On May 14 2011 09:58 On_Slaught wrote: They are talking about haypro and nada in the pregame. Are we going to see this match before the normal matchups start?
Yes, Nada vs Haypro game will happen before the 'actual matches' that are supposed to be played this week.
On May 14 2011 10:14 DaCruise wrote: Axslav > HayprO mOOnGLaDe < Strelok NaDa < KawaiiRice SLush < dde NaNiwa < squirtle (Nani has to lose at some point)
On May 14 2011 10:14 DaCruise wrote: Axslav > HayprO mOOnGLaDe < Strelok NaDa < KawaiiRice SLush < dde NaNiwa < squirtle (Nani has to lose at some point)
On May 14 2011 10:13 hi_0 wrote: no one watching tonight with the sotg on?
Or the IPL qualifier or all of the many many other events and streams going on. Not really a big deal and most people should prioritize NASL first since VODs aren't free, but streams have archives and SOTG archives old episodes too.
On May 14 2011 10:20 justiceknight wrote: did the OP have the wrong match up listed??
its nada vs haypro now...
It's been announced that this game is being shown because it was postphoned last week for some reason and instead we get a treat and get to see 6 series tonight.
On May 14 2011 10:21 GinDo wrote: Something about NASL makes me think that many of the Koreans aren;t taking it to seriously. And about lag Haypro is in Korea -_-.
On May 14 2011 10:21 GinDo wrote: Something about NASL makes me think that many of the Koreans aren;t taking it to seriously. And about lag Haypro is in Korea -_-.
On May 14 2011 10:21 GinDo wrote: Something about NASL makes me think that many of the Koreans aren;t taking it to seriously. And about lag Haypro is in Korea -_-.
Ok that had to be lag... Thor getting magic boxed and marines are 5feet away but they are so slow to respond the thor goes down before a single muta is killed by marines.
On May 14 2011 10:21 GinDo wrote: Something about NASL makes me think that many of the Koreans aren;t taking it to seriously. And about lag Haypro is in Korea -_-.
This doesn't even look like the usual Nada.
You know zerg requires less micro then terran?
\
Huh? What does that have to do with anything?
Lag effects nada more then haypro
Be more concise with your posts. I almost mistook it for qq. But yeah true.
On May 14 2011 10:26 On_Slaught wrote: Ok that had to be lag... Thor getting magic boxed and marines are 5feet away but they are so slow to respond the thor goes down before a single muta is killed by marines.
That was hard to watch.
It's been discussed. Koreans are getting fucked by lag in this tournament it sucks.
The only team with a decent connection is oGs
and unfortuneately for Nada he's playing from his university
On May 14 2011 10:26 On_Slaught wrote: Ok that had to be lag... Thor getting magic boxed and marines are 5feet away but they are so slow to respond the thor goes down before a single muta is killed by marines.
That was hard to watch.
It's been discussed. Koreans are getting fucked by lag in this tournament it sucks.
The only team with a decent connection is oGs
and unfortuneately for Nada he's playing from his university
Uh, you realize that both nada and haypro have the same latency because they are both in korea, so whatever lag there is they both have? Invalid argument here, imo
On May 14 2011 10:26 On_Slaught wrote: Ok that had to be lag... Thor getting magic boxed and marines are 5feet away but they are so slow to respond the thor goes down before a single muta is killed by marines.
That was hard to watch.
It's been discussed. Koreans are getting fucked by lag in this tournament it sucks.
The only team with a decent connection is oGs
and unfortuneately for Nada he's playing from his university
Uh, you realize that both nada and haypro have the same latency because they are both in korea, so whatever lag there is they both have? Invalid argument here, imo
Yes but it's generally accepted that oGs has a much more stable connection. But w/e. It's a stupid situation though, and it punishes Nada more in this matchup
On May 14 2011 10:26 On_Slaught wrote: Ok that had to be lag... Thor getting magic boxed and marines are 5feet away but they are so slow to respond the thor goes down before a single muta is killed by marines.
That was hard to watch.
It's been discussed. Koreans are getting fucked by lag in this tournament it sucks.
