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pretty puzzled InCa makes a robo, 3rd immortal for MC and a council
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MassIncestor
743 Posts
July 06 2011 11:45 GMT
#3061
![]() pretty puzzled InCa makes a robo, 3rd immortal for MC and a council | ||
RykuX
1200 Posts
July 06 2011 11:45 GMT
#3062
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Logros
Netherlands9913 Posts
July 06 2011 11:45 GMT
#3063
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Goibon
New Zealand8185 Posts
July 06 2011 11:45 GMT
#3064
On July 06 2011 20:44 Salteador Neo wrote: Artosis is damn right :D What did he say? + Show Spoiler + I've got this muted ![]() | ||
FinnGamer
Germany2426 Posts
July 06 2011 11:45 GMT
#3065
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TheCrimsonReaper
United States167 Posts
July 06 2011 11:46 GMT
#3066
This is new to me... | ||
Fyzar
Netherlands8010 Posts
July 06 2011 11:46 GMT
#3067
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Dfgj
Singapore5922 Posts
July 06 2011 11:46 GMT
#3068
On July 06 2011 20:44 zeru wrote: Show nested quote + On July 06 2011 20:42 lunchforthesky wrote: On July 06 2011 20:35 zeru wrote: On July 06 2011 20:34 lunchforthesky wrote: On July 06 2011 20:33 zeru wrote: On July 06 2011 20:33 b_unnies wrote: this build is so ridiculously overpowered Then why isn't it used in every TvP if its so overpowered. less balance qq thx. It is. Most TvP best of 5s involve this all in once. Most tvp best of 5 involve 3 gate expands, 4 gates etc. Does that make them imbalanced? Good logic. Except 3 gate expo is not all in, a lot of four gates don't work. This happens all the time and has like a 95% success rate. The only time I saw it fail was Moonan vs some Korean in team league. Go find some real statistics on it instead of making them up. If it had 95% success rate everyone would do it always. Even though it's used often, it's not used as much as people are pretending it is used. Not good logic - it's successful almost all the time because it's not done every game, and holding it with a 'standard' opening is extremely hard. If it was used every game, a counter build would become standard, and it wouldn't win as much. | ||
snafoo
New Zealand1615 Posts
July 06 2011 11:46 GMT
#3069
On July 06 2011 20:42 Fig wrote: Bomber did not destroy him min macro games at dreamhack lol. He won an early game with a 2 rax and Bomber won a game were he tried to ninja expo (cheese) and then won because MC missed, get this, one forcefield out of 10. Stop saying he won by much. The only destroying in macro games at dreamhack was by MC in the first game they played If bomber got lucky in game 2/3, then MC definitly got lucky in game 1, his storm literally finished as all of his sentries/zealots got emp'ed and bomber attack. Not that i think luck was anything to do with any of these gammes. | ||
MechKing
United States3004 Posts
July 06 2011 11:46 GMT
#3070
On July 06 2011 20:45 var username wrote: Show nested quote + On July 06 2011 20:43 Yaotzin wrote: On July 06 2011 20:42 foobahz wrote: is it even possible to hold that build with 3 gate expand? collo comes too late.. i think MC needs to know that the all in is coming sooner so he can build more gates Not if the Terran plays properly. You can't scout it in time, that's why it's a bullshit allin. Bomber is the current seasonal fan favorite in TL. you don't go against fan favorites. hope the metagame evolves so i can go back to watching sc2. Nobody will miss you. | ||
freerolll
Belgium1056 Posts
July 06 2011 11:46 GMT
#3071
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FarbrorAbavna
Sweden4856 Posts
July 06 2011 11:46 GMT
#3072
On July 06 2011 20:45 Logros wrote: I don't get what Inca's plan is here. to win | ||
IceSlipper
Australia1028 Posts
July 06 2011 11:46 GMT
#3073
..different | ||
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Teoita
Italy12246 Posts
July 06 2011 11:46 GMT
#3074
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Skunnore
10 Posts
July 06 2011 11:46 GMT
#3075
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Salteador Neo
Andorra5591 Posts
July 06 2011 11:46 GMT
#3076
He just said how awesome MC is for hiding the immortal in the first poke. In a very nerdy cool way. | ||
MassIncestor
743 Posts
July 06 2011 11:46 GMT
#3077
![]() MC getting blink InCa going for charge | ||
bittman
Australia8759 Posts
July 06 2011 11:46 GMT
#3078
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coolyou
United States958 Posts
July 06 2011 11:46 GMT
#3079
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MassIncestor
743 Posts
July 06 2011 11:46 GMT
#3080
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