[NASL] Day 2-4 - Page 9
Forum Index > StarCraft 2 Tournaments |
khanofmongols
542 Posts
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sanya
482 Posts
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00Visor
4337 Posts
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Jyvblamo
Canada13788 Posts
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Holgerius
Sweden16951 Posts
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DarkRise
1644 Posts
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Sermokala
United States13926 Posts
On April 24 2011 10:36 p4NDemik wrote: Man I'm watching this to get a sense of what HasuObs's PvT is like going into his matches with BoxeR but the more I watch the more I'm convinced the differences in BoxeR and GoOdy's styles make this series totally irrelevant for drawing any conclusions. yeah reallly the carrier hard counters goody himself. guy must have nightmares of them. | ||
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bkrow
Australia8532 Posts
On April 24 2011 10:38 Logo2010 wrote: ground and air attack plus detection great mineral sink when max, just plop cannons at all your bases and middle ground, doesn't require creep or units inside to make it useful Are you really turning this thread into a balance discussion about THE PHOTON CANNON!? | ||
sanya
482 Posts
it's a nightmare ! | ||
Redox
Germany24794 Posts
On April 24 2011 10:36 p4NDemik wrote: Man I'm watching this to get a sense of what HasuObs's PvT is like going into his matches with BoxeR but the more I watch the more I'm convinced the differences in BoxeR and GoOdy's styles make this series totally irrelevant for drawing any conclusions. Indeed. But what you could take from it is Hasuobs very patient, defensive play sytle. He will play defensive and go for high templar most of the time. he also incorpartes DTs often. If he goes for early agression its with void rays often. | ||
Kirb
Germany900 Posts
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Holgerius
Sweden16951 Posts
On April 24 2011 10:39 bkrow wrote: Are you really turning this thread into a balance discussion about THE PHOTON CANNON!? Do not feed the trolls. Ignore, ignore. | ||
Aequos
Canada606 Posts
On April 24 2011 10:38 Logo2010 wrote: ground and air attack plus detection great mineral sink when max, just plop cannons at all your bases and middle ground, doesn't require creep or units inside to make it useful They also can't move, can't be refunded, and are provided only out of the forge (which is slightly outside the standard tech path). And it requires a pylon to make it useful, a pylon which can be killed shutting down all the cannons. And it can't be repaired - and it can't regenerate 100% of its health - and it can't be healed by the other defensive unit Protoss has sticking around. Comparing static defense across races is irrelevant. Edit: Sorry, I'll stop arguing this. | ||
SmokeMeat
Canada7 Posts
It is distracting me ![]() | ||
sanya
482 Posts
good ol 2 rax into 30 tanks transition | ||
Deathmanbob
United States2356 Posts
On April 24 2011 10:38 Logo2010 wrote: ground and air attack plus detection great mineral sink when max, just plop cannons at all your bases and middle ground, doesn't require creep or units inside to make it useful protoss just cant have anything nice can they? | ||
00Visor
4337 Posts
On April 24 2011 10:41 sanya wrote: nvm good ol 2 rax into 30 tanks transition goody doesnt need 3 scouting barracks .. what is this? | ||
tnud
Sweden2233 Posts
On April 24 2011 10:41 SmokeMeat wrote: Am I the only person annoyed by the insane amount of clicking by the observer? (plus the the sounds catches in their mics) It is distracting me ![]() click click click click click click click click click click click click click click click click Yea I think they let incontrol choose the mic and the setup. I expect the violent drumming of incontrol typing to be heard any moment now. Wtf. | ||
Armsved
Denmark642 Posts
On April 24 2011 10:41 SmokeMeat wrote: Am I the only person annoyed by the insane amount of clicking by the observer? (plus the the sounds catches in their mics) It is distracting me ![]() WHY WOULD YOU SAY THAT? cant hear anything but that now | ||
sanya
482 Posts
On April 24 2011 10:42 00Visor wrote: goody doesnt need 3 scouting barracks .. what is this? dude he can build like ... 3 tech labs like ... BEFORE the factorys for like ... faster panzers :> | ||
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