The only team with a decent connection is oGs
and unfortuneately for Nada he's playing from his university
Uh, you realize that both nada and haypro have the same latency because they are both in korea, so whatever lag there is they both have? Invalid argument here, imo
"Keep winning and go 5 and 4 from here" -Gretorp about Haypro, since Haypro's score is now 1-3 after beating Nada, does that mean that Gretorp spoiled that Haypro lost to Axslav or did he just misspeak and meant 6 and 3
"Keep winning and go 5 and 4 from here" -Gretorp about Haypro, since Haypro's score is now 1-3 after beating Nada does that mean that Gretorp spoiled that Haypro lost to Axslav or did he just misspeak and meant 5 and 3
Yeah thats what I thought too, they both said he is 1-4 which means they either messed up or already knew the result of his game today that has not been aired yet.
The real turning point was when Axslav lost his first little army of Stalkers and Sentries when he just got horribly flanked by the Roaches and Zerglings. Haypro could just do anything he wanted then.
Jesus. 4000 minerals, 1000 gas stockpiled and all that to see 150 zeglings melting in 3 seconds. Come on Haypro, you can do so much better than that :/
Wow... I missed the last 3 games that he just so happened to win, but I have never seen Haypro play a solid game. I am not saying he hasn't, but that game right there was incredibly sloppy. There is no reason to be even with your opponent in supply (130/130) while floating 1.5k minerals... and then let them get maxed while you go down to 120 (120/200) and then float 4k minerals... and then max lings against collosi...... what?
Geoff almost went for "It's a Zergling holocaust!", which he seemed to be holding himself back from. (It's the proper use of the lower case "holocaust", but most don't know that)
lol, Haypro going from an alright position to just not having any fighting units. major brain fart there. I love how he remembers he actually needs an army to win the game and makes SO MANY ZERGLINGS!
that was pretty brutal. think Haypro tried to get too cute with the nydus and double (failed) baneling drop, and it put him WAYY behind.. that last battle was a laugher..
He was waiting for BLs I think but somehow I think he forgot he built a GSpire since he started building another spire at the end. I dunno why he didn't just go roach/ling bane drops. He had sick upgrades on ground army :S. Oh well, gogogo Haypro
On May 14 2011 11:05 Dali. wrote: He was waiting for BLs I think but somehow I think he forgot he built a GSpire since he started building another spire at the end. I dunno why he didn't just go roach/ling bane drops. He had sick upgrades on ground army :S. Oh well, gogogo Haypro
On May 14 2011 11:08 MrCon wrote: Protoss is the new zerg, you have to do some damage entering midgame, especially against ax he'll turtle you to death :D
actually really interesting. I have been thinking about gateway usage as similar to larva with regard to unit production in the sense that if you can force X unit from gateways they cant make unit Y for a bit due to cooldown and gas investment so it gives you a timing to exploit ... hmmm maybe we are on to something
On May 14 2011 11:13 CyanAska wrote: And right when you think the baneling/gling drop had failed, an overlod manages to turn the tide with his 3 explosive minions.
that bust was such a good idea and shoulda just followed up with a hydra push while baneling dropping, there was no reason to wait after doing that much damage.
I don't think you can win this way versus a good defensive Protoss. You either win with the first drop or use the advantage it created to macro the hell ahead of the opponent. That Roach/Hydra drop was doomed from the beginning :/
The games yesterday and today have been so bad that I'm starting to have hope that there's some kind of cosmic fix in to have an amazing GSL finals. I don't believe it but I have hope.
Overlords will sing of the horrors of this game for generations.
He needed to use the Baneling drops to flank the Protoss deathball... A moving your whole army into a choke filled with cannons & a Deathball was not effective.
Haypro seems like hes the better player, just seems like after the first game his decision making went through the door. Made bad mistakes. Just not caring or is tired. Who knows... Had some good thoughts but just was careless in attacks.
its been bad games from a skill level viewpoint, but for me its been hilarious laughing at the mistakes progamers make. And the thing is Idra points it out in all loving detail whereas Gretorp and Incontrol frequently miss it.
Pro players always talk about Haypro's skill and how he under performs, but after a year of SC2 I think we safely assume this is the standard of play Haypro offers, and we really shouldn't expect anything more at this point. Which sucks 'cause I want so badly for him to succeed :/
those blue flames did not really do much there... and there was so much, I mean, when the drones start surrounding your Hellions to kill them off, you expect the Hellions to kill about 5 of them, AT LEAST.
On May 14 2011 11:31 Mailing wrote: What the shit was strelock doing? his blue flames were attacking an extractor....
He was macroing.
He had 7 blue flame hellions in his opponents mineral line. It was a game-winning situation. You micro always in that position.
