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[GSL] May Code A Qualifiers - Page 51

Forum Index > StarCraft 2 Tournaments
1088 CommentsPost a Reply
Prev 1 49 50 51 52 53 55 Next
skrzmark
Profile Joined November 2010
United States1528 Posts
March 28 2011 03:13 GMT
#1001
is Haypro gonna leave Korea?
We got them GOM TvT's and them mlGG's
kittensrcute
Profile Joined August 2010
United States617 Posts
March 28 2011 03:27 GMT
#1002
That's a lot of new toss...
ShyRamen
Profile Joined July 2010
United States322 Posts
Last Edited: 2011-03-28 03:34:15
March 28 2011 03:32 GMT
#1003
On March 28 2011 08:49 zor.au wrote:
Show nested quote +
On March 28 2011 07:57 ShyRamen wrote:
3 T 9 P
LOL

last season no terran in the top 4 code S
i have a feeling P are gonna crash Z and T and there's gonna be an incredible high numbers of PvP

oh...
this game is so awesome

What about the first four seasons?....


Z, Z, P, T, P.. so ?

well MC did what MKP did for terrans.
MKP figured out a style that ripped Z apart and made his 2 rax opening standard for everyone, his playstyle was a giant impact on the metagame of TvZ.
MC figured out lots of things.. both for PvZ and PvT - and now we are slowly seeing the results.
more and more protosses are streaming in and even BoxeR and MVP are considering a race switch to P. I know lots of pros when whine say stuff like that (FD said he was gonna switch change too) but I can understand their frustration. When you spend 9+ hours a day practicing something and then don't get the results because of the "balance" can be tough.
I am not by any mean the biggest IdrA fan boy, i do like him as a player but I perfectly understand his frustration when you completely out-macro your opponent, 11 mins into the game you double his supply and got the entire map and then few mins afterwards with WAY less supply.. because of the unit composition you loose EVERYTHING

it's hilarious because Blizzard at Blizzcon said "We want Zerg players to win by out-macroing their opponents, not by quality-like units but by quantity" but you can see through IdrA's games and many many others that it is not the case.
I feel P has the most abusive builds at the moment and they can do SO many things.
T at least has got reapers, flying scouting buildings and scans, Z players have to play in the darkness for a huge portion of the game..

Just sayin'...
Kirsz
Profile Joined January 2011
Canada40 Posts
March 28 2011 03:37 GMT
#1004
They should seriously upgrade the code A prizepool. Seriously, Code A is beginning to look better than S.
pieman819
Profile Joined October 2010
Australia457 Posts
March 28 2011 03:41 GMT
#1005
On March 28 2011 12:37 Kirsz wrote:
They should seriously upgrade the code A prizepool. Seriously, Code A is beginning to look better than S.

just give everyone in code A a couple hundred bucks a month as salary, better to spread the wealth to help keep the talent coming up than sloodge it all on the finals.
Hi
pdd
Profile Blog Joined November 2010
Australia9933 Posts
March 28 2011 03:46 GMT
#1006
On March 28 2011 10:04 HornyHydra wrote:
I could have sworn that (Z)Cella said he was in Code A for this next season in an interview after GSTL Finals...I guess I read it incorrectly. Heres a picture of (P)Artosis w/ people he met on his trip to Taiwan from his Facebook.
+ Show Spoiler +
[image loading]

I think he meant he was going to attempt to qualify for Code A. Don't think you can instantly get in without a qualification (especially if you're Korean).
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
BenKen
Profile Joined August 2009
United States860 Posts
Last Edited: 2011-03-28 04:03:20
March 28 2011 03:55 GMT
#1007
On March 28 2011 11:07 Grantiere wrote:
Kinda crazy that only one of Ryung, Seed, and DRG could have made it out of that bracket.


Damn. That right there is way harder than almost all of the initial groups in code S.

EDIT: OMG IM might not be in the next GSTL? say it ain't so...
I deadlift for Aiur
coldeskimo03
Profile Joined January 2011
2 Posts
March 28 2011 03:58 GMT
#1008
where is slayersMMA
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
Last Edited: 2011-03-28 04:03:46
March 28 2011 04:02 GMT
#1009
DONGRAEGU!!! I play protoss and I think that guy's a boss, and seed not in there either? Darn... also, wow not many terran, but a lot of tossers! Also, where the heck is MMA?? That guy is a beast!!
"Friendship ain't a business deal"
Turgid
Profile Blog Joined September 2010
United States1623 Posts
March 28 2011 04:05 GMT
#1010
MMA made it to the ro16 guys. He is in Code A.
(╬ ಠ益ಠ)
mierin
Profile Joined August 2010
United States4943 Posts
March 28 2011 04:14 GMT
#1011
LOL so many toss qualifying for code A...can't say I'm surprised. Very glad to see SlayerSMin get through, though...he really did show inspiring play during his one game in the GSTL
JD, Stork, Calm, Hyuk Fighting!
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
March 28 2011 04:19 GMT
#1012
On March 28 2011 12:58 coldeskimo03 wrote:
where is slayersMMA

SlayerS_MMA = SlayerS_M which was his name in the last Code A tournament where he made the Ro16 meaning he is in Code A again..

