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[TSL] 3rd Place - Seed Match - Page 33

Forum Index > StarCraft 2 Tournaments
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gnutz
Profile Joined November 2010
Germany666 Posts
May 14 2011 19:18 GMT
#641
On May 15 2011 04:16 MCDayC wrote:
I never thought I'd say this, but here we go:
Carriers?

Vs 2 Vikings?

Naaah.


I don't like Hasu's style. It's like 4 months old and outdated with patches and metagame evolution
TigerKarl
Profile Joined November 2010
1757 Posts
May 14 2011 19:18 GMT
#642
Bo7 is too long. Sure it's great with two players equally strong batteling like beasts. But how often have we seen such finals in SC2 yet? I can't really recall something like that now.
.Enigma.
Profile Joined January 2011
Sweden1461 Posts
May 14 2011 19:18 GMT
#643
Hoping for Hasu to pull it through, a 4-0 wouldn't be satisfying. :<
"Jupiters c*ck!" - Quintus Lentulus Batiatus
Ingruz
Profile Joined May 2010
Italy380 Posts
May 14 2011 19:18 GMT
#644
On May 15 2011 04:17 ava34 wrote:
Show nested quote +
On May 15 2011 04:16 MCDayC wrote:
I never thought I'd say this, but here we go:
Carriers?


Might be a good idea actually, against the marauder heavy play


Yeah if you manage to survive until you have them... and don't forget that the terran already have at least 1 reactored startport to counter the Colossi, it won't be easy.
My life for Aiur!
eourcs
Profile Joined February 2011
United States459 Posts
May 14 2011 19:18 GMT
#645
So far the series has been kas getting really ahead, and almost losing his lead later, not very inspiring.
Masters Terran | Strelok after losing to Kas' BCs "FUUUUUCK" *Stream Offline* | "Fuck hellions. Fuck them in the ass" IdrA
R3N
Profile Joined March 2011
740 Posts
May 14 2011 19:18 GMT
#646
On May 15 2011 04:17 Fermats_last wrote:
kas's one dimensional. make marauder, make medivac play


what is t... bah wp sir lol...

Glam
Profile Joined September 2010
United States325 Posts
May 14 2011 19:18 GMT
#647
Hasu has been incredibly bad at upgrades this whole time. You'd think that after the double forge build became so successful, you'd think he'd realize how good they are, even if he doesn't double forge himself. Gets to 0/0/1 first game, stops, gets to 2/0/1 this game, stops.
sHade]DaLToN
Profile Joined January 2009
United States21 Posts
May 14 2011 19:18 GMT
#648
Mass marauder is pretty good when you don't have charge.... why would HasuObs not get charge....
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
May 14 2011 19:18 GMT
#649
On May 15 2011 04:16 caradoc wrote:
hasu suicided quite a few HTs, archons would've tipped the balance in this game imo


No they wouldn't. Kas has at least 4 Ghosts with his army at any one time. Not only that, with that amount of Marauders, the Archons would either get taken out before they finish morphing or before they get in range to attack. I don't really think Charge would've made a huge difference there either. There were so many Marauders that they were just taking Zealots out after they get the first hit off from the Charge.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Ghostpvp
Profile Joined October 2010
United States462 Posts
May 14 2011 19:19 GMT
#650
If Hasu would have made another immortal, and kept warping in units after he broke those bunkers so efficiently he probably could have just outright killed Kas.

Will need to watch again to be sure, but I am pretty sure he had a huge army advantage timing after he busted those bunkers.
Move Zig
Mentymion
Profile Joined July 2010
Germany259 Posts
May 14 2011 19:19 GMT
#651
On May 15 2011 04:18 sHade]DaLToN wrote:
Mass marauder is pretty good when you don't have charge.... why would HasuObs not get charge....


cuz its crap, overpriced and useless ?
Vladoks
Profile Joined November 2010
Germany136 Posts
May 14 2011 19:19 GMT
#652
kas forgot his engineering bay early on and hasu forgot to get zealot legs yeah.
also huskys casting in quite aggravating to me today, because a lot of stuff he talks doent make sense (game 1 talking about delaying hasus 3rd allowed kas to stay ahead in upgrades for example, game 2 talking about the patch and how i should change hasus "rush" (after 12min and being on 2 base) to colossi. and the stuff about the units lost tab was already mentioned here ^^
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
May 14 2011 19:19 GMT
#653
On May 15 2011 04:17 roliax wrote:
both players playing extremely well, but kaz playing a much more tempo game and hasuobs can't keep up. he's being too defensive and responsive and letting kaz do whatever he wants

Thats exactly how i feel too, kas seems to start to crumple under pressure despite being far ahead just wish hasu would try pressure earlier.
Gudeldar
Profile Joined August 2010
United States1200 Posts
May 14 2011 19:19 GMT
#654
On May 15 2011 04:17 Thobrik wrote:
Show nested quote +
On May 15 2011 04:10 Gudeldar wrote:
On May 15 2011 04:08 hi im new wrote:
did hasuobs do ANY mistake so far this game? no
is he ahead of kas who made a lot of small mistakes? no, he's behind.
wait what?


Xel'Naga is a Terran map


You have to take into consideration that Kas has superior multi-tasking, is playing aggressively, and generally is better in most aspects except his attack timings.


I'm not disputing that Kas is really good but you can't deny that Xel'Naga favors Terran because they get a gold 3rd base that is extremely hard for Protoss and Zerg to attack.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 14 2011 19:19 GMT
#655
Third map will be cross fire
Skyeye
Profile Joined February 2011
United States6 Posts
May 14 2011 19:19 GMT
#656
The TSL games are not live they are all replays?
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
May 14 2011 19:20 GMT
#657
On May 15 2011 04:19 Mentymion wrote:
Show nested quote +
On May 15 2011 04:18 sHade]DaLToN wrote:
Mass marauder is pretty good when you don't have charge.... why would HasuObs not get charge....


cuz its crap, overpriced and useless ?


wait, what?
Kevmeister @ Dota2
Sufinsil
Profile Joined January 2011
United States760 Posts
May 14 2011 19:20 GMT
#658
Falling behind on upgrades vs bio. Allowing bio better position. Needs to try to put in some immortals from double robo maybe?
TheRooster
Profile Joined February 2011
Sweden719 Posts
May 14 2011 19:20 GMT
#659
On May 15 2011 04:16 MCDayC wrote:
I never thought I'd say this, but here we go:
Carriers?

Would be beast if Kas didnt attack him for 5 min so he could get em out
<3 Startale <3 Naniwa <3 Squirtle <3 Parting <3 sOs <3 Life <3 Leenock <3 Bomber <3 Mvp <3 Gumiho
.Enigma.
Profile Joined January 2011
Sweden1461 Posts
May 14 2011 19:20 GMT
#660
On May 15 2011 04:19 Mentymion wrote:
Show nested quote +
On May 15 2011 04:18 sHade]DaLToN wrote:
Mass marauder is pretty good when you don't have charge.... why would HasuObs not get charge....


cuz its crap, overpriced and useless ?


Lol, charge is like one of the most important upgrades a toss can get if he has a lot of zealots against a Terran.
"Jupiters c*ck!" - Quintus Lentulus Batiatus
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