"He was macroing" isn't a valid excuse anyway. If he had all those Hellions attacking an extractor while he's macroing, he's not multitasking well enough/quick enough.
Wow strelok's macro :o From 130 to 200 supply in like 3 minutes after he took the gold base. Then once maxed, he added a bunch a reactored raxes for rounds of 20 marines replenishment.
On May 14 2011 11:51 unit wrote: OMG HAYPRO WON A SERIES!!!!! GJGJGJGGJGJJGJGJGJGJGJGJGJ also, idra has really good commentary, i feel like im learning a ton :D
I'm surprised Moonglade's defense has been so sloppy against the marine-hellion pressure. It's not like Strelok is doing anything especially aggressive.
Not that Strelok's micro was anything short of blaaaaah.
Yew! Moonglade. He actually has an insane record on the SEA server, which probably isn't as good but it's 66-9 Moonglade : 68-11 Strelock ladder stats, Moonglade 4th on sc2ranks on the points*% list and Strelock is 6th, now down to an ace match.
On May 14 2011 11:52 motbob wrote: That game was terrible, and I'm definitely not going to recommend it, but I had a blast watching it. I guess I'm horribly zerg-biased.
The best part of that whole game was the depot screwing the baneling AI, wonder what would happen if you spammed the lift button on the depots.
On May 14 2011 11:53 bobwhiz wrote: Idra's commentary is really good. I hate his BM, and I feel like he lacks a lot of wisdom, but he's a smart, smart, guy.
Gonna have to agree with this. When Idra wants to, he gives some very good commentary.
On May 14 2011 11:53 jjmmtt wrote: Yew! Moonglade. He actually has an insane record on the SEA server, which probably isn't as good but it's 66-9 Moonglade : 68-11 Strelock ladder stats, Moonglade 4th on sc2ranks on the points*% list and Strelock is 6th, now down to an ace match.
the difference is EU ladder is a lot harder then SEA ladder so the stats aren't a fair comparison.
On May 14 2011 11:52 motbob wrote: That game was terrible, and I'm definitely not going to recommend it, but I had a blast watching it. I guess I'm horribly zerg-biased.
Might wanna fix your recomendation to game 1 of strelok vs moonglade. Theres a link problem.
On May 14 2011 11:53 jjmmtt wrote: Yew! Moonglade. He actually has an insane record on the SEA server, which probably isn't as good but it's 66-9 Moonglade : 68-11 Strelock ladder stats, Moonglade 4th on sc2ranks on the points*% list and Strelock is 6th, now down to an ace match.
Sorry to say but you cant compare SEA to NA/EU. SEA is .....well bad
On May 14 2011 11:53 jjmmtt wrote: Yew! Moonglade. He actually has an insane record on the SEA server, which probably isn't as good but it's 66-9 Moonglade : 68-11 Strelock ladder stats, Moonglade 4th on sc2ranks on the points*% list and Strelock is 6th, now down to an ace match.
the difference is EU ladder is a lot harder then SEA ladder so the stats aren't a fair comparison.
Yeah, I said it wasn't as good, but thought the stats would hype the matchup a bit.
On May 14 2011 11:54 MechKing wrote: Also, wtf is with the commercials that mute the stream? I go to a different tab and then come back and a game is already 5 minutes in.
The adds mute bug the stream and mute it. It's been happening since like week 2. Still no signs of it being fixed. You have to manually mute and un-mute your stream to get sound again.
On May 14 2011 12:00 quiet noise wrote: strelok is really a decent terran. Europe has so many good terrans (sjow, kas, naama, merz, strelok etc) and a couple of GOSU Ts (Thorzain)
Nice play by Strelok to come back, but it's kind of inexcusable that Glad didn't kill every SCV in Strelok's base after the mid-game army trade when Glade was up 30 food with 20 mutas on the map.
On May 14 2011 12:16 Tachion wrote: What does that even mean? How can you be over-prepared?
Complacency could be a huge issue. Over-preparing for certain strats/timings, then getting totally screwed up when your opponent deviates or does something crazy.
On May 14 2011 12:16 Tachion wrote: What does that even mean? How can you be over-prepared?
Complacency could be a huge issue. Over-preparing for certain strats/timings, then getting totally screwed up when your opponent deviates or does something crazy.
Wouldn't that fall under not preparing properly instead? :o
On May 14 2011 12:34 Devolved wrote: What's the Cloud Drop?
