[GSL] Up & Down Matches Day 2 - Page 41
Forum Index > StarCraft 2 Tournaments |
Cryhavoc
372 Posts
| ||
EmilA
Denmark4618 Posts
| ||
ShootingStars
1475 Posts
| ||
xiaoW
Netherlands284 Posts
is that voidray cheese really necessary to take down Ryung? oh well, let's see if Ryung does better this time edit: nvm phoenix -.- | ||
zerious
Canada3803 Posts
| ||
spacemonkeyy
Australia477 Posts
On May 10 2011 21:18 FuzzyJAM wrote: MMM and vikings and ghosts (5 units) vs Sentries, stalkers, zealots, DT, HT and colossi (6 units) True I wasn't meaning to QQ, good game ![]() | ||
Vitamins
United States680 Posts
| ||
NPF
Canada1635 Posts
Patch off topic + Show Spoiler + Well it's nice that there talking with Blizzard to try and avoid the patches. The finals is PvZ so I'm curious how the 3 gate sentry expand works out sicne sentry will produce a bit faster so the gateways might be idle for a bit. | ||
syllogism
Finland5948 Posts
On May 10 2011 21:18 Huckleuro wrote: How can you possibly say that Ryungs TvP is better than ThorZain'? There is absolutely 0 basis for that argument. The only thing we have to go on is Ryungs performance against protoss' and thorzains performance against protoss... Thorzain beat MC in legit games, Ryung got embarrassed whilst trying to 1base cheese. Thorzain produced tighter builds and better micro. lol My point originally was that people overreact horribly. MC wins an up and down game and hes the best in the world again? Shortly after losing a TSL game when people claimed hes a tilting slump dog? MC is awesome, the end. I absoluely agree with your point about people overreacting and drawing conclusions based on too little data, but we haven't seen Thorzain play all that much and he hasn't performed yet outside TSL. He certainly looked very impressive in pretty much every TSL game, but I don't think we've seen enough of him to know if he performs that well consistently. Likewise, I'm not sure if Ryung's TvP is "awful". | ||
FatalT
Norway162 Posts
| ||
Yeol
Korea (South)55 Posts
| ||
Asha
United Kingdom38149 Posts
On May 10 2011 21:21 Vitamins wrote: What is he expecting to do with phoenix? Pick up marauders or future tanks? Pick him apart the same way he did vs Jinro? It's an opening HongUn has used tremendously well in the past. | ||
Qikz
United Kingdom12022 Posts
On May 10 2011 21:21 spacemonkeyy wrote: True I wasn't meaning to QQ, good game ![]() Immortals, have you seen how fast immortals kill buildings? I still stand by the fact Protoss players don't make enough immortals against a marauder heavy terran. They carry on getting collosus which in all honesty are not that great against the marauder and it's the reason we make them instead of marines. Storm/Collosus splash > Marines, at least marauders kind of survive. | ||
![]()
HolyArrow
United States7116 Posts
On May 10 2011 21:22 Asha` wrote: Pick him apart the same way he did vs Jinro? It's an opening HongUn has used tremendously well in the past. Phoenixes are useful for many things. Whittling down little isolated groups of marines, killing scvs and sniping MULES, killing scvs that are building stuff to throw off the opponents rhythm since their building is delayed, scouting, lifting tanks, etc. Phoenixes are great if you can avoid outright dying to a big push. | ||
Goibon
New Zealand8185 Posts
On May 10 2011 21:22 Asha` wrote: Pick him apart the same way he did vs Jinro? It's an opening HongUn has used tremendously well in the past. Yeah it was scary how badly that raped Jinro. | ||
dunc
Netherlands1105 Posts
On May 10 2011 21:04 Samhax wrote: Overhyping someone who make it to code A, (code B was stacked as hell this time). Taking down 3 players in code A and beasting in GSTL. you are kidding right? Compared to HongUn who has much better achievements? Yeah. | ||
spacemonkeyy
Australia477 Posts
On May 10 2011 21:23 Qikz wrote: I still stand by the fact Protoss players don't make enough immortals against a marauder heavy terran. They carry on getting collosus which in all honesty are not that great against the marauder and it's the reason we make them instead of marines. Storm/Collosus splash > Marines, at least marauders kind of survive. The problem is the small range of immortals hard to get them into battle, then as soon as terran adds in some marines counter pretty well and ghost hard counters. | ||
Tachion
Canada8573 Posts
| ||
ZapRoffo
United States5544 Posts
| ||
0ne
Spain2464 Posts
| ||
| ||