Impressive series from EG, very very nice. EG FIGHTING!
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Forum Index > StarCraft 2 Tournaments |
emperorchampion
Canada9496 Posts
Impressive series from EG, very very nice. EG FIGHTING! ![]() | ||
Fyzar
Netherlands8010 Posts
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t3tsubo
Canada682 Posts
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Nation_
United States111 Posts
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Xanderk
United States51 Posts
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joomanjii
United States284 Posts
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LittLeD
Sweden7973 Posts
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CryMeAReaper
Denmark1135 Posts
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iNcontroL
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USA29055 Posts
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TicketoHELL
Canada368 Posts
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Resilient
United Kingdom1431 Posts
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blooblooblahblah
Australia4163 Posts
On February 28 2011 05:10 Sorkoas wrote: Show nested quote + On February 28 2011 05:04 Liquid`Tyler wrote: On February 28 2011 04:48 Sorkoas wrote: On February 28 2011 04:44 Influ wrote: On February 28 2011 04:41 Sorkoas wrote: On February 28 2011 04:39 iNcontroL wrote: On February 28 2011 04:38 gaston116 wrote: On February 28 2011 04:34 iNcontroL wrote: the dude went nexus first lol You saw the other "dude" who went collos against mass viking? You can try and be a bitch if you like.. I was responding to people calling strife's build an all in vs a nexus first on BS. Isn't it technically still an all-in..? it's not only technically all-in, it is an all in every way which doesn't mean it's something bad. it's what you get when you nexus first on BS (or try to expend any time in the game) I don't think anyone denied that it counters an eco build. However I thought a definition of an all in was that if you fail with your attack you have pretty much lost. Seems like that is usually the case if you cut worker production to rush the guy who is fast expanding. Am I wrong? The defending player can stop the attack but lose enough harvesters to be behind. As soon as the attacker sees that he's killing a lot of harvesters, he has the option to take the econ advantage and move on to the next stage of the game. Well, I get that. But if we are going to use the phrase all in, can't we say that he is betting all he has on doing enough damage that he can either win or at least punish the opponent but if he does fail he has lost the game? It sounds like we are trying to deny the existence of all in strategies completely because we can keep finding arguments like this since we can end up with all kind of crazy scenarios, while the fact is that the attacking player still has to do significant damage to not end up losing the game because of that specific attack he has invested so much in. I'm not sure why ur arguing against ppl who aren't even really disagreeing with you. If u want to get all technical, it was an all-in. But it was in response to an economically greedy build and the all-in was an educated response to punish it. Sure, if it had failed, StrifeCro would be behind but he was obviously pretty confident that it wouldn't fail. | ||
Sorkoas
549 Posts
On February 28 2011 05:18 blooblooblahblah wrote: Show nested quote + On February 28 2011 05:10 Sorkoas wrote: On February 28 2011 05:04 Liquid`Tyler wrote: On February 28 2011 04:48 Sorkoas wrote: On February 28 2011 04:44 Influ wrote: On February 28 2011 04:41 Sorkoas wrote: On February 28 2011 04:39 iNcontroL wrote: On February 28 2011 04:38 gaston116 wrote: On February 28 2011 04:34 iNcontroL wrote: the dude went nexus first lol You saw the other "dude" who went collos against mass viking? You can try and be a bitch if you like.. I was responding to people calling strife's build an all in vs a nexus first on BS. Isn't it technically still an all-in..? it's not only technically all-in, it is an all in every way which doesn't mean it's something bad. it's what you get when you nexus first on BS (or try to expend any time in the game) I don't think anyone denied that it counters an eco build. However I thought a definition of an all in was that if you fail with your attack you have pretty much lost. Seems like that is usually the case if you cut worker production to rush the guy who is fast expanding. Am I wrong? The defending player can stop the attack but lose enough harvesters to be behind. As soon as the attacker sees that he's killing a lot of harvesters, he has the option to take the econ advantage and move on to the next stage of the game. Well, I get that. But if we are going to use the phrase all in, can't we say that he is betting all he has on doing enough damage that he can either win or at least punish the opponent but if he does fail he has lost the game? It sounds like we are trying to deny the existence of all in strategies completely because we can keep finding arguments like this since we can end up with all kind of crazy scenarios, while the fact is that the attacking player still has to do significant damage to not end up losing the game because of that specific attack he has invested so much in. I'm not sure why ur arguing against ppl who aren't even really disagreeing with you. If u want to get all technical, it was an all-in. But it was in response to an economically greedy build and the all-in was an educated response to punish it. Sure, if it had failed, StrifeCro would be behind but he was obviously pretty confident that it wouldn't fail. Haha I noticed now that I misread one of the first replies saying "it's not only technically all-in", missing the "only" in that sentence. Damn it! | ||
sarge89
Norway147 Posts
On February 28 2011 05:18 TicketoHELL wrote: horrible reaction from SeleCT having only one reactor starport after seeing two stargate Yeah, but don't stimarines own voidray usually? | ||
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Wunder
United Kingdom2950 Posts
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Azarkon
United States21060 Posts
On February 28 2011 05:19 sarge89 wrote: Show nested quote + On February 28 2011 05:18 TicketoHELL wrote: horrible reaction from SeleCT having only one reactor starport after seeing two stargate Yeah, but don't stimarines own voidray usually? He made too many marauders. Against mass void ray play you either want to go medivac marines to punish them for not having colossi (medivac marines is incredibly strong vs. gateway units) or a lot of vikings. It seems as though Select wanted a quick win and so stopped making SCVs at some point. This didn't work out for him as Axslav was able to defend his first double pronged attack losing barely any probes. | ||
Redox
Germany24794 Posts
On February 28 2011 05:17 Smurphy wrote: SeleCT just didn't make SCVs. It was unreal. The commentators were wondering how the Protoss was getting ahead after all those drops. SCVs simply didn't pop up in the production tab. Thats what I was wondering all the time. Consistently throughout the whole game he was building basically no SCVs. Very strange. And then many marauder against mass voidray. | ||
RandomAccount#49059
United States2140 Posts
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bobhund
Sweden364 Posts
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HadesCP
Canada98 Posts
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