It's a drop that happens when you have the bigger army, the opponent knows it but decides to randomly split his army to defend against something that shouldn't happen in the first place.
Dear Blizzard, this is why units that can control space are important. TvT is my favorite matchup for exactly this reason. Hell, the game wasn't even that good, but the fact that it was even POSSIBLE that NaDa might come back at the end there is why the TvT matchup will always be more interesting to me than any other.
Absolutely loved that TvT, even though there were many sloppy mistakes by both sides. I will definitely work in more mid-late game cloak banshee play into my TvT games.
On May 14 2011 12:52 jjmmtt wrote: I wish Happy and Spanishiwa were in the NASL.
Who and huh? Spanishiwa is a flash in the pan.
Happy is a monster on the Ladder, former WC3, Terran, on Empire, and is having really good results lately (not at all when the NASL was accepting applicants).
So was KawaiiRice trolling everybody by building that Fusion Core? I was so excited when I saw it "going down" I almost fell out of my chair, but nothing happened with it...
Very good control (not necessarily good decisions) from Nada however, I was very impressed that he almost came back from that.
On May 14 2011 12:52 jjmmtt wrote: I wish Happy and Spanishiwa were in the NASL.
There are a lot of players I would likely pick before Spanishiwa. His build was difficult for some P's in the beginning and he had some success there but since then, not a whole lot. He's a good player with a fair amount of potential, but there are a lot of players who I'd like to see in the league over him.
On May 14 2011 12:56 McBrungus wrote: So was KawaiiRice trolling everybody by building that Fusion Core? I was so excited when I saw it "going down" I almost fell out of my chair, but nothing happened with it...
Very good control (not necessarily good decisions) from Nada however, I was very impressed that he almost came back from that.
He never had the money, breathing space, or viking support to transition. Just one 0/0 or 1/1 even BC doesn't fare that well against marines and even a token viking force.
Idra and Incontrol are a great casting duo. Idcontrol? Both have gaming careers to focus on, so they'll never be able to commit to casting like Tastosis....but it's still awesome for the time being.
LOL, Deion Sanders will return home. This is what I have been waiting for, NASL to put Incontrol with Idra. Gretorp and Idra are a little too boring for my taste when casting together.
and that's why you need a sensor tower strategically placed in your main in mid-game TVT...that or take an econ hit and pepper the perimeter with turrets....Kawaii was set up nicely to gain a huge edge....
On May 14 2011 13:20 KawaiiRice wrote: i almost killed myself and threw everything out after game 3 so nervous after g1 -_-
Understandable...you're against Nada! The more you play such lauded players though the less likely you will suffer from butterflies...you played great in game 1 and played well in game three just lost it in the end there. GL
Kawaii you need to build up some mental fortitude and strength if you will ever become an elite player. You have the mechanics and strategy down but you just need that mental strength as well...Being a common viewer on your stream...you seem to be very harsh on yourself and you're defeated before you begin a match (i.e. your hang ups in the TvP mu). Build that confidence and that resilience and you'll keep on climbing that ladder. You're a good player with a lot of potential to be great in the future (having said that you are still better than 99% of people who play this game )
As a terran player I am biased and not too excited about PvZ...plus I don't think it's going to be competitive. Nestea is gonna shut Inca and his cheesing down.
On May 14 2011 13:36 Chainfire99 wrote: As a terran player I am biased and not too excited about PvZ...plus I don't think it's going to be competitive. Nestea is gonna shut Inca and his cheesing down.
On May 14 2011 13:36 Chainfire99 wrote: As a terran player I am biased and not too excited about PvZ...plus I don't think it's going to be competitive. Nestea is gonna shut Inca and his cheesing down.
On May 14 2011 13:36 Chainfire99 wrote: As a terran player I am biased and not too excited about PvZ...plus I don't think it's going to be competitive. Nestea is gonna shut Inca and his cheesing down.
wrong thread?
Not at all but duly noted. I should of quoted the post re the GSL finals to prevent confusion. My bad. LOL @ two people posting the same thing. Kind of redundant.
On May 14 2011 13:35 Mordiford wrote: Just overall very poor play by Slush that game...
He missed every timing, waited so long to set up, just strange play.
what "timing" did he miss? He lost the second he went for that many roaches and dde was going marauders.
Not... exactly, there were like two times when he could have all in'd him and won the game, but he waited so long and by the time he went in, DDE was set up in front of his base.
