[GSL March] Code A Ro32 Day 2 - Page 26
Forum Index > StarCraft 2 Tournaments |
This thread is for commenting on the games. Not for balance discussions and not for commentator bashing. | ||
Lobo2me
Norway1213 Posts
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oursblanc
Canada1450 Posts
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FarbrorAbavna
Sweden4856 Posts
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WhiteDog
France8650 Posts
On February 23 2011 18:47 Carl_Sagan wrote: Does it blow anyone else's mind that Moon is very poor at using small amounts of units in intense micro situations like an early game bunker rush, but is much better at late game macro with many bases and large flanks? I really don't get these WC3 players. Well... WC3 micro is deeply linked to heroes and units HP. I suppose, as soon as you play a game where the biggest units (ultra) have way less hp than the tier 1 Orc units, your playstyle eventually move from micro to another thing (cheesy play for most of the players, macro for such a genuine player like the fifth race). But moon man moon seriously, his micro is deadly, you cannot even consider how good he is. There are some videos on youtube about his zeppelin use in WC3. | ||
Rhyme
United States1069 Posts
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Lobo2me
Norway1213 Posts
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vanhio
Niue1017 Posts
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jinixxx123
543 Posts
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RaiderRob
Netherlands377 Posts
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btz_eXhausted
Sweden47 Posts
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Rhyme
United States1069 Posts
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OTL
313 Posts
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Resolve
Singapore679 Posts
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Goibon
New Zealand8185 Posts
On February 23 2011 18:56 jinixxx123 wrote: what happened to artosis casting? He's ill. Let's hope he doesn't die like Idra did. | ||
Clamev
Germany498 Posts
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Lobo2me
Norway1213 Posts
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RaiderRob
Netherlands377 Posts
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LoCaD
Germany1634 Posts
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SmoKim
Denmark10301 Posts
LOL! | ||
monkeyfetus
United States350 Posts
On February 23 2011 18:49 KashmirAZ wrote: No these bigger maps create such terrible uninteresting games... fuck yes we want bigger maps its not just build army then a-move your death ball and collect money. Bigger Maps: Pros -Longer Macro games with wider variety of units -More area allows for deeper positional play, flanking, etc. Cons -The boring games last longer, too. | ||
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