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[GSL] July Code S ro32 Day 4 - Page 153

Forum Index > StarCraft 2 Tournaments
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Executor1
Profile Joined April 2011
1353 Posts
July 06 2011 11:44 GMT
#3041
MC's got this
Eggcake
Profile Joined August 2010
Switzerland722 Posts
July 06 2011 11:44 GMT
#3042
On July 06 2011 20:42 GTR wrote:
wait

why are they playing the losers game first?


Maybe someone had problems with his hardware again and they switched.
rekoJ
Profile Joined June 2011
Afghanistan106 Posts
July 06 2011 11:44 GMT
#3043
On July 06 2011 20:40 Sc2Null wrote:
Best pvpers
----
Huk, Naniwa
koreans...
alicia,yongwa
inca, MC

(according to tastosis)
Which I must heartily agree with. Not many good toss players of high recognition known for their pvp


Mana, Socke, White-ra crushed several time Naniwa again and again.
stipe145
Profile Joined December 2010
764 Posts
July 06 2011 11:44 GMT
#3044
Day9 and MC-Ultimate Duo of Starcraft.
GTR
Profile Blog Joined September 2004
51518 Posts
July 06 2011 11:44 GMT
#3045
On July 06 2011 20:43 Perfecto wrote:
Show nested quote +
On July 06 2011 20:42 GTR wrote:
wait

why are they playing the losers game first?


Yes, why start with the losers match?


actually i think it's because bomber's earphones actually did break.
Commentator
zeru
Profile Blog Joined September 2010
8156 Posts
July 06 2011 11:44 GMT
#3046
--- Nuked ---
OrchidThief
Profile Joined April 2011
Denmark2298 Posts
July 06 2011 11:44 GMT
#3047
Yay, PVP.
Pipeline
Profile Joined August 2010
Sweden1673 Posts
July 06 2011 11:44 GMT
#3048
MC learning from Naniwa!
MassIncestor
Profile Blog Joined June 2011
743 Posts
July 06 2011 11:44 GMT
#3049
[image loading]

MC looks solid, InCa scouting around the map as MC makes another immortal




Eury
Profile Joined December 2008
Sweden1126 Posts
July 06 2011 11:44 GMT
#3050
MC is using Naniwa's build.
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
Last Edited: 2011-07-06 11:44:56
July 06 2011 11:44 GMT
#3051
Deleted, shouldn't add fuel to the fire.
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
July 06 2011 11:44 GMT
#3052
On July 06 2011 20:43 VirgilSC2 wrote:
Show nested quote +
On July 06 2011 20:41 Fyzar wrote:
On July 06 2011 20:40 VirgilSC2 wrote:
InCa better lose this. Nobody wants to see InCa in the Ro16.

Speak for yourself, if he beats MC in PvP, and then Bomber in PvT, or comes back versus Kyrix in PvZ, then I have no problem with him playing the Ro16.

InCa has the worst PvZ in code S.
Bomber has arguably the best TvP in the world right now.

That's my point, if he wins a PvZ, or defeats one of the best TvP'ers, after beating the best PvP'er, then I have no problem with it.
It appears I have been chosen.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
July 06 2011 11:44 GMT
#3053
Where does this Supply overly come from ? oO Looks very good.
The legend of Darien lives on
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
July 06 2011 11:44 GMT
#3054
Artosis is damn right :D
Revolutionist fan
OrChard
Profile Joined February 2011
Hong Kong1119 Posts
July 06 2011 11:44 GMT
#3055
MC fighting!!!!!!
Protosser
Poopi
Profile Blog Joined November 2010
France12907 Posts
July 06 2011 11:44 GMT
#3056
On July 06 2011 20:42 Fig wrote:
Bomber did not destroy him min macro games at dreamhack lol. He won an early game with a 2 rax and Bomber won a game were he tried to ninja expo (cheese) and then won because MC missed, get this, one forcefield out of 10. Stop saying he won by much. The only destroying in macro games at dreamhack was by MC in the first game they played

MC destroyed Bomber ninja expo before any eco kick in, and still get outmacroed by a large margin.
Funny that people still don't know that Bomber's mechanics are on Mvp's ones level.
WriterMaru
var username
Profile Joined February 2011
52 Posts
July 06 2011 11:45 GMT
#3057
On July 06 2011 20:43 Yaotzin wrote:
Show nested quote +
On July 06 2011 20:42 foobahz wrote:
is it even possible to hold that build with 3 gate expand? collo comes too late.. i think MC needs to know that the all in is coming sooner so he can build more gates

Not if the Terran plays properly. You can't scout it in time, that's why it's a bullshit allin.


Bomber is the current seasonal fan favorite in TL. you don't go against fan favorites.

hope the metagame evolves so i can go back to watching sc2.
Please adopt the party escort position.
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
July 06 2011 11:45 GMT
#3058
On July 06 2011 20:41 Dommk wrote:
Show nested quote +
On July 06 2011 20:38 WArped wrote:
On July 06 2011 20:36 Dommk wrote:
On July 06 2011 20:34 EmilA wrote:
I think the two sentries killed by the banshee made the difference there

doubt it, maybe if MC had control of the other watch other he could have forced an engagement further up to buy him some time, but still, that all-in is stupidly hard to stop


His immortals were focusing marines pretty much the entire time, I think it could have looked differently with improved micro, but it's very hard to stop its true.

How could he get it to the tank without it being sniped by the marines? The unit is so slow, it has such a long way to walk. Immortal attacking marines was better than not attacking at all.

The marines can hit the immortal anyway. This all-in is obviously very difficult to hold if you don't prepare for it early, but I've never seen someone lose to it and not seen problems in how they've controlled the battle.

Zealots could have got in another round of hits if they weren't behind the stalkers and the immortals could have killed the tanks earlier. His observer was also all the way in Bombers base so he couldn't kill the banshees. He almost held it, so I think with perfect handling he could have definitely held it.
Danglars
Profile Blog Joined August 2010
United States12133 Posts
July 06 2011 11:45 GMT
#3059
Sweet has time to get the warpin of sentries
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
July 06 2011 11:45 GMT
#3060
Mc is doing the exact same build i do<3
Cackle™
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