[NASL] Day 2-5 - Page 71
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Darathor
United States327 Posts
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Scribble
2077 Posts
On April 25 2011 12:50 Rhyme wrote: here's one problem you have to think about though: speedlings are at their most effective when marines are split (ie no deathball), so you're sorta in a ctach-22 as terran in that situation. split your marines and avoid some huge fungals, but get flooded by speedlings don't split your marines, and be able to stutter step against speedlings, but get fungal'd instead. the only answer is to have vikings, honestly. I just found out that PDD apparently blocks 20 broodlings per cast. 2-3 ravens could produce some really interesting results, but between broods/mutas and even some fungals/NPs it might not be a viable tactic. I'd still love to see someone experiment with that. | ||
DarkPlasmaBall
United States43523 Posts
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I)etox
1240 Posts
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Daralii
United States16991 Posts
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ZasZ.
United States2911 Posts
On April 25 2011 12:53 ArghUScaredMe wrote: Who did he say he respects in current SC2 players? I never believed in 'bad / coinflip builds'. I also never liked the label 'cheese' (I intend on make a thread on this actually). The game has its design. Within that anything goes. Who says you have to play it a certain way? What right do you have to get mad at someone for beating your predictable strat? It's no better than the old SC1 bnet days: "NO RUSH 20 MINS KK?" He respects a lot of high-level players, but only the ones who don't have a reputation for cheesing or going all-in frequently. Not sure why you don't believe in coinflip builds, they definitely do exist and they're a risk like any other. Command Center first against Zerg without scouting is pretty much a coinflip. He's hoping that IdrA is cross positions or is dead-set on playing a macro game, and neither were true. Cheese is just a term for a risky strategy that relies on your opponent's lack of scouting to be really successful. It has its place in tournaments since it can be an easy way to take a game off of your opponent, but don't kid yourself and think that the better player always wins when cheese is involved. There is a reason players get mad when they are cheesed and why nobody has respect for players that cheese/all-in more often than they should. | ||
Deathstar
9150 Posts
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Drazerk
United Kingdom31255 Posts
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mikyaJ
1834 Posts
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Moonwrath
United States9568 Posts
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On_Slaught
United States12190 Posts
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ArghUScaredMe
United States712 Posts
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GhostFall
United States830 Posts
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RajaF
Canada530 Posts
On April 25 2011 12:56 ct2299 wrote: If this was the world of finance or pretty much any other actual job, the editor for NASL would have been fired already for his poor job of checking player names and such. Each small mistake builds up and leaves a bad taste in the viewership's mouth. In some of the more sensitive viewership. I could not care less if the picture they showed was of ren and stimpy as long as the game is casted properly. | ||
garbanzo
United States4046 Posts
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RaneStari
United States116 Posts
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MaxField
United States2386 Posts
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Al Bundy
7257 Posts
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MonsieurGrimm
Canada2441 Posts
On April 25 2011 12:53 ArghUScaredMe wrote: Who did he say he respects in current SC2 players? I never believed in 'bad / coinflip builds'. I also never liked the label 'cheese' (I intend on make a thread on this actually). The game has its design. Within that anything goes. Who says you have to play it a certain way? What right do you have to get mad at someone for beating your predictable strat? It's no better than the old SC1 bnet days: "NO RUSH 20 MINS KK?" boxer tyler mvp kiwikaki skew nada sen sheth machine artosis genius (I think) mondragon nestea incontrol gretorp (I think) ret jinro day[9] (even though he doesnt really play anymore) to name a few. Basically most people who were good at BW and then some. | ||
poor newb
United States1879 Posts
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