On May 14 2011 13:31 Chainfire99 wrote: DDE is apart of six jax now. He was apart of NrG I believe.
Sixjax more or less is/was NrG. They bought the team and kept the players that they wanted, and cut the others, and if I recall it was kind of a messy deal with their old leader - there's a thread about it around it that wouldn't be hard to find if you wanted to know more.. But yeah, SjDDE = NrGDDE..
On May 14 2011 13:53 MechKing wrote: Can someone explain the baneling bombs? I was getting cookies when it happened, apparently.
DDE didn't walk over them, but right by them. Slush used his mutalisks to pick at the medivacs to bait the marines. the marines walk over the banelings and the whole army dies. I think it may have been around 25 marines or something
On May 14 2011 14:01 AimForTheBushes wrote: I do that build all the time when I play Terran..(Ecohoic)..It kind of resembles the iEchoic build..but it's totally messed up/fail..
On May 14 2011 14:28 mikyaJ wrote: Wait wtf I stopped watching after I thought Nani had way too much, how the fuck did Squirtle do whatever he did to get to this point now?
On May 14 2011 14:28 mikyaJ wrote: Wait wtf I stopped watching after I thought Nani had way too much, how the fuck did Squirtle do whatever he did to get to this point now?
DTs with no detection for naniwa.
Btw, Painuser would say banshees couldn't do this because they aren't permanently cloaked?
On May 14 2011 14:28 kvn4444 wrote: That failed cheese was saved by squirtles excellent zealot micro. really cool pvp, last minute dt saves him.
It wasn't really an all-in cheese, more of an econ harass. Naniwa used it himself against HasuObs in the TSL semis, and HasuObs responded rather poorly. Naniwa responded better, but Squirtle still did damage, and ultimately it came down to Naniwa not preparing for an inevitable tech switch.
On May 14 2011 14:35 ffadicted wrote: WTF waaaaaaaa, the entire time I thought naniwa was squirtle
Yeah, why did they choose teal and blue as the two colors. They should make sure to choose colors that contrast sharply, especially in a mirror match :|
I want Nani to win so he can at least retain some credibility vs Koreans. The 35 win streak was immense, but there are still a large number of doubters.
On May 14 2011 14:36 garlicface wrote: I want Nani to win so he can at least retain some credibility vs Koreans. The 35 win streak was immense, but there are still a large number of doubters.
Anyone who doubts that Naniwa is one of the best in the world in kidding themselves imo (and I'm usually one to say koreans are better than foreigners...)
Again 4Gate by Naniwa.... This is so boring to watch... I know he plays to win, but I watch to see great games, and Naniwa's only 4Gate-play is so lame to watch :/
On May 14 2011 14:35 ffadicted wrote: WTF waaaaaaaa, the entire time I thought naniwa was squirtle
Yeah, why did they choose teal and blue as the two colors. They should make sure to choose colors that contrast sharply, especially in a mirror match :|
This is true. Mixing up colors b/c they switched is just one part. However when they are literally the 2 closest colors possible it is a problem.
On May 14 2011 14:37 Mapleleaf wrote: Idra and incontrol are so amazing together. PLEEEAASEE keep this combo together as much as possible!!!
You heard what Idra said: he's going to have to play Sen in mediocre conditions because of this casting detour, a situation he doesn't like. He's still a player foremost, not a caster.
Though on the day he actually does retire as a player, he has a definite place in casting.
To past Geoff from current self; thank you for listening to my future complaint. The fact that you used numerous negative hours to resolve this issue is something I appriciate.
Umm, today is an amazing day for the NASL. Idra and Inc are on fire by being themselves which has allowed them to be absolutely hilarious. Kudos to both of you.
Because as well all know, people will figure out the intricacies that significant changes to protoss' early game entail in a couple of days and create new builds for their matches in that time as well, as well as figure out all the timings.
Clearly, we can say this patch has completely failed.
On May 14 2011 14:38 graNite wrote: Again 4Gate by Naniwa.... This is so boring to watch... I know he plays to win, but I watch to see great games, and Naniwa's only 4Gate-play is so lame to watch :/
Naniwa said in a interview that he does not understand PvP that much and prefer to win early game.
Because as well all know, people will figure out the intricacies that significant changes to protoss' early game entail in a couple of days and create new builds for their matches in that time as well, as well as figure out all the timings.
Clearly, we can say this patch has completely failed.