MMA = M = CchapSeungEu = Jjob
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
supdubdup
Profile Blog Joined December 2010
United States916 Posts
March 28 2011 04:47 GMT
#1013
Hmm...new map pool sure is 'hurting' Terran. . .
Turn it Up
pieman819
Profile Joined October 2010
Australia457 Posts
March 28 2011 04:50 GMT
#1014
On March 28 2011 13:47 supdubdup wrote:
Hmm...new map pool sure is 'hurting' Terran. . .

Maybe this is sarcasm because it is hard to tell on the internet but I'm pretty sure the maps were Metalopolis, Xelnaga Caverns and Scrap Station.
Hi
Yoshi Kirishima
Profile Blog Joined July 2009
United States10332 Posts
March 28 2011 04:54 GMT
#1015
it's hilarious because Blizzard at Blizzcon said "We want Zerg players to win by out-macroing their opponents, not by quality-like units but by quantity" but you can see through IdrA's games and many many others that it is not the case.


No you can't see that through Idra's games, because those that you are talking about he must simply being outplayed (strategy, macro, etc.). Don't look at it so simply, as if Zerg only needs to be slightly better economically to be able to create a better army. And if you're not, then sorry but that is the only way you can come to the conclusion you have made.

I'm pretty sure it is the case that when you see an army of bling/ling/roach beat a mech ball or such, for example.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
RifleCow
Profile Joined February 2008
Canada637 Posts
March 28 2011 05:22 GMT
#1016
Man Slayers and MVP totally dominated this Code A qualifiers!
hohoho
ShyRamen
Profile Joined July 2010
United States322 Posts
March 28 2011 05:28 GMT
#1017
On March 28 2011 13:54 Yoshi Kirishima wrote:
Show nested quote +
it's hilarious because Blizzard at Blizzcon said "We want Zerg players to win by out-macroing their opponents, not by quality-like units but by quantity" but you can see through IdrA's games and many many others that it is not the case.


No you can't see that through Idra's games, because those that you are talking about he must simply being outplayed (strategy, macro, etc.). Don't look at it so simply, as if Zerg only needs to be slightly better economically to be able to create a better army. And if you're not, then sorry but that is the only way you can come to the conclusion you have made.

I'm pretty sure it is the case that when you see an army of bling/ling/roach beat a mech ball or such, for example.


You are the one looking at it much simpler than it is..
"simply being outplayed.. strategy, macro"
lol there's some games where he is constantly ahead of food count and has higher tech units and gets rolled by someone with mass colossi/stalker...

i didn't say that the zerg needs to be "slightly better economically" out-macro means what it means, in EVERY aspect. he has more drones AND more fighting units but still gets crushed.

i gotta criticize to him that he rarely uses nydus worms and he should do that waaaay more to exploit zerg's fast movement but still, i think the fact that the zergs "aren't working" exactly as Blizzard wants them to be is undeniable. as a matter of fact... late game due to gateway tech P can re-mass SO fast, many times in order to crush a P ball Z looses a lot of units.. and i guess "in theory", during that amount of time Z is supposed to re-max or re-gain food advantage pretty quickly but that's just not true. the other races are also pretty damn fast at refilling the food count when you got a million gateways, chronobhoosting the cool down or a thousands barracks.
TL.happYhOUR
Profile Joined December 2010
Canada22 Posts
March 28 2011 05:30 GMT
#1018
LOOK AT ALL THE PROTOSS. THIS IS ITS GANAN BE MOSTLY MIRROR MATCH UPS AND TVP... ZZZZZ

User was warned for this post
Bobble
Profile Joined January 2011
Australia1493 Posts
March 28 2011 05:39 GMT
#1019
On March 28 2011 12:37 Kirsz wrote:
They should seriously upgrade the code A prizepool. Seriously, Code A is beginning to look better than S.


You do know why the Code A pool is so much lower than Code S, right? If it was about half, or even a quarter the money of Code S, top players would intentionally play bad to get easier competition so they can get the easier money. It wouldn't give you a good list on whos good or whos bad, there wouldn't be great matches of skill, it would just be the best players in the game going back to Code A and scoring some dough.
namedplayer
Profile Joined June 2010
844 Posts
March 28 2011 05:44 GMT
#1020
this is too hard.. code a qual > code a..
You know what I'm talking about
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