every hex in every base with turrets.
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On July 12 2011 22:01 JinDesu wrote:Show nested quote +On July 12 2011 21:55 Medrea wrote:On July 12 2011 21:54 Meancookie wrote:On July 12 2011 21:52 Medrea wrote:On July 12 2011 21:50 Dfgj wrote:On July 12 2011 21:49 Medrea wrote:On July 12 2011 21:47 Daralii wrote:On July 12 2011 21:45 Medrea wrote: Overlords should have a separate really destination from units. Thats like the one real clunky thing left in SC2. Wasn't everyone on TL just complaining that SC2 isn't clunky enough? x_x Well, I am hella against poor control schemes that take away options from the player. Intentionally making a game control terribly is prob the silliest thing you can do. Control should always be granted, never taken away. Same goes for elements that do things automatically, they take control away. Having an overlord rally sends them automatically to another place. Currently, you can manually rally them as eggs, or adjust their path once they spawn. Sounds like control to me. Hmm fair point good sir. Well alright then. Finding said eggs sounds painful. Though. say you have 20larva. you select em, make 5 overlords, rally them somewhere else then you select something random that has nothing to do with hatcheries. you select your hatcheries again, you select your 15 larva remaining and make whatever out of them which you can rally somewhere else it sounds rather complicated but it's not too bad really :p only in the lategame can it become really annoying Sounds similar to warping in, it drags your attention to your base. No. Hotkey hatcheries. S, V,V,V, Right click somewhere else on minimap. Select hatcheries again, S,whatever else you want.
Oh right. So basically there is never a good excuse to really OL's into the enemy. Right on then. Im learning today!
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United Kingdom38255 Posts
If Losira is going to base trade he should take out the orbitals asap, no scans for burrowed banes = <3
oh nvm, TOP tried to defend and got crushed.
Well done Los, should have got it done in 2 but 3 will do.
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Lings all over TOP's main and natural with the mutas, TOP goes for the base trade banelings just kill so many marines at his main, GG LOSIRA WINS!
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OH MY GOD THOSE BANES..
Sorry Top
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