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[NASL] Day 2-5 - Page 61

Forum Index > StarCraft 2 Tournaments
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I)etox
Profile Joined April 2011
1240 Posts
April 25 2011 03:43 GMT
#1201
very fast expo from cloud. this will be interesting esp. in close positions
mierin
Profile Joined August 2010
United States4943 Posts
April 25 2011 03:43 GMT
#1202
On April 25 2011 12:42 Moonwrath wrote:
I can just imagine the huge banana grin on Idra's face when he ran that drone by that fast expansion.


Hahaha yeah seriously
JD, Stork, Calm, Hyuk Fighting!
MUFFINS1
Profile Joined March 2011
United States533 Posts
April 25 2011 03:43 GMT
#1203
On April 25 2011 12:43 MonsieurGrimm wrote:
If IdrA doesn't allin, I'll eat my shirt.

Prepare to eat it
hi
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
April 25 2011 03:43 GMT
#1204
cloud is being silly its close positions here...
CapnCDaWg
Profile Joined September 2010
United States179 Posts
April 25 2011 03:43 GMT
#1205
On April 25 2011 12:41 MeatlessTaco wrote:
Isn't the possibility of close spawns something you would want to prepare for are a progamer? Or do pros not prepare much for NASL games?


Most higher-end tournaments have modified maps where close-position isn't possible (ex. MLG, TSL)
corpsepose
Profile Blog Joined August 2010
1678 Posts
April 25 2011 03:43 GMT
#1206
i was expecting idra to gg when he saw the close positions, kinda impressed that he didnt :D
http://www.twitch.tv/corpsep0se
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
April 25 2011 03:43 GMT
#1207
A roach timing would win this pretty easily, but lets see what Idra chooses
Mailing
Profile Joined March 2011
United States3087 Posts
April 25 2011 03:43 GMT
#1208
On April 25 2011 12:42 Azarkon wrote:
It's quite hard to face broodlord infestor as Terran. Vikings get FG'd, Marines get FG'd, Tanks destroy your own marines and each other with friendly fire, etc. Thors get NP'd. Ghosts are needed and the level of control required is quite significant. Terrans will have to up their game.


Yeah, but I have not seen terrans spreading vikings..

The fact that vikings have 9 range makes spreading them out way easier than marines


It's harder vs protoss, since stakers exist, but zerg usually have no AntiAir at all except infestors/some muta
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
Scribble
Profile Blog Joined March 2011
2077 Posts
April 25 2011 03:43 GMT
#1209
I thought they were using the updated version of Meta this week?
zerious
Profile Joined August 2010
Canada3803 Posts
April 25 2011 03:44 GMT
#1210
On April 25 2011 12:43 Drazerk wrote:
cloud is being silly its close positions here...


he went a blind 15 cc, basically Flash style lol
Shaetan
Profile Blog Joined November 2010
United States1175 Posts
April 25 2011 03:44 GMT
#1211
Both players FE. Idra drones hard behind it, Lair at ~38 supply. Cloud has 3 rax.
My Casts: www.youtube.com/Shaetan
Azarkon
Profile Joined January 2010
United States21060 Posts
April 25 2011 03:44 GMT
#1212
On April 25 2011 12:42 Scribble wrote:
Show nested quote +
On April 25 2011 12:41 Rhyme wrote:
On April 25 2011 12:38 RajaF wrote:
That was pretty stupid from Cloud. He know there are infestors out and he clumps all his marines into one big "please fungal us now" ball.


there's nothing you can do against muta/ling/infestor/broodlord without vikings, tbh. it was over regardless of how he microd


He could absolutely have spread his marines manually. This is why I don't get the "It's just better to deathball in SC2" attitude.


You could but you have to focus fire the Broods, and not just with 1-2 marines but with a whole group of marines. This tends to clump them back up.
Al Bundy
Profile Joined April 2010
7257 Posts
April 25 2011 03:44 GMT
#1213
Idra getting zergling speed upgrade and making more drones.
o choro é livre
RaneStari
Profile Joined October 2010
United States116 Posts
April 25 2011 03:44 GMT
#1214
4 rax marine all in?
Rhyme
Profile Joined May 2010
United States1069 Posts
April 25 2011 03:44 GMT
#1215
lair at 5:30, might be going for a timing push
dont ever say that
garbanzo
Profile Joined October 2009
United States4046 Posts
April 25 2011 03:44 GMT
#1216
These are the most ridiculous openings ever for their positions. It's actually kinda silly to see them so close to each other and have their naturals.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
April 25 2011 03:44 GMT
#1217
On April 25 2011 12:43 MonsieurGrimm wrote:
If IdrA doesn't allin, I'll eat my shirt.

Good thing I'm not wearing a good shirt :/
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
Shaetan
Profile Blog Joined November 2010
United States1175 Posts
April 25 2011 03:44 GMT
#1218
On April 25 2011 12:43 Scribble wrote:
I thought they were using the updated version of Meta this week?


Couldn't get a hold of all the managers. Changing next week.
My Casts: www.youtube.com/Shaetan
sidesprang
Profile Joined January 2009
Norway1033 Posts
April 25 2011 03:44 GMT
#1219
On April 25 2011 12:43 CapnCDaWg wrote:
Show nested quote +
On April 25 2011 12:41 MeatlessTaco wrote:
Isn't the possibility of close spawns something you would want to prepare for are a progamer? Or do pros not prepare much for NASL games?


Most higher-end tournaments have modified maps where close-position isn't possible (ex. MLG, TSL)


and NASL, after this playday. They just messed up.
Float like a butterfly, sting like a bee.
RajaF
Profile Joined March 2011
Canada530 Posts
April 25 2011 03:44 GMT
#1220
On April 25 2011 12:42 DoomsVille wrote:
Show nested quote +
On April 25 2011 12:38 RajaF wrote:
That was pretty stupid from Cloud. He know there are infestors out and he clumps all his marines into one big "please fungal us now" ball.

He had no choice but to stim and try to chase those broodlords. If he didn't his marines would get completely outranged/ripped apart by broodlords/tank splash.


He could of retreated. I stand by what I said. I don`t mean to put down Cloud or anything. It was just one really bad move in a pretty well played game by him, that is all.
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