This is the same as how XiaoT beat San in Star Wars: blink stalkers snipe all the probes, proxy robo for the observer at the opponent's base. The reason Naniwa couldn't pull it out the first game in the same situation was because he didn't have blink and didn't proxy his robo.
While we are laughing at PvP, we might as well mention ZvZ. Most of times, it's also ridiculously few strategies, i.e. banelings and lings, with very few other strategies.
The loud music blasting out immediately at the end of every game is really fucking bizarre.
It's one of those things that is so bad you wonder "who could possibly think that is a good idea?" but it's been in there for days now (maybe weeks, I haven't watched much).
On May 14 2011 14:47 cca1ss1e wrote: I remember that one PvP with MC and anypro I think it was, both went 4gate, came down to micro.. was fun to watch.
I loved the base trade game between MC and HongUn where MC's blink stalkers barely won.
On May 14 2011 14:45 AndAgain wrote: Naniwa should've let his expo tank some damage before canceling. It would give his dark shrine time to finish.
Also, if he FFd the ramp in time.
You need 2 FFs to hold the ramp, as Squirtle's blink up showed. Naniwa's FF at the bottom was perfect, but Squirtle was able to blink a stalker upwards into the mid-ramp with the small vision range he had, and then blink the rest of his army up.
On May 14 2011 14:45 Clog wrote: The fact that you can't tech while expanding is not specific to PvP
silly nani
Well, you can't really expand while doing anything else either, expands are extremely uncommon even on huge maps like Terminus or Tal'Darim.
Right
Just surprised at Nani's comment when he surely knew he would die to anything after dumping 400 minerals into expo, 250 gas into tech (and then some), and only 2 gates worth of production
One thing I'm hoping the NASL can work on for future games, and something I'm sure has been brought up before, is the loudness of the intermission music, as well as that of the music played right after a player gg's. In that last game of Squirtle vs Naniwa, it was practically blasting out after Naniwa's gg, not to mention it drowned out the first few sentences of Incontrol. Otherwise, great games and commentary today.
On May 14 2011 14:45 Clog wrote: The fact that you can't tech while expanding is not specific to PvP
silly nani
Well, you can't really expand while doing anything else either, expands are extremely uncommon even on huge maps like Terminus or Tal'Darim.
Right
Just surprised at Nani's comment when he surely knew he would die to anything after dumping 400 minerals into expo, 250 gas into tech (and then some), and only 2 gates worth of production
Well that expansion was surely questionable no doubt about that, but talking about the match-up generally it's pretty bad. Macro doesn't really have any place in it. The funniest thing I remember was on this season's GSL where it was Inca vs Huk iirc on Xel'Naga Fortress where both players had mined all 8 mineral patches from their bases before expanding.
On May 14 2011 14:46 cca1ss1e wrote: course it was a rage quit.. he was completely frustrated..
I don't understand all the hate towards PvP.. it's completely balanced and entertaining.
99% of games ending 1 base vs 1 base is hardly balanced in SC terms, and it's certainly not entertaining.
You don't understand what balance means. A mirror matchup cannot be imbalanced. No problem in a matchup being decided by micro.
I will give you that there are a ton of straight up build order wins in PvP, especially for the player going 4gate or blink stalkers, but its not like there are a ton of possible safe openings in ZvZ either.
1st game was enteratining, 2nd game i didnt catch, 3rd was critical mistake from naniwa. Only reason TvT turns into such a long game, is because it is safe to expand due to the defensive power of tanks.
The 4 gate nerf was supposed to make 3 gate robo more viable, which gives the defending player a defender's advantage (robo units can't be warped across the map), but blink stalkers might break this MU anyways.
On another note, it was slightly amusing hearing Idra ask Incontrol a bunch of questions about PvP. It seems this is the one match up he isn't too familiar with
Great games tonight! 3-2 in liquibets, but I'm glad to see Squirtle take a series off Naniwa and I was definitely impressed with Haypro's play tonight.
On May 14 2011 14:46 cca1ss1e wrote: course it was a rage quit.. he was completely frustrated..
I don't understand all the hate towards PvP.. it's completely balanced and entertaining.
99% of games ending 1 base vs 1 base is hardly balanced in SC terms, and it's certainly not entertaining.
You don't understand what balance means.
1st game was enteratining, 2nd game i didnt catch, 3rd was critical mistake from naniwa. Only reason TvT turns into such a long game, is because it is safe to expand due to the defensive power of tanks.
If ZvZ didnt almost require a 2nd base, im sure 99% of those games would be 1 base vs 1 base as well, and no1 really complains about ZvZ too much.
1st game was entertaining just because had that DT come out 10-20 seconds later that game would be over. 2nd game was 4g vs 4g 3rd was rock paper scissors with 1 critical mistake (still wouldnt win, imo).
Its not so much about balance as you cant really complain about mirror balance, its just the fact the matchup is rock paper scissors most of the time and on top of that EXTREMELY boring to watch. Macro plays no role , in fact in some 4g vs 4g you have to purposely cut probes in the early game and supply block yourself like naniwa did in the 2nd game. So all we have is micro wars which is fun to see once or twice but every game 1base micro wars gets really boring. Also , you cant say the best player always wins (not talking about this but in general) when in most games it comes down to microing 10- units of stalkers and zealots and as soon as someone gets 1 unit advantage they pretty much win :/
And yeah , ZvZ was the most boring matchup like some months ago. Everyone complained when it used to be zergling baneling wars out of 1 base 99% of the games.
On May 14 2011 15:28 Eury wrote: Naniwa played Squirtle just minutes after losing to Sase. It really wasn't his day.
Ouch. Didn't know that. Yeah no wonder if he felt bad..Seriously, after the series vs Sase I'd want to lock myself up in a dark room and meditate on PvP, not play another lol.
Totally thought if anyone was going to manhandle squirtle it would have been Nani; maybe he has all his energy focussed on his PvT matchup :p I will have to watch the VODs!
This is the correct broadcast schedule. The one posted by motbob was for this time last month. I was asked to do this yesterday for today so here it is. All credit goes to motbob for the format
Shame on Naniwa, taking the sheen of a nice victory by Squirtle by whining. What's up with foreign protosses feeling the need to vent after losing PvP?
On May 14 2011 10:14 DaCruise wrote: Axslav > HayprO mOOnGLaDe < Strelok NaDa < KawaiiRice SLush < dde NaNiwa < squirtle (Nani has to lose at some point)
Woah!!!!! Did you just bet against Nani?
Arghh,,so freaking close. Couldn´t stay up longer after the drawn out first game between KawaiiRice and NaDa,,,but I was right about NaNiwa.
This is the correct broadcast schedule. The one posted by motbob was for this time last month. I was asked to do this yesterday for today so here it is. All credit goes to motbob for the format
Wait, this means that NaNiwa's 30+ game winning streak on BoX's was ended by Squirtle right? Regardless, I'm not really shocked as it wouldn't last forever, but kind of saddened. At least it was to the likes of ST_Squirtle. Btw, love it when IdrA casts, like he did in NASL W5 D2.
Motbob i like the recommended Games you write. Its better too read a sentence which games are worth watching, it would be nice if other NASAL Topic starter did the same.
On May 15 2011 00:34 Ancient.TL wrote: Man, Gretorp is so bad. Why haven't them fired him yet ?
Gretop is good. He just needs more weed,
There was one night, and one night only where I really enjoyed Gretorp's casting. And his casting that night started with a weed joke and ended with hilarity and great chemistry between he and incontrol. I'm pretty sure he was stoned like a champ, and fully support your statement.
On May 15 2011 00:33 .Riot wrote: Wait, this means that NaNiwa's 30+ game winning streak on BoX's was ended by Squirtle right? Regardless, I'm not really shocked as it wouldn't last forever, but kind of saddened. At least it was to the likes of ST_Squirtle. Btw, love it when IdrA casts, like he did in NASL W5 D2.
On May 14 2011 14:46 Xxavi wrote: While we are laughing at PvP, we might as well mention ZvZ. Most of times, it's also ridiculously few strategies, i.e. banelings and lings, with very few other strategies.
Because laughing at PvP would invalidate Naniwa's loss. He didn't lose because he got outplayed - just say "lol PvP!"
On May 15 2011 08:58 sermokala wrote: Anyone gona do the LR thread for tonight? I really don't want to but if no one else has it done by showtime I guess I'll do it.
On May 15 2011 08:58 sermokala wrote: Anyone gona do the LR thread for tonight? I really don't want to but if no one else has it done by showtime I guess I'll do it.
On May 15 2011 08:58 sermokala wrote: Anyone gona do the LR thread for tonight? I really don't want to but if no one else has it done by showtime I guess I